List of Mario Kart 7 pre-release and unused content: Difference between revisions

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==Early builds==
==Early builds==
===E3 2010 demo===
===E3 2010 demo===
*[[Rock Rock Mountain]] and [[Mario Circuit#Mario Kart 7|Mario Circuit]] didn't have a [[ramp]] where the glider could be activated. Also there were no ramps because [[Nintendo]] didn't confirm that [[trick]]s would appear in the game. As a result both [[Wuhu Loop]] and Mario Circuit didn't have ramps.
*[[3DS Rock Rock Mountain|Rock Rock Mountain]] and [[3DS Mario Circuit|Mario Circuit]] did not have [[Glide Ramp]]s.<ref>[https://www.youtube.com/watch?v=G9Y4H9y-5iQ&ab_channel=NintendoWorldReport YouTube - Mario Kart 3DS Footage with Music (Real Audio and Music from the upcoming 3DS title)].</ref>
*Trick ramps were not implemented, as [[trick]]s were not yet confirmed to make a return from ''Mario Kart Wii''. As a result, both [[Wuhu Loop]] and Mario Circuit did not have ramps seen in the final release.
*The pipes at Mario Circuit had different colors.
*The pipes at Mario Circuit had different colors.
*The Dash Panels were rainbow-colored, similarly to ''Mario Kart Wii''{{'}}s Dash Panels.
*The Dash Panels were rainbow-colored, similarly to ''Mario Kart Wii''{{'}}s Dash Panels.
*The design layout of Rock Rock Mountain was different. There were a few trees that are no longer there.
*The design layout of Rock Rock Mountain was different, having a few more trees than in the final release.
*Races in the demo were two laps instead of three.


===E3 2011 demo===
===E3 2011 demo===
*The demo included the [[Spiny Shell (blue)|Spiny Shell]] with wings in the item roulette. In the final, it is replaced with the wingless version.
*In the item roulette, the [[Spiny Shell (blue)|Spiny Shell]] was shown with wings, despite lacking them when in use. In the final version, the wingless version is shown.<ref>[https://www.youtube.com/watch?v=JVFvu8AdTMc&ab_channel=NintendoWorldReport YouTube - Mario Kart 7 - 3DS Demo Track 1 with Audio (E3 2011)]</ref>
*Several ramps in Rock Rock Mountain are not present. Additionally, there are more coins in the first turn before the cave, and the coin placement near the boulder area is different.  
*Several ramps in Rock Rock Mountain were not present. Additionally, there were more coins in the first turn before the cave, and the coin placement near the boulder area was different.  
*The coin placement in the pier of [[Cheep Cheep Lagoon]] is different, and there are no [[Crab]]s in the cave.
*The coin placement in the pier of [[3DS Cheep Cheep Lagoon|Cheep Cheep Lagoon]] was different, and there were no [[Sidestepper]]s in the cave.<ref>[https://www.youtube.com/watch?v=_D36QV-aNpI&ab_channel=NintendoWorldReport YouTube - Mario Kart 7 Demo Track 2 with Audio 3DS (E3 2011)]</ref>
*The [[Screaming Pillar|Screaming Pillars]] in [[DK Jungle (3DS)|DK Jungle]] do not have the occasional scream. The coins just before the red flower are Item Boxes in the demo. There is an additional [[DK Barrel]] in the second turn leading to the red bouncy flower, and the bridge before the jungle area lacks guardrails. Also, there are no [[Frogoon]]s in the jungle area. In the music, the organ was louder.
*[[3DS DK Jungle|DK Jungle]] had many slight differences. For instance, there was an additional [[DK Barrel]] in the second turn leading to the red bouncy flower, and the area with tree roots inhabited the first row of Item Boxes instead of coins. The bridge after the [[Tiki Goon]]s lacked guardrails. There were also no [[Frogoon]]s in the later jungle area, and the [[Screaming Pillar|Screaming Pillars]] seen towards the end of the track were motionless. As for the music, the organ heard in the right ear was noticeably louder.<ref>[https://www.youtube.com/watch?v=H82Srqie2kk&ab_channel=NintendoWorldReport YouTube - Mario Kart 7 Track 3 (Donkey Kong Country Track) (E3 2011) 3DS]</ref>
*The music for the character-selection menu, the results screen and final-lap sound effect were all taken from ''[[Mario Kart Wii]]''.
*Many sound assets were taken from ''Mario Kart Wii'', including the music for the character-selection menu, the "final lap" stinger, race finish, and the results screen. The music for finishing a race was again reused for the final standings screen, though pitched up.
*There are no [[Wiggler]]s in [[Maple Treeway|Wii Maple Treeway]].
*The screen showing the final standings displayed a placement number on a circle, rather than a trophy.  
*There were two laps instead of three.
*There were no [[Wiggler]]s in [[Wii Maple Treeway]].<ref>[https://youtu.be/p1JJPkd4Q28?t=1413 YouTube - Nintendo Press Conference E3 2011]</ref>


===Gamescom 2011 Demo===
===Gamescom 2011 Demo===
*[[Donkey Kong]] was in [[Bowser]]'s place at the character selection screen.
*[[Donkey Kong]] was in [[Bowser]]'s place on the character selection screen.<ref>[https://www.youtube.com/watch?v=3_ecesGCI3U&ab_channel=TiLMENDOMiNATiON YouTube - Gamescom 2011 - Mario Kart 7 - Over 7 Minutes exclusive footage マリオカート]</ref>


===Nintendo Press Conference 2011 Footage===
===Nintendo Press Conference 2011 Footage===
* The [[Lucky Seven]] doesn't have a checkered border. Said border is present in the final version.
*The [[Lucky Seven]] did not have a checkered border. Said border is present in the final version.<ref>[https://youtu.be/aoPFoydv2-4?t=130 YouTube - Mario Kart 7 Interviews [Nintendo 3DS Conference 2011 Japan<nowiki>]</nowiki>]</ref>
*Whenever it is the Final Lap, [[Lakitu]]'s sign says ''Final Lap''; in the final version, it says ''3/3''.
*At the start of Lap 3, [[Lakitu (Mario Kart referee)|Lakitu]]'s sign said "Final Lap"; in the final version, it says "3/3".
*Kalimari Desert had more cacti in it.
*Kalimari Desert had more cacti in it.
*[[Lakitu]]'s sound effects were originally based off of his ''[[Mario Super Sluggers]]'' sound effects.
*The playable [[Lakitu]]'s voice clips were originally taken from ''[[Mario Super Sluggers]]'' (where he was voiced by [[Dex Manley]]). In the final game, he has new voice clips provided by [[Tadd Morgan]].
*In the credits of the game (in the final version), after Mario reaches the first turn, there are more coins than usual. Coins were much more plentiful in general, in the E3 2011 build.
*Coins were generally much more plentiful. This can be seen during the credits of the final release, where there are more coins than usual on the first turn of Mario Circuit.
*"King of Speed" sponsors are seen in [[Daisy Hills]] but were replaced by "[[Princess Daisy]]" sponsors in the final.
*[[List of sponsors in Mario Kart Wii#Bullet Oil|Bullet Oil]] sponsors were seen in [[3DS Daisy Hills|Daisy Hills]], but were replaced by [[Princess Daisy]] ones in the final game.


==Unused data==
==Unused data==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:MarioKart3DS.png|Place holder logo at E3 2011.
MarioKart3DS.png|Place holder logo at E3 2011.
File:MK7logo.png|The first logo showing a seven with a different design.
MK7logo.png|The first logo showing a seven with a different design.
File:MK3DS2.png|An early Wuhu Loop.
MK3DS-MountainousArea.jpg|An early Rock Rock Mountain
File:MK3DS4.png|An early Mario Circuit.
MK3DS2.png|An early Wuhu Loop.
File:KalamariDesertKart7.png|An early N64 Kalimari Desert with more cacti.
MK3DS4.png|An early Mario Circuit.
File:MK3DS6.png|Another early look at Wuhu Loop.
KalamariDesertKart7.png|An early N64 Kalimari Desert with more cacti.
File:Windmill_village.jpg|"King of Speed" sponsors in an early Daisy Hills.
MK3DS6.png|Another early look at Wuhu Loop.
Peach in Daisy Hills MK7 E3 2011.png|"King of Speed" sponsors in an early Daisy Hills.
</gallery>
</gallery>


==References==
==References==
<references/>
<references/>
{{Pre-release and unused content}}
{{Pre-release and unused content}}
{{MK7}}
[[Category:Pre-release and unused content|Mario Kart 7]]
[[Category:Pre-release and unused content|Mario Kart 7]]
[[Category:Mario Kart 7|*]]
[[Category:Mario Kart 7|*]]
[[de:Mario Kart 7/Beta-Elemente]]
[[de:Mario Kart 7/Beta-Elemente]]

Latest revision as of 15:34, October 26, 2023

This is a list of pre-release and unused content for the game Mario Kart 7.

Early builds[edit]

E3 2010 demo[edit]

  • Rock Rock Mountain and Mario Circuit did not have Glide Ramps.[1]
  • Trick ramps were not implemented, as tricks were not yet confirmed to make a return from Mario Kart Wii. As a result, both Wuhu Loop and Mario Circuit did not have ramps seen in the final release.
  • The pipes at Mario Circuit had different colors.
  • The Dash Panels were rainbow-colored, similarly to Mario Kart Wii's Dash Panels.
  • The design layout of Rock Rock Mountain was different, having a few more trees than in the final release.
  • Races in the demo were two laps instead of three.

E3 2011 demo[edit]

  • In the item roulette, the Spiny Shell was shown with wings, despite lacking them when in use. In the final version, the wingless version is shown.[2]
  • Several ramps in Rock Rock Mountain were not present. Additionally, there were more coins in the first turn before the cave, and the coin placement near the boulder area was different.
  • The coin placement in the pier of Cheep Cheep Lagoon was different, and there were no Sidesteppers in the cave.[3]
  • DK Jungle had many slight differences. For instance, there was an additional DK Barrel in the second turn leading to the red bouncy flower, and the area with tree roots inhabited the first row of Item Boxes instead of coins. The bridge after the Tiki Goons lacked guardrails. There were also no Frogoons in the later jungle area, and the Screaming Pillars seen towards the end of the track were motionless. As for the music, the organ heard in the right ear was noticeably louder.[4]
  • Many sound assets were taken from Mario Kart Wii, including the music for the character-selection menu, the "final lap" stinger, race finish, and the results screen. The music for finishing a race was again reused for the final standings screen, though pitched up.
  • The screen showing the final standings displayed a placement number on a circle, rather than a trophy.
  • There were no Wigglers in Wii Maple Treeway.[5]

Gamescom 2011 Demo[edit]

Nintendo Press Conference 2011 Footage[edit]

  • The Lucky Seven did not have a checkered border. Said border is present in the final version.[7]
  • At the start of Lap 3, Lakitu's sign said "Final Lap"; in the final version, it says "3/3".
  • Kalimari Desert had more cacti in it.
  • The playable Lakitu's voice clips were originally taken from Mario Super Sluggers (where he was voiced by Dex Manley). In the final game, he has new voice clips provided by Tadd Morgan.
  • Coins were generally much more plentiful. This can be seen during the credits of the final release, where there are more coins than usual on the first turn of Mario Circuit.
  • Bullet Oil sponsors were seen in Daisy Hills, but were replaced by Princess Daisy ones in the final game.

Unused data[edit]

Gallery[edit]

References[edit]