List of WarioWare: Get It Together! quotes: Difference between revisions
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{{ | {{rewrite|Remove non-quotes; exclamations like "Gah!" are not quotes}} | ||
{{italic title|List of ''WarioWare: Get It Together!'' quotes}} | {{italic title|List of ''WarioWare: Get It Together!'' quotes}} | ||
This is a list of quotes pertaining to ''[[WarioWare: Get It Together!]]'' | This is a list of quotes pertaining to ''[[WarioWare: Get It Together!]]'' | ||
==[[5-Volt]]== | ==[[5-Volt]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''So sweet!''" (spoken) | ||
*"''Grrrr! 9-Volt!''" | |||
*"''Unacceptable! You know better than to wander off by yourself! It's not safe!''" | |||
*"''Oh my... getting upset... makes me so... sleepy...''" | |||
*"''Onwards and upwards! There's no time to lose!''" | |||
*"''My, my, wasn't that fun!''" | |||
*"''Hey! What on earth are we going to do with this giant bug?''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''What a win!''" | |||
*"''Works for me!''" | |||
*"''So proud!''" | |||
*"''Oh, my!''" - Within microgame | |||
*"''Correct!''" - Completing IQ/choice-based microgame | |||
*"''Still got it!''" - Completing IQ/choice-based microgame | |||
*"''Barely made it.''" - Winning after damaged and KO'd within microgame | |||
*"''Quick work!''" - Completing long microgame before bomb starts ticking | |||
*"''No worries!''" - Completing long microgame before bomb starts ticking | |||
*"''Well, yes!''" - Completing microgame when considered the best fit | |||
*"''What a twist!''" - Completing microgame when considered the worst fit | |||
*"''Spotless!''" - Completing 10 microgames without losing a life | |||
*"''Stick with it!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Not my best.''" | |||
*"''Good try.''" | |||
*"''Step it up.''" | |||
*"''No!''" | |||
*"''Don't think so!''" - Losing IQ/choice-based microgame | |||
*"''Excuse me?!''" - Losing IQ/choice-based microgame | |||
*"''I'm hurt!''" - Losing after damaged and KO'd within microgame | |||
*"''Hang on!''" - Losing microgame when considered the best fit | |||
*"''Stay positive.''" - Losing microgame when considered the worst fit | |||
*"''What's this!?''" - One life left | |||
*"''What to do...''" - Losing three microgames in a row | |||
*"''Too hot!''" - Burned | |||
====Intermission==== | |||
*"''Game start!''" - Game start | |||
*"''Happy to!''" - Ready | |||
*"''I'm right here!''" - Ready | |||
*"''Better hurry!''" - Speed up | |||
*"''Ready as ever!''" - Speed up | |||
*"''Mom is on it!''" - Boss stage | |||
*"''Just try me.''" - Boss stage with only one life | |||
*"''Just in time!''" - 1-Up | |||
*"''Done and done!''" - Story complete | |||
*"''Outta my way!''" - Bonus stage | |||
*"''Let's have fun!''" - Level up | |||
*"''Noooo!''" - Game over | |||
*"''What a shame...''" - Game over | |||
*"''New score to beat!''" - New high score | |||
*"''Well done!''" - Scoring above Master Mission requirement | |||
*"''It all paid off!''" - Scoring above Expert Mission requirement | |||
*"''Try, try again!''" - Play again/Continue | |||
*"''Can't give up now!''" - Continuing on first playthrough | |||
*"''Time to rest...''" - Quit | |||
===Break Room=== | |||
*"''It's under control!''" - Select | |||
*"''Onwards and upwards!''" - Select | |||
*"''We'll do our best!''" - Select | |||
*"''I simply adore it!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Thank you so much!''" - {{color|↑↑|orange}} Prezzy | |||
*"''How'd you know?''" - {{color|↑|gold}} Prezzy | |||
*"''Aww... aren't you sweet.''" - {{color|↑|green}} Prezzy | |||
*"''It's the thought that counts.''" - {{color|↑|blue}} Prezzy | |||
*"''This oughta come in handy!''" - Level up | |||
==[[9-Volt]]== | ==[[9-Volt]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''HEEEELP!''" | ||
*'' | *"''My skateboard... it's...''" | ||
*'' | *"''SKATING ON ITS OWN!''" | ||
*'' | *"''Rad! Did you see that? That was so scary... and SO AWESOME!''" | ||
*'' | *"''Huh? What's wrong with my level? Is it broken?''" | ||
*'' | *"''OK then, let's go get 'em. Nobody messes with my games!''" | ||
*'' | *"''Quiet!''" | ||
*'' | *"''She's coming!''" | ||
*'' | *"''Haha! Talk about a KO!''" | ||
*'' | *"''We can cover a lot of ground in that.''" | ||
*"''Uh, I have a bad feeling about this. Forget the mine cart. Let's go this way instead.''" | |||
*"''Aaaah! Mom!''" | |||
*"''She has these... out-of-body experiences, I guess.''" | |||
*"''Get back here!''" | |||
*"''THREE of our friends! You gotta help us!''" | |||
*"''Huh? Is that... [[Pyoro]]?''" | |||
*"''I knew it! It's Pyoro, star of that super-popular game!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
* | *"''BAM!''" | ||
*"''So cool!''" | |||
*'' | *"''Rad!''" | ||
*'' | *"''Look at me!''" | ||
*'' | *"''Yay!''" - Within microgame | ||
* | *"''Sweet!''" - Within microgame | ||
*"''So easy!''" - Completing long microgame before bomb starts ticking | |||
*'' | *"''No big!''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''Aced it!''" - Completing IQ/choice-based microgame | ||
*'' | *"''I knew it!''" - Completing IQ/choice-based microgame | ||
*'' | *"''Duh.''" - Completing microgame when considered the best fit | ||
*'' | *"''Nifty!''" - Completing microgame when considered the worst fit | ||
*'' | *"''Epic run!''" - Completing 10 microgames without losing a life | ||
*'' | *"''I got this.''" - Completing 5 microgames with only one life | ||
*'' | |||
*'' | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*'' | *"''Awww...''" | ||
*'' | *"''Got an F!''" | ||
*'' | *"''Got me...''" | ||
*''" | *"''Not cool!''" - Losing after damaged and KO'd within microgame | ||
*'' | *"''Ow...''" - Losing after damaged and KO'd within microgame | ||
*'' | *"''Come on!''" - Losing IQ/choice-based microgame | ||
*'' | *"''Huh!?''" - Losing IQ/choice-based microgame | ||
*'' | *"''It wasn't me!''" - Losing microgame when considered the best fit | ||
*'' | *"''So what...?''" - Losing microgame when considered the worst fit | ||
*'' | *"''My lives!''" - One life left | ||
*"''This stinks!''" - Losing three microgames in a row | |||
*"''Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Press Play!''" - Game start | ||
*'' | *"''My turn!''" - Ready | ||
*'' | *"''Let's go!''" - Ready | ||
*'' | *"''I'm up!''" - Ready | ||
*'' | *"''Haha, faster!''" - Speed up | ||
*'' | *"''Speedrun!''" - Speed up | ||
*'' | *"''Yes! Boss battle!''" - Boss stage | ||
*''"Game over... | *"''So intense!''" - Boss stage with only one life | ||
*'' | *"''Oh... that was epic!''" - Story complete | ||
*'' | *"''1-Up!''" - 1-Up | ||
*''"Ugh... I'm not tired..."'' - | *"''Allowance time!''" - Bonus stage | ||
*"''Here we go!''" - Level up | |||
*"''Game over...''" - Game over | |||
*"''Agh... good game.''" - Game over | |||
*"''Top that score!''" - New high score | |||
*"''Heroic!''" - Scoring above Master Mission requirement | |||
*"''Solid score!''" - Scoring above Expert Mission requirement | |||
*"''Yes, another turn!''" - Play again/Continue | |||
*"''Let's keep playing!''" - Continuing on first playthrough | |||
*"''Ugh... I'm not tired...''" - Quit | |||
===Break Room=== | |||
*"''9-Volt joins the party!''" - Select | |||
*"''No contest!''" - Select | |||
*"''Adventure awaits!''" - Select | |||
*"''Yay! Just what I wanted!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Awesome, thanks!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Thanks a lot!''" - {{color|↑|gold}} Prezzy | |||
*"''I... guess I'll take it.''" - {{color|↑|green}} Prezzy | |||
*"''Huh, okay...''" - {{color|↑|blue}} Prezzy | |||
*"''Leveled up!''" - Level up | |||
==[[18-Volt]]== | ==[[18-Volt]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Check it! I'm here too!''" | ||
*'' | *"''And get this... I can throw this disc on my head as many times as I want!''" | ||
*'' | *"''And know what's even better? I don't have to move!''" | ||
*'' | *"''Hmm... I bet that was a [[game bug]]. They make games act all glitchy.''" | ||
*'' | *"''Hey, I could get used to this!''" | ||
*'' | *"''Yikes! 9-Volt?!''" | ||
*'' | *"''Totally! There's these bugs in the game, and they're chewing it all up!''" | ||
===In-game=== | |||
====Winning a microgame==== | |||
*"''Yeah, yeah!''" | |||
*"''Check it!''" | |||
*"''Ta-daaa!''" | |||
*"''I did it!''" | |||
*"''Boom!''" | |||
*"''Right on!''" - Within microgame | |||
*"''Hehe!''" - Within microgame | |||
*"''Whoo!''" - Within microgame | |||
*"''See that?''" - Winning after damaged and KO'd within microgame | |||
*"''Too easy!''" - Completing long microgame before bomb starts ticking | |||
*"''No sweat!''" - Completing long microgame before bomb starts ticking | |||
*"''I got it!!''" - Completing IQ/choice-based microgame | |||
*"''I'm right?!''" - Completing IQ/choice-based microgame | |||
*"''That's my jam!''" - Completing microgame when considered the best fit | |||
*"''Wowza!''" - Completing microgame when considered the worst fit | |||
*"''Like a pro!''" - Completing 10 microgames without losing a life | |||
*"''I got this!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Yikes!''" | |||
*"''Come on...''" | |||
*"''No no no!''" | |||
*"''That's rough.''" | |||
*"''Aw, shucks!'''" - Losing IQ/choice-based microgame | |||
*"''Lousy!''" - Losing IQ/choice-based microgame | |||
*"''Hey!''" - Losing after damaged and KO'd within microgame | |||
*"''No way!''" - Losing microgame when considered the best fit | |||
*"''My bad.''" - Losing microgame when considered the worst fit | |||
*"''Uh-oh!''" - One life left | |||
*"''Snap out of it!''" - Losing three microgames in a row | |||
*"''Ouchie!''" - Burned | |||
====Intermission==== | |||
*"''This is it!''" - Game start | |||
*"''Aw, yeah!''" - Ready | |||
*"''Fire it up!''" - Ready | |||
*"''I'm in!''" - Ready | |||
*"''Turn it up!''" - Speed up | |||
*"''Gettin' faster!''" - Speed up | |||
*"''No match for me!''" - Level up | |||
*"''Boss time!''" - Boss stage | |||
*"''No problem!''" - Boss stage with only one life | |||
*"''My raps are the best!''" - Story complete | |||
*"''Earned that!''" - 1-Up | |||
*"''Making money!''" - Bonus stage | |||
*"''Guess that's that.''" - Game over | |||
*"''Ah, not cool!''" - Game over | |||
*"''Woah... high score!''" - New high score | |||
*"''Killer score!''" - Scoring above Master Mission requirement | |||
*"''Nice one!''" - Scoring above Expert Mission requirement | |||
*"''Let's go again!''" - Play again/Continue | |||
*"''I'm not done yet!''" - Continuing on first playthrough | |||
*"''I'm wiped out...''" - Quit | |||
===Break Room=== | |||
*"''Time to hit play!''" - Select | |||
*"''Yo, here we go!''" - Select | |||
*"''Yeah, let's do this!''" - Select | |||
*"''Yeah, yeah! This is great!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''I'm feelin' it!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Okie-dokie!''" - {{color|↑|gold}} Prezzy | |||
*"''That's... somethin'.''" - {{color|↑|green}} Prezzy | |||
*"''I guess...''" - {{color|↑|blue}} Prezzy | |||
*"''That's how I roll!''" - Level up | |||
==[[Kat & Ana|Ana]]== | |||
===Story=== | |||
*"''Hyaaa! Hyaaa!''" | |||
*"''We can't help it! Our legs won't stop jumping!''" | |||
*"''NAP TIME!''" | |||
*"''STAR POWER!''" | |||
*"''You got it, Sis!''" | |||
*"''Oooh, I'm scared!''" | |||
*"''This stuff won't go away until we take out those mean ol' game bugs.''" | |||
*"''Bad Wario!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Ninja-riffic!''" | ||
*'' | *"''Yippee!''" | ||
*'' | *"''Take that!''" | ||
*'' | *"''Awesome!''" | ||
*'' | *"''A+!''" - Completing IQ/choice-based microgame | ||
*"''Gold star!''" - Completing IQ/choice-based microgame | |||
*'' | *"''Oh, wow!''" - Winning after damaged and KO'd in microgame | ||
*'' | *"''So fun!''" - Completing a microgame long before bomb starts ticking | ||
*'' | *"''Zippy!''" - Completing a microgame long before bomb starts ticking | ||
*'' | *"''Aww, shucks.''" - Completing microgame when considered the best fit | ||
* | *"''Aw snap!''" - Completing a microgame when considered the worst fit | ||
*"''Wowsers!''" - Completing 10 microgames without losing a life | |||
*'' | |||
*'' | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*'' | *"''Aw, pickles.''" | ||
*''" | *"''Yeesh.''" | ||
*'' | *"''Sorry!''" | ||
*''" | *"''Oh no!''" | ||
*"''Stinker...''" - Losing IQ/choice-based microgame | |||
*"''Oops.''"- Losing IQ/choice-based microgame | |||
*"''Hey now!''" - Losing microgame when considered the best fit | |||
*"''I tried.''" - Losing microgame when considered the worst fit | |||
*"''Yipes!''" - One life left | |||
*"''Carrot sticks!''" - Losing three microgames in a row | |||
*"''Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''My turn!''" - Game start | ||
*''" | *"''Oh, goodie!''" - Ready | ||
*''" | *"''Yay!''" - Ready | ||
*''" | *"''I'm in!''" - Ready | ||
*''" | *"''Here we go!''" - Speed up | ||
*''" | *"''Ninja speed!''" - Speed up | ||
*''" | *"''Meanie...''" - Boss stage | ||
*''" | *"''I'll show 'em!''" - Boss stage with only one life | ||
*''" | *"''I did it! I did it!''" - Story complete | ||
*"''Sparklies!''" - Bonus stage | |||
==[[ | *"''I can do it!''" - Level up | ||
*"''Fun's over...''" - Game over | |||
*"''Whee! High score!''" - New high score | |||
*"''Look at that!''" - Scoring above Master Mission requirement | |||
*"''Neato!''" - Scoring above Expert Mission requirement | |||
*"''Again, again!''" - Play again/Continue | |||
*"''Ready for more!''" - Continuing on first playthrough | |||
*"''I need a snack...''" - Quit | |||
===Break Room=== | |||
*"''Mission accepted!''" - Select | |||
*"''Ninja at the ready!''" - Select | |||
*"''I can't wait!''" - Select | |||
*"''I'm so, so happy!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Whoa, I love it!''" - {{color|↑↑|orange}} Prezzy | |||
*"''You're sooo nice!''" - {{color|↑|gold}} Prezzy | |||
*"''Uh, okay. Thanks.''" - {{color|↑|green}} Prezzy | |||
*"''Do I hafta?''" - {{color|↑|blue}} Prezzy | |||
*"''I'm a big ninja now!''" - Level up | |||
==[[Ashley]]== | |||
===Story=== | ===Story=== | ||
*''" | *"''Oh joy. And here I was finally having some fun.''" | ||
*''" | *"''Why should I?''" | ||
*''" | *"''Please. Of course you do.''" | ||
*''" | *"''Dinnertime.''" | ||
*''" | *"''Entrée incantato.''" (spoken) | ||
*"''Abra-ca-hamburger.''" (spoken) | |||
*"''Snacko-attacko.''" (spoken) | |||
*"''Whatever.''" | |||
*"''Red, what have you done now?''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''That'll do.''" | |||
*"''Mmm, yes.''" | |||
*"''Thrilling.''" | |||
*"''Acceptable.''" | |||
*"''Wicked.''" | |||
*"''Good.''" - Within microgame | |||
*"''Simple.''" - Completing long microgame before bomb starts ticking | |||
*"''Whatever.''" - Completing long microgame before bomb starts ticking | |||
*"''Please.''" - Winning after damaged and KO'd in microgame | |||
*"''Heh, heh.''" - Completing IQ/choice-based microgame | |||
*"''Thought so.''" - Completing IQ/choice-based microgame | |||
*"''Of course...''" - Completing microgame when considered the best fit | |||
*"''Well, well.''" - Completing microgame when considered the worst fit | |||
*"''Perfect.''" - Completing 10 microgames without losing a life | |||
*"''Tricky.''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''A shame.''" | |||
*"''Vexing.''" | |||
*"''Frightful.''" | |||
*"''I failed?''" | |||
*"''Oh.''" - Within microgame | |||
*"''Hmm...'' - Within microgame | |||
*"''I see.''" - Within microgame | |||
*"''Broomsticks...''" - Losing IQ/choice-based microgame | |||
*"''The horror...''" - Losing IQ/choice-based microgame | |||
*"''Excuse me?''" - Losing after damaged and KO'd within microgame | |||
*"''Curses!''" - Losing after damaged and KO'd within microgame | |||
*"''Strange.''" - Losing microgame when considered the best fit | |||
*"''Bad luck...''" - Losing microgame when considered the worst fit | |||
*"''Beware.''" - One life left | |||
*"''Ghastly.''" - Losing three microgames in a row | |||
====Intermission==== | |||
*"''Let's begin.''" - Game start | |||
*"''If I must.''" - Ready | |||
*"''Fine.''" - Ready | |||
*"''Why not?''" - Ready | |||
*"''Keep up.''" - Speed up | |||
*"''Let's fly.''" - Speed up | |||
*"''It's time.''" - Boss stage | |||
*"''I fear nothing.''" - Boss stage with only one life | |||
*"''Oh, joy.''" - 1-Up | |||
*"''Hm... how very amusing...''" - Story complete | |||
*"''Treasure awaits.''" - Bonus stage | |||
*"''A challenge, at last.''" - Level up | |||
*"''Time to ghost...''" - Game Over | |||
*"''Spell's broken...''" - Game Over | |||
*"''Flying high.''" - New high score | |||
*"''Magical.''" - Scoring above Master Mission requirement | |||
*"''Not bad.''" - Scoring above Expert Mission requirement | |||
*"''Once more can't hurt.''" - Play again/Continue | |||
*"''I'm not done here.''" - Continuing on first playthrough | |||
*"''Time to rest a spell...''" - Quit | |||
===Break Room=== | |||
*"''Hocus-pocus.''" - Select | |||
*"''Oh, fine.''" - Select | |||
*"''Let's scare up some fun.''" - Select | |||
*"''I'm... pleased.''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Thanks.''" - {{color|↑↑|orange}} Prezzy | |||
*"''This is... acceptable.''" - {{color|↑|gold}} Prezzy | |||
*"''Hmm...''" - {{color|↑|green}} Prezzy | |||
*"''*Sighs*''" - {{color|↑|blue}} Prezzy | |||
*"''Yes. I like it.''" - Level up | |||
==[[Dr. Crygor]]== | ==[[Dr. Crygor]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Hrmm... am I swimming? Am I flying? Paddle, paddle, paddle! Look at my flippers go!''" | ||
*'' | *"''Indeed, what the gallium is going on around here?''" | ||
*'' | *"''I don't recall my level looking like this at all.''" | ||
*'' | *"''Ah! You're here too? Extraordinary!''" | ||
*'' | *"''My part of the game... something's gone awry! Do you know what it might be?''" | ||
*'' | *"''Game bugs? Glitches? Wonderful! I shall be sure to study them in my laboratory!''" | ||
*'' | *"''They work!''" (spoken) | ||
*'' | *"''Precisely!''" (spoken) | ||
*'' | *"''Not again!''" (spoken) | ||
*'' | *"''You see! I AM a genius!''" | ||
*'' | *"''Mike! There you are! I'm not letting you out of my sight again. You're coming with us.''" | ||
*'' | *"''What's with all the bouncing? You look like a couple of tiny kangaroos!''" | ||
*"''It is rather s-s-spooky!''" | |||
*"''I am not! My superior intellect is incapable of such an irrational fear.''" | |||
*"''WAAAAAH!!!''" | |||
*"''I say! The corruption is particularly pervasive here.''" | |||
*"''OH NO!''" | |||
*"''HEY!''" | |||
*"''My intellect IS truly formidable, but this... this is rather beyond even me.''" | |||
*"''Ah! I've got it! Let's see if my granddaughter Penny can be of assistance.''" | |||
*"''Alright then, I'll give Penny a call.''" | |||
*"''Ah, so glad you're here! Allow me to explain...''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Marvelous!''" | ||
*'' | *"''I see!''" | ||
*'' | *"''Indeed!''" | ||
*'' | *"''Superb!''" | ||
*'' | *"''Remarkable!''" | ||
*"''Perfection!''" - Completing long microgame before bomb starts ticking | |||
* | *"'''Twas nothing!''" - Completing long microgame before bomb starts ticking | ||
*"''Correct!''" - Completing IQ/choice-based microgame | |||
*'' | *"''Precisely!''" - Completing IQ/choice-based microgame | ||
*'' | *"''My, my!''" - Winning after being damaged and KO'd within microgame | ||
*'' | *"''But of course!''" - Completing microgame when considered the best fit | ||
*"''Auspicious...!''" - Completing microgame when considered the worst fit | |||
*"''Exciting!''" - Completing 10 microgames without losing a life | |||
*"''Carry on!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*"''Nauseating!''" | |||
*"''I say, now!''" | |||
*"''A travesty!''" | |||
*"''For shame!''" | |||
*"''Nonsense!''" - Losing IQ/choice-based microgame | |||
*"''Drat!''" - Losing IQ/choice-based microgame | |||
*"''That stings!''" - Losing after damaged and KO'd in microgame | |||
*"''Ruuude!''" - Losing after damaged and KO’d in microgame | |||
*"''Impossible!''" - Losing microgame when considered the best fit | |||
*"''Dreadful...''" - Losing microgame when considered the worst fit | |||
*"''Beware!''" - One life left | |||
*"''Oh dear.''" - Losing 3 microgames in a row | |||
*"''It burns...''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Let's begin!''" - Game start | ||
*'' | *"''For science!''" - Ready | ||
*'' | *"''Of course!''" - Ready | ||
*'' | *"''I'm honored!''" - Ready | ||
*'' | *"''Faster! Chop-chop!''" - Speed up | ||
*'' | *"''Quickly, now!''" - Speed up | ||
*'' | *"''Steady, now!''" - Boss stage | ||
*"''The pressure!''" - Boss stage with only one life | |||
*"''A successful experiment!''" - Story complete | |||
*"''Thank gallium!''" - 1-Up | |||
*"''Riches await!''" - Bonus stage | |||
*"''Most amusing!''" - Level up | |||
*"''I'm done for...''" - Game Over | |||
*"''Back to the drawing board...''" - Game Over | |||
*"''What a score!''" - New high score | |||
*"''Impressive results!''" - Scoring above Master Mission requirement | |||
*"''Not bad at all!''" - Scoring above Expert Mission requirement | |||
*"''Another go it is!''" - Play again/Continue | |||
*"''I have work to do.''" - Continuing on first playthrough | |||
*"''My work here is done...''" - Quit | |||
===Break Room=== | |||
*"''Dr. Crygor at your service!''" - Select | |||
*"''The experiment... begins!''" - Select | |||
*"''Genius at work!''" - Select | |||
*"''Splendid I say, splendid!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''I am grateful, to be sure.''" - {{color|↑↑|orange}} Prezzy | |||
*"''You have my thanks.''" - {{color|↑|gold}} Prezzy | |||
*"''I shall accept this.''" - {{color|↑|green}} Prezzy | |||
*"''Oh, honestly, now.''" - {{color|↑|blue}} Prezzy | |||
*"''I am a genius, after all.''" - Level up | |||
==[[Dribble | ==[[Dribble & Spitz|Dribble]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Wario! We've been lookin' for you!''" | ||
*'' | *"''We took a look around. There are messes like this all over the place!''" | ||
*'' | *"''Let's go exterminate some bugs then!''" | ||
*'' | *"''We'll show you the stars!''" (spoken) | ||
*"''We're back!''" | |||
*"''Unbelievable! Every single time!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''That's it!''" | ||
*'' | *"''Nice!''" | ||
*'' | *"''Nailed it!''" | ||
*'' | *"''How 'bout that?''" | ||
*''" | *"''Not bad!''" | ||
*''" | *"''Booyah!''" - Within microgame | ||
*''" | *"''No sweat!''" - Completing long microgame before bomb starts ticking | ||
*''" | *"''That's nothin'!''" - Completing long microgame before bomb starts ticking | ||
*"''Correct-a-mundo!''" - Completing IQ/choice-based microgame | |||
*"''Heh!''" - Completing IQ/choice-based microgame | |||
*"''Close shave!''" - Winning after being damaged and KO'd within microgame | |||
*"''What'cha expect?''" - Completing microgame when considered the best fit | |||
*"''Ya don't say?''" - Completing microgame when considered the worst fit | |||
*"''Cruisin'!''" - Completing 10 microgames without losing a life | |||
*"''Keep it up!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*"''You're kiddin' me!''" | |||
*"''Woof!''" | |||
*"''Come on!''" | |||
*"''Grr!''" - Within microgame | |||
*"''Aww...''" - Within microgame | |||
*"''Hmm...''" - Within microgame | |||
*"''Oopsy.''"- Losing IQ/choice-based microgame | |||
*"''For real?!''" - Losing IQ/choice-based microgame | |||
*"''Humiliating!''" - Losing microgame when considered the best fit | |||
*"''Forget about it.''" - Losing microgame when considered the worst fit | |||
*"''Fender bender!''" - Losing after damaged and KO'd within microgame | |||
*"''Watch it.''" - One life left | |||
*"''The worst!''" - Losing 3 microgames in a row | |||
*"''Ooh! Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Let's go!''" - Game start | ||
*'' | *"''Okay, okay.''" - Ready | ||
*'' | *"''Vroom, vroom!''" - Ready | ||
*'' | *"''You bet!''" - Ready | ||
*'' | *"''Hit the gas!''" - Speed up | ||
*'' | *"''Floor it!''" - Speed up | ||
*'' | *"''Here I go!''" - Boss stage | ||
*"''Toughen up!''" - Boss stage with only one life | |||
*"''We did good!''" - Story complete | |||
*"''Aw yeah!''" - 1-Up | |||
*"''Rake it in!''" - Bonus stage | |||
*"''Buckle up!''" - Level up | |||
*"''Red light...''" - Game over | |||
*"''I'm out!''" - Game over | |||
*"''High score, eh?''" - High score | |||
*"''Out of this world!''" - Scoring above Master Mission requirement | |||
*"''Nice drivin'!''" - Scoring above Expert Mission requirement | |||
*"''Motor's runnin'!''" - Play again/Continue | |||
*"''I've got the wheel.''" - Continuing on first playthrough | |||
*"''Tank's on empty...''" - Quit | |||
===Break Room=== | |||
*"''Dribble drive!''" - Select | |||
*"''Hold on tight!''" - Select | |||
*"''It's go time!''" - Select | |||
*"''Whoa, thanks a lot, pal!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''For me? Aw, you shouldn't have!''" - {{color|↑↑|orange}} Prezzy | |||
*"''That's really somethin'!''" - {{color|↑|gold}} Prezzy | |||
*"''I'll... take what I can get.''" - {{color|↑|green}} Prezzy | |||
*"''Eh, I ain't sayin' no.''" - {{color|↑|blue}} Prezzy | |||
*"''Hey, I got a promotion!''" - Level up | |||
==[[Fronk]]== | |||
*"''Prepare to swap!''" | |||
*"''Almost swapping time...''" | |||
*"''Swap incoming!''" | |||
*"''Aaaand swap!''" | |||
*"''Remain strong!''" | |||
*"''Don't let me down!''" | |||
*"''Good luck to you!''" | |||
*"''Last swap!''" | |||
*"''Hurry, now!''" | |||
*"''It's almost over...''" | |||
*"''A valiant effort!''" | |||
*"''I am in awe.''" | |||
==[[Jimmy T]]== | ==[[Jimmy T]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Yo, hurry up and show us!''" | ||
*"''Oh YEAH!''" | |||
*"''Aw, my dance floor...''" | |||
*"''Alright! Game bugs don't stand a chance against my dance moves.''" | |||
*"''Start the music!''" | |||
*"''Ha HA! That was groovy!''" | |||
*"''So, like, what's up with your mom... and, uh, your other mom?''" | |||
*"''Your mom's got spooky moves, eh? That's weird. I dig it!''" | |||
*"''That didn't look like any ordinary game bug, ya dig? Stay on your toes!''" | |||
*"''Oh yeah! The glitches are fadin' away!''" | |||
*"''Haha! Time to shuffle on outta here!''" | |||
*"''Alright! Somethin' tells me they're in this tower. Time to boogie!''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''Real cool!''" | |||
*"''Feel the heat!''" | |||
*"''I like it!''" | |||
*"''Solid!''" | |||
*"''Groovy!''" | |||
*"''Yeah!''" - Within microgame | |||
*"''Ha-ha!''" - Within microgame | |||
*"''Smooth!''" - Completing long microgame before bomb starts ticking | |||
*"''No sweat!''" - Completing long microgame before bomb starts ticking | |||
*"''Alright!''" - Completing IQ/choice-based microgame | |||
*"''All good!''" - Winning after damaged and KO'd in microgame | |||
*"''Uh-huh!''" - Completing microgame when considered the best fit | |||
*"''How 'bout that?''" - Completing microgame when considered the worst fit | |||
*"''On fire!''" - Completing 10 microgames without losing a life | |||
*"''Careful now!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Man oh man...''" | |||
*"''Harsh!''" | |||
*"''Too bad.''" | |||
*"''My bad.''" | |||
*"''So close.''" | |||
*"''Busted!''" - Losing IQ/choice-based microgame | |||
*"''No good.''" - Losing IQ/choice-based microgame | |||
*"''Not cool!''" - Losing after damaged and KO'd within microgame | |||
*"''No way!''" - Losing microgame when considered the best fit | |||
*"''C'est la vie!''" - Losing microgame when considered the worst fit | |||
*"''Watch it.''" - One life left | |||
*"''Not groovy!''" - Losing three microgames in a row | |||
*"''Scorcher!''" - Burned | |||
====Intermission==== | |||
*"''Hey, DJ!''" - Game start | |||
*"''Okay!''" - Ready | |||
*"''Right on!''" - Ready | |||
*"''Come on!''" - Ready | |||
*"''Heatin' up!''" - Speed up | |||
*"''Move to the beat!''" - Speed up | |||
*"''Now we're talking!''" - Boss stage | |||
*"''Stay cool!''" - Boss stage with only one life | |||
*"''I dig it!''" - 1-Up | |||
*"''Haha! Nailed it!''" - Story complete | |||
*"''Party time!''" - Bonus stage | |||
*"''Next level!''" - Level up | |||
*"''Two left feet.''" - Game over | |||
*"''Lost the beat.''" - Game over | |||
*"''Can't beat that!''" - New high score | |||
*"''Fantastic!''" - Scoring above Master Mission requirement | |||
*"''Solid moves!''" - Scoring above Expert Mission requirement | |||
*"''Got all night.''" - Play again/Continue | |||
*"''The beat goes on.''" - Continuing on first playthrough | |||
*"''My feet are flat.''" - Quit | |||
===Break Room=== | |||
*"''Hit it!''" - Select | |||
*"''Let's dance!''" - Select | |||
*"''Time to boogie!''" - Select | |||
*"''Oh, yeah! That's groovy!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Out of sight!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Pretty cool.''" - {{color|↑|gold}} Prezzy | |||
*"''Nice. Nice.''" - {{color|↑|green}} Prezzy | |||
*"''Uhh... alright...''" - {{color|↑|blue}} Prezzy | |||
*"''Groovalicious!''" - Level up | |||
==[[Kat | ==[[Kat & Ana|Kat]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Ooh, it's all done?''" | ||
*'' | *"''What's wrong with it?''" | ||
*'' | *"''Hyaaa! Hyaaa!''" | ||
*'' | *"''Hey! We found you!''" | ||
*'' | *"''Ha! It's probably just our suuuuper awesome ninja powers!''" | ||
*'' | *"''Listen up! Something really weird jumped into our level!''" | ||
*'' | *"''You can help us take it down... if you're not too scared!''" | ||
*'' | *"''NAP TIME!''" | ||
*'' | *"''STAR POWER!''" | ||
*'' | *"''Let's get him!''" | ||
*'' | *"''We did it! Mission complete!''" | ||
*"''We can fix it, but we gotta take out those rotten game bugs!''" | |||
*"''Bad Wario!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Ninja-riffic!''" | ||
*'' | *"''I win!''" | ||
*'' | *"''Take that!''" | ||
*''" | *"''Awesome!''" | ||
*'' | *"''Yay!''" | ||
*'' | *"''Yes!''" - Within microgame | ||
*''"Cool. | *"''Kid stuff!''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''Simple!''" - Completing long microgame before bomb starts ticking | ||
*"''Got it!''" - Completing IQ/choice-based microgame | |||
*"''Ha ha!''" - Completing IQ/choice-based microgame | |||
*"''Yikes!''" - Winning after damaged and KO'd in microgame | |||
*"''Cool.''" - Completing microgame when considered the best fit | |||
*"''I did it...''" - Completing microgame when considered the worst fit | |||
*"''Flawless!''" - Completing 10 microgames without losing a life | |||
*"''Stay sharp!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*''"Watch out... | *"''Whoops...''" | ||
*"''That stinks!''" | |||
*"''The worst.''" - Losing after damaged and KO'd within microgame | |||
*"''No way!''" - Losing IQ/choice-based microgame | |||
*"''What?!''" - Losing IQ/choice-based microgame | |||
*"''Oh no...''" - Losing microgame when considered the best fit | |||
*"''Good try.''" - Losing microgame when considered the worst fit | |||
*"''Watch out...''" - One life left | |||
*"''Awful!''" - Losing three microgames in a row | |||
*"''Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*''"Ready! | *"''So ready!''" - Game start | ||
*'' | *"''Ready!''" - Ready | ||
*'' | *"''Leave it to me.''" - Ready | ||
*'' | *"''On it!''" - Ready | ||
*'' | *"''Ninja speed!''" - Speed up | ||
*'' | *"''Faster it is!''" - Speed up | ||
*'' | *"''Fiend...''" - Boss stage | ||
*''"I'll show 'em!''" - Boss stage with only one life | |||
*"''Mission complete!''" - Story complete | |||
*"''Reward time!''" - Bonus stage | |||
*"''Prepare yourself.''" - Level up | |||
*"''It's over...''" - Game Over | |||
*"''Too bad...''" - Game Over | |||
*"''High-flying score!''" - New high score | |||
*"''Terrific score!''" - Scoring above Master Mission requirement | |||
*"''Good one!''" - Scoring above Expert Mission requirement | |||
*"''A ninja never quits!''" - Play again/Continue | |||
*"''Back in the fight!''" - Continuing on first playthrough | |||
*"''I need a nap...''" - Quit | |||
==[[ | ===Break Room=== | ||
*'' | *"''Mission accepted!''" - Select | ||
*'' | *"''Ninja at the ready!''" - Select | ||
*'' | *"''I'll do my best!''" - Select | ||
*'' | *"''Wow, this is the best!''" - {{color|↑↑↑|red}} Prezzy | ||
*"''I am thankful for your kindness!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Thank you very much.''" - {{color|↑|gold}} Prezzy | |||
*"''Um... sure. Heh, why not?''" - {{color|↑|green}} Prezzy | |||
*"''I... will... take it?''" - {{color|↑|blue}} Prezzy | |||
*"''I feel so grown up!''" - Level up | |||
==[[Leo]]== | |||
*"''Prepare for ninja spell...''" | |||
*"''PUPPETRY!''" | |||
*"''Ninja spell...''" | |||
*"''LION'S ROAR!''" | |||
==[[Lulu]]== | ==[[Lulu]]== | ||
===Story=== | |||
*"''Oh! Cricket!''" | |||
*"''You came to rescue me! You are so, so, SOOO amazing!''" | |||
*"''Um... I think it took this elevator to Floor 5.''" | |||
*"''I can't wait to see what happens next!''" | |||
*"''Oh! There it is! That's the thing that kidnapped me!''" | |||
*"''Hey! What are YOU doing in our game?!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | |||
*"''Good stuff!''" | |||
*"''All me!''" | |||
*"''Yesss!!''" | |||
*"''Hahaha!''" | |||
*"''Love it!''" | |||
*"''So good!''" - Within microgame | |||
*"''Ya like that?''" - Completing long microgame before bomb starts ticking | |||
*"''Pssh, easy!''" - Completing long microgame before bomb starts ticking | |||
*"''Score!''" - Completing IQ/choice-based microgame | |||
*"''Called it!''" - Completing IQ/choice-based microgame | |||
*"''Missed me!''" - Winning after being damaged and KO'd within microgame | |||
*"''Next!''" - Completing microgame when considered the best fit | |||
*"''I've got skills!''" - Completing microgame when considered the worst fit | |||
*"''Flawless!''" - Completing 10 microgames without losing a life | |||
*"''In the zone!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Aw, nuts!''" | |||
*"''Awwrrrr!''" | |||
*"''No no no!''" | |||
*"''P.U.!''" | |||
*"''No fair!''" - Losing IQ/choice-based microgame | |||
*"''Ouchie!''" - Losing after damaged and KO'd within microgame | |||
*"''Get over it!''" - Losing after damaged and KO'd within microgame | |||
*"''Ah geez!''" - Losing microgame when considered the best fit | |||
*"''Whaaatever.''" - Losing microgame when considered the worst fit | |||
*"''Uh-oh.''" - One life left | |||
*"''For real?''" - Losing three microgames in a row | |||
*"''Hot! Hot! Hot!''" - Burned | |||
====Intermission ==== | ====Intermission ==== | ||
*''"Game time!"'' - | *"''Lemme at 'em!''" - Game start | ||
*"''Game time!''" - Ready | |||
*"''Watch out!''" - Ready | |||
*"''Oh, I'm ready!''" - Speed up | |||
*"''Hah, let's do this!''" - Speed up | |||
*"''No fear!''" - Boss stage | |||
*"''I can take 'em!''" - Boss stage with only one life | |||
*"''Safe!''" - 1-Up | |||
*"''I'm the best!''" - Story complete | |||
*"''Me first, me first!''" - Bonus stage | |||
*"''I’m fired up!''" - Level up | |||
*"''This isn't over!''" - Game over | |||
*"''What a letdown.''" - Game over | |||
*"''Best score yet!''" - New high score | |||
*"''I rule!''" - Scoring above Master Mission requirement | |||
*"''I'm killin' it!''" - Scoring above Expert Mission requirement | |||
*"''Gimme a redo!''" - Play again/Continue | |||
*"''There's no stopping me!''" - Continuing on first playthrough | |||
*"''(yawns) Just a quick nap...''" - Quit | |||
===Break Room=== | |||
*"''Lulu's on it!''" - Select | |||
*"''I was born ready!''" - Select | |||
*"''Let's play!''" - Select | |||
*"''This totally rocks!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Whoa! So cool!''" - {{color|↑↑|orange}} Prezzy | |||
*"''No way. For me?''" - {{color|↑|gold}} Prezzy | |||
*"''Yeah, okay.''" - {{color|↑|green}} Prezzy | |||
*"''Seriously?''" - {{color|↑|blue}} Prezzy | |||
*"''Nothing's gonna stop me!''" - Level up | |||
==[[ | ==[[Master Mantis]]== | ||
===Story=== | |||
*"''I am most grateful for your assistance.''" | |||
*"''Hmmm... yes... I sense our foe's presence coming from somewhere on Floor 10.''" | |||
*"''Let's go! One of us remains captive. We mustn't fail now!''" | |||
*"''Perhaps this is the end you seek... Treasure not the gold but the journey it inspired.''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''Splendid!''" | |||
*"''A triumph!''" | |||
*"''Excellent!''" | |||
*"''Mmm. Clever.''" | |||
*"''I see!''" - Within microgame | |||
*"''Yes!''" - Within microgame | |||
*"''Oho!''" - Within microgame | |||
*"''Swiftly done!''" - Completing long microgame before bomb starts ticking | |||
*"''Strike fast!''" - Completing long microgame before bomb starts ticking | |||
*"''As I thought!''" - Completing IQ/choice-based microgame | |||
*"''Ah-ha!''" - Completing IQ/choice-based microgame | |||
*"''Moving on.''" - Winning after damaged and KO'd within microgame | |||
*"''Mm-hmm!''" - Completing microgame when considered the best fit | |||
*"''Masterful!''" - Completing microgame when considered the worst fit | |||
*"''Good form!''" - Completing 10 microgames without losing a life | |||
*"''Stay alert!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Learn from this.''" | |||
*"''Challenging!''" | |||
*"''Not good.''" | |||
*"''How humbling.''" | |||
*"''Stand strong!''" - Losing IQ/choice-based microgame | |||
*"''Unacceptable.''" - Losing IQ/choice-based microgame | |||
*"''Curious...''" - Losing microgame when considered the best fit | |||
*"''Onwards.''" - Losing microgame when considered the worst fit | |||
*"''I'm... fine.''" - Losing after damaged and KO'd within microgame | |||
*"''Stay afloat!''" - One life left | |||
*"''Regain focus.''" - Losing 3 microgames in a row | |||
*"''Hot...''" - Burned | |||
====Intermission==== | |||
*"''We begin!''" - Game start | |||
*"''I accept!''" - Ready | |||
*"''You chose well.''" - Ready | |||
*"''A challenge!''" - Ready | |||
*"''Act quickly now!''" - Speed up | |||
*"''Prepare yourself.''" - Speed up | |||
*"''Stay centered!''" - Boss stage | |||
*"''I shall not lose!''" - Boss stage with only one life | |||
*"''That... is the way of the Mantis.''" - Story complete | |||
*"''I approve.''" - 1-Up | |||
*"''A golden opportunity!''" - Bonus stage | |||
*"''A new challenge!''" - Level up | |||
*"''I regret nothing.''" - Game over | |||
*"''My path ends here.''" - Game over | |||
*"''New heights!''" - New high score | |||
*"''My strength grows!''" - Scoring above Master Mission requirement | |||
*"''A worthy outcome!''" - Scoring above Expert Mission requirement | |||
*"''Ah, a clean slate.''" - Play again/Continue | |||
*"''One's training never ends.''" - Continuing on first playthrough | |||
*"''Resting is beneficial.''" - Quit | |||
===Break Room=== | |||
*"''Training begins now.''" - Select | |||
*"''We must act with intention.''" - Select | |||
*"''My only fear... is fear.''" - Select | |||
*"''A wonderous surprise!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''I'm filled with gratitude!''" - {{color|↑↑|orange}} Prezzy | |||
*"''I thank you.''" - {{color|↑|gold}} Prezzy | |||
*"''Gladly received.''" - {{color|↑|green}} Prezzy | |||
*"''Ermmm... yes...?''" - {{color|↑|blue}} Prezzy | |||
*"''One's journey is never complete.''" - Level up | |||
==[[Mega Bug]]== | |||
*"''Ziiip zooorp! (Thank you!)''" | |||
==[[Mike]]== | ==[[Mike]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''La-la-la-laaa! The acoustics in there are perfect for karaoke.''" | ||
*'' | *"''Fine. If I must.''" | ||
*'' | *"''Too bad. There goes my solo career.''" | ||
*'' | *"''Good. We survived.''" | ||
*'' | *"''Sing it!''" | ||
*"''Ha. Ha. Dr. Crygor is afraid of the dark.''" | |||
*"''Good grief. Your superior intellect is a scaredy-cat.''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''In tune.''" | ||
*'' | *"''Sing it!''" | ||
*'' | *"''High-five!''" | ||
*'' | *"''Approval.''" | ||
*'' | *"''Yay.''" - Within microgame | ||
*'' | *"''Good!''" - Within microgame | ||
*'' | *"''Mm-hmm!''" - Within microgame | ||
*'' | *"''Pah.''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''Pitch perfect!''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''That computes.''" - Completing IQ/choice-based game | ||
*'' | *"''Logical.''" - Completing IQ/choice-based game | ||
*''"MIKE DROP! | *"''Close.''" - Winning after being damaged and KO'd within microgame | ||
*'' | *"''MIKE DROP!''" - Completing microgame when considered the best fit | ||
*'' | *"''Superior.''" - Completing microgame when considered the worst fit | ||
*'' | *"''I rock.''" - Completing 10 microgames without losing a life | ||
*"''Remain calm.''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*'' | *"''Sad robot.''" | ||
*''" | *"''Womp wooomp.''" | ||
*'' | *"''Ohhh...''" | ||
*'' | *"''Off key...''" | ||
*'' | *"''Fail.''" | ||
*''"Oops... | *"''Womp womp!''" - Within microgame | ||
*'' | *"''Angry.''" - Losing after damaged and KO'd within microgame | ||
*'' | *"''Tech support!''" - Losing after damaged and KO'd within microgame | ||
*"''Incompatible!''" - Losing IQ/choice-based game | |||
*"''Error.''" - Losing IQ/choice-based game | |||
*"''Oops...''" - Losing microgame when considered the best fit | |||
*"''My bad.''" - Losing microgame when considered the worst fit | |||
*"''Warning!''" - One life left | |||
*"''Gasp.''" - Losing 3 microgames in a row | |||
*"''Noooo!~♪''" - Damaged | |||
*"''Too hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Initiating.''" - Game start | ||
*'' | *"''Activated.''" - Ready | ||
*'' | *"''Go time!''" - Ready | ||
*'' | *"''Accelerating!''" - Speed up | ||
*'' | *"''High velocity!''" - Speed up | ||
*'' | *"''Bring it!''" - Boss stage | ||
*'' | *"''Fear not.''" - Boss stage with only one life | ||
*'' | *"''I'm a karaoke machine!''" - Story complete | ||
*''"That is all."'' - Game over | *"''Gladness!''" - 1-Up | ||
*'' | *"''Time to clean up.''" - Bonus stage | ||
*''"Powering dooooooown..."'' - | *"''Challenge detected.''" - Level up | ||
*"''That is all.''" - Game over | |||
*"''Show's over...''" - Game over | |||
*"''High score! Yes!''" - New high score | |||
*"''Tears of joy!''" - Scoring above Master Mission requirement | |||
*"''Happy face!''" - Scoring above Expert Mission requirement | |||
*"''Encore!''" - Play again/Continue | |||
*"''My song isn't over.''" - Continuing on first playthrough | |||
*"''Powering dooooooown...''" - Quit | |||
===Break Room=== | |||
*"''Laa-la-la-laaa!''" - Select | |||
*"''The stage awaits.''" - Select | |||
*"''And a-one. And a-two.''" - Select | |||
*"''I am happy so I sing! La-la-la!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Emotional response!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Expression of thanks.''" - {{color|↑|gold}} Prezzy | |||
*"''I will accept this.''" - {{color|↑|green}} Prezzy | |||
*"''If you insist.''" - {{color|↑|blue}} Prezzy | |||
*"''Robots rule! Humans drool.''" - Level up | |||
==[[Mona]]== | ==[[Mona]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''All our hard work!''" | ||
*'' | *"''Hello! Wario, is that you?''" | ||
*'' | *"''AHHHH! My scooter! It won't stop!''" | ||
*'' | *"''What a mess! My level looks awful!''" | ||
*'' | *"''Bugs... inside the game... did THIS? Unacceptable! Let's go!''" | ||
*'' | *"''Be good!''" | ||
*'' | *"''I'm home!''" (spoken) | ||
*'' | *"''Oh no!''" | ||
*'' | *"''What a mess!''" (spoken) | ||
*'' | *"''Behave!''" | ||
*'' | *"''Really?!''" (spoken) | ||
*'' | *"''All tidied up. Good work, everyone!''" | ||
*'' | *"''Look at all of this corruption. It's just awful.''" | ||
*'' | *"''Ugh! Wario! How could you say that?''" | ||
*'' | *"''The game bugs must have corrupted the entire game.''" | ||
*'' | *"''Hello! Dr. Crygor!''" | ||
*'' | *"''Gah! Dr. Crygor! Down here!''" | ||
*"''We're back!''" | |||
*"''Hmm, I wonder...''" | |||
*"''Where did all those bugs come from?''" | |||
*"''It seems some of our friends are still stuck inside the game.''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Cool!''" | ||
*'' | *"''Looking good!''" | ||
*'' | *"''With style!''" | ||
*'' | *"''Impressed?''" | ||
*'' | *"''Yay!''" - Within microgame | ||
*'' | *"''Yeah!''" - Within microgame | ||
*'' | *"''Walk in the park!''" - Completing long microgame before bomb starts ticking | ||
* | *"''Thought so!''" - Completing IQ/choice-based game | ||
*"''Smart.''" - Completing IQ/choice-based game | |||
*'' | *"''Too close!''" - Winning after damaged and KO'd within microgame | ||
*''"That's right! | *"''That's right!''" - Completing microgame when considered the best fit | ||
*'' | *"''Neato!''" - Completing microgame when considered the worst fit | ||
*'' | *"''So exciting!''" - Completing 10 microgames without losing a life | ||
*"''Stay focused!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*'' | *"''No good.''" | ||
*''" | *"''Oh phooey...''" | ||
*'' | *"''Ohh...''" | ||
*"''Wrong?''" - Losing IQ/choice-based microgame | |||
*"''Wait, what?!''" - Losing IQ/choice-based microgame | |||
*"''Mean!''" - Losing after damaged and KO'd within microgame | |||
*"''Unbelievable!'''" - Losing after damaged and KO'd within microgame | |||
*"''Embarrassing...''" - Losing microgame when considered the best fit | |||
*"''Oh dear...''" - Losing microgame when considered the worst fit | |||
*"''Oh no...''" - One life left | |||
*"''Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Let's ride!''" - Game start | ||
*'' | *"''Ready!''" - Ready | ||
*'' | *"''Beep, beep!''" - Ready | ||
*'' | *"''Ciao!''" - Ready | ||
*'' | *"''Rev it up!''" - Speed up | ||
*'' | *"''Beep, beep! Faster!''" - Speed up | ||
*'' | *"''Challenge accepted!''" - Boss stage | ||
*'' | *"''Time to focus.''" - Boss stage with only one life | ||
*"''And that's how it's done!''" - Story complete | |||
*"''Thank goodness!''" - 1-Up | |||
*"''It's pay day!''" - Bonus stage | |||
*"''This is serious.''" - Level up | |||
*"''End of the road...''" - Game over | |||
*"''Got a flat!''" - Game over | |||
*"''Top-notch score!''" - New high score | |||
*"''Totally awesome!''" - Scoring above Master Mission requirement | |||
*"''Great score!''" - Scoring above Expert Mission requirement | |||
*"''One more time.''" - Play again/Continue | |||
*"''Me, done? No way!''" - Continuing on first playthrough | |||
*"''Out of gas...''" - Quit | |||
===Break Room=== | |||
*"''Go go Mona!''" - Select | |||
*"''Let's motor!''" - Select | |||
*"''Time to scoot!''" - Select | |||
*"''Yay! I love it!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Whoa! Thank you!''" - {{color|↑↑|orange}} Prezzy | |||
*"''That's so nice of you!''" - {{color|↑|gold}} Prezzy | |||
*"''I... like it.''" - {{color|↑|green}} Prezzy | |||
*"''For... me?''" - {{color|↑|blue}} Prezzy | |||
*"''Hey, I like this!''" - Level up | |||
==[[Orbulon]]== | ==[[Orbulon]]== | ||
===Story=== | |||
*"''Oops! The bad is mine.''" | |||
*"''My beam of tractoring... It does not work on this glitchy yuck!''" | |||
*"''I see! Then Orbulon will dispose of these bugs... with style!''" | |||
*"''Greetings!''" | |||
*"''My travel show begins!''" | |||
*"''Tourist time!''" (spoken over above line) | |||
*"''I see your sights!''" | |||
*"''I absorb your culture!''" | |||
*"''Souvenirs!''" | |||
*"''For all my friends!''" | |||
*"''First I conquer the game bugs! Then I conquer THE WORLD!''" | |||
*"''Oh no! There is much corruption here. A great amount of much!''" | |||
*"''Yerg! Orbulon has feelings of confusion and excitement!''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''Fun, fun!''" | |||
*"''Huzzah!''" | |||
*"''Likey!''" | |||
*"''A-ha!''" | |||
*"''Hahaha!''" | |||
*"''Aha!''" - Within microgame | |||
*"''Yay!''" - Within microgame | |||
*"''Hmhmhm!''" - Within microgame | |||
*"''Peasy easy!''" - Completing long microgame before bomb starts ticking | |||
*"''Speedy!''" - Completing long microgame before bomb starts ticking | |||
*"''High IQ!''" - Completing IQ/choice-based microgame | |||
*"''Right-o!''" - Completing IQ/choice-based microgame | |||
*"''Not so fun!''" - Winning after being damaged and KO'd within microgame | |||
*"''My specialty!''" - Completing microgame when considered the best fit | |||
*"''Lucky!''" - Completing microgame when considered the worst fit | |||
*"''See me roll!''" - Completing 10 microgames without losing a life | |||
*"''Focus, focus.''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | |||
*"''Try again!''" | |||
*"''Bad work.''" | |||
*"''I failed...''" | |||
*"''Oh no...''" | |||
*"''Hmmm...'" | |||
*"''It stings...''" - Losing after damaged and KO'd within microgame | |||
*"''So angry...''" - Losing after damaged and KO'd within microgame | |||
*"''Such wrongness.''" - Losing IQ/choice-based microgame | |||
*"''Unacceptable.''" - Losing IQ/choice-based microgame | |||
*"''Undo, undo!''" - Losing microgame when considered the best fit | |||
*"''Unimportant.''" - Losing microgame when considered the worst fit | |||
*"''Doom...''" - Within microgame | |||
*"''High stakes...''" - One life left | |||
*"''D'oh!''" - Damaged | |||
*"''Guuh!''" - Damaged | |||
*"''Fire!''" - Burned | |||
*"''Ow. Ow. Ow. Ow.''" - Electrocuted | |||
====Intermission==== | |||
*"''Ready now!''" - Game start | |||
*"''Fly time!''" - Ready | |||
*"''Behold!''" - Ready | |||
*"''It is on!''" - Ready | |||
*"''I like this...''" - Speed up | |||
*"''Go, baby, go!''" - Speed up | |||
*"''Gulp...!''" - Boss stage | |||
*"''It's risky biz!''" - Boss stage with only one life | |||
*"''I quite enjoyed that!''" - Story complete | |||
*"''More lives!''" - 1-Up | |||
*"''Ooh, cash-grab!''" - Bonus stage | |||
*"''More difficulty!''" - Level up | |||
*"''Is it over?''" - Game over | |||
*"''The end has come.''" - Game over | |||
*"''So high! So score!''" - New high score | |||
*"''I am amazing.''" - Scoring above Master Mission requirement | |||
*"''Satisfactory.''" - Scoring above Expert Mission requirement | |||
*"''More, please!''" - Play again/Continue | |||
*"''I am re-energized.''" - Continuing on first playthrough | |||
*"''Mmm... sleepy time.''" - Quit | |||
===Break Room=== | |||
*"''Galactical adventure!''" - Select | |||
*"''Ohhh... OOH! Ha-ha-ha!''" - Select | |||
*"''Commencing fun time!''" - Select | |||
*"''I am full of delight!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''So much greatfulness!''" - {{color|↑↑|orange}} Prezzy <!--Unsure--> | |||
*"''Thanks to you!''" - {{color|↑|gold}} Prezzy <!--Unsure--> | |||
*"''I wish you hadn't.''" - {{color|↑|green}} Prezzy | |||
*"''But why, Earth-folk?''" - {{color|↑|blue}} Prezzy | |||
*"''Now Earth will be mine!''" - Level up | |||
==[[Penny]]== | ==[[Penny]]== | ||
===Story=== | |||
*"''Finished at last!''" | |||
*"''I give you... [[Jet Tank One]]!''" | |||
*"''Ta-da!''" (spoken over above line) | |||
*"''Grandpa?! Hi!''" | |||
*"''Yeah... Uh-huh...''" | |||
*"''Sure! I'll be right there!''" | |||
*"''Here goes!''" | |||
*"''Woo-hoo!''" (spoken) | |||
*"''Hi, everyone! Sorry to keep you waiting.''" | |||
*"''I bet you want me to turn that junk into something awesome. I'm on it!''" | |||
*"''All done!''" | |||
*"''Oh, wow! That beanstalk! It's incredible!''" | |||
*"''OK, time to start climbing! I bet there's something at the top!''" | |||
== | ===In-game=== | ||
====Winning a microgame==== | |||
*"''High note!''" | |||
*"''That's it!''" | |||
*"''Yeah!''" | |||
*"''Positive results!''" | |||
*"''Uh-huh!''" - Within microgame | |||
*"''Yes!''" - Within microgame | |||
*"''Hah!''" - Completing long microgame before bomb starts ticking | |||
*"''So easy!''" - Completing long microgame before bomb starts ticking | |||
*"''Spot on!''" - Completing IQ/choice-based microgame | |||
*"''Knew it!''" - Completing IQ/choice-based microgame | |||
*"''That was close!''" - Winning after being damaged and KO'd within microgame | |||
*"''Just like that.''" - Completing microgame when considered the best fit | |||
*"''Brainpower!''" - Completing microgame when considered the worst fit | |||
*"''Exemplary!''" - Completing 10 microgames without losing a life | |||
*"''Still here!''" - Completing 5 microgames with only one life | |||
== | ====Losing a microgame==== | ||
*"''Shuuucks!''" | |||
*"''Inconclusive.''" | |||
*"''Messed up...''" | |||
*"''Next time.''" | |||
*"''Drat!''" | |||
*"''But-''" - Within microgame | |||
*"''Awww!''" - Within microgame | |||
*"''Awww...''" - Within microgame | |||
*"''That smarts.''" - Losing after damaged and KO'd within microgame | |||
*"''Ouch.''" - Losing after damaged and KO'd within microgame | |||
*"''Ah!''" - Losing IQ/choice-based microgame | |||
*"''Hold on!''" - Losing IQ/choice-based microgame | |||
*"''My formula!''" - Losing microgame when considered the best fit | |||
*"''Solid effort.''" - Losing microgame when considered the worst fit | |||
*"''This is it.''" - One life left | |||
*"''Get it together!''" - Losing three microgames in a row | |||
*"''Yowza!''" - Burned | |||
==[[ | ====Intermission==== | ||
*"''Alright!''" - Game start | |||
*"''For science!''" - Ready | |||
*"''Hi!''" - Ready | |||
*"''For me?" - Ready | |||
*"''The faster, the better!''" - Speed up | |||
*"''Increase velocity!''" - Speed up | |||
*"''Safety goggles: on!''" - Level up | |||
*"''That was a blast!''" - Story complete | |||
*"''Another challenge!''" - Boss stage | |||
*"''Ooh, a test!''" - Boss stage with only one life | |||
*"''Whew!''" - 1-Up | |||
*"''Showtime!''" - Bonus stage | |||
*"''Back to square one...''" - Game over | |||
*"''Thwarted...''" - Game over | |||
*"''Record-breaking!''" - New high score | |||
*"''Look at that!''" - Scoring above Master Mission requirement | |||
*"''Stellar results.''" - Scoring above Expert Mission requirement | |||
*"''Keep on trying!''" - Continue | |||
*"''I don't give up!''" - Continuing on first playthrough | |||
*"''I need a power nap...''" - Quit | |||
===Break Room=== | |||
*"''Ready, Penny!''" - Select | |||
*"''Let's experiment!''" - Select | |||
*"''This is intriguing!''" - Select | |||
*"''I'm totally speechless!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Perfect for my collection!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Thanks!''" - {{color|↑|gold}} Prezzy | |||
*"''I'll... find a use for this.''" - {{color|↑|green}} Prezzy | |||
*"''How... interesting.''" - {{color|↑|blue}} Prezzy | |||
*"''Knowledge is power!''" - Level up | |||
==[[Red (WarioWare series)|Red]]== | |||
===Story=== | ===Story=== | ||
*''"C'mon, hop aboard! | *"''OK! I'm on it!''" | ||
*'' | *"''SOMEONE! ANYONE! HEEEEELP!''" | ||
*"''Ashley! I knew you'd come to rescue little ol' me!''" | |||
*"''Oh boy, am I glad to see you! This big... thing... locked me up in here.''" | |||
*"''OK, so... I'm pretty sure it took this elevator up to Floor 18.''" | |||
*"''What the hexsaroonie?! That thing jumped out the window... from FLOOR 18!''" | |||
*"''Yes! Time to fly to the next level!''" | |||
*"''Oh brother. He sure is eager.''" | |||
*"''Huh. That's some pretty weird treasure.''" | |||
*"''Huh? How are we supposed to put all this junk together?''" | |||
*"''Hmm, let's see. He says... "I just stopped by to play for a bit."''" | |||
*"''And, uh, he wants to know... "Did you have a good time playing with me?"''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''Heh, heh, heh!''" | |||
*"''I got moves!''" | |||
*"''Translate that!''" | |||
*"''Yes!''" | |||
*"''Ya see that?''" | |||
*"''Whoo!''" - Within microgame | |||
*"''Yeah!''" - Within microgame | |||
*"''I'm fast!''" - Completing long microgame before bomb starts ticking | |||
*"''Knew it!''" - Completing IQ/choice-based microgame | |||
*"''Righty-roo!''" - Completing IQ/choice-based microgame | |||
*"''Whew...''" - Winning after being damaged and KO'd within microgame | |||
*"''Clearly...''" - Completing microgame when considered the best fit | |||
*"''Woah...''" - Completing microgame when considered the worst fit | |||
*"''Clean sweep!''" - Completing 10 microgames without losing a life | |||
*"''Still kickin'!''" - Completing 5 microgames with one life left | |||
====Losing a microgame==== | |||
*"''How?!''" | |||
*"''Aw man!''" | |||
*"''Slipped up!''" | |||
*"''I'm cursed!''" | |||
*"''That stunk.''" | |||
*"''That was mean.''" - Losing after damaged and KO'd within microgame | |||
*"''Figures.''" - Losing IQ/choice-based microgame | |||
*"''You're kidding!''" - Losing IQ/choice-based microgame | |||
*"''I'm shocked!''" - Losing microgame when considered the best fit | |||
*"''This is hard!''" - Losing microgame when considered the worst fit | |||
*"''Wha?!''" - Damaged | |||
*"''Hot! Hot!''" - Burned | |||
====Intermission==== | |||
*"''My turn!''" - Game start | |||
*"''So ready!''" - Ready | |||
*"''All set!''" - Ready | |||
*"''Uh-huh!''" - Ready | |||
*"''Ready for speed!''" - Speed up | |||
*"''Faster!''" - Speed up | |||
*"''Uhh...''" - Boss stage | |||
*"''You sure about this?''" - Boss stage with only one life | |||
*"''I finished something! Ha, ha, ha, ha!''" - Story complete | |||
*"''I'm saved!''" - 1-Up | |||
*"''For the taking!''" - Bonus stage | |||
*"''I can take it!''" - Level up | |||
*"''No luck!''" - Game over | |||
*"''Red's out.''" - Game over | |||
*"''Oooh, high score!''" - New high score | |||
*"''Yay-worthy!''" - Scoring above Master Mission requirement | |||
*"''Pretty good!''" - Scoring above Expert Mission requirement | |||
*"''One more for the win!''" - Continue | |||
*"''Raring to go!''" - Continuing on first playthrough | |||
*"''My poor, poor wings! Oh!''" - Quit | |||
===Break Room=== | |||
*"''Uhh... I'm not scared!''" - Select | |||
*"''Wa-hoo! Heh, heh.''" - Select | |||
*"''No turning back!''" - Select | |||
*"''I love, love, love it!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Ooooh! A present for me?''" - {{color|↑↑|orange}} Prezzy | |||
*"''Huh, this is fun.''" - {{color|↑|gold}} Prezzy | |||
*"''Uhh... I accept.''" - {{color|↑|green}} Prezzy | |||
*"''Meh, I've gotten worse.''" - {{color|↑|blue}} Prezzy | |||
*"''I could get used to this!''" - Level up | |||
==[[Dribble & Spitz|Spitz]]== | |||
===Story=== | |||
*"''C'mon, hop aboard!''" (spoken) | |||
*"''Ha HA! Now that's more like it!''" | |||
===In-game=== | |||
====Winning a microgame==== | |||
*"''I like it!''" | |||
*"''Alright!''" | |||
*"''That's right!''" | |||
*"''Aw yeah.''" | |||
*"''Mreow!''" - Within microgame | |||
*"''Haha!''" - Within microgame | |||
*"''Slick!''" - Completing long microgame before bomb starts ticking | |||
*"''No big.''" - Completing long microgame before bomb starts ticking | |||
*"''Clever, huh?''" - Completing IQ/choice-based microgame | |||
*"''Told ya!''" - Completing IQ/choice-based microgame | |||
*"''Mee-yowza!''" - Winning after damaged and KO'd within microgame | |||
*"''Puh-lease!''" - Completing a microgame when considered the best fit | |||
*"''Well, well!''" - Completing a microgame when considered the worst fit | |||
*"''Purrfecto!''" - Completing 10 microgames in a row without losing a life | |||
*"''Stay cool.''" - Completing 5 microgames in a row with only one life | |||
====Losing a microgame==== | |||
*"''Meeyow!!''" | |||
*"''Criminy!''" | |||
*"''Get out!''" | |||
*"''Oh boy.''" | |||
*"''What?''" | |||
*"''Hiss!''" - Within microgame | |||
*"''No!''" - Losing IQ/choice-based microgame | |||
*"''What a joke.''" - Losing IQ/choice-based microgame | |||
*"''Hey now!''" - Losing after damaged and KO'd within microgame | |||
*"''Spittin' mad!''" - Losing after damaged and KO'd within microgame | |||
*"''What a joke!''" - Losing microgame when considered the best fit | |||
*"''Not my day...''" - Losing microgame when considered the worst fit | |||
*"''Easy now!''" - One life left | |||
*"''Strugglin'...''" - Losing three microgames in a row | |||
*"''D-oi!''" - Damaged | |||
*"''Kyyhhh!''" - Burned | |||
====Intermission==== | |||
*"''Go time!''" - Game start | |||
*"''My pleasure!''" - Ready | |||
*"''Why not?''" - Ready | |||
*"''Purr-ime time!''" - Ready | |||
*"''Here we go!''" - Speed up | |||
*"''Speed up!''" - Speed up | |||
*"''Now or never!''" - Boss stage | |||
*"''Do or die!''" - Boss stage with only one life | |||
*"''Who's laughing now?''" - Story complete | |||
*"''Needed that!''" - 1-up | |||
*"''Moolah!''" - Bonus stage | |||
*"''It's gettin' real!''" - Level Up | |||
*"''What a drag.''" - Game over | |||
*"''Ride's over...''" - Game over | |||
*"''Straight to the top!''" - New high score | |||
*"''Hohoho! Nice!''" - Scoring above Master Mission requirement | |||
*"''Not bad, not bad!''" - Scoring above Expert Mission requirement | |||
*"''I can do this all day.''" - Play again/Continue | |||
*"''I've got rubber to burn!''" - Continuing on first playthrough | |||
*"''I'm clockin' out...''" - Quit | |||
===Break Room=== | |||
*"''Spitzy speed!''" - Select | |||
*"''Pedal, meet metal!''" - Select | |||
*"''Buckle up!''" - Select | |||
*"''Me-WOW! This is fantastic!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Very impressive indeed!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Thank you very much!''" - {{color|↑|gold}} Prezzy | |||
*"''O-kay, then.''" - {{color|↑|green}} Prezzy | |||
*"''You shouldn't have! Really.''" - {{color|↑|blue}} Prezzy | |||
*"''I'm one cool cat, alright!''" - Level up | |||
==[[The Supreme Developer]]== | |||
*"''I am the Supreme Developer. I watch over this game, you might say.''" | |||
*"''I am the one who brought you all here. Yes, that was all me.''" | |||
*"''The game bugs arrived, quite uninvited. I knew not what to do. So I brought you here. To help.''" | |||
*"''I thank you for tidying up their mess. Difficult work, I'm sure. Now, your home is right this way.''" | |||
*"''Please, come back and play anytime.''" | |||
*"''You have returned. And so soon. Welcome.''" | |||
*"''Yes. Of course. I shall check...''" | |||
*"''Mm, yes, strange. It appears they have been captured by... something.''" | |||
*"''This is not the work of a game bug. Wait... Oh dear...''" | |||
*"''One of your friends is nearby.''" | |||
==[[Wario]]== | ==[[Wario]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''My game! It's finished!''" | ||
*'' | *"''Yes! This is it! My best one yet!''" | ||
*"''Huh? What's this?''" | |||
* | *"''No wonder I feel like flying. I AM flying!''" | ||
*"''Is it because I'm inside the game? Bah, who cares! This is going to come in handy!''" | |||
*'' | *"''Is this... It is! It's the level I made!''" | ||
*'' | *"''That thing! It messed up everything it touched!''" | ||
*'' | *"''This is bad. It's going to ruin my level!''" | ||
*"''GAH! WAIT!''" | |||
* | *"''Start! Start! Start!''" | ||
*"''There you are! You can't hide from Wario!''" | |||
*'' | *"''OK! Time to smash some bugs!''" | ||
*'' | *"''Get a load of this place. The bugs really did a number on it, eh?''" | ||
*'' | *"''Meh. I'm starting to think it isn't so bad after all.''" | ||
*'' | *"''Hey! Crygor!''" | ||
*'' | *"''I think this guy has some glitches of his own, if you know what I mean.''" | ||
*'' | *"''A mine cart! That's more like it.''" | ||
*'' | *"''What's with this place? It's so dark and boring.''" | ||
*'' | *"''Hello? Is anyone there?''" | ||
*'' | *"''Aha! Ashley! I should have known.''" | ||
*'' | *"''It's time to stomp some game bugs. And you! You're gonna help us!''" | ||
*"''Because I said so! And because... BAH! Fine! We don't need you anyway!''" | |||
*"''What's that weird sound?''" | |||
*"''Wah! You nincompoop! What are you doing?!''" | |||
*"''Ah-ha, another mine cart! I call driver's seat!''" | |||
*"''Huh? Is something in there?''" | |||
*"''OK! Now we're getting somewhere. This is the last level I made!''" | |||
*"''Eh?! What is THAT?!''" | |||
*"''It's taking over my game! We've got to stop it!''" | |||
*"''OK! We've got you now!''" | |||
*"''Hmmm... I say we leave it alone.''" | |||
*"''It's grimy and stinky and messed everything up. Which makes it perfect for my level!''" | |||
*"''What?! Supreme who?! C'mon! Everyone knows Wario is number one!''" | |||
*"''OK, let's get outta here before I, uh, remember something I'm forgetting.''" | |||
*"''Well...''" (spoken) | |||
*"''We make games! I make money! ALL THE MONEY!''" | |||
*"''Huh? What's going on?''" | |||
*"''Eh-hehe... oops.''" | |||
*"''Uh-oh.''" (spoken) | |||
*"''I'm the boss! ME!''" (spoken) | |||
*"''Look! Someone's missing. Three someones!''" | |||
*"''Meh. Why?''" | |||
*"''OK. OK. But this better be worth it!''" | |||
*"''Aw, c'mon! I thought we took care of all the game bugs!''" | |||
*"''It dropped something.''" | |||
*"''Eh-hehehe! TREASURE!''" | |||
*"''OK! Let's go find more treas——I mean, let's go find our friends!''" | |||
*"''Bah! He got tired of waiting and fell asleep.''" | |||
*"''Eh! Where'd that thing go? And did it have any treasure with it?''" | |||
*"''OK! Floor 10, got it! Time to get a move on!''" | |||
*"''More treasure! I knew it!''" | |||
*"''AH HA HA! So what?! Treasure is treasure!''" | |||
*"''Hey! Kid! Which way did that weird blobby thing go?''" | |||
*"''No time to waste. Treasure awaits! I mean, we gotta take that guy down or whatever.''" | |||
*"''Yes! THERE IT IS!''" | |||
*"''What's this? "I dare you to put all three treasures together."''" | |||
*"''Eh-hehe! A dare?! Wario never turns down a dare. Let's do this!''" | |||
*"''Hey! Crygor! Use that robo-noodle of yours and think of something!''" | |||
*"''WAAHHHH! My treasure! My beautiful treasure!''" | |||
*"''Arrrgh! We've been climbing this thing forever! There's nothing here!''" | |||
*"''Does it have more treasure?! WAAAAIT! COME BACK!''" | |||
*"''OK! Let's get it, once and for all!''" | |||
*"''We've got you cornered! Give it up!''" | |||
*"''What did you say?!''" | |||
*"''Good time! Bad time! Who cares?! Where is the TREASURE?!''" | |||
*"''C'mon! There has to be treasure! Some gold, maybe? Just a teensy bit?!''" | |||
*"''You're kidding.''" | |||
*"''NO! There's nothing at all?! But... but... IT CAN'T END LIKE THIS!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Oh yeah!''" | ||
*'' | *"''Alright!''" | ||
*'' | *"''I win!''" | ||
*'' | *"''Ho-ho!''" | ||
*'' | *"''Take that!''" | ||
* | *"''Ha-ha!''" - Within microgame | ||
*"''Yes!''" - Within microgame | |||
*'' | *"''Hah!''" - Within microgame | ||
*'' | *"''Wah-ha!''" - Winning after damaged and KO'd within microgame | ||
*''"Piece of cake! | *"''Piece of cake!''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''Easy peasy!''" - Completing long microgame before bomb starts ticking | ||
*''"Of course! | *"''Nailed it!''" - Completing IQ/choice-based microgame | ||
*'' | *"''So good.''" - Completing IQ/choice-based microgame | ||
*"''Of course!''" - Completing microgame when considered the best fit | |||
*"''Not bad!''" - Completing microgame when considered the worst fit | |||
*"''More, more!''" - Completing 10 microgames without losing a life | |||
*"''Keep it up!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*'' | *"''Oh, boo.''" | ||
*'' | *"''Gaahh...''" | ||
*'' | *"''Drat!''" | ||
*'' | *"''Rats!''" | ||
*'' | *"''No way!''" | ||
*''" | *"''Ergh!''" - Within microgame | ||
*''" | *"''Boo!''" - Within microgame | ||
*''" | *"''Not nice!''" - Losing after damaged and KO'd within microgame | ||
*'' | *"''Not fair!''" - Losing after damaged and KO'd within microgame | ||
*'' | *"''Wrongo!''" - Losing IQ/choice-based microgame | ||
*'' | *"''Ah- wh- what?''" - Losing IQ/choice-based microgame | ||
*'' | *"''Awrwrwrwrwr...''" - Losing microgame when considered the best fit | ||
*"''Eh, whatever.''" - Losing microgame when considered the worst fit | |||
*"''Last chance.''" - One life left | |||
*"''Oh... *raspberry*''" - Losing 3 microgames in a row | |||
*"''D-oh!''" - Damaged | |||
*"''Hot! Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Wario time!''" - Game start | ||
*'' | *"''It's-a me!''" - Ready | ||
*'' | *"''Ta-da!''" - Ready | ||
*'' | *"''Why not?''" - Ready | ||
*'' | *"''Faster! FASTER!''" - Speed up | ||
*'' | *"''Wah! Keep up!''" - Speed up | ||
*'' | *"''Bring it on!''" - Boss stage | ||
*'' | *"''I got this!''" - Boss stage with only one life | ||
*'' | *"''Heh-heh-heh! Pretty good, eh?''" - Story complete | ||
*'' | *"''Needed that!''" - 1-Up | ||
*'' | *"''Cha-ching!''" - Bonus stage | ||
*"''No match for me!''" - Level up | |||
*"''Ehh... whatever.''" - Game over | |||
*"''All over...''" - Game over | |||
*"''I'm the best!''" - New high score | |||
*"''Amazing!''" - Scoring above Master Mission requirement | |||
*"''Hey, not bad!''" - Scoring above Expert Mission requirement | |||
*"''Oh yeah! Back for more!''" - Play again/Continue | |||
*"''Here we go!''" - Continuing on first playthrough | |||
*"''Wah, I'm pooped...''" - Quit | |||
===Break Room=== | |||
*"''Alright! Let's-a go!''" - Select | |||
*"''Let me at 'em!''" - Select | |||
*"''Heh-heh. Time to do this!''" - Select | |||
*"''Eh-ha-ha-ha-ha! Gimme, gimme, gimme!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''Nice, very nice!''" - {{color|↑↑|orange}} Prezzy | |||
*"''Ooh... don't mind if I do...''" - {{color|↑|gold}} Prezzy | |||
*"''Eh, sure why not?''" - {{color|↑|green}} Prezzy | |||
*"''Ehh. I suppose.''" - {{color|↑|blue}} Prezzy | |||
*"''Wa-ha! How do you like me now?''" - Level up | |||
==[[ | ==[[Young Cricket]]== | ||
===Story=== | ===Story=== | ||
*'' | *"''Mr. Wario! There you are!''" | ||
*'' | *"''Time to join forces. It's the only way! C'mon, let's tag team our foe!''" | ||
*'' | *"''Whoa! The corruption... It's disappearing!''" | ||
*'' | *"''I see. So, if we get rid of the bugs... everything will go back to normal?''" | ||
*'' | *"''This is no time to rest. We must keep going!''" | ||
*'' | *"''Yes! Game bugs have taken over. They're causing these... glitches.''" | ||
*'' | *"''All of this pushing IS good for my training, but can't you walk just a little bit?''" | ||
*"''OH NO!''" | |||
*"''Yes! We must rescue them.''" | |||
*"''HEY!''" | |||
*"''Did you see where this big thing went?''" | |||
*"''The time for action is now! To the elevator!''" | |||
*"''Wait!''" | |||
*"''We must not lose focus. Time to rescue the other two!''" | |||
*"''Master!''" | |||
*"''Look at him! So calm despite being captured. That's master for you.''" | |||
*"''Good. Everyone is here. Now we must defeat our foe!''" | |||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*'' | *"''Impressive!''" | ||
*'' | *"''Wow!''" | ||
*'' | *"''Great!''" | ||
*'' | *"''Ho-ahh!''" | ||
*'' | *"''Take that!''" | ||
*'' | *"''Good!''" - Within microgame | ||
*'' | *"''Indeed!''" - Within microgame | ||
*'' | *"''Nice!''" - Within microgame | ||
*''"Simple. | *"''Close!''" - Winning after damaged and KO'd within microgame | ||
*'' | *"''Simple.''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''Done!''" - Completing long microgame before bomb starts ticking | ||
*'' | *"''I knew it!''" - Completing IQ/choice-based microgame | ||
*'' | *"''On target!''" -Completing IQ/choice-based microgame | ||
*''"Perfect! | *"''Naturally.''" - Completing microgame when considered the best fit | ||
*'' | *"''Ha ha!''" - Completing microgame when considered the worst fit | ||
*"''Perfect!''" - Completing 10 microgames without losing a life | |||
*"''No pressure!''" - Completing 5 microgames with only one life | |||
====Losing a microgame==== | ====Losing a microgame==== | ||
*''" | *"''Lost focus...''" | ||
*'' | *"''Off balance...''" | ||
*'' | *"''I've failed...''" | ||
*''" | *"''Oh no...''" | ||
*''"Next time. | *"''Troubling...''" - Losing IQ/choice-based microgame | ||
*'' | *"''Humbling...''" - Losing IQ/choice-based microgame | ||
*"''Got me...''" - Losing after damaged and KO'd within microgame | |||
*"''Dah!''" - Losing after damaged and KO'd within microgame | |||
*"''But how!?''" - Losing microgame when considered the best fit | |||
*"''Next time.''" - Losing microgame when considered the worst fit | |||
*"''Last chance...''" - One life left | |||
*"''Not good...''" - Losing 3 microgames in a row | |||
*"''Uuuaaahhh! Hot!''" - Burned | |||
====Intermission==== | ====Intermission==== | ||
*'' | *"''Let's begin!''" - Game start | ||
*'' | *"''I'm ready!''" - Ready | ||
*'' | *"''On it!''" - Ready | ||
*'' | *"''Hyah!''" - Ready | ||
*'' | *"''Prepare for speed!''" - Speed up | ||
*'' | *"''Kick it up!''" - Speed up | ||
*'' | *"''Formidable...''" - Boss stage | ||
*''" | *"''I cannot lose!''" - Boss stage with only one life | ||
*'' | *"''I learned much.''" - Story complete | ||
*'' | *"''Dumpling money...''" - Bonus Stage | ||
*'' | *"''Time to focus!''" - Level up | ||
*''"We rest... for now. | *"''So it ends here...''" - Game over | ||
*"''Still much to learn.''" - Game over | |||
*"''Yes! New high score!''" - New high score | |||
*"''Woah, nice!''" - Scoring above Master Mission requirement | |||
*"''A worthy showing!''" - Scoring above Expert Mission requirement | |||
*"''Let's begin again!''" - Play again/Continue | |||
*"''The training continues!''" - Continuing on first playthrough | |||
*"''We rest... for now.''" - Quit | |||
===Break Room=== | |||
*"''My training starts now!''" - Select | |||
*"''Never lose focus!''" - Select | |||
*"''I must grow stronger!''" - Select | |||
*"''Whoa, what an honor!''" - {{color|↑↑↑|red}} Prezzy | |||
*"''That is very generous!''" - {{color|↑↑|orange}} Prezzy | |||
*"''You have my gratitude.''" - {{color|↑|gold}} Prezzy | |||
*"''That is... nice.''" - {{color|↑|green}} Prezzy | |||
*"''Uhh... thanks?''" - {{color|↑|blue}} Prezzy | |||
*"''My dedication is paying off!''" - Level up | |||
{{Quotes}} | {{Quotes}} | ||
{{WWGIT}} | {{WWGIT}} | ||
[[Category:Quotes|WarioWare: Get It Together!]] | [[Category:Quotes|WarioWare: Get It Together!]] | ||
[[Category:WarioWare: Get It Together!|*]] | [[Category:WarioWare: Get It Together!|*]] |
Revision as of 13:19, May 21, 2024
It has been requested that this article be rewritten. Reason: Remove non-quotes; exclamations like "Gah!" are not quotes
This is a list of quotes pertaining to WarioWare: Get It Together!
5-Volt
Story
- "So sweet!" (spoken)
- "Grrrr! 9-Volt!"
- "Unacceptable! You know better than to wander off by yourself! It's not safe!"
- "Oh my... getting upset... makes me so... sleepy..."
- "Onwards and upwards! There's no time to lose!"
- "My, my, wasn't that fun!"
- "Hey! What on earth are we going to do with this giant bug?"
In-game
Winning a microgame
- "What a win!"
- "Works for me!"
- "So proud!"
- "Oh, my!" - Within microgame
- "Correct!" - Completing IQ/choice-based microgame
- "Still got it!" - Completing IQ/choice-based microgame
- "Barely made it." - Winning after damaged and KO'd within microgame
- "Quick work!" - Completing long microgame before bomb starts ticking
- "No worries!" - Completing long microgame before bomb starts ticking
- "Well, yes!" - Completing microgame when considered the best fit
- "What a twist!" - Completing microgame when considered the worst fit
- "Spotless!" - Completing 10 microgames without losing a life
- "Stick with it!" - Completing 5 microgames with only one life
Losing a microgame
- "Not my best."
- "Good try."
- "Step it up."
- "No!"
- "Don't think so!" - Losing IQ/choice-based microgame
- "Excuse me?!" - Losing IQ/choice-based microgame
- "I'm hurt!" - Losing after damaged and KO'd within microgame
- "Hang on!" - Losing microgame when considered the best fit
- "Stay positive." - Losing microgame when considered the worst fit
- "What's this!?" - One life left
- "What to do..." - Losing three microgames in a row
- "Too hot!" - Burned
Intermission
- "Game start!" - Game start
- "Happy to!" - Ready
- "I'm right here!" - Ready
- "Better hurry!" - Speed up
- "Ready as ever!" - Speed up
- "Mom is on it!" - Boss stage
- "Just try me." - Boss stage with only one life
- "Just in time!" - 1-Up
- "Done and done!" - Story complete
- "Outta my way!" - Bonus stage
- "Let's have fun!" - Level up
- "Noooo!" - Game over
- "What a shame..." - Game over
- "New score to beat!" - New high score
- "Well done!" - Scoring above Master Mission requirement
- "It all paid off!" - Scoring above Expert Mission requirement
- "Try, try again!" - Play again/Continue
- "Can't give up now!" - Continuing on first playthrough
- "Time to rest..." - Quit
Break Room
- "It's under control!" - Select
- "Onwards and upwards!" - Select
- "We'll do our best!" - Select
- "I simply adore it!" - red Prezzy
- "Thank you so much!" - orange Prezzy
- "How'd you know?" - gold Prezzy
- "Aww... aren't you sweet." - green Prezzy
- "It's the thought that counts." - blue Prezzy
- "This oughta come in handy!" - Level up
9-Volt
Story
- "HEEEELP!"
- "My skateboard... it's..."
- "SKATING ON ITS OWN!"
- "Rad! Did you see that? That was so scary... and SO AWESOME!"
- "Huh? What's wrong with my level? Is it broken?"
- "OK then, let's go get 'em. Nobody messes with my games!"
- "Quiet!"
- "She's coming!"
- "Haha! Talk about a KO!"
- "We can cover a lot of ground in that."
- "Uh, I have a bad feeling about this. Forget the mine cart. Let's go this way instead."
- "Aaaah! Mom!"
- "She has these... out-of-body experiences, I guess."
- "Get back here!"
- "THREE of our friends! You gotta help us!"
- "Huh? Is that... Pyoro?"
- "I knew it! It's Pyoro, star of that super-popular game!"
In-game
Winning a microgame
- "BAM!"
- "So cool!"
- "Rad!"
- "Look at me!"
- "Yay!" - Within microgame
- "Sweet!" - Within microgame
- "So easy!" - Completing long microgame before bomb starts ticking
- "No big!" - Completing long microgame before bomb starts ticking
- "Aced it!" - Completing IQ/choice-based microgame
- "I knew it!" - Completing IQ/choice-based microgame
- "Duh." - Completing microgame when considered the best fit
- "Nifty!" - Completing microgame when considered the worst fit
- "Epic run!" - Completing 10 microgames without losing a life
- "I got this." - Completing 5 microgames with only one life
Losing a microgame
- "Awww..."
- "Got an F!"
- "Got me..."
- "Not cool!" - Losing after damaged and KO'd within microgame
- "Ow..." - Losing after damaged and KO'd within microgame
- "Come on!" - Losing IQ/choice-based microgame
- "Huh!?" - Losing IQ/choice-based microgame
- "It wasn't me!" - Losing microgame when considered the best fit
- "So what...?" - Losing microgame when considered the worst fit
- "My lives!" - One life left
- "This stinks!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission
- "Press Play!" - Game start
- "My turn!" - Ready
- "Let's go!" - Ready
- "I'm up!" - Ready
- "Haha, faster!" - Speed up
- "Speedrun!" - Speed up
- "Yes! Boss battle!" - Boss stage
- "So intense!" - Boss stage with only one life
- "Oh... that was epic!" - Story complete
- "1-Up!" - 1-Up
- "Allowance time!" - Bonus stage
- "Here we go!" - Level up
- "Game over..." - Game over
- "Agh... good game." - Game over
- "Top that score!" - New high score
- "Heroic!" - Scoring above Master Mission requirement
- "Solid score!" - Scoring above Expert Mission requirement
- "Yes, another turn!" - Play again/Continue
- "Let's keep playing!" - Continuing on first playthrough
- "Ugh... I'm not tired..." - Quit
Break Room
- "9-Volt joins the party!" - Select
- "No contest!" - Select
- "Adventure awaits!" - Select
- "Yay! Just what I wanted!" - red Prezzy
- "Awesome, thanks!" - orange Prezzy
- "Thanks a lot!" - gold Prezzy
- "I... guess I'll take it." - green Prezzy
- "Huh, okay..." - blue Prezzy
- "Leveled up!" - Level up
18-Volt
Story
- "Check it! I'm here too!"
- "And get this... I can throw this disc on my head as many times as I want!"
- "And know what's even better? I don't have to move!"
- "Hmm... I bet that was a game bug. They make games act all glitchy."
- "Hey, I could get used to this!"
- "Yikes! 9-Volt?!"
- "Totally! There's these bugs in the game, and they're chewing it all up!"
In-game
Winning a microgame
- "Yeah, yeah!"
- "Check it!"
- "Ta-daaa!"
- "I did it!"
- "Boom!"
- "Right on!" - Within microgame
- "Hehe!" - Within microgame
- "Whoo!" - Within microgame
- "See that?" - Winning after damaged and KO'd within microgame
- "Too easy!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "I got it!!" - Completing IQ/choice-based microgame
- "I'm right?!" - Completing IQ/choice-based microgame
- "That's my jam!" - Completing microgame when considered the best fit
- "Wowza!" - Completing microgame when considered the worst fit
- "Like a pro!" - Completing 10 microgames without losing a life
- "I got this!" - Completing 5 microgames with only one life
Losing a microgame
- "Yikes!"
- "Come on..."
- "No no no!"
- "That's rough."
- "Aw, shucks!'" - Losing IQ/choice-based microgame
- "Lousy!" - Losing IQ/choice-based microgame
- "Hey!" - Losing after damaged and KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Uh-oh!" - One life left
- "Snap out of it!" - Losing three microgames in a row
- "Ouchie!" - Burned
Intermission
- "This is it!" - Game start
- "Aw, yeah!" - Ready
- "Fire it up!" - Ready
- "I'm in!" - Ready
- "Turn it up!" - Speed up
- "Gettin' faster!" - Speed up
- "No match for me!" - Level up
- "Boss time!" - Boss stage
- "No problem!" - Boss stage with only one life
- "My raps are the best!" - Story complete
- "Earned that!" - 1-Up
- "Making money!" - Bonus stage
- "Guess that's that." - Game over
- "Ah, not cool!" - Game over
- "Woah... high score!" - New high score
- "Killer score!" - Scoring above Master Mission requirement
- "Nice one!" - Scoring above Expert Mission requirement
- "Let's go again!" - Play again/Continue
- "I'm not done yet!" - Continuing on first playthrough
- "I'm wiped out..." - Quit
Break Room
- "Time to hit play!" - Select
- "Yo, here we go!" - Select
- "Yeah, let's do this!" - Select
- "Yeah, yeah! This is great!" - red Prezzy
- "I'm feelin' it!" - orange Prezzy
- "Okie-dokie!" - gold Prezzy
- "That's... somethin'." - green Prezzy
- "I guess..." - blue Prezzy
- "That's how I roll!" - Level up
Ana
Story
- "Hyaaa! Hyaaa!"
- "We can't help it! Our legs won't stop jumping!"
- "NAP TIME!"
- "STAR POWER!"
- "You got it, Sis!"
- "Oooh, I'm scared!"
- "This stuff won't go away until we take out those mean ol' game bugs."
- "Bad Wario!"
In-game
Winning a microgame
- "Ninja-riffic!"
- "Yippee!"
- "Take that!"
- "Awesome!"
- "A+!" - Completing IQ/choice-based microgame
- "Gold star!" - Completing IQ/choice-based microgame
- "Oh, wow!" - Winning after damaged and KO'd in microgame
- "So fun!" - Completing a microgame long before bomb starts ticking
- "Zippy!" - Completing a microgame long before bomb starts ticking
- "Aww, shucks." - Completing microgame when considered the best fit
- "Aw snap!" - Completing a microgame when considered the worst fit
- "Wowsers!" - Completing 10 microgames without losing a life
Losing a microgame
- "Aw, pickles."
- "Yeesh."
- "Sorry!"
- "Oh no!"
- "Stinker..." - Losing IQ/choice-based microgame
- "Oops."- Losing IQ/choice-based microgame
- "Hey now!" - Losing microgame when considered the best fit
- "I tried." - Losing microgame when considered the worst fit
- "Yipes!" - One life left
- "Carrot sticks!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission
- "My turn!" - Game start
- "Oh, goodie!" - Ready
- "Yay!" - Ready
- "I'm in!" - Ready
- "Here we go!" - Speed up
- "Ninja speed!" - Speed up
- "Meanie..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "I did it! I did it!" - Story complete
- "Sparklies!" - Bonus stage
- "I can do it!" - Level up
- "Fun's over..." - Game over
- "Whee! High score!" - New high score
- "Look at that!" - Scoring above Master Mission requirement
- "Neato!" - Scoring above Expert Mission requirement
- "Again, again!" - Play again/Continue
- "Ready for more!" - Continuing on first playthrough
- "I need a snack..." - Quit
Break Room
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I can't wait!" - Select
- "I'm so, so happy!" - red Prezzy
- "Whoa, I love it!" - orange Prezzy
- "You're sooo nice!" - gold Prezzy
- "Uh, okay. Thanks." - green Prezzy
- "Do I hafta?" - blue Prezzy
- "I'm a big ninja now!" - Level up
Ashley
Story
- "Oh joy. And here I was finally having some fun."
- "Why should I?"
- "Please. Of course you do."
- "Dinnertime."
- "Entrée incantato." (spoken)
- "Abra-ca-hamburger." (spoken)
- "Snacko-attacko." (spoken)
- "Whatever."
- "Red, what have you done now?"
In-game
Winning a microgame
- "That'll do."
- "Mmm, yes."
- "Thrilling."
- "Acceptable."
- "Wicked."
- "Good." - Within microgame
- "Simple." - Completing long microgame before bomb starts ticking
- "Whatever." - Completing long microgame before bomb starts ticking
- "Please." - Winning after damaged and KO'd in microgame
- "Heh, heh." - Completing IQ/choice-based microgame
- "Thought so." - Completing IQ/choice-based microgame
- "Of course..." - Completing microgame when considered the best fit
- "Well, well." - Completing microgame when considered the worst fit
- "Perfect." - Completing 10 microgames without losing a life
- "Tricky." - Completing 5 microgames with only one life
Losing a microgame
- "A shame."
- "Vexing."
- "Frightful."
- "I failed?"
- "Oh." - Within microgame
- "Hmm... - Within microgame
- "I see." - Within microgame
- "Broomsticks..." - Losing IQ/choice-based microgame
- "The horror..." - Losing IQ/choice-based microgame
- "Excuse me?" - Losing after damaged and KO'd within microgame
- "Curses!" - Losing after damaged and KO'd within microgame
- "Strange." - Losing microgame when considered the best fit
- "Bad luck..." - Losing microgame when considered the worst fit
- "Beware." - One life left
- "Ghastly." - Losing three microgames in a row
Intermission
- "Let's begin." - Game start
- "If I must." - Ready
- "Fine." - Ready
- "Why not?" - Ready
- "Keep up." - Speed up
- "Let's fly." - Speed up
- "It's time." - Boss stage
- "I fear nothing." - Boss stage with only one life
- "Oh, joy." - 1-Up
- "Hm... how very amusing..." - Story complete
- "Treasure awaits." - Bonus stage
- "A challenge, at last." - Level up
- "Time to ghost..." - Game Over
- "Spell's broken..." - Game Over
- "Flying high." - New high score
- "Magical." - Scoring above Master Mission requirement
- "Not bad." - Scoring above Expert Mission requirement
- "Once more can't hurt." - Play again/Continue
- "I'm not done here." - Continuing on first playthrough
- "Time to rest a spell..." - Quit
Break Room
- "Hocus-pocus." - Select
- "Oh, fine." - Select
- "Let's scare up some fun." - Select
- "I'm... pleased." - red Prezzy
- "Thanks." - orange Prezzy
- "This is... acceptable." - gold Prezzy
- "Hmm..." - green Prezzy
- "*Sighs*" - blue Prezzy
- "Yes. I like it." - Level up
Dr. Crygor
Story
- "Hrmm... am I swimming? Am I flying? Paddle, paddle, paddle! Look at my flippers go!"
- "Indeed, what the gallium is going on around here?"
- "I don't recall my level looking like this at all."
- "Ah! You're here too? Extraordinary!"
- "My part of the game... something's gone awry! Do you know what it might be?"
- "Game bugs? Glitches? Wonderful! I shall be sure to study them in my laboratory!"
- "They work!" (spoken)
- "Precisely!" (spoken)
- "Not again!" (spoken)
- "You see! I AM a genius!"
- "Mike! There you are! I'm not letting you out of my sight again. You're coming with us."
- "What's with all the bouncing? You look like a couple of tiny kangaroos!"
- "It is rather s-s-spooky!"
- "I am not! My superior intellect is incapable of such an irrational fear."
- "WAAAAAH!!!"
- "I say! The corruption is particularly pervasive here."
- "OH NO!"
- "HEY!"
- "My intellect IS truly formidable, but this... this is rather beyond even me."
- "Ah! I've got it! Let's see if my granddaughter Penny can be of assistance."
- "Alright then, I'll give Penny a call."
- "Ah, so glad you're here! Allow me to explain..."
In-game
Winning a microgame
- "Marvelous!"
- "I see!"
- "Indeed!"
- "Superb!"
- "Remarkable!"
- "Perfection!" - Completing long microgame before bomb starts ticking
- "'Twas nothing!" - Completing long microgame before bomb starts ticking
- "Correct!" - Completing IQ/choice-based microgame
- "Precisely!" - Completing IQ/choice-based microgame
- "My, my!" - Winning after being damaged and KO'd within microgame
- "But of course!" - Completing microgame when considered the best fit
- "Auspicious...!" - Completing microgame when considered the worst fit
- "Exciting!" - Completing 10 microgames without losing a life
- "Carry on!" - Completing 5 microgames with only one life
Losing a microgame
- "Nauseating!"
- "I say, now!"
- "A travesty!"
- "For shame!"
- "Nonsense!" - Losing IQ/choice-based microgame
- "Drat!" - Losing IQ/choice-based microgame
- "That stings!" - Losing after damaged and KO'd in microgame
- "Ruuude!" - Losing after damaged and KO’d in microgame
- "Impossible!" - Losing microgame when considered the best fit
- "Dreadful..." - Losing microgame when considered the worst fit
- "Beware!" - One life left
- "Oh dear." - Losing 3 microgames in a row
- "It burns..." - Burned
Intermission
- "Let's begin!" - Game start
- "For science!" - Ready
- "Of course!" - Ready
- "I'm honored!" - Ready
- "Faster! Chop-chop!" - Speed up
- "Quickly, now!" - Speed up
- "Steady, now!" - Boss stage
- "The pressure!" - Boss stage with only one life
- "A successful experiment!" - Story complete
- "Thank gallium!" - 1-Up
- "Riches await!" - Bonus stage
- "Most amusing!" - Level up
- "I'm done for..." - Game Over
- "Back to the drawing board..." - Game Over
- "What a score!" - New high score
- "Impressive results!" - Scoring above Master Mission requirement
- "Not bad at all!" - Scoring above Expert Mission requirement
- "Another go it is!" - Play again/Continue
- "I have work to do." - Continuing on first playthrough
- "My work here is done..." - Quit
Break Room
- "Dr. Crygor at your service!" - Select
- "The experiment... begins!" - Select
- "Genius at work!" - Select
- "Splendid I say, splendid!" - red Prezzy
- "I am grateful, to be sure." - orange Prezzy
- "You have my thanks." - gold Prezzy
- "I shall accept this." - green Prezzy
- "Oh, honestly, now." - blue Prezzy
- "I am a genius, after all." - Level up
Dribble
Story
- "Wario! We've been lookin' for you!"
- "We took a look around. There are messes like this all over the place!"
- "Let's go exterminate some bugs then!"
- "We'll show you the stars!" (spoken)
- "We're back!"
- "Unbelievable! Every single time!"
In-game
Winning a microgame
- "That's it!"
- "Nice!"
- "Nailed it!"
- "How 'bout that?"
- "Not bad!"
- "Booyah!" - Within microgame
- "No sweat!" - Completing long microgame before bomb starts ticking
- "That's nothin'!" - Completing long microgame before bomb starts ticking
- "Correct-a-mundo!" - Completing IQ/choice-based microgame
- "Heh!" - Completing IQ/choice-based microgame
- "Close shave!" - Winning after being damaged and KO'd within microgame
- "What'cha expect?" - Completing microgame when considered the best fit
- "Ya don't say?" - Completing microgame when considered the worst fit
- "Cruisin'!" - Completing 10 microgames without losing a life
- "Keep it up!" - Completing 5 microgames with only one life
Losing a microgame
- "You're kiddin' me!"
- "Woof!"
- "Come on!"
- "Grr!" - Within microgame
- "Aww..." - Within microgame
- "Hmm..." - Within microgame
- "Oopsy."- Losing IQ/choice-based microgame
- "For real?!" - Losing IQ/choice-based microgame
- "Humiliating!" - Losing microgame when considered the best fit
- "Forget about it." - Losing microgame when considered the worst fit
- "Fender bender!" - Losing after damaged and KO'd within microgame
- "Watch it." - One life left
- "The worst!" - Losing 3 microgames in a row
- "Ooh! Hot!" - Burned
Intermission
- "Let's go!" - Game start
- "Okay, okay." - Ready
- "Vroom, vroom!" - Ready
- "You bet!" - Ready
- "Hit the gas!" - Speed up
- "Floor it!" - Speed up
- "Here I go!" - Boss stage
- "Toughen up!" - Boss stage with only one life
- "We did good!" - Story complete
- "Aw yeah!" - 1-Up
- "Rake it in!" - Bonus stage
- "Buckle up!" - Level up
- "Red light..." - Game over
- "I'm out!" - Game over
- "High score, eh?" - High score
- "Out of this world!" - Scoring above Master Mission requirement
- "Nice drivin'!" - Scoring above Expert Mission requirement
- "Motor's runnin'!" - Play again/Continue
- "I've got the wheel." - Continuing on first playthrough
- "Tank's on empty..." - Quit
Break Room
- "Dribble drive!" - Select
- "Hold on tight!" - Select
- "It's go time!" - Select
- "Whoa, thanks a lot, pal!" - red Prezzy
- "For me? Aw, you shouldn't have!" - orange Prezzy
- "That's really somethin'!" - gold Prezzy
- "I'll... take what I can get." - green Prezzy
- "Eh, I ain't sayin' no." - blue Prezzy
- "Hey, I got a promotion!" - Level up
Fronk
- "Prepare to swap!"
- "Almost swapping time..."
- "Swap incoming!"
- "Aaaand swap!"
- "Remain strong!"
- "Don't let me down!"
- "Good luck to you!"
- "Last swap!"
- "Hurry, now!"
- "It's almost over..."
- "A valiant effort!"
- "I am in awe."
Jimmy T
Story
- "Yo, hurry up and show us!"
- "Oh YEAH!"
- "Aw, my dance floor..."
- "Alright! Game bugs don't stand a chance against my dance moves."
- "Start the music!"
- "Ha HA! That was groovy!"
- "So, like, what's up with your mom... and, uh, your other mom?"
- "Your mom's got spooky moves, eh? That's weird. I dig it!"
- "That didn't look like any ordinary game bug, ya dig? Stay on your toes!"
- "Oh yeah! The glitches are fadin' away!"
- "Haha! Time to shuffle on outta here!"
- "Alright! Somethin' tells me they're in this tower. Time to boogie!"
In-game
Winning a microgame
- "Real cool!"
- "Feel the heat!"
- "I like it!"
- "Solid!"
- "Groovy!"
- "Yeah!" - Within microgame
- "Ha-ha!" - Within microgame
- "Smooth!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "Alright!" - Completing IQ/choice-based microgame
- "All good!" - Winning after damaged and KO'd in microgame
- "Uh-huh!" - Completing microgame when considered the best fit
- "How 'bout that?" - Completing microgame when considered the worst fit
- "On fire!" - Completing 10 microgames without losing a life
- "Careful now!" - Completing 5 microgames with only one life
Losing a microgame
- "Man oh man..."
- "Harsh!"
- "Too bad."
- "My bad."
- "So close."
- "Busted!" - Losing IQ/choice-based microgame
- "No good." - Losing IQ/choice-based microgame
- "Not cool!" - Losing after damaged and KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "C'est la vie!" - Losing microgame when considered the worst fit
- "Watch it." - One life left
- "Not groovy!" - Losing three microgames in a row
- "Scorcher!" - Burned
Intermission
- "Hey, DJ!" - Game start
- "Okay!" - Ready
- "Right on!" - Ready
- "Come on!" - Ready
- "Heatin' up!" - Speed up
- "Move to the beat!" - Speed up
- "Now we're talking!" - Boss stage
- "Stay cool!" - Boss stage with only one life
- "I dig it!" - 1-Up
- "Haha! Nailed it!" - Story complete
- "Party time!" - Bonus stage
- "Next level!" - Level up
- "Two left feet." - Game over
- "Lost the beat." - Game over
- "Can't beat that!" - New high score
- "Fantastic!" - Scoring above Master Mission requirement
- "Solid moves!" - Scoring above Expert Mission requirement
- "Got all night." - Play again/Continue
- "The beat goes on." - Continuing on first playthrough
- "My feet are flat." - Quit
Break Room
- "Hit it!" - Select
- "Let's dance!" - Select
- "Time to boogie!" - Select
- "Oh, yeah! That's groovy!" - red Prezzy
- "Out of sight!" - orange Prezzy
- "Pretty cool." - gold Prezzy
- "Nice. Nice." - green Prezzy
- "Uhh... alright..." - blue Prezzy
- "Groovalicious!" - Level up
Kat
Story
- "Ooh, it's all done?"
- "What's wrong with it?"
- "Hyaaa! Hyaaa!"
- "Hey! We found you!"
- "Ha! It's probably just our suuuuper awesome ninja powers!"
- "Listen up! Something really weird jumped into our level!"
- "You can help us take it down... if you're not too scared!"
- "NAP TIME!"
- "STAR POWER!"
- "Let's get him!"
- "We did it! Mission complete!"
- "We can fix it, but we gotta take out those rotten game bugs!"
- "Bad Wario!"
In-game
Winning a microgame
- "Ninja-riffic!"
- "I win!"
- "Take that!"
- "Awesome!"
- "Yay!"
- "Yes!" - Within microgame
- "Kid stuff!" - Completing long microgame before bomb starts ticking
- "Simple!" - Completing long microgame before bomb starts ticking
- "Got it!" - Completing IQ/choice-based microgame
- "Ha ha!" - Completing IQ/choice-based microgame
- "Yikes!" - Winning after damaged and KO'd in microgame
- "Cool." - Completing microgame when considered the best fit
- "I did it..." - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "Stay sharp!" - Completing 5 microgames with only one life
Losing a microgame
- "Whoops..."
- "That stinks!"
- "The worst." - Losing after damaged and KO'd within microgame
- "No way!" - Losing IQ/choice-based microgame
- "What?!" - Losing IQ/choice-based microgame
- "Oh no..." - Losing microgame when considered the best fit
- "Good try." - Losing microgame when considered the worst fit
- "Watch out..." - One life left
- "Awful!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission
- "So ready!" - Game start
- "Ready!" - Ready
- "Leave it to me." - Ready
- "On it!" - Ready
- "Ninja speed!" - Speed up
- "Faster it is!" - Speed up
- "Fiend..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "Mission complete!" - Story complete
- "Reward time!" - Bonus stage
- "Prepare yourself." - Level up
- "It's over..." - Game Over
- "Too bad..." - Game Over
- "High-flying score!" - New high score
- "Terrific score!" - Scoring above Master Mission requirement
- "Good one!" - Scoring above Expert Mission requirement
- "A ninja never quits!" - Play again/Continue
- "Back in the fight!" - Continuing on first playthrough
- "I need a nap..." - Quit
Break Room
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I'll do my best!" - Select
- "Wow, this is the best!" - red Prezzy
- "I am thankful for your kindness!" - orange Prezzy
- "Thank you very much." - gold Prezzy
- "Um... sure. Heh, why not?" - green Prezzy
- "I... will... take it?" - blue Prezzy
- "I feel so grown up!" - Level up
Leo
- "Prepare for ninja spell..."
- "PUPPETRY!"
- "Ninja spell..."
- "LION'S ROAR!"
Lulu
Story
- "Oh! Cricket!"
- "You came to rescue me! You are so, so, SOOO amazing!"
- "Um... I think it took this elevator to Floor 5."
- "I can't wait to see what happens next!"
- "Oh! There it is! That's the thing that kidnapped me!"
- "Hey! What are YOU doing in our game?!"
In-game
Winning a microgame
- "Good stuff!"
- "All me!"
- "Yesss!!"
- "Hahaha!"
- "Love it!"
- "So good!" - Within microgame
- "Ya like that?" - Completing long microgame before bomb starts ticking
- "Pssh, easy!" - Completing long microgame before bomb starts ticking
- "Score!" - Completing IQ/choice-based microgame
- "Called it!" - Completing IQ/choice-based microgame
- "Missed me!" - Winning after being damaged and KO'd within microgame
- "Next!" - Completing microgame when considered the best fit
- "I've got skills!" - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "In the zone!" - Completing 5 microgames with only one life
Losing a microgame
- "Aw, nuts!"
- "Awwrrrr!"
- "No no no!"
- "P.U.!"
- "No fair!" - Losing IQ/choice-based microgame
- "Ouchie!" - Losing after damaged and KO'd within microgame
- "Get over it!" - Losing after damaged and KO'd within microgame
- "Ah geez!" - Losing microgame when considered the best fit
- "Whaaatever." - Losing microgame when considered the worst fit
- "Uh-oh." - One life left
- "For real?" - Losing three microgames in a row
- "Hot! Hot! Hot!" - Burned
Intermission
- "Lemme at 'em!" - Game start
- "Game time!" - Ready
- "Watch out!" - Ready
- "Oh, I'm ready!" - Speed up
- "Hah, let's do this!" - Speed up
- "No fear!" - Boss stage
- "I can take 'em!" - Boss stage with only one life
- "Safe!" - 1-Up
- "I'm the best!" - Story complete
- "Me first, me first!" - Bonus stage
- "I’m fired up!" - Level up
- "This isn't over!" - Game over
- "What a letdown." - Game over
- "Best score yet!" - New high score
- "I rule!" - Scoring above Master Mission requirement
- "I'm killin' it!" - Scoring above Expert Mission requirement
- "Gimme a redo!" - Play again/Continue
- "There's no stopping me!" - Continuing on first playthrough
- "(yawns) Just a quick nap..." - Quit
Break Room
- "Lulu's on it!" - Select
- "I was born ready!" - Select
- "Let's play!" - Select
- "This totally rocks!" - red Prezzy
- "Whoa! So cool!" - orange Prezzy
- "No way. For me?" - gold Prezzy
- "Yeah, okay." - green Prezzy
- "Seriously?" - blue Prezzy
- "Nothing's gonna stop me!" - Level up
Master Mantis
Story
- "I am most grateful for your assistance."
- "Hmmm... yes... I sense our foe's presence coming from somewhere on Floor 10."
- "Let's go! One of us remains captive. We mustn't fail now!"
- "Perhaps this is the end you seek... Treasure not the gold but the journey it inspired."
In-game
Winning a microgame
- "Splendid!"
- "A triumph!"
- "Excellent!"
- "Mmm. Clever."
- "I see!" - Within microgame
- "Yes!" - Within microgame
- "Oho!" - Within microgame
- "Swiftly done!" - Completing long microgame before bomb starts ticking
- "Strike fast!" - Completing long microgame before bomb starts ticking
- "As I thought!" - Completing IQ/choice-based microgame
- "Ah-ha!" - Completing IQ/choice-based microgame
- "Moving on." - Winning after damaged and KO'd within microgame
- "Mm-hmm!" - Completing microgame when considered the best fit
- "Masterful!" - Completing microgame when considered the worst fit
- "Good form!" - Completing 10 microgames without losing a life
- "Stay alert!" - Completing 5 microgames with only one life
Losing a microgame
- "Learn from this."
- "Challenging!"
- "Not good."
- "How humbling."
- "Stand strong!" - Losing IQ/choice-based microgame
- "Unacceptable." - Losing IQ/choice-based microgame
- "Curious..." - Losing microgame when considered the best fit
- "Onwards." - Losing microgame when considered the worst fit
- "I'm... fine." - Losing after damaged and KO'd within microgame
- "Stay afloat!" - One life left
- "Regain focus." - Losing 3 microgames in a row
- "Hot..." - Burned
Intermission
- "We begin!" - Game start
- "I accept!" - Ready
- "You chose well." - Ready
- "A challenge!" - Ready
- "Act quickly now!" - Speed up
- "Prepare yourself." - Speed up
- "Stay centered!" - Boss stage
- "I shall not lose!" - Boss stage with only one life
- "That... is the way of the Mantis." - Story complete
- "I approve." - 1-Up
- "A golden opportunity!" - Bonus stage
- "A new challenge!" - Level up
- "I regret nothing." - Game over
- "My path ends here." - Game over
- "New heights!" - New high score
- "My strength grows!" - Scoring above Master Mission requirement
- "A worthy outcome!" - Scoring above Expert Mission requirement
- "Ah, a clean slate." - Play again/Continue
- "One's training never ends." - Continuing on first playthrough
- "Resting is beneficial." - Quit
Break Room
- "Training begins now." - Select
- "We must act with intention." - Select
- "My only fear... is fear." - Select
- "A wonderous surprise!" - red Prezzy
- "I'm filled with gratitude!" - orange Prezzy
- "I thank you." - gold Prezzy
- "Gladly received." - green Prezzy
- "Ermmm... yes...?" - blue Prezzy
- "One's journey is never complete." - Level up
Mega Bug
- "Ziiip zooorp! (Thank you!)"
Mike
Story
- "La-la-la-laaa! The acoustics in there are perfect for karaoke."
- "Fine. If I must."
- "Too bad. There goes my solo career."
- "Good. We survived."
- "Sing it!"
- "Ha. Ha. Dr. Crygor is afraid of the dark."
- "Good grief. Your superior intellect is a scaredy-cat."
In-game
Winning a microgame
- "In tune."
- "Sing it!"
- "High-five!"
- "Approval."
- "Yay." - Within microgame
- "Good!" - Within microgame
- "Mm-hmm!" - Within microgame
- "Pah." - Completing long microgame before bomb starts ticking
- "Pitch perfect!" - Completing long microgame before bomb starts ticking
- "That computes." - Completing IQ/choice-based game
- "Logical." - Completing IQ/choice-based game
- "Close." - Winning after being damaged and KO'd within microgame
- "MIKE DROP!" - Completing microgame when considered the best fit
- "Superior." - Completing microgame when considered the worst fit
- "I rock." - Completing 10 microgames without losing a life
- "Remain calm." - Completing 5 microgames with only one life
Losing a microgame
- "Sad robot."
- "Womp wooomp."
- "Ohhh..."
- "Off key..."
- "Fail."
- "Womp womp!" - Within microgame
- "Angry." - Losing after damaged and KO'd within microgame
- "Tech support!" - Losing after damaged and KO'd within microgame
- "Incompatible!" - Losing IQ/choice-based game
- "Error." - Losing IQ/choice-based game
- "Oops..." - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Warning!" - One life left
- "Gasp." - Losing 3 microgames in a row
- "Noooo!~♪" - Damaged
- "Too hot!" - Burned
Intermission
- "Initiating." - Game start
- "Activated." - Ready
- "Go time!" - Ready
- "Accelerating!" - Speed up
- "High velocity!" - Speed up
- "Bring it!" - Boss stage
- "Fear not." - Boss stage with only one life
- "I'm a karaoke machine!" - Story complete
- "Gladness!" - 1-Up
- "Time to clean up." - Bonus stage
- "Challenge detected." - Level up
- "That is all." - Game over
- "Show's over..." - Game over
- "High score! Yes!" - New high score
- "Tears of joy!" - Scoring above Master Mission requirement
- "Happy face!" - Scoring above Expert Mission requirement
- "Encore!" - Play again/Continue
- "My song isn't over." - Continuing on first playthrough
- "Powering dooooooown..." - Quit
Break Room
- "Laa-la-la-laaa!" - Select
- "The stage awaits." - Select
- "And a-one. And a-two." - Select
- "I am happy so I sing! La-la-la!" - red Prezzy
- "Emotional response!" - orange Prezzy
- "Expression of thanks." - gold Prezzy
- "I will accept this." - green Prezzy
- "If you insist." - blue Prezzy
- "Robots rule! Humans drool." - Level up
Mona
Story
- "All our hard work!"
- "Hello! Wario, is that you?"
- "AHHHH! My scooter! It won't stop!"
- "What a mess! My level looks awful!"
- "Bugs... inside the game... did THIS? Unacceptable! Let's go!"
- "Be good!"
- "I'm home!" (spoken)
- "Oh no!"
- "What a mess!" (spoken)
- "Behave!"
- "Really?!" (spoken)
- "All tidied up. Good work, everyone!"
- "Look at all of this corruption. It's just awful."
- "Ugh! Wario! How could you say that?"
- "The game bugs must have corrupted the entire game."
- "Hello! Dr. Crygor!"
- "Gah! Dr. Crygor! Down here!"
- "We're back!"
- "Hmm, I wonder..."
- "Where did all those bugs come from?"
- "It seems some of our friends are still stuck inside the game."
In-game
Winning a microgame
- "Cool!"
- "Looking good!"
- "With style!"
- "Impressed?"
- "Yay!" - Within microgame
- "Yeah!" - Within microgame
- "Walk in the park!" - Completing long microgame before bomb starts ticking
- "Thought so!" - Completing IQ/choice-based game
- "Smart." - Completing IQ/choice-based game
- "Too close!" - Winning after damaged and KO'd within microgame
- "That's right!" - Completing microgame when considered the best fit
- "Neato!" - Completing microgame when considered the worst fit
- "So exciting!" - Completing 10 microgames without losing a life
- "Stay focused!" - Completing 5 microgames with only one life
Losing a microgame
- "No good."
- "Oh phooey..."
- "Ohh..."
- "Wrong?" - Losing IQ/choice-based microgame
- "Wait, what?!" - Losing IQ/choice-based microgame
- "Mean!" - Losing after damaged and KO'd within microgame
- "Unbelievable!'" - Losing after damaged and KO'd within microgame
- "Embarrassing..." - Losing microgame when considered the best fit
- "Oh dear..." - Losing microgame when considered the worst fit
- "Oh no..." - One life left
- "Hot!" - Burned
Intermission
- "Let's ride!" - Game start
- "Ready!" - Ready
- "Beep, beep!" - Ready
- "Ciao!" - Ready
- "Rev it up!" - Speed up
- "Beep, beep! Faster!" - Speed up
- "Challenge accepted!" - Boss stage
- "Time to focus." - Boss stage with only one life
- "And that's how it's done!" - Story complete
- "Thank goodness!" - 1-Up
- "It's pay day!" - Bonus stage
- "This is serious." - Level up
- "End of the road..." - Game over
- "Got a flat!" - Game over
- "Top-notch score!" - New high score
- "Totally awesome!" - Scoring above Master Mission requirement
- "Great score!" - Scoring above Expert Mission requirement
- "One more time." - Play again/Continue
- "Me, done? No way!" - Continuing on first playthrough
- "Out of gas..." - Quit
Break Room
- "Go go Mona!" - Select
- "Let's motor!" - Select
- "Time to scoot!" - Select
- "Yay! I love it!" - red Prezzy
- "Whoa! Thank you!" - orange Prezzy
- "That's so nice of you!" - gold Prezzy
- "I... like it." - green Prezzy
- "For... me?" - blue Prezzy
- "Hey, I like this!" - Level up
Orbulon
Story
- "Oops! The bad is mine."
- "My beam of tractoring... It does not work on this glitchy yuck!"
- "I see! Then Orbulon will dispose of these bugs... with style!"
- "Greetings!"
- "My travel show begins!"
- "Tourist time!" (spoken over above line)
- "I see your sights!"
- "I absorb your culture!"
- "Souvenirs!"
- "For all my friends!"
- "First I conquer the game bugs! Then I conquer THE WORLD!"
- "Oh no! There is much corruption here. A great amount of much!"
- "Yerg! Orbulon has feelings of confusion and excitement!"
In-game
Winning a microgame
- "Fun, fun!"
- "Huzzah!"
- "Likey!"
- "A-ha!"
- "Hahaha!"
- "Aha!" - Within microgame
- "Yay!" - Within microgame
- "Hmhmhm!" - Within microgame
- "Peasy easy!" - Completing long microgame before bomb starts ticking
- "Speedy!" - Completing long microgame before bomb starts ticking
- "High IQ!" - Completing IQ/choice-based microgame
- "Right-o!" - Completing IQ/choice-based microgame
- "Not so fun!" - Winning after being damaged and KO'd within microgame
- "My specialty!" - Completing microgame when considered the best fit
- "Lucky!" - Completing microgame when considered the worst fit
- "See me roll!" - Completing 10 microgames without losing a life
- "Focus, focus." - Completing 5 microgames with only one life
Losing a microgame
- "Try again!"
- "Bad work."
- "I failed..."
- "Oh no..."
- "Hmmm...'"
- "It stings..." - Losing after damaged and KO'd within microgame
- "So angry..." - Losing after damaged and KO'd within microgame
- "Such wrongness." - Losing IQ/choice-based microgame
- "Unacceptable." - Losing IQ/choice-based microgame
- "Undo, undo!" - Losing microgame when considered the best fit
- "Unimportant." - Losing microgame when considered the worst fit
- "Doom..." - Within microgame
- "High stakes..." - One life left
- "D'oh!" - Damaged
- "Guuh!" - Damaged
- "Fire!" - Burned
- "Ow. Ow. Ow. Ow." - Electrocuted
Intermission
- "Ready now!" - Game start
- "Fly time!" - Ready
- "Behold!" - Ready
- "It is on!" - Ready
- "I like this..." - Speed up
- "Go, baby, go!" - Speed up
- "Gulp...!" - Boss stage
- "It's risky biz!" - Boss stage with only one life
- "I quite enjoyed that!" - Story complete
- "More lives!" - 1-Up
- "Ooh, cash-grab!" - Bonus stage
- "More difficulty!" - Level up
- "Is it over?" - Game over
- "The end has come." - Game over
- "So high! So score!" - New high score
- "I am amazing." - Scoring above Master Mission requirement
- "Satisfactory." - Scoring above Expert Mission requirement
- "More, please!" - Play again/Continue
- "I am re-energized." - Continuing on first playthrough
- "Mmm... sleepy time." - Quit
Break Room
- "Galactical adventure!" - Select
- "Ohhh... OOH! Ha-ha-ha!" - Select
- "Commencing fun time!" - Select
- "I am full of delight!" - red Prezzy
- "So much greatfulness!" - orange Prezzy
- "Thanks to you!" - gold Prezzy
- "I wish you hadn't." - green Prezzy
- "But why, Earth-folk?" - blue Prezzy
- "Now Earth will be mine!" - Level up
Penny
Story
- "Finished at last!"
- "I give you... Jet Tank One!"
- "Ta-da!" (spoken over above line)
- "Grandpa?! Hi!"
- "Yeah... Uh-huh..."
- "Sure! I'll be right there!"
- "Here goes!"
- "Woo-hoo!" (spoken)
- "Hi, everyone! Sorry to keep you waiting."
- "I bet you want me to turn that junk into something awesome. I'm on it!"
- "All done!"
- "Oh, wow! That beanstalk! It's incredible!"
- "OK, time to start climbing! I bet there's something at the top!"
In-game
Winning a microgame
- "High note!"
- "That's it!"
- "Yeah!"
- "Positive results!"
- "Uh-huh!" - Within microgame
- "Yes!" - Within microgame
- "Hah!" - Completing long microgame before bomb starts ticking
- "So easy!" - Completing long microgame before bomb starts ticking
- "Spot on!" - Completing IQ/choice-based microgame
- "Knew it!" - Completing IQ/choice-based microgame
- "That was close!" - Winning after being damaged and KO'd within microgame
- "Just like that." - Completing microgame when considered the best fit
- "Brainpower!" - Completing microgame when considered the worst fit
- "Exemplary!" - Completing 10 microgames without losing a life
- "Still here!" - Completing 5 microgames with only one life
Losing a microgame
- "Shuuucks!"
- "Inconclusive."
- "Messed up..."
- "Next time."
- "Drat!"
- "But-" - Within microgame
- "Awww!" - Within microgame
- "Awww..." - Within microgame
- "That smarts." - Losing after damaged and KO'd within microgame
- "Ouch." - Losing after damaged and KO'd within microgame
- "Ah!" - Losing IQ/choice-based microgame
- "Hold on!" - Losing IQ/choice-based microgame
- "My formula!" - Losing microgame when considered the best fit
- "Solid effort." - Losing microgame when considered the worst fit
- "This is it." - One life left
- "Get it together!" - Losing three microgames in a row
- "Yowza!" - Burned
Intermission
- "Alright!" - Game start
- "For science!" - Ready
- "Hi!" - Ready
- "For me?" - Ready
- "The faster, the better!" - Speed up
- "Increase velocity!" - Speed up
- "Safety goggles: on!" - Level up
- "That was a blast!" - Story complete
- "Another challenge!" - Boss stage
- "Ooh, a test!" - Boss stage with only one life
- "Whew!" - 1-Up
- "Showtime!" - Bonus stage
- "Back to square one..." - Game over
- "Thwarted..." - Game over
- "Record-breaking!" - New high score
- "Look at that!" - Scoring above Master Mission requirement
- "Stellar results." - Scoring above Expert Mission requirement
- "Keep on trying!" - Continue
- "I don't give up!" - Continuing on first playthrough
- "I need a power nap..." - Quit
Break Room
- "Ready, Penny!" - Select
- "Let's experiment!" - Select
- "This is intriguing!" - Select
- "I'm totally speechless!" - red Prezzy
- "Perfect for my collection!" - orange Prezzy
- "Thanks!" - gold Prezzy
- "I'll... find a use for this." - green Prezzy
- "How... interesting." - blue Prezzy
- "Knowledge is power!" - Level up
Red
Story
- "OK! I'm on it!"
- "SOMEONE! ANYONE! HEEEEELP!"
- "Ashley! I knew you'd come to rescue little ol' me!"
- "Oh boy, am I glad to see you! This big... thing... locked me up in here."
- "OK, so... I'm pretty sure it took this elevator up to Floor 18."
- "What the hexsaroonie?! That thing jumped out the window... from FLOOR 18!"
- "Yes! Time to fly to the next level!"
- "Oh brother. He sure is eager."
- "Huh. That's some pretty weird treasure."
- "Huh? How are we supposed to put all this junk together?"
- "Hmm, let's see. He says... "I just stopped by to play for a bit.""
- "And, uh, he wants to know... "Did you have a good time playing with me?""
In-game
Winning a microgame
- "Heh, heh, heh!"
- "I got moves!"
- "Translate that!"
- "Yes!"
- "Ya see that?"
- "Whoo!" - Within microgame
- "Yeah!" - Within microgame
- "I'm fast!" - Completing long microgame before bomb starts ticking
- "Knew it!" - Completing IQ/choice-based microgame
- "Righty-roo!" - Completing IQ/choice-based microgame
- "Whew..." - Winning after being damaged and KO'd within microgame
- "Clearly..." - Completing microgame when considered the best fit
- "Woah..." - Completing microgame when considered the worst fit
- "Clean sweep!" - Completing 10 microgames without losing a life
- "Still kickin'!" - Completing 5 microgames with one life left
Losing a microgame
- "How?!"
- "Aw man!"
- "Slipped up!"
- "I'm cursed!"
- "That stunk."
- "That was mean." - Losing after damaged and KO'd within microgame
- "Figures." - Losing IQ/choice-based microgame
- "You're kidding!" - Losing IQ/choice-based microgame
- "I'm shocked!" - Losing microgame when considered the best fit
- "This is hard!" - Losing microgame when considered the worst fit
- "Wha?!" - Damaged
- "Hot! Hot!" - Burned
Intermission
- "My turn!" - Game start
- "So ready!" - Ready
- "All set!" - Ready
- "Uh-huh!" - Ready
- "Ready for speed!" - Speed up
- "Faster!" - Speed up
- "Uhh..." - Boss stage
- "You sure about this?" - Boss stage with only one life
- "I finished something! Ha, ha, ha, ha!" - Story complete
- "I'm saved!" - 1-Up
- "For the taking!" - Bonus stage
- "I can take it!" - Level up
- "No luck!" - Game over
- "Red's out." - Game over
- "Oooh, high score!" - New high score
- "Yay-worthy!" - Scoring above Master Mission requirement
- "Pretty good!" - Scoring above Expert Mission requirement
- "One more for the win!" - Continue
- "Raring to go!" - Continuing on first playthrough
- "My poor, poor wings! Oh!" - Quit
Break Room
- "Uhh... I'm not scared!" - Select
- "Wa-hoo! Heh, heh." - Select
- "No turning back!" - Select
- "I love, love, love it!" - red Prezzy
- "Ooooh! A present for me?" - orange Prezzy
- "Huh, this is fun." - gold Prezzy
- "Uhh... I accept." - green Prezzy
- "Meh, I've gotten worse." - blue Prezzy
- "I could get used to this!" - Level up
Spitz
Story
- "C'mon, hop aboard!" (spoken)
- "Ha HA! Now that's more like it!"
In-game
Winning a microgame
- "I like it!"
- "Alright!"
- "That's right!"
- "Aw yeah."
- "Mreow!" - Within microgame
- "Haha!" - Within microgame
- "Slick!" - Completing long microgame before bomb starts ticking
- "No big." - Completing long microgame before bomb starts ticking
- "Clever, huh?" - Completing IQ/choice-based microgame
- "Told ya!" - Completing IQ/choice-based microgame
- "Mee-yowza!" - Winning after damaged and KO'd within microgame
- "Puh-lease!" - Completing a microgame when considered the best fit
- "Well, well!" - Completing a microgame when considered the worst fit
- "Purrfecto!" - Completing 10 microgames in a row without losing a life
- "Stay cool." - Completing 5 microgames in a row with only one life
Losing a microgame
- "Meeyow!!"
- "Criminy!"
- "Get out!"
- "Oh boy."
- "What?"
- "Hiss!" - Within microgame
- "No!" - Losing IQ/choice-based microgame
- "What a joke." - Losing IQ/choice-based microgame
- "Hey now!" - Losing after damaged and KO'd within microgame
- "Spittin' mad!" - Losing after damaged and KO'd within microgame
- "What a joke!" - Losing microgame when considered the best fit
- "Not my day..." - Losing microgame when considered the worst fit
- "Easy now!" - One life left
- "Strugglin'..." - Losing three microgames in a row
- "D-oi!" - Damaged
- "Kyyhhh!" - Burned
Intermission
- "Go time!" - Game start
- "My pleasure!" - Ready
- "Why not?" - Ready
- "Purr-ime time!" - Ready
- "Here we go!" - Speed up
- "Speed up!" - Speed up
- "Now or never!" - Boss stage
- "Do or die!" - Boss stage with only one life
- "Who's laughing now?" - Story complete
- "Needed that!" - 1-up
- "Moolah!" - Bonus stage
- "It's gettin' real!" - Level Up
- "What a drag." - Game over
- "Ride's over..." - Game over
- "Straight to the top!" - New high score
- "Hohoho! Nice!" - Scoring above Master Mission requirement
- "Not bad, not bad!" - Scoring above Expert Mission requirement
- "I can do this all day." - Play again/Continue
- "I've got rubber to burn!" - Continuing on first playthrough
- "I'm clockin' out..." - Quit
Break Room
- "Spitzy speed!" - Select
- "Pedal, meet metal!" - Select
- "Buckle up!" - Select
- "Me-WOW! This is fantastic!" - red Prezzy
- "Very impressive indeed!" - orange Prezzy
- "Thank you very much!" - gold Prezzy
- "O-kay, then." - green Prezzy
- "You shouldn't have! Really." - blue Prezzy
- "I'm one cool cat, alright!" - Level up
The Supreme Developer
- "I am the Supreme Developer. I watch over this game, you might say."
- "I am the one who brought you all here. Yes, that was all me."
- "The game bugs arrived, quite uninvited. I knew not what to do. So I brought you here. To help."
- "I thank you for tidying up their mess. Difficult work, I'm sure. Now, your home is right this way."
- "Please, come back and play anytime."
- "You have returned. And so soon. Welcome."
- "Yes. Of course. I shall check..."
- "Mm, yes, strange. It appears they have been captured by... something."
- "This is not the work of a game bug. Wait... Oh dear..."
- "One of your friends is nearby."
Wario
Story
- "My game! It's finished!"
- "Yes! This is it! My best one yet!"
- "Huh? What's this?"
- "No wonder I feel like flying. I AM flying!"
- "Is it because I'm inside the game? Bah, who cares! This is going to come in handy!"
- "Is this... It is! It's the level I made!"
- "That thing! It messed up everything it touched!"
- "This is bad. It's going to ruin my level!"
- "GAH! WAIT!"
- "Start! Start! Start!"
- "There you are! You can't hide from Wario!"
- "OK! Time to smash some bugs!"
- "Get a load of this place. The bugs really did a number on it, eh?"
- "Meh. I'm starting to think it isn't so bad after all."
- "Hey! Crygor!"
- "I think this guy has some glitches of his own, if you know what I mean."
- "A mine cart! That's more like it."
- "What's with this place? It's so dark and boring."
- "Hello? Is anyone there?"
- "Aha! Ashley! I should have known."
- "It's time to stomp some game bugs. And you! You're gonna help us!"
- "Because I said so! And because... BAH! Fine! We don't need you anyway!"
- "What's that weird sound?"
- "Wah! You nincompoop! What are you doing?!"
- "Ah-ha, another mine cart! I call driver's seat!"
- "Huh? Is something in there?"
- "OK! Now we're getting somewhere. This is the last level I made!"
- "Eh?! What is THAT?!"
- "It's taking over my game! We've got to stop it!"
- "OK! We've got you now!"
- "Hmmm... I say we leave it alone."
- "It's grimy and stinky and messed everything up. Which makes it perfect for my level!"
- "What?! Supreme who?! C'mon! Everyone knows Wario is number one!"
- "OK, let's get outta here before I, uh, remember something I'm forgetting."
- "Well..." (spoken)
- "We make games! I make money! ALL THE MONEY!"
- "Huh? What's going on?"
- "Eh-hehe... oops."
- "Uh-oh." (spoken)
- "I'm the boss! ME!" (spoken)
- "Look! Someone's missing. Three someones!"
- "Meh. Why?"
- "OK. OK. But this better be worth it!"
- "Aw, c'mon! I thought we took care of all the game bugs!"
- "It dropped something."
- "Eh-hehehe! TREASURE!"
- "OK! Let's go find more treas——I mean, let's go find our friends!"
- "Bah! He got tired of waiting and fell asleep."
- "Eh! Where'd that thing go? And did it have any treasure with it?"
- "OK! Floor 10, got it! Time to get a move on!"
- "More treasure! I knew it!"
- "AH HA HA! So what?! Treasure is treasure!"
- "Hey! Kid! Which way did that weird blobby thing go?"
- "No time to waste. Treasure awaits! I mean, we gotta take that guy down or whatever."
- "Yes! THERE IT IS!"
- "What's this? "I dare you to put all three treasures together.""
- "Eh-hehe! A dare?! Wario never turns down a dare. Let's do this!"
- "Hey! Crygor! Use that robo-noodle of yours and think of something!"
- "WAAHHHH! My treasure! My beautiful treasure!"
- "Arrrgh! We've been climbing this thing forever! There's nothing here!"
- "Does it have more treasure?! WAAAAIT! COME BACK!"
- "OK! Let's get it, once and for all!"
- "We've got you cornered! Give it up!"
- "What did you say?!"
- "Good time! Bad time! Who cares?! Where is the TREASURE?!"
- "C'mon! There has to be treasure! Some gold, maybe? Just a teensy bit?!"
- "You're kidding."
- "NO! There's nothing at all?! But... but... IT CAN'T END LIKE THIS!"
In-game
Winning a microgame
- "Oh yeah!"
- "Alright!"
- "I win!"
- "Ho-ho!"
- "Take that!"
- "Ha-ha!" - Within microgame
- "Yes!" - Within microgame
- "Hah!" - Within microgame
- "Wah-ha!" - Winning after damaged and KO'd within microgame
- "Piece of cake!" - Completing long microgame before bomb starts ticking
- "Easy peasy!" - Completing long microgame before bomb starts ticking
- "Nailed it!" - Completing IQ/choice-based microgame
- "So good." - Completing IQ/choice-based microgame
- "Of course!" - Completing microgame when considered the best fit
- "Not bad!" - Completing microgame when considered the worst fit
- "More, more!" - Completing 10 microgames without losing a life
- "Keep it up!" - Completing 5 microgames with only one life
Losing a microgame
- "Oh, boo."
- "Gaahh..."
- "Drat!"
- "Rats!"
- "No way!"
- "Ergh!" - Within microgame
- "Boo!" - Within microgame
- "Not nice!" - Losing after damaged and KO'd within microgame
- "Not fair!" - Losing after damaged and KO'd within microgame
- "Wrongo!" - Losing IQ/choice-based microgame
- "Ah- wh- what?" - Losing IQ/choice-based microgame
- "Awrwrwrwrwr..." - Losing microgame when considered the best fit
- "Eh, whatever." - Losing microgame when considered the worst fit
- "Last chance." - One life left
- "Oh... *raspberry*" - Losing 3 microgames in a row
- "D-oh!" - Damaged
- "Hot! Hot!" - Burned
Intermission
- "Wario time!" - Game start
- "It's-a me!" - Ready
- "Ta-da!" - Ready
- "Why not?" - Ready
- "Faster! FASTER!" - Speed up
- "Wah! Keep up!" - Speed up
- "Bring it on!" - Boss stage
- "I got this!" - Boss stage with only one life
- "Heh-heh-heh! Pretty good, eh?" - Story complete
- "Needed that!" - 1-Up
- "Cha-ching!" - Bonus stage
- "No match for me!" - Level up
- "Ehh... whatever." - Game over
- "All over..." - Game over
- "I'm the best!" - New high score
- "Amazing!" - Scoring above Master Mission requirement
- "Hey, not bad!" - Scoring above Expert Mission requirement
- "Oh yeah! Back for more!" - Play again/Continue
- "Here we go!" - Continuing on first playthrough
- "Wah, I'm pooped..." - Quit
Break Room
- "Alright! Let's-a go!" - Select
- "Let me at 'em!" - Select
- "Heh-heh. Time to do this!" - Select
- "Eh-ha-ha-ha-ha! Gimme, gimme, gimme!" - red Prezzy
- "Nice, very nice!" - orange Prezzy
- "Ooh... don't mind if I do..." - gold Prezzy
- "Eh, sure why not?" - green Prezzy
- "Ehh. I suppose." - blue Prezzy
- "Wa-ha! How do you like me now?" - Level up
Young Cricket
Story
- "Mr. Wario! There you are!"
- "Time to join forces. It's the only way! C'mon, let's tag team our foe!"
- "Whoa! The corruption... It's disappearing!"
- "I see. So, if we get rid of the bugs... everything will go back to normal?"
- "This is no time to rest. We must keep going!"
- "Yes! Game bugs have taken over. They're causing these... glitches."
- "All of this pushing IS good for my training, but can't you walk just a little bit?"
- "OH NO!"
- "Yes! We must rescue them."
- "HEY!"
- "Did you see where this big thing went?"
- "The time for action is now! To the elevator!"
- "Wait!"
- "We must not lose focus. Time to rescue the other two!"
- "Master!"
- "Look at him! So calm despite being captured. That's master for you."
- "Good. Everyone is here. Now we must defeat our foe!"
In-game
Winning a microgame
- "Impressive!"
- "Wow!"
- "Great!"
- "Ho-ahh!"
- "Take that!"
- "Good!" - Within microgame
- "Indeed!" - Within microgame
- "Nice!" - Within microgame
- "Close!" - Winning after damaged and KO'd within microgame
- "Simple." - Completing long microgame before bomb starts ticking
- "Done!" - Completing long microgame before bomb starts ticking
- "I knew it!" - Completing IQ/choice-based microgame
- "On target!" -Completing IQ/choice-based microgame
- "Naturally." - Completing microgame when considered the best fit
- "Ha ha!" - Completing microgame when considered the worst fit
- "Perfect!" - Completing 10 microgames without losing a life
- "No pressure!" - Completing 5 microgames with only one life
Losing a microgame
- "Lost focus..."
- "Off balance..."
- "I've failed..."
- "Oh no..."
- "Troubling..." - Losing IQ/choice-based microgame
- "Humbling..." - Losing IQ/choice-based microgame
- "Got me..." - Losing after damaged and KO'd within microgame
- "Dah!" - Losing after damaged and KO'd within microgame
- "But how!?" - Losing microgame when considered the best fit
- "Next time." - Losing microgame when considered the worst fit
- "Last chance..." - One life left
- "Not good..." - Losing 3 microgames in a row
- "Uuuaaahhh! Hot!" - Burned
Intermission
- "Let's begin!" - Game start
- "I'm ready!" - Ready
- "On it!" - Ready
- "Hyah!" - Ready
- "Prepare for speed!" - Speed up
- "Kick it up!" - Speed up
- "Formidable..." - Boss stage
- "I cannot lose!" - Boss stage with only one life
- "I learned much." - Story complete
- "Dumpling money..." - Bonus Stage
- "Time to focus!" - Level up
- "So it ends here..." - Game over
- "Still much to learn." - Game over
- "Yes! New high score!" - New high score
- "Woah, nice!" - Scoring above Master Mission requirement
- "A worthy showing!" - Scoring above Expert Mission requirement
- "Let's begin again!" - Play again/Continue
- "The training continues!" - Continuing on first playthrough
- "We rest... for now." - Quit
Break Room
- "My training starts now!" - Select
- "Never lose focus!" - Select
- "I must grow stronger!" - Select
- "Whoa, what an honor!" - red Prezzy
- "That is very generous!" - orange Prezzy
- "You have my gratitude." - gold Prezzy
- "That is... nice." - green Prezzy
- "Uhh... thanks?" - blue Prezzy
- "My dedication is paying off!" - Level up