List of WarioWare: Get It Together! quotes
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This is a list of quotes pertaining to WarioWare: Get It Together!
5-Volt[edit]
Story[edit]
- "So sweet!" (spoken)
- "Grrrr! 9-Volt!"
- "Unacceptable! You know better than to wander off by yourself! It's not safe!"
- "Oh my... getting upset... makes me so... sleepy..."
- "Onwards and upwards! There's no time to lose!"
- "My, my, wasn't that fun!"
- "Hey! What on earth are we going to do with this giant bug?"
In-game[edit]
Winning a microgame[edit]
- "What a win!"
- "Works for me!"
- "So proud!"
- "Oh, my!" - Within microgame
- "Correct!" - Completing IQ/choice-based microgame
- "Still got it!" - Completing IQ/choice-based microgame
- "Barely made it." - Winning after damaged and KO'd within microgame
- "Quick work!" - Completing long microgame before bomb starts ticking
- "No worries!" - Completing long microgame before bomb starts ticking
- "Well, yes!" - Completing microgame when considered the best fit
- "What a twist!" - Completing microgame when considered the worst fit
- "Spotless!" - Completing 10 microgames without losing a life
- "Stick with it!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Not my best..."
- "Good try."
- "Step it up."
- "No!"
- "Don't think so!" - Losing IQ/choice-based microgame
- "Excuse me??" - Losing IQ/choice-based microgame
- "I'm hurt!" - Losing after damaged and KO'd within microgame
- "Hang on!" - Losing microgame when considered the best fit
- "Stay positive." - Losing microgame when considered the worst fit
- "What's this!?" - Last life
- "What to do..." - Losing three microgames in a row
- "Too hot!" - Burned
Intermission[edit]
- "Game start!" - Game start
- "Happy to!" - Ready
- "I'm right here!" - Ready
- "Better hurry!" - Speed up
- "Ready as ever!" - Speed up
- "Mom is on it!" - Boss stage
- "Just try me." - Boss stage with only one life
- "Just in time!" - 1-Up
- "Done and done!" - Story complete
- "Outta my way!" - Bonus stage
- "Let's have fun!" - Level up
- "Noooo!" - Game over
- "What a shame..." - Game over
- "New score to beat!" - New high score
- "Well done!" - Scoring above Master Mission requirement
- "It all paid off!" - Scoring above Expert Mission requirement
- "Try, try again!" - Play again/Continue
- "Can't give up now!" - Continuing on first playthrough
- "Time to rest..." - Quit
Break Room[edit]
- "It's under control!" - Select
- "Onwards and upwards!" - Select
- "We'll do our best!" - Select
- "I simply adore it!" - ↑↑↑ Prezzy
- "Thank you so much!" - ↑↑ Prezzy
- "How'd you know?" - ↑ Prezzy
- "Aww... aren't you sweet." - ↑ Prezzy
- "It's the thought that counts." - ↑ Prezzy
- "This oughta come in handy!" - Level up
9-Volt[edit]
Story[edit]
- "HEEEELP!"
- "My skateboard... it's..."
- "SKATING ON ITS OWN!"
- "Rad! Did you see that? That was so scary... and SO AWESOME!"
- "Huh? What's wrong with my level? Is it broken?"
- "OK then, let's go get 'em. Nobody messes with my games!"
- "Quiet!"
- "She's coming!"
- "Haha! Talk about a KO!"
- "We can cover a lot of ground in that."
- "Uh, I have a bad feeling about this. Forget the mine cart. Let's go this way instead."
- "Aaaah! Mom!"
- "She has these... out-of-body experiences, I guess."
- "Get back here!"
- "THREE of our friends! You gotta help us!"
- "Huh? Is that... Pyoro?"
- "I knew it! It's Pyoro, star of that super-popular game!"
In-game[edit]
Winning a microgame[edit]
- "BAM!"
- "So cool!"
- "Rad!"
- "Look at me!"
- "Yay!" - Within microgame
- "Sweet!" - Within microgame
- "So easy!" - Completing long microgame before bomb starts ticking
- "No big!" - Completing long microgame before bomb starts ticking
- "Aced it!" - Completing IQ/choice-based microgame
- "I knew it!" - Completing IQ/choice-based microgame
- "Duh." - Completing microgame when considered the best fit
- "Nifty!" - Completing microgame when considered the worst fit
- "Epic run!" - Completing 10 microgames without losing a life
- "I got this." - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Awww..."
- "Got an F!"
- "Got me..."
- "Not cool!" - Losing after damaged and KO'd within microgame
- "Ow..." - Losing after damaged and KO'd within microgame
- "Come on!" - Losing IQ/choice-based microgame
- "Huh!?" - Losing IQ/choice-based microgame
- "It wasn't me!" - Losing microgame when considered the best fit
- "So what...?" - Losing microgame when considered the worst fit
- "My lives!" - Last life
- "This stinks!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission[edit]
- "Press Play!" - Game start
- "My turn!" - Ready
- "Let's go!" - Ready
- "I'm up!" - Ready
- "Haha, faster!" - Speed up
- "Speedrun!" - Speed up
- "Yes! Boss battle!" - Boss stage
- "So intense!" - Boss stage with only one life
- "Oh... that was epic!" - Story complete
- "1-Up!" - 1-Up
- "Allowance time!" - Bonus stage
- "Here we go!" - Level up
- "Game over..." - Game over
- "Agh... good game." - Game over
- "Top that score!" - New high score
- "Heroic!" - Scoring above Master Mission requirement
- "Solid score!" - Scoring above Expert Mission requirement
- "Yes, another turn!" - Play again/Continue
- "Let's keep playing!" - Continuing on first playthrough
- "Ugh... I'm not tired..." - Quit
Break Room[edit]
- "9-Volt joins the party!" - Select
- "No contest!" - Select
- "Adventure awaits!" - Select
- "Yay! Just what I wanted!" - ↑↑↑ Prezzy
- "Awesome, thanks!" - ↑↑ Prezzy
- "Thanks a lot!" - ↑ Prezzy
- "I... guess I'll take it." - ↑ Prezzy
- "Huh, okay..." - ↑ Prezzy
- "Leveled up!" - Level up
18-Volt[edit]
Story[edit]
- "Check it! I'm here too!"
- "And get this... I can throw this disc on my head as many times as I want!"
- "And know what's even better? I don't have to move!"
- "Hmm... I bet that was a game bug. They make games act all glitchy."
- "Hey, I could get used to this!"
- "Yikes! 9-Volt?!"
- "Totally! There's these bugs in the game, and they're chewing it all up!"
In-game[edit]
Winning a microgame[edit]
- "Yeah, yeah!"
- "Check it!"
- "Ta-daaa!"
- "I did it!"
- "Boom!"
- "Right on!" - Within microgame
- "Hehe!" - Within microgame
- "Whoo!" - Within microgame
- "See that?" - Winning after damaged and KO'd within microgame
- "Too easy!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "I got it!!" - Completing IQ/choice-based microgame
- "I'm right?!" - Completing IQ/choice-based microgame
- "That's my jam!" - Completing microgame when considered the best fit
- "Wowza!" - Completing microgame when considered the worst fit
- "Like a pro!" - Completing 10 microgames without losing a life
- "I got this!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Yikes!"
- "Come on..."
- "No no no!"
- "That's rough."
- "Aw, shucks!" - Losing IQ/choice-based microgame
- "Lousy!" - Losing IQ/choice-based microgame
- "Hey!" - Losing after damaged and KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Uh-oh!" - Last life
- "Snap out of it!" - Losing three microgames in a row
- "Ouchie!" - Burned
Intermission[edit]
- "This is it!" - Game start
- "Aw, yeah!" - Ready
- "Fire it up!" - Ready
- "I'm in!" - Ready
- "Turn it up!" - Speed up
- "Gettin' faster!" - Speed up
- "No match for me!" - Level up
- "Boss time!" - Boss stage
- "No problem!" - Boss stage with only one life
- "My raps are the best!" - Story complete
- "Earned that!" - 1-Up
- "Making money!" - Bonus stage
- "Guess that's that." - Game over
- "Ah, not cool!" - Game over
- "Woah... high score!" - New high score
- "Killer score!" - Scoring above Master Mission requirement
- "Nice one!" - Scoring above Expert Mission requirement
- "Let's go again!" - Play again/Continue
- "I'm not done yet!" - Continuing on first playthrough
- "I'm wiped out..." - Quit
Break Room[edit]
- "Time to hit play!" - Select
- "Yo, here we go!" - Select
- "Yeah, let's do this!" - Select
- "Yeah, yeah! This is great!" - ↑↑↑ Prezzy
- "I'm feelin' it!" - ↑↑ Prezzy
- "Okie-dokie!" - ↑ Prezzy
- "That's... somethin'." - ↑ Prezzy
- "I guess..." - ↑ Prezzy
- "That's how I roll!" - Level up
Ana[edit]
Story[edit]
- "Hyaaa! Hyaaa!"
- "We can't help it! Our legs won't stop jumping!"
- "NAP TIME!"
- "STAR POWER!"
- "You got it, Sis!"
- "Oooh, I'm scared!"
- "This stuff won't go away until we take out those mean ol' game bugs."
- "Bad Wario!"
In-game[edit]
Winning a microgame[edit]
- "Ninja-riffic!"
- "Yippee!"
- "Take that!"
- "Awesome!"
- "A+!" - Completing IQ/choice-based microgame
- "Gold star!" - Completing IQ/choice-based microgame
- "Oh, wow!" - Winning after damaged and KO'd in microgame
- "So fun!" - Completing a microgame long before bomb starts ticking
- "Zippy!" - Completing a microgame long before bomb starts ticking
- "Aww, shucks." - Completing microgame when considered the best fit
- "Aw snap!" - Completing a microgame when considered the worst fit
- "Wowsers!" - Completing 10 microgames without losing a life
Losing a microgame[edit]
- "Aw, pickles."
- "Yeesh."
- "Sorry!"
- "Oh no!"
- "Stinker..." - Losing IQ/choice-based microgame
- "Oops."- Losing IQ/choice-based microgame
- "Hey now!" - Losing microgame when considered the best fit
- "I tried." - Losing microgame when considered the worst fit
- "Yipes!" - Last life
- "Carrot sticks!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission[edit]
- "My turn!" - Game start
- "Oh, goodie!" - Ready
- "Yay!" - Ready
- "I'm in!" - Ready
- "Here we go!" - Speed up
- "Ninja speed!" - Speed up
- "Meanie..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "I did it! I did it!" - Story complete
- "Sparklies!" - Bonus stage
- "I can do it!" - Level up
- "Fun's over..." - Game over
- "Whee! High score!" - New high score
- "Look at that!" - Scoring above Master Mission requirement
- "Neato!" - Scoring above Expert Mission requirement
- "Again, again!" - Play again/Continue
- "Ready for more!" - Continuing on first playthrough
- "I need a snack..." - Quit
Break Room[edit]
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I can't wait!" - Select
- "I'm so, so happy!" - ↑↑↑ Prezzy
- "Whoa, I love it!" - ↑↑ Prezzy
- "You're sooo nice!" - ↑ Prezzy
- "Uh, okay. Thanks." - ↑ Prezzy
- "Do I hafta?" - ↑ Prezzy
- "I'm a big ninja now!" - Level up
Ashley[edit]
Story[edit]
- "Oh joy. And here I was finally having some fun."
- "Why should I?"
- "Please. Of course you do."
- "Dinnertime."
- "Entrée incantato." (spoken)
- "Abra-ca-hamburger." (spoken)
- "Snacko-attacko." (spoken)
- "Whatever."
- "Red, what have you done now?"
In-game[edit]
Winning a microgame[edit]
- "That'll do."
- "Mmm, yes."
- "Thrilling."
- "Acceptable."
- "Wicked."
- "Good." - Within microgame
- "Simple." - Completing long microgame before bomb starts ticking
- "Whatever." - Completing long microgame before bomb starts ticking
- "Please." - Winning after damaged and KO'd in microgame
- "Heh, heh." - Completing IQ/choice-based microgame
- "Thought so." - Completing IQ/choice-based microgame
- "Of course..." - Completing microgame when considered the best fit
- "Well, well." - Completing microgame when considered the worst fit
- "Perfect." - Completing 10 microgames without losing a life
- "Tricky." - Completing 5 microgames with only one life
Losing a microgame[edit]
- "A shame."
- "Vexing."
- "Frightful."
- "I failed?"
- "Oh." - Within microgame
- "Hmm..." - Within microgame
- "I see." - Within microgame
- "Broomsticks..." - Losing IQ/choice-based microgame
- "The horror..." - Losing IQ/choice-based microgame
- "Excuse me?" - Losing after damaged and KO'd within microgame
- "Curses!" - Losing after damaged and KO'd within microgame
- "Strange." - Losing microgame when considered the best fit
- "Bad luck..." - Losing microgame when considered the worst fit
- "Beware." - Last life
- "Ghastly." - Losing three microgames in a row
Intermission[edit]
- "Let's begin." - Game start
- "If I must." - Ready
- "Fine." - Ready
- "Why not?" - Ready
- "Keep up." - Speed up
- "Let's fly." - Speed up
- "It's time." - Boss stage
- "I fear nothing." - Boss stage with only one life
- "Oh, joy." - 1-Up
- "Hm... how very amusing..." - Story complete
- "Treasure awaits." - Bonus stage
- "A challenge, at last." - Level up
- "Time to ghost..." - Game Over
- "Spell's broken..." - Game Over
- "Flying high." - New high score
- "Magical." - Scoring above Master Mission requirement
- "Not bad." - Scoring above Expert Mission requirement
- "Once more can't hurt." - Play again/Continue
- "I'm not done here." - Continuing on first playthrough
- "Time to rest a spell..." - Quit
Break Room[edit]
- "Hocus-pocus." - Select
- "Oh, fine." - Select
- "Let's scare up some fun." - Select
- "I'm... pleased." - ↑↑↑ Prezzy
- "Thanks." - ↑↑ Prezzy
- "This is... acceptable." - ↑ Prezzy
- "Hmm..." - ↑ Prezzy
- "*Sighs*" - ↑ Prezzy
- "Yes. I like it." - Level up
Dr. Crygor[edit]
Story[edit]
- "Hrmm... am I swimming? Am I flying? Paddle, paddle, paddle! Look at my flippers go!"
- "Indeed, what the gallium is going on around here?"
- "I don't recall my level looking like this at all."
- "Ah! You're here too? Extraordinary!"
- "My part of the game... something's gone awry! Do you know what it might be?"
- "Game bugs? Glitches? Wonderful! I shall be sure to study them in my laboratory!"
- "They work!" (spoken)
- "Precisely!" (spoken)
- "Not again!" (spoken)
- "You see! I AM a genius!"
- "Mike! There you are! I'm not letting you out of my sight again. You're coming with us."
- "What's with all the bouncing? You look like a couple of tiny kangaroos!"
- "It is rather s-s-spooky!"
- "I am not! My superior intellect is incapable of such an irrational fear."
- "WAAAAAH!!!"
- "I say! The corruption is particularly pervasive here."
- "OH NO!"
- "HEY!"
- "My intellect IS truly formidable, but this... this is rather beyond even me."
- "Ah! I've got it! Let's see if my granddaughter Penny can be of assistance."
- "Alright then, I'll give Penny a call."
- "Ah, so glad you're here! Allow me to explain..."
In-game[edit]
Winning a microgame[edit]
- "Marvelous!"
- "I see!"
- "Indeed!"
- "Superb!"
- "Remarkable!"
- "Perfection!" - Completing long microgame before bomb starts ticking
- "'Twas nothing!" - Completing long microgame before bomb starts ticking
- "Correct!" - Completing IQ/choice-based microgame
- "Precisely!" - Completing IQ/choice-based microgame
- "My, my!" - Winning after being damaged and KO'd within microgame
- "But of course!" - Completing microgame when considered the best fit
- "Auspicious...!" - Completing microgame when considered the worst fit
- "Exciting!" - Completing 10 microgames without losing a life
- "Carry on!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Nauseating!"
- "I say, now!"
- "A travesty!"
- "For shame!"
- "Nonsense!" - Losing IQ/choice-based microgame
- "Drat!" - Losing IQ/choice-based microgame
- "That stings!" - Losing after damaged and KO'd in microgame
- "Ruuude!" - Losing after damaged and KO'd in microgame
- "Impossible!" - Losing microgame when considered the best fit
- "Dreadful..." - Losing microgame when considered the worst fit
- "Beware!" - Last life
- "Oh dear." - Losing 3 microgames in a row
- "It burns..." - Burned
Intermission[edit]
- "Let's begin!" - Game start
- "For science!" - Ready
- "Of course!" - Ready
- "I'm honored!" - Ready
- "Faster! Chop-chop!" - Speed up
- "Quickly, now!" - Speed up
- "Steady, now!" - Boss stage
- "The pressure!" - Boss stage with only one life
- "A successful experiment!" - Story complete
- "Thank gallium!" - 1-Up
- "Riches await!" - Bonus stage
- "Most amusing!" - Level up
- "I'm done for..." - Game Over
- "Back to the drawing board..." - Game Over
- "What a score!" - New high score
- "Impressive results!" - Scoring above Master Mission requirement
- "Not bad at all!" - Scoring above Expert Mission requirement
- "Another go it is!" - Play again/Continue
- "I have work to do." - Continuing on first playthrough
- "My work here is done..." - Quit
Break Room[edit]
- "Dr. Crygor at your service!" - Select
- "The experiment... begins!" - Select
- "Genius at work!" - Select
- "Splendid I say, splendid!" - ↑↑↑ Prezzy
- "I am grateful, to be sure." - ↑↑ Prezzy
- "You have my thanks." - ↑ Prezzy
- "I shall accept this." - ↑ Prezzy
- "Oh, honestly, now." - ↑ Prezzy
- "I am a genius, after all." - Level up
Dribble[edit]
Story[edit]
- "Wario! We've been lookin' for you!"
- "We took a look around. There are messes like this all over the place!"
- "Let's go exterminate some bugs then!"
- "We'll show you the stars!" (spoken)
- "We're back!"
- "Unbelievable! Every single time!"
In-game[edit]
Winning a microgame[edit]
- "That's it!"
- "Nice!"
- "Nailed it!"
- "How 'bout that?"
- "Not bad!"
- "Booyah!" - Within microgame
- "No sweat!" - Completing long microgame before bomb starts ticking
- "That's nothin'!" - Completing long microgame before bomb starts ticking
- "Correct-a-mundo!" - Completing IQ/choice-based microgame
- "Heh!" - Completing IQ/choice-based microgame
- "Close shave!" - Winning after being damaged and KO'd within microgame
- "What'cha expect?" - Completing microgame when considered the best fit
- "Ya don't say?" - Completing microgame when considered the worst fit
- "Cruisin'!" - Completing 10 microgames without losing a life
- "Keep it up!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "You're kiddin' me!"
- "Woof!"
- "Come on!"
- "Grr!" - Within microgame
- "Aww..." - Within microgame
- "Hmm..." - Within microgame
- "Oopsy."- Losing IQ/choice-based microgame
- "For real?!" - Losing IQ/choice-based microgame
- "Humiliating!" - Losing microgame when considered the best fit
- "Forget about it." - Losing microgame when considered the worst fit
- "Fender bender!" - Losing after damaged and KO'd within microgame
- "Watch it." - Last life
- "The worst!" - Losing 3 microgames in a row
- "Ooh! Hot!" - Burned
Intermission[edit]
- "Let's go!" - Game start
- "Okay, okay." - Ready
- "Vroom, vroom!" - Ready
- "You bet!" - Ready
- "Hit the gas!" - Speed up
- "Floor it!" - Speed up
- "Here I go!" - Boss stage
- "Toughen up!" - Boss stage with only one life
- "We did good!" - Story complete
- "Aw yeah!" - 1-Up
- "Rake it in!" - Bonus stage
- "Buckle up!" - Level up
- "Red light..." - Game over
- "I'm out!" - Game over
- "High score, eh?" - New high score
- "Out of this world!" - Scoring above Master Mission requirement
- "Nice drivin'!" - Scoring above Expert Mission requirement
- "Motor's runnin'!" - Play again/Continue
- "I've got the wheel." - Continuing on first playthrough
- "Tank's on empty..." - Quit
Break Room[edit]
- "Dribble drive!" - Select
- "Hold on tight!" - Select
- "It's go time!" - Select
- "Whoa, thanks a lot, pal!" - ↑↑↑ Prezzy
- "For me? Aw, you shouldn't have!" - ↑↑ Prezzy
- "That's really somethin'!" - ↑ Prezzy
- "I'll... take what I can get." - ↑ Prezzy
- "Eh, I ain't sayin' no." - ↑ Prezzy
- "Hey, I got a promotion!" - Level up
Fronk[edit]
- "Prepare to swap!"
- "Almost swapping time..."
- "Swap incoming!"
- "Aaaand swap!"
- "Remain strong!"
- "Don't let me down!"
- "Good luck to you!"
- "Last swap!"
- "Hurry, now!"
- "It's almost over..."
- "A valiant effort!"
- "I am in awe."
Jimmy T[edit]
Story[edit]
- "Yo, hurry up and show us!"
- "Oh YEAH!"
- "Aw, my dance floor..."
- "Alright! Game bugs don't stand a chance against my dance moves."
- "Start the music!"
- "Ha HA! That was groovy!"
- "So, like, what's up with your mom... and, uh, your other mom?"
- "Your mom's got spooky moves, eh? That's weird. I dig it!"
- "That didn't look like any ordinary game bug, ya dig? Stay on your toes!"
- "Oh yeah! The glitches are fadin' away!"
- "Haha! Time to shuffle on outta here!"
- "Alright! Somethin' tells me they're in this tower. Time to boogie!"
In-game[edit]
Winning a microgame[edit]
- "Real cool!"
- "Feel the heat!"
- "I like it!"
- "Solid!"
- "Groovy!"
- "Yeah!" - Within microgame
- "Ha-ha!" - Within microgame
- "Smooth!" - Completing long microgame before bomb starts ticking
- "No sweat!" - Completing long microgame before bomb starts ticking
- "Alright!" - Completing IQ/choice-based microgame
- "All good!" - Winning after damaged and KO'd in microgame
- "Uh-huh!" - Completing microgame when considered the best fit
- "How 'bout that?" - Completing microgame when considered the worst fit
- "On fire!" - Completing 10 microgames without losing a life
- "Careful now!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Man oh man..."
- "Harsh!"
- "Too bad."
- "My bad."
- "So close."
- "Busted!" - Losing IQ/choice-based microgame
- "No good." - Losing IQ/choice-based microgame
- "Not cool!" - Losing after damaged and KO'd within microgame
- "No way!" - Losing microgame when considered the best fit
- "C'est la vie!" - Losing microgame when considered the worst fit
- "Watch it." - Last life
- "Not groovy!" - Losing three microgames in a row
- "Scorcher!" - Burned
Intermission[edit]
- "Hey, DJ!" - Game start
- "Okay!" - Ready
- "Right on!" - Ready
- "Come on!" - Ready
- "Heatin' up!" - Speed up
- "Move to the beat!" - Speed up
- "Now we're talking!" - Boss stage
- "Stay cool!" - Boss stage with only one life
- "I dig it!" - 1-Up
- "Haha! Nailed it!" - Story complete
- "Party time!" - Bonus stage
- "Next level!" - Level up
- "Two left feet." - Game over
- "Lost the beat." - Game over
- "Can't beat that!" - New high score
- "Fantastic!" - Scoring above Master Mission requirement
- "Solid moves!" - Scoring above Expert Mission requirement
- "Got all night." - Play again/Continue
- "The beat goes on." - Continuing on first playthrough
- "My feet are flat." - Quit
Break Room[edit]
- "Hit it!" - Select
- "Let's dance!" - Select
- "Time to boogie!" - Select
- "Oh, yeah! That's groovy!" - ↑↑↑ Prezzy
- "Out of sight!" - ↑↑ Prezzy
- "Pretty cool." - ↑ Prezzy
- "Nice. Nice." - ↑ Prezzy
- "Uhh... alright..." - ↑ Prezzy
- "Groovalicious!" - Level up
Kat[edit]
Story[edit]
- "Ooh, it's all done?"
- "What's wrong with it?"
- "Hyaaa! Hyaaa!"
- "Hey! We found you!"
- "Ha! It's probably just our suuuuper awesome ninja powers!"
- "Listen up! Something really weird jumped into our level!"
- "You can help us take it down... if you're not too scared!"
- "NAP TIME!"
- "STAR POWER!"
- "Let's get him!"
- "We did it! Mission complete!"
- "We can fix it, but we gotta take out those rotten game bugs!"
- "Bad Wario!"
In-game[edit]
Winning a microgame[edit]
- "Ninja-riffic!"
- "I win!"
- "Take that!"
- "Awesome!"
- "Yay!"
- "Yes!" - Within microgame
- "Kid stuff!" - Completing long microgame before bomb starts ticking
- "Simple!" - Completing long microgame before bomb starts ticking
- "Got it!" - Completing IQ/choice-based microgame
- "Ha ha!" - Completing IQ/choice-based microgame
- "Yikes!" - Winning after damaged and KO'd in microgame
- "Cool." - Completing microgame when considered the best fit
- "I did it..." - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "Stay sharp!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Whoops..."
- "That stinks!"
- "The worst." - Losing after damaged and KO'd within microgame
- "No way!" - Losing IQ/choice-based microgame
- "What?!" - Losing IQ/choice-based microgame
- "Oh no..." - Losing microgame when considered the best fit
- "Good try." - Losing microgame when considered the worst fit
- "Watch out..." - Last life
- "Awful!" - Losing three microgames in a row
- "Hot!" - Burned
Intermission[edit]
- "So ready!" - Game start
- "Ready!" - Ready
- "Leave it to me." - Ready
- "On it!" - Ready
- "Ninja speed!" - Speed up
- "Faster it is!" - Speed up
- "Fiend..." - Boss stage
- "I'll show 'em!" - Boss stage with only one life
- "Mission complete!" - Story complete
- "Reward time!" - Bonus stage
- "Prepare yourself." - Level up
- "It's over..." - Game Over
- "Too bad!" - Game Over
- "High-flying score!" - New high score
- "Terrific score!" - Scoring above Master Mission requirement
- "Good one!" - Scoring above Expert Mission requirement
- "A ninja never quits!" - Play again/Continue
- "Back in the fight!" - Continuing on first playthrough
- "I need a nap..." - Quit
Break Room[edit]
- "Mission accepted!" - Select
- "Ninja at the ready!" - Select
- "I'll do my best!" - Select
- "Wow, this is the best!" - ↑↑↑ Prezzy
- "I am thankful for your kindness!" - ↑↑ Prezzy
- "Thank you very much." - ↑ Prezzy
- "Um... sure. Heh, why not?" - ↑ Prezzy
- "I... will... take it?" - ↑ Prezzy
- "I feel so grown up!" - Level up
Leo[edit]
- "Prepare for ninja spell..."
- "PUPPETRY!"
- "Ninja spell..."
- "LION'S ROAR!"
Lulu[edit]
Story[edit]
- "Oh! Cricket!"
- "You came to rescue me! You are so, so, SOOO amazing!"
- "Um... I think it took this elevator to Floor 5."
- "I can't wait to see what happens next!"
- "Oh! There it is! That's the thing that kidnapped me!"
- "Hey! What are YOU doing in our game?!"
In-game[edit]
Winning a microgame[edit]
- "Good stuff!"
- "All me!"
- "Yesss!!"
- "Hahaha!"
- "Love it!"
- "So good!" - Within microgame
- "Ya like that?" - Completing long microgame before bomb starts ticking
- "Pssh, easy!" - Completing long microgame before bomb starts ticking
- "Score!" - Completing IQ/choice-based microgame
- "Called it!" - Completing IQ/choice-based microgame
- "Missed me!" - Winning after being damaged and KO'd within microgame
- "Next!" - Completing microgame when considered the best fit
- "I've got skills!" - Completing microgame when considered the worst fit
- "Flawless!" - Completing 10 microgames without losing a life
- "In the zone!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Aw, nuts!"
- "Awwrrrr!"
- "No no no!"
- "P.U.!"
- "No fair!" - Losing IQ/choice-based microgame
- "Ouchie!" - Losing after damaged and KO'd within microgame
- "Get over it!" - Losing after damaged and KO'd within microgame
- "Ah geez!" - Losing microgame when considered the best fit
- "Whaaatever." - Losing microgame when considered the worst fit
- "Uh-oh." - Last life
- "For real?" - Losing three microgames in a row
- "Hot! Hot! Hot!" - Burned
Intermission[edit]
- "Lemme at 'em!" - Game start
- "Game time!" - Ready
- "Watch out!" - Ready
- "Oh, I'm ready!" - Speed up
- "Hah, let's do this!" - Speed up
- "No fear!" - Boss stage
- "I can take 'em!" - Boss stage with only one life
- "Safe!" - 1-Up
- "I'm the best!" - Story complete
- "Me first, me first!" - Bonus stage
- "I'm fired up!" - Level up
- "This isn't over!" - Game over
- "What a letdown." - Game over
- "Best score yet!" - New high score
- "I rule!" - Scoring above Master Mission requirement
- "I'm killin' it!" - Scoring above Expert Mission requirement
- "Gimme a redo!" - Play again/Continue
- "There's no stopping me!" - Continuing on first playthrough
- "(yawns) Just a quick nap..." - Quit
Break Room[edit]
- "Lulu's on it!" - Select
- "I was born ready!" - Select
- "Let's play!" - Select
- "This totally rocks!" - ↑↑↑ Prezzy
- "Whoa! So cool!" - ↑↑ Prezzy
- "No way. For me?" - ↑ Prezzy
- "Yeah, okay." - ↑ Prezzy
- "Seriously?" - ↑ Prezzy
- "Nothing's gonna stop me!" - Level up
Master Mantis[edit]
Story[edit]
- "I am most grateful for your assistance."
- "Hmmm... yes... I sense our foe's presence coming from somewhere on Floor 10."
- "Let's go! One of us remains captive. We mustn't fail now!"
- "Perhaps this is the end you seek... Treasure not the gold but the journey it inspired."
In-game[edit]
Winning a microgame[edit]
- "Splendid!"
- "A triumph!"
- "Excellent!"
- "Mmm. Clever."
- "I see!" - Within microgame
- "Yes!" - Within microgame
- "Oho!" - Within microgame
- "Swiftly done!" - Completing long microgame before bomb starts ticking
- "Strike fast!" - Completing long microgame before bomb starts ticking
- "As I thought!" - Completing IQ/choice-based microgame
- "Ah-ha!" - Completing IQ/choice-based microgame
- "Moving on." - Winning after damaged and KO'd within microgame
- "Mm-hmm!" - Completing microgame when considered the best fit
- "Masterful!" - Completing microgame when considered the worst fit
- "Good form!" - Completing 10 microgames without losing a life
- "Stay alert!" - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Learn from this."
- "Challenging!"
- "Not good."
- "How humbling."
- "Stand strong!" - Losing IQ/choice-based microgame
- "Unacceptable." - Losing IQ/choice-based microgame
- "Curious..." - Losing microgame when considered the best fit
- "Onwards." - Losing microgame when considered the worst fit
- "I'm... fine." - Losing after damaged and KO'd within microgame
- "Stay afloat!" - Last life
- "Regain focus." - Losing 3 microgames in a row
- "Hot..." - Burned
Intermission[edit]
- "We begin!" - Game start
- "I accept!" - Ready
- "You chose well." - Ready
- "A challenge!" - Ready
- "Act quickly now!" - Speed up
- "Prepare yourself." - Speed up
- "Stay centered!" - Boss stage
- "I shall not lose!" - Boss stage with only one life
- "That... is the way of the Mantis." - Story complete
- "I approve." - 1-Up
- "A golden opportunity!" - Bonus stage
- "A new challenge!" - Level up
- "I regret nothing..." - Game over
- "My path ends here..." - Game over
- "New heights!" - New high score
- "My strength grows!" - Scoring above Master Mission requirement
- "A worthy outcome!" - Scoring above Expert Mission requirement
- "Ah, a clean slate." - Play again/Continue
- "One's training never ends." - Continuing on first playthrough
- "Resting is beneficial." - Quit
Break Room[edit]
- "Training begins now." - Select
- "We must act with intention." - Select
- "My only fear... is fear." - Select
- "A wonderous surprise!" - ↑↑↑ Prezzy
- "I'm filled with gratitude!" - ↑↑ Prezzy
- "I thank you." - ↑ Prezzy
- "Gladly received." - ↑ Prezzy
- "Ermmm... yes..." - ↑ Prezzy
- "One's journey is never complete." - Level up
Mega Bug[edit]
- "Ziiip zooorp! (Thank you!)"
Mike[edit]
Story[edit]
- "La-la-la-laaa! The acoustics in there are perfect for karaoke."
- "Fine. If I must."
- "Too bad. There goes my solo career."
- "Good. We survived."
- "Sing it!"
- "Ha. Ha. Dr. Crygor is afraid of the dark."
- "Good grief. Your superior intellect is a scaredy-cat."
In-game[edit]
Winning a microgame[edit]
- "In tune."
- "Sing it!"
- "High-five!"
- "Approval."
- "Yay." - Within microgame
- "Good!" - Within microgame
- "Mm-hmm!" - Within microgame
- "Pah." - Completing long microgame before bomb starts ticking
- "Pitch perfect!" - Completing long microgame before bomb starts ticking
- "That computes." - Completing IQ/choice-based game
- "Logical." - Completing IQ/choice-based game
- "Close." - Winning after being damaged and KO'd within microgame
- "MIKE DROP!" - Completing microgame when considered the best fit
- "Superior." - Completing microgame when considered the worst fit
- "I rock." - Completing 10 microgames without losing a life
- "Remain calm." - Completing 5 microgames with only one life
Losing a microgame[edit]
- "Sad robot."
- "Womp wooomp."
- "Ohhh..."
- "Off key..."
- "Fail."
- "Womp womp!" - Within microgame
- "Angry." - Losing after damaged and KO'd within microgame
- "Tech support!" - Losing after damaged and KO'd within microgame
- "Incompatible!" - Losing IQ/choice-based game
- "Error." - Losing IQ/choice-based game
- "Oops..." - Losing microgame when considered the best fit
- "My bad." - Losing microgame when considered the worst fit
- "Warning!" - Last life
- "Gasp." - Losing 3 microgames in a row
- "Noooo!~♪" - Damaged
- "Too hot!" - Burned
Intermission[edit]
- "Initiating." - Game start
- "Activated." - Ready
- "Go time!" - Ready
- "Accelerating!" - Speed up
- "High velocity!" - Speed up
- "Bring it!" - Boss stage
- "Fear not." - Boss stage with only one life
- "I'm a karaoke machine!" - Story complete
- "Gladness!" - 1-Up
- "Time to clean up." - Bonus stage
- "Challenge detected." - Level up
- "That is all." - Game over
- "Show's over..." - Game over
- "High score! Yes!" - New high score
- "Tears of joy!" - Scoring above Master Mission requirement
- "Happy face!" - Scoring above Expert Mission requirement
- "Encore!" - Play again/Continue
- "My song isn't over." - Continuing on first playthrough
- "Powering dooooooown..." - Quit
Break Room[edit]
- "Laa-la-la-laaa!" - Select
- "The stage awaits." - Select
- "And a-one. And a-two." - Select
- "I am happy so I sing! La-la-la!" - ↑↑↑ Prezzy
- "Emotional response!" - ↑↑ Prezzy
- "Expression of thanks." - ↑ Prezzy
- "I will accept this." - ↑ Prezzy
- "If you insist." - ↑ Prezzy
- "Robots rule! Humans drool." - Level up
Mona[edit]
Story[edit]
- "All our hard work!"
- "Hello! Wario, is that you?"
- "AHHHH! My scooter! It won't stop!"
- "What a mess! My level looks awful!"
- "Bugs... inside the game... did THIS? Unacceptable! Let's go!"
- "Be good!"
- "I'm home!" (spoken)
- "Oh no!"