Daily Grind (minigame)
| Daily Grind | |
|---|---|
| Appears in | WarioWare: Get It Together! |
| Type | Completionist |
| Info | "Experience an average workday at WarioWare, inc. Race through the office to collect contracts, and try to increase game sales. Ah, how thrilling office life must be...or so I assume.." |
| "Quit having fun and get to work! This side-scrolling adventure doesn't end until you run out of power." | |
| Time to Sell *Head straight to the office to avoid getting bested by your Rivals...er, coworkers. *Sales are calculated when you arrive at the office. *Increase your sales by collecting Contracts, switching crew members, etc. Contracts *When you pick up a Contract, it will automatically tag along behind you. *Collect every Contract to earn a Contract Bonus. *Watch out! Any time you bump into a Sales Rival, they'll steal all your contracts. | |
| Controls | WarioWare: Get It Together! Each character controls the same way as they do in the microgames. |
Daily Grind is a multiplayer game in the Variety Pack of WarioWare: Get It Together! It is a side-scrolling platformer where players work at WarioWare, Inc., collecting Contracts while using a variety of characters.
Gameplay[edit]
In each day (this game's take on levels), players must navigate from the start to the exit while avoiding being KO'd. Players increase their Sales (this game's take on points) by proceeding through the day, breaking destructible blocks, defeating Sales Rivals (this game's take on enemies), and collecting Contracts. Contracts trail behind the player who collects them. Players earn bonus Sales if they reach the exit with Contracts but players lose Contracts if they come in contact with Sales Rivals. Further, if a Sales Rival touches a Contract held by a player, it and every Contract trailing behind that Contract are lost. Most days have three Contracts in single player, but this increases in multiplayer. The screen only scrolls forward, not backward.
Players are chased by a screen tall crowd of Sales Rivals every day. Like blue Sales Rivals, they cannot KO the player but do bounce them forward. This is able to push players into hazards, and their position and size mean they can very easily steal the players' Contracts. However, they are not a wall and are not able to crush players. The crowd of Sales Rivals destroy non-ground terrain, destructible blocks, Contracts, and other Sales Rivals they encounter, but do not grant Sales as they destroy them. The crowd forces players to complete each day despite the absence of a Time Limit.
Unlike most portions of WarioWare: Get It Together, Daily Grind does not have a crew selection screen; All players start with Wario. Players can change crew members by hitting a yellow and purple flickering Clock-Out Box and collecting the bouncing crew member swap bubble that comes out of it. Clock-Out Boxes work like ? Blocks, in that the crew member swap comes out of the top if it is hit from the bottom and comes out of the bottom if it is hit from the top. Unlike ? Blocks, the crew member swap bounces to the right if the box is hit from the left and bounces to the left if the box is hit from the right. Crew member swaps have a color corresponding to the crew member they cause the player to change to, as well as the crew members icon. Swapping crew members creates a small blue pulse that defeats Sales Rivals, grants brief mercy invincibility, and earns bonus Sales. After being struck, a Clock-Out Box turns grey and inert. Most days have three Clock-Out Boxes in single player, but this increases in multiplayer.
Every day has blue Sales Rivals which do not harm the players but do bounce them backward and can steal Contracts. They walk to the left, reverse direction at walls, and are affected by gravity. They can be defeated with direct attacks, projectiles, by breaking a block while they are standing on it, by the pulse created by changing crew members, and by the chasing crowd of Sales Rivals. Uniquely, 9-Volt can attack Sales Rivals by rolling into them in this game. Across the rest of WarioWare: Get It Together!, this is not considered an attack.
Starting from Day 2, there are pink Sales Rivals that can KO the players with their spikes, even if they are hit with direct attacks. They walk to the left, reverse direction at walls, and are affected by gravity. They can still be defeated using projectiles, by breaking a block while they are standing on it, the pulse created by changing crew members, and by the chasing crowd of Sales Rivals. Some of them fly from right to left across the screen.
Starting from Day 5, there are shooting star Sales Rivals that fly from right to left across the screen that can KO the players. They cannot be defeated under normal circumstances, but they can be defeated by the pulse created by changing crew members and by the chasing crowd of Sales Rivals. There are also bottomless pits that players can fall into.
Every fourth day takes place at night. These days feature 17 Contracts and 9 Clock-Out Boxes in single player but even more in multiplayer, allowing players to significantly increase Sales. These are the only days where a single player can complete the "Contractually Obligated" mission.
Every day prior to the night day features unique hazards such as a space day with reduced gravity, strong winds slowing down players, and lightning storms. The lightning has the same damaging capabilities as the crowd of Sales Rivals except that it is capable of KOing players
Starting on Day 13, days can be sped up.
At least one player must make it to the exit to proceed to the next day. The game ends if all players are KO'd.
The players earn up to 1000 Sales by scrolling the screen forward through the day. Players also gain 10 Sales for every block they destroy, 100 for every blue Sales Rival they defeat, 200 for every pink Sales Rival, and 1000 for every shooting star Sales Rival. Changing characters awards 1000 Sales, and an additional 10000 if they collect every crew member swap in a day. Taking Contracts to the goal also gives 1000 sales, and a 10000 Sale Contract Bonus if they collect every Contract in a day. Stolen Contracts do not give any Sales.
Missions[edit]
| Category | Name | Goal | Coin prize |
|---|---|---|---|
| General | Daily Grind Player | Play Daily Grind in Variety Pack until you Game Over. | 100 |
| General | Variety Pack Pundit | Play all games in Variety Pack until the very end. | 100 |
| Score | Expert of Daily Grind | Make at least 100000 in Total Sales Daily Grind from Variety Pack. | 1500 |
| Score | Master of Daily Grind | Make at least 250000 in Total Sales Daily Grind from Variety Pack. | 2000 |
| Score | Mastery of Variety Pack | Complete all Scored Missions in Variety Pack. | 100 |
| Game | Take It Easy | Play Daily Grind from Variety Pack. Finish the 12th day having made exactly 1000 in Total Sales per day. | 1000 |
| Game | Jobs All Around | Play Daily Grind from Variety Pack. Use all 20 crew members before you Game Over. | 1000 |
| Game | Contractually Obligated | Play Daily Grind from Variety Pack. Arrive at the company with at least 17 Contracts. | 1000 |
| Game | Someone's Serious About Variety | Complete all Game Missions in Variety Pack. | 100 |
Gallery[edit]
- Mona in Daily Grind
Naming[edit]
"Daily Grind" is named after a phrase referring to the boring daily loop of going to work, in reference to the game's workplace setting and looping structure. The Japanese name, "スーパーワリオカンパニー" or "Sūpā Wario Kanpanī", is a pun that combines "ワリオカンパニー" or "Wario Kanpanī" and the side scrolling action game "スーパーマリオブラザーズ" or "Sūpā Mario Burazāzu".
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | スーパーワリオカンパニー Sūpā Wario Kanpanī | Super Wario Company | [1] | |
| Chinese (Simplified) | 超级瓦力欧公司 Chāojí wǎ lì ōu gōngsī | Super Wario Inc. | [1] | |
| Chinese (Traditional) | 超級瓦利歐公司 Chāojí wǎ lì ōu gōngsī | [1] | ||
| Dutch | Vijandige overname | Hostile takeover | [1] | |
| French (Canada) | Super Wario Cie | Super Wario Co. | [1] | |
| French (Europe) | Train-train dare-dare | Double quick daily grind | [1] | |
| German | Arbeitswegelagerei! | Work Highway Robbery! | [1] | |
| Italian | Warioutine quotidiana | Daily Warioutine | [1] | |
| Korean | 슈퍼 와리오 컴퍼니 Syupeo Wario Keompani | Super Wario Company | [1] | |
| Russian | Рабочие будни Rabochiye budni | Work days | [1] | |
| Spanish (Latin America) | Wario y Asociados | Wario and Co. | [1] | |
| Spanish (Europe) | Explotación laboral | Labor exploitation | [1] |