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{{FA}}
{{game infobox
{{Infobox
|image=[[File:YI2boxart.jpg|300px]]
|image=[[File:YI2boxart.jpg|300px]]
|developer=[[Artoon]]
|developer=[[Artoon]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''[[Nintendo DS]]'''<br>{{released|USA|November 13, 2006|Australia|November 23, 2006|Europe|December 1, 2006|Japan|March 8, 2007|ROC|March 8, 2007|South Korea|November 8, 2007}} '''[[Virtual Console]] ([[Wii U]])'''<br>{{released|USA|April 1, 2015|Japan|April 8, 2015<ref>[http://www.nintendo.co.jp/wiiu/software/vc/daej/index.html?_ga=1.78412180.1818326145.1407870473 ヨッシーアイランドDS | Wii U | Nintendo]. Retrieved April 5, 2015.</ref>|Europe|May 7, 2015<ref>Nintendo UK (April 1, 2015). [https://youtu.be/sMWGe657t8g?t=20m51s Nintendo Direct Presentation - 01.04.2015]. YouTube. Retrieved April 5, 2015.</ref>|Australia|May 8, 2015}}
|release='''Nintendo DS:'''<br>{{release|USA|November 13, 2006|Australia|November 23, 2006|Europe|December 1, 2006|Japan|March 8, 2007|ROC|March 8, 2007|South Korea|November 8, 2007}}'''Virtual Console (Wii U):'''<br>{{release|USA|April 1, 2015|Japan|April 8, 2015<ref>[http://www.nintendo.co.jp/wiiu/software/vc/daej/index.html?_ga=1.78412180.1818326145.1407870473 ヨッシーアイランドDS | Wii U | Nintendo]. Retrieved April 5, 2015.</ref>|Europe|May 7, 2015<ref>Nintendo UK (April 1, 2015). [https://youtu.be/sMWGe657t8g?t=20m51s Nintendo Direct Presentation - 01.04.2015]. YouTube. Retrieved April 5, 2015.</ref>|Australia|May 8, 2015}}
|genre=Platformer
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y|kr=y}}
|modes=Single player
|genre=[[Genre#Platform|Platformer]]
|ratings={{ratings|esrb=E|cero=A|pegi=3|acb=G}}
|modes=Single-player
|ratings={{ratings|esrb=E|cero=A|pegi=3|acb=G|grac=All|usk=0}}
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|platforms=[[Nintendo DS]], [[Virtual Console]] ([[Wii U]])
|media={{media|nds=1|wiiudl=1}}
|media={{media|ds=1|wiiudl=1}}
|input={{input|nds=1|wiiu=1}}
|input={{input|ds=1|wiiu=1}}
}}
}}
'''''Yoshi's Island DS''''' is the direct sequel to ''[[Super Mario World 2: Yoshi's Island]]'', an indirect follow-up to ''[[Yoshi's Story]]'', and chronologically the third video game in the [[Mario (franchise)|''Mario'' franchise]]. Compared to its predecessor, this game has fewer levels, remastered graphics (although still in "pen and pencil" style), new babies, and a whole new adventure. In this game, Kamek and the Toadies have kidnapped all the babies in the world. Yoshi, Baby Mario, Baby Peach, and the Stork team up and attempt to save the babies. [[Baby Donkey Kong]] and [[Baby Wario]] debut in this game. This was the first ''Yoshi's Island'' game since the original which was released in 1995. An interquel, ''[[Yoshi's New Island]]'' for [[Nintendo 3DS]], was released in March 2014.
'''''Yoshi's Island DS''''' is a 2D [[Genre#Platform|platformer]] developed by [[Artoon]] for the [[Nintendo DS]]. The second original installment in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, the game was released in North America on November 13, 2006, in Australia on November 23, 2006, in Europe on December 1, 2006, in Japan and Taiwan on March 8, 2007, and in South Korea on November 8, 2007. It is the sequel to the [[Super Nintendo Entertainment System]] game ''[[Super Mario World 2: Yoshi's Island]]'' and tells the story of the [[Yoshi (species)|Yoshi]]s rescuing all the babies in the world that [[Kamek]] and the [[Toady|Toadies]] have kidnapped in search for the [[star children]], a group of seven babies who possess powerful stars in their hearts. This is the first ''Yoshi's Island'' game to be developed by a third party studio, rather than in-house from [[Nintendo EAD]], unlike previous games such as ''Super Mario World 2: Yoshi's Island'' and its [[Reissue#Enhanced ports|enhanced]] [[Game Boy Advance]] port, ''[[Yoshi's Island: Super Mario Advance 3]]''.
 
While the game is heavily derivative from ''Super Mario World 2: Yoshi's Island'', including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on a Yoshi's back, who all have special abilities that are required to complete levels. Aside from carrying [[Baby Mario]], Yoshis can additionally carry [[Baby Peach]], [[Baby Donkey Kong|Baby DK]], [[Baby Wario]], and [[Baby Bowser]]; Baby DK and Baby Wario make their overall debut in this game.
 
A third original game, ''[[Yoshi's New Island]]'', was released in 2014 for the [[Nintendo 3DS]] and continues the story told before ''Yoshi's Island DS''. The game was rereleased for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in North America on April 1, 2015, in Japan on April 8, 2015, in Europe on May 7, 2015, and in Australia on May 8, 2015.


==Story==
==Story==
[[File:YIDS-Intro Background.png|thumb|left|250px|The beginning of the game's intro, which shows the events that previously occurred in ''Super Mario World 2: Yoshi's Island'']]
[[File:YIDS-Intro Background.png|thumb|250px|The beginning of the game's intro, which shows the events that previously occurred in ''Super Mario World 2: Yoshi's Island'', the events being displayed from right to left.]]
[[File:Stolen Babies - Yoshi's Island DS.png|thumb|[[Kamek]] and some [[Toady|Toadies]] stealing the babies]]
[[File:Stolen Babies - Yoshi's Island DS.png|thumb|[[Kamek]] and some [[Toady|Toadies]] stealing the babies]]
[[Kamek]] and his army of [[Toady|Toadies]] steal all of the babies in the [[Mushroom Kingdom]], as well as in other nearby areas. The Toadies take the babies to [[Bowser's Castle]], but the [[Stork]] comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on [[Yoshi's Island (place)|Yoshi's Island]] and are revealed to be [[Baby Mario]] and [[Baby Peach]].
'''From the instruction booklet'':'''
<blockquote>
Baby Luigi has been kidnapped!
<br>Our adventure begins one sunny day on Yoshi's Island. Yoshi is out enjoying the day with a leisurely stroll when, all of a sudden, two babies drop out of the sky. One of them looks very familiar to Yoshi. With a forlorn look on his face, the baby just gazes longingly at a mysterious castle that has appeared in the sky. Yoshi wonders if the castle holds other babies.
<br>Once again, it's up to the Yoshi clan to save the day. This time, the stork is coming with them too.
<br>A new journey begins. Can the Yoshis and babies triumph over Kamek and save Baby Luigi?
</blockquote>
[[Kamek]] and his army of [[Toady|Toadies]] steal all of the babies in the [[Mushroom Kingdom]], as well as in other nearby areas. The Toadies take the babies to [[Bowser's Castle]], but the [[stork]] comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on [[Yoshi's Island (location)|Yoshi's Island]] and are revealed to be [[Baby Mario]] and [[Baby Peach]].


The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save [[Baby Luigi]] and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of [[Gilbert the Gooey]], a group of [[Ukiki]]s kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, [[Baby Donkey Kong]], who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby Donkey Kong, Yoshi is able to rescue Baby Peach from the Ukikis. Baby Donkey Kong joins the team when the Ukikis are defeated.
The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save [[Baby Luigi]] and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of [[Gilbert the Gooey]], a group of [[Ukiki|monkey]]s kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, [[Baby Donkey Kong|Baby DK]], who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby DK, Yoshi is able to rescue Baby Peach from the monkeys. Baby DK joins the team when the monkeys are defeated.


Promptly after defeating [[Bessie Bass]] on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find [[Baby Wario]], who is also left behind. Baby Wario then decides to join the party.
Promptly after defeating [[Bessie Bass]] on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find [[Baby Wario]], who is also left behind. Baby Wario then decides to join the party.


When [[Priscilla]] is defeated, Baby Wario decides to join a team of [[Bandit]]s in hope of getting money. Meanwhile, after the Yoshis defeat [[Six-Face Sal]], it is revealed that future [[Bowser]] and future Kamek are the ones kidnapping the babies and that they are looking for the seven [[star children]]. The star children are young children that have magical stars in them. If one collects all the stars, then they become the ruler of the universe. Kamek kidnaps [[Baby Bowser]] (while Kamek of the past tries to stop him), and Baby Bowser and Bowser get into a fight, ending with Bowser causing his infant self to fall out of a window of the castle. Baby Bowser lands on Yoshi's back and joins their team, although they are worried that he might attack them.
When [[Priscilla the Peckish]] is defeated, Baby Wario decides to join a team of [[Bandit]]s in hope of getting money. Meanwhile, after the Yoshis defeat [[Six-Face Sal]], it is revealed that future [[Bowser]] and future Kamek are the ones kidnapping the babies and that they are looking for the seven [[star children]]. The star children are young children that have magical stars in them. If one collects all the stars, then they become the ruler of the universe. Kamek kidnaps [[Baby Bowser]] (while Kamek of the past tries to stop him), and Baby Bowser and Bowser get into a fight, ending with Bowser causing his infant self to fall out of a window of the castle. Baby Bowser lands on Yoshi's back and joins their team, although they are worried that he might attack them.


Baby Bowser does not stay for the rest of the adventure. When [[Big Guy the Stilted]] is defeated, he leaves with Kamek, who then returns to [[Bowser's Castle]] and uses a [[Crystal Ball]] to check every baby they have kidnapped (with the exception of Baby Luigi, who hides from it) to determine if they are star children, which they are not. Bowser becomes furious, and he sends the Toadies to keep looking for more babies.
Baby Bowser does not stay for the rest of the adventure. When [[Big Guy the Stilted]] is defeated, he leaves with Kamek, who then returns to [[Bowser's Castle]] and uses a [[Crystal Ball]] to check every baby they have kidnapped (with the exception of Baby Luigi, who hides from it) to determine if they are star children, which they are not. Bowser becomes furious, and he sends the Toadies to keep looking for more babies.
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The team finally arrives at [[At Last, Bowser's Castle!|Bowser's Castle]] where Baby Wario and Baby Bowser are arguing over who gets to keep some treasure. They then notice the Yoshis and help them travel through the castle. When they finally get to the top of the castle, however, Baby Bowser tells the Yoshis to leave. When they do not leave, Baby Bowser thinks [[Yoshi]] is there to steal his treasure. Baby Bowser fights Yoshi, but Yoshi defeats him.
The team finally arrives at [[At Last, Bowser's Castle!|Bowser's Castle]] where Baby Wario and Baby Bowser are arguing over who gets to keep some treasure. They then notice the Yoshis and help them travel through the castle. When they finally get to the top of the castle, however, Baby Bowser tells the Yoshis to leave. When they do not leave, Baby Bowser thinks [[Yoshi]] is there to steal his treasure. Baby Bowser fights Yoshi, but Yoshi defeats him.


Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using [[Giant Yoshi Egg|Giant Egg]]s and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.
Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using [[Giant Egg]]s and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.


The Yoshis save all the kidnapped babies, and the storks take all the babies back to their home, except for Baby Wario, who is homeless. Supposedly, the Stork adopts Baby Wario and takes him to a raft where Baby Bowser's treasure ends up. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.
The Yoshis save all the kidnapped babies, and the storks take all the kidnapped babies back to their homes, except for Baby Wario, who gets the Stork to land so he can play on a raft holding the treasure stolen from Bowser's Castle. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.


It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby Donkey Kong, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from its [[Yoshi Egg]] at the end of the game.
It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby DK, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from a [[Yoshi's Egg]] at the end of the game.


==Modes==
==Gameplay==
[[File:YIDSmenu.png|thumb|The title screen is similar to that of the original game ''Yoshi's Island''.]]
Gameplay typically consists of platforming throughout the game's levels, where a Yoshi needs to navigate through the various obstacles in order to reach the [[Goal Ring|Goal roulette]]. Yoshis have various means of dealing with the obstacles, with basic actions being running, [[jump]]ing either to dodge obstacles or defeat enemies, and [[Ground Pound]]ing harder to defeat enemies or [[stump|post]]s. Yoshis can [[Flutter Jump]] repeatedly in the air to increase distance and slow down descent speed. Unique to Yoshis and their primary method of dealing with enemies and obstacles are their extendable, sticky tongues, which allows them to swallow most enemies and turn them into essential, versatile projectiles: [[Yoshi's Egg|Yoshi Eggs]]. Eggs have a wide variety of purposes, whether they activate [[Winged Cloud]]s, defeat enemies that cannot be eaten or stomped on, open up traps and obstacles, retrieve coins, reveal hidden Winged Clouds, and more. Eggs by default come in green, changes color when bouncing off walls and the color indicates how many times eggs bounce off walls before they are destroyed. Green eggs can bounce off walls three times, [[Yellow Egg]]s two, and [[Red Egg]]s instantly get destroyed when they touch a wall. If a Yellow or Red Egg hits an enemy, it spawns [[coin]]s or a [[Star (Yoshi's Island series)|star]] respectively. Yoshis can retrieve bounced eggs by using their tongue at them before they get destroyed, though some items such as colored [[Egg Block]]s can give Yoshis different colored eggs. Yoshis can carry up to six eggs, and eggs get discarded if a Yoshi creates more eggs. In addition, Yoshis can obtain eggs by hitting Egg Blocks or retrieving them from [[Egg Plant]]s.
===Adventure===
Gameplay mainly revolves around adventure mode, similarly played out as the original. Throughout the five unique worlds, a different colored Yoshi takes on one out of eight levels, with a mini-boss in Level 4 and a boss in Level 8 of each world. Enemies, items, coins, and other collectibles litter the levels. Some items count toward a score of 100, which is then displayed in the level select screen. If every level in a world has 100, one level, the extra level, is unlocked.


When a Yoshi is hit by an enemy, the baby is knocked loose from his back crying, and the [[Star (Yoshi's Island series)|star]] power - the source of the protective bubble that keeps the Toadies from taking the baby - goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. Yoshi can rescue the baby by touching the bubble with its body or its tongue. If Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly reverts to ten. Additionally, groups of five stars can be found in [[Winged Cloud]]s and [[crate]]s, and goal roulettes give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level.
''Yoshi's Island DS'' retains the health system in ''Super Mario World 2: Yoshi's Island''. When a Yoshi is hit by an enemy or an obstacle, the baby is knocked loose from his back, crying, and the [[star (Yoshi's Island series)|star]] power&ndash;the source of the protective bubble that keeps the Toadies from taking the baby&ndash;goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. The Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. The Yoshi can rescue the baby by touching the bubble with its body or its tongue. If the Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly increases to ten. Additionally, groups of five stars can be found in [[Winged Cloud]]s and [[crate]]s, and [[Goal Ring|goal roulette]]s give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level. Although Yoshis cannot be defeated in normal circumstances, they instantly lose a life if they touch [[Spike (obstacle)|spike]]s, [[lava]], fall into bottomless [[pit]]s, get crushed, or eaten by [[Lunge Fish]] or [[Cheep Chomp|Boss Basses]].


Although Yoshi cannot be defeated in normal circumstances, he instantly loses a life if he touches [[Spike (obstacle)|spike]]s, [[lava]], falls into bottomless [[pit]]s, or gets crushed. The mode also features the [[Island Museum]], which is accessible at any time. In this museum, all the enemies [[Yoshi (species)|the Yoshis]] have defeated with [[Yoshi Egg]]s appear as exhibits.
New to ''Yoshi's Island DS'' is the addition of extra babies and [[Stork Stop]]s, who affect the gameplay in various ways. By default, Yoshis carry Baby Mario, who retains gameplay most similar to the original entry and allows Yoshis to hit [[M Block]]s. At Stork Stops, Yoshis can swap out babies once they have been unlocked. Carrying [[Baby Peach]], for example, allows Yoshis to flutter jump further and ride winds thanks to the use of her parasol while [[Baby DK]] allows Yoshis to climb vines, explode eggs, and use the [[DK Dash Attack]] to charge through rocks and enemies; however, Baby Peach causes a Yoshi to lose the ability to bounce eggs while Baby DK is heavier to carry and thus reduces flutter jump distance.


===Minigames===
[[Minigames]] are unlocked in Adventure Mode:
*[[Tulip Shooter]] - Yoshi must grab and spit enemies into a tulip.
*[[Flutter Challenge]] - Yoshi must try to flutter-jump as far as possible.
*[[Bouncy Maze]] - Yoshi must maneuver his way through a simple maze of [[Bouncie]]s.
*[[Speed-Eater]] - Yoshi must try to swallow as many enemies as possible.
*[[Egg Toss]] - Yoshi must hit targets with [[egg]]s.
All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the [[Character Coin]]s in a world.
===Time Trial===
Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but, the player is timed. Yoshi has one hundred minutes to finish each level - even when the player presses the Start Button, the time continues. [[Red Coin]]s, [[Smiley Flower|flowers]] and [[Star (Yoshi's Island series)|Stars]], when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per Red Coin, and -10 seconds per flower.
==Gameplay==
===Controls===
===Controls===
[[File:Yoshiisland2-9.png|200px|thumb|The controls menu in which the player can choose from Hasty to Patient]]
[[File:Yoshiisland2-9.png|200px|thumb|The controls menu in which the player can choose from Hasty to Patient]]
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====Shared controls====
====Shared controls====
*{{Button|ds|Pad}}: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
*{{Button|ds|Pad}}: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
*{{Button|ds|start}}: Pauses the game and opens the "Options" menu.
*{{button|gba|start}}: Pauses the game and opens the "Options" menu.
*{{Button|ds|R}}: Used to make Yoshi throw a Yoshi Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
*{{Button|ds|R}}: Used to make Yoshi throw a Yoshi's Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
*{{Button|ds|L}}: While Yoshi is aiming up and down, pressing the {{Button|ds|L}} button makes Yoshi lock on a specific location.
*{{Button|ds|L}}: While Yoshi is aiming up and down, pressing the {{Button|ds|L}} button makes Yoshi lock on a specific location.


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*{{Button|ds|Y}}: Used to Eat or spit an enemy. With [[Baby Mario]], the player can dash by holding the button.
*{{Button|ds|Y}}: Used to Eat or spit an enemy. With [[Baby Mario]], the player can dash by holding the button.
In this set: the {{button|ds|A}} and {{button|ds|X}} can be used instead of the {{button|ds|R}} and {{button|ds|L}} respectively.
In this set: the {{button|ds|A}} and {{button|ds|X}} can be used instead of the {{button|ds|R}} and {{button|ds|L}} respectively.
====Second set: {{Button|ds|A}}{{Button|ds|B}}{{Button|ds|L}}{{Button|ds|R}}====
====Second set: {{Button|ds|A}}{{Button|ds|B}}{{Button|ds|L}}{{Button|ds|R}}====
*{{Button|ds|A}}: Used to jump, pressing it again makes Yoshi Flutter Jump.
*{{Button|ds|A}}: Used to jump, pressing it again makes Yoshi Flutter Jump.
*{{Button|ds|B}}: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.
*{{Button|ds|B}}: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.


===Forms===
===Minigames===
A Yoshi can morph into several different types of vehicle with the help of a [[Morph Bubble]]. To revert to normal, the Yoshi must either touch a [[Yoshi Block]] or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the Morph Bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also cannot attack in these form.
[[Minigames]] are unlocked in Adventure Mode:
*[[Tulip Shooter]] - Yoshi must grab and spit enemies into a tulip.
*[[Flutter Challenge]] - Yoshi must try to flutter-jump as far as possible.
*[[Bouncy Maze]] - Yoshi must maneuver his way through a simple maze of [[Bouncy|Bouncie]]s.  
*[[Speed-Eater]] - Yoshi must try to swallow as many enemies as possible.
*[[Egg Toss]] - Yoshi must hit targets with [[Yoshi's Egg|egg]]s.
All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the [[character coin]]s in a world.
 
===Time Trial===
Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but the player is timed. Yoshi has 100 minutes to finish each level - even when the player presses the Start Button, the time keeps going. [[Red Coin|Red coin]]s, [[Smiley Flower|flower]]s and [[star (Yoshi's Island series)|star]]s, when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per red coin, and -10 seconds per flower.
 
===Island Musuem===
Accessible in Adventure mode, the [[Island Museum]] is a live bestiary of the enemies in the game. Any enemies hit by [[Yoshi's Egg]]s appear in exhibits and are organized by the class they are in (eg, many water-based enemies appear in the aquatic-based exhibit).


There are three forms:
==Worlds and levels==
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"
The level selection of the game is heavily inspired from the original, where throughout the five worlds, a different colored Yoshi takes on one out of eight levels, with a mid-boss in the fourth level and the world boss in the eighth level. Levels contain multiple features; various items such as [[Smiley Flower|flowers]], [[Red Coin]]s, and [[Star (Yoshi's Island series)|stars]] are required towards 100% completion, unlocking extra levels and are found throughout all levels in the game while other items and features are found in specific levels such as [[key]]s and [[Egg Plant]]s. If all normal levels are cleared, the secret course is unlocked. If every level in a world has 100% adding to a total of 800, the extra course is unlocked.
!width=33%|[[Helicopter]]||width=33%|[[Submarine (form)|Submarine]]||width=33%|[[Mole Tank]]
|-
|align=center |[[File:HelicopterDS.png]]<br>The Helicopter allows a Yoshi to fly for a short time.||align="center" |[[File:SubmarineDS.png]]<br>The Submarine allows a Yoshi to swim underwater.|| align="center" |[[File:Mole TankDS.png]]<br>The Mole Tank allows a Yoshi to dig through small openings and crawl on walls.
|}


===Transportation===
{|width=100% class="wikitable"
There are five types of transportation that Yoshis can use to progress through various levels.
!colspan="4" style="background:#DE7BA0;"|Worlds and levels
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"  
!Transport
!Abilities
|-
|-
| align="center" |[[File:YIDSKangaroo.png]]<br>[[Kangaroo]]
|colspan="4" align=center style="background:#3CE565"|[[File:Yoshi's House YIDS.png]]<hr>'''{{color-link|World 0|white}}'''
|The Kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The Kangaroo floats when the {{button|ds|B}} is held.
|-
|-
| align="center" |[[File:YIDSStilts.png]]<br>[[Stilts]]
|colspan="4" align=center|[[File:Welcome Back To Yoshi's Island.png]]<hr>[[Welcome Back to Yoshi's Island!]] (0-0)
|The stilts allow a Yoshi to walk the same way a [[Stilt Guy]] does. The stilts allows Yoshi to safely traverse hazardous terrain.
|-
|-
| align="center" |[[File:YIDSCart.png]]<br>[[Cart]]
|colspan="4" align=center style="background:#CAC3FF"|[[File:World 1 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|World 1 (Yoshi's Island DS)|black|World 1}}'''
|The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track.
|-
|-
| align="center" |[[File:YIDSSki.png]]<br>[[Ski]]s
|align=center|[[File:Ba-Dum BUM!.png]]<hr>[[File:Icon YIDS - Ba-dum BUM!.png]] [[Ba-dum BUM!]] (1-1)
|The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump.  
|align=center|[[File:Hit the M Blocks! YIDS.png]]<hr>[[File:Icon YIDS - Hit the M Blocks.png]] [[Hit the M Blocks!]] (1-2)
|align=center|[[File:Level1-3 YIDS.png]]<hr>[[File:Icon YIDS - Mario's Fleet Feet.png]] [[Mario's Fleet Feet]] (1-3)
|align=center|[[File:Yoshiisland2-33.png]]<hr>[[File:Icon YIDS - Castle of the Big Burt Bros.png]] [[Castle of the Big Burt Bros.]] (1-4)
|-
|-
| align="center" |[[File:YIDSRocket.png]]<br>[[Rocket]]
|align=center|[[File:Catch the Breeze.png]]<hr>[[File:Icon YIDS Catch the Breeze.png]] [[Catch the Breeze]] (1-5)
|Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing {{button|ds|Y}} or {{button|ds|B}} gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life.
|align=center|[[File:YIDS Glide Guys Take to the Skies.png]]<hr>[[File:Icon YIDS - Glide Guys Take to the Skies.png]] [[Glide Guys Take to the Skies]] (1-6)
|}
|align=center|[[File:Dynamic Duo YIDS.png]]<hr>[[File:Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png]] [[Baby Mario and Baby Peach: Dynamic Duo]] (1-7)
 
|align=center|[[File:YIDS Gilbert the Gooey fight.png]]<hr>[[File:Icon YIDS Gilbert the Gooey's Castle.png]] [[Gilbert the Gooey's Castle]] (1-8)
==Items and objects==
===Blocks===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Block
!Effect
|-
|-
| align="center" |[[File:YIDS Egg Block.png]]<br>[[Egg Block]]
|colspan="2" align=center|[[File:Welcome to Yoshi Tower! YIDS.png]]<hr>[[File:Icon YIDS Secret1.png]] [[Welcome to Yoshi Tower!]] (Secret 1)
|An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
|colspan="2" align=center|[[File:Return of the Moving Chomp Rock! YIDS.png]]<hr>[[File:Icon YIDS - Extra1.png]] [[Return of the Moving Chomp Rock!]] (Extra 1)
|-
|-
| align="center" |[[File:YIDS Expansion Block.png]]<br>[[Expansion Block]]
|colspan="4" align=center|[[File:Flip Cards (DS).png]]<hr>[[File:Icon YIDS - Flip.png]] [[Flip Cards]] (Flip){{footnote|main|a}}
|An Expansion Block is a block that grows bigger when a Yoshi hits it.
|-
|-
| align="center" |[[File:YIDS Hint Block.png]]<br>[[Message Block]]
|colspan="4" align=center style="background:#32E691"|[[File:World 2 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|World 2 (Yoshi's Island DS)|black|World 2}}'''
|When the Message Block is hit, it tells the player how to use certain moves.
|-
|-
| align="center" |[[File:YIDS M Block.png]]<br>[[M Block]]
|align=center|[[File:YIDS-Baby DK Screenshot.png]]<hr>[[File:Icon YIDS - Baby DK, the Jungle King!.png]] [[Baby DK, the Jungle King!]] (2-1)
|An M Block is a block that can only be used if a Yoshi has [[Baby Mario]] on its back. An M Block can contain coins, or seeds that create Beanstalks.
|align=center|[[File:Underground Mysteries.png]]<hr>[[File:Icon YIDS - Underground Mysteries.png]] [[Underground Mysteries]] (2-2)
|align=center|[[File:Windblown Wilderness.png]]<hr>[[File:Icon YIDS - Wildblown Wilderness.png]] [[Windblown Wilderness]] (2-3)
|align=center|[[File:Hector the Reflector's Haunted House YIDS.png]]<hr>[[File:Icon YIDS - Hector the Reflector's Haunted House.png]] [[Hector the Reflector's Haunted House]] (2-4)
|-
|-
| align="center" |[[File:YIDS Yoshi Block.png]]<br>[[Yoshi Block]]
|align=center|[[File:Boing! (YIDS).png]]<hr>[[File:Icon YIDS - Boing!.png]] [[Boing! (level)|Boing!]] (2-5)
|A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a Morph Bubble.
|align=center|[[File:Donuts and Eggs.png]]<hr>[[File:Icon YIDS - Donuts and Eggs.png]] [[Donuts and Eggs]] (2-6)
|}
|align=center|[[File:Yoshi on Stilts.png]]<hr>[[File:Icon YIDS - Yoshi on Stilts.png]] [[Yoshi on Stilts]] (2-7)
 
|align=center|[[File:Big Bungee Piranha.png]]<hr>[[File:Icon YIDS - Big Bungee Piranha's Lair.png]] [[Big Bungee Piranha's Lair]] (2-8)
===Collectibles===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Collectible
!Effect
|-
|-
| align="center" |[[File:YIDS Character Coin.png]]<br>[[Character Coin]]
|colspan="2" align=center|[[File:Yikes! Boiling Hot!.png]]<hr>[[File:Icon YIDS - Secret2.png]] [[Yikes! Boiling Hot!]] (Secret 2)
|These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
|colspan="2" align=center|[[File:Moving Statues, Standing Statues YIDS.png]]<hr>[[File:Icon YIDS - Extra2.png]] [[Moving Statues, Standing Statues]] (Extra 2)
|-
|-
| align="center" |[[File:YIDSsprite Coin.png]]<br>[[Coin]]
|colspan="4" align=center|[[File:Scratch and Match (DS).png]]<hr>[[File:Icon YIDS - Scratch.png]] [[Scratch and Match (minigame)|Scratch and Match]] (Scratch){{footnote|main|a}}
|If 100 coins are collected an extra life is rewarded to the player.
|-
|-
| align="center" |[[File:YIDSsprite Flower.png]]<br>[[Smiley Flower|Flower]]
|colspan="4" align=center style="background:#CBFE7C"|[[File:World 3 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|World 3 (Yoshi's Island DS)|black|World 3}}'''
|A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
|-
|-
| align="center" |[[File:YIDS Red Coin.png]]<br>[[Red Coin]]
|align=center|[[File:Up the Creek.png]]<hr>[[File:Icon YIDS - Up the Creek.png]] [[Up the Creek]] (3-1)
|A Red Coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
|align=center|[[File:The Goonie Coast Isn't Clear!.png]]<hr>[[File:Icon YIDS - The Goonie Coast Isn't Clear!.png]] [[The Goonie Coast Isn't Clear!]] (3-2)
|align=center|[[File:Island of Peril.png]]<hr>[[File:Icon YIDS - Island of Peril.png]] [[Island of Peril]] (3-3)
|align=center|[[File:BessieBassBattleship.png]]<hr>[[File:Icon YIDS - Bessie Bass's Battleship.png]] [[Bessie Bass's Battleship]] (3-4)
|-
|-
| align="center" |[[File:YIDSsprite Star.png]]<br>[[Star (Yoshi's Island series)|Stars]]
|align=center|[[File:YIDS Here's Wario!.png]]<hr>[[File:Icon YIDS - Here's Wario.png]] [[Heeeeeeere's Wario!]] (3-5)
|Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.
|align=center|[[File:Use the Magnet to Get Rich Quick!.png]]<hr>[[File:Icon YIDS - Use the Magnet to Get Rich Quick.png]] [[Use the Magnet to Get Rich Quick!]] (3-6)
|}
|align=center|[[File:Tap-Tap's Sunken Cave.png]]<hr>[[File:Icon YIDS - Tap Tap's Sunken Cave.png]] [[Tap-Tap's Sunken Cave]] (3-7)
 
|align=center|[[File:Castle of Priscilla the Peckish.png]]<hr>[[File:Icon YIDS - Castle of Priscilla the Peckish.png]] [[Castle of Priscilla the Peckish]] (3-8)
===Eggs===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Egg
!Effect
|-
|-
| align="center" |[[File:YIDS Red Egg.png]]<br>[[Red Egg]]
|colspan="2" align=center|[[File:A Light in the Dark.png]]<hr>[[File:Icon YIDS - Secret3.png]] [[A Light in the Dark]] (Secret 3)
|A Red Egg functions as a normal Yoshi egg, but it can only rebound off a wall once. If a Red Egg hits an enemy, two stars appear.
|colspan="2" align=center|[[File:Number Ball Special.png]]<hr>[[File:Icon YIDS - Extra3.png]] [[Number Ball Special]] (Extra 3)
|-
|-
| align="center" |[[File:YIDS Yellow Egg.png]]<br>[[Yellow Egg]]
|colspan="4" align=center|[[File:Match Cards (DS).png]]<hr>[[File:Icon YIDS - Match.png]] [[Match Cards]] (Match){{footnote|main|a}}
|A Yellow Egg functions as a normal Yoshi egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If a Yellow Egg hits an enemy, a coin appears.
|-
|-
| align="center" |[[File:YIDS Yoshi Egg.png]]<br>[[Yoshi Egg]]
|colspan="4" align=center style="background:#F7AD7B"|[[File:World 4 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|World 4 (Yoshi's Island DS)|black|World 4}}'''
|When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi creates Yoshi eggs. [[Egg Block]] and a few other objects also give Yoshi eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.
|}
 
===Miscellaneous===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Item
!Effect
|-
|-
| align="center" |[[File:YIDS Beanstalk.png]]<br>[[Beanstalk]]
|align=center|[[File:Rock 'n' Fall.png]]<hr>[[File:Icon YIDS - Rock 'n' Fall.png]] [[Rock 'n' Fall]] (4-1)
|A Beanstalk grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the Beanstalk's leaves to reach higher places.
|align=center|[[File:YIDS Cart.png]]<hr>[[File:Icon YIDS - High-Speed Cart Race.png]] [[High-Speed Cart Race]] (4-2)
|align=center|[[File:InTheClouds.png]]<hr>[[File:Icon YIDS - In the Clouds.png]] [[In the Clouds]] (4-3)
|align=center|[[File:Six Face Sal's Fort.png]]<hr>[[File:Icon YIDS Six Face Sal's Fort.png]] [[Six-Face Sal's Fort]] (4-4)
|-
|-
| align="center" |[[File:YIDS Crate.png]]<br>[[Crate]]
|align=center|[[File:Friend or Foe.png]]<hr>[[File:Icon YIDS - Friend of Foe.png]] [[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]] (4-5)
|A crate contains either stars or a key. It can also be pushed and used as a platform.
|align=center|[[File:Slip Slidin' Away.png]]<hr>[[File:Icon YIDS - Slip Slidin' Away.png]] [[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]] (4-6)
|align=center|[[File:Teeth-Chattering Chill Zone.png]]<hr>[[File:Icon YIDS - Teeth-Chattering Chill Zone.png]] [[Teeth-Chattering Chill Zone]] (4-7)
|align=center|[[File:YIDS Big Guy the Stilted screenshot.png]]<hr>[[File:Icon YIDS - Castle of Big Guy the Stilted.png]] [[Castle of Big Guy the Stilted]] (4-8)
|-
|-
| align="center" |[[File:YIDS GOAL! Ring.png]]<br>[[Goal roulette]]
|colspan="2" align=center|[[File:Hurry and Throw!.png]]<hr>[[File:Icon YIDS - Secret4.png]] [[Hurry and Throw!]] (Secret 4)
|The goal roulette is the end of the level.
|colspan="2" align=center|[[File:Let There Be Light!.png]]<hr>[[File:Icon YIDS - Extra4.png]] [[Let There Be Light!]] (Extra 4)
|-
|-
| align="center" |[[File:YIDSsprite Key.png]]<br>[[Key]]
|colspan="4" align=center|[[File:Roulette (DS).png]]<hr>[[File:Icon YIDS - Roulette.png]] [[Roulette]] (Roulette){{footnote|main|a}}
|Keys are used to unlock locked doors.
|-
|-
| align="center" |[[File:YIDS Middle Ring.png]]<br>[[Middle Ring]]
|colspan="4" align=center style="background:#AB85EF"|[[File:World 5 Map - Yoshi's Island DS.png]]<hr>'''{{color-link|World 5 (Yoshi's Island DS)|black|World 5}}'''
|The Middle Ring is the [[checkpoint]] in each level. When a Yoshi goes through it, if it dies in the level it osreturned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
|-
|-
| align="center" |[[File:YIDS Morph Bubble.png]]<br>[[Morph Bubble]]
|align=center|[[File:Rompin', Stompin' Chomps.png]]<hr>[[File:Icon YIDS - Rompin' Stompin' Chomps.png]] [[Rompin', Stompin' Chomps]] (5-1)
|When Yoshi touches a Morph Bubble, it transforms.
|align=center|[[File:Goonie Heights.png]]<hr>[[File:Icon YIDS - Goonie Heights.png]] [[Goonie Heights]] (5-2)
|align=center|[[File:SpearGuysVillage.png]]<hr>[[File:Icon YIDS - Spear Guys' Village Found!.png]] [[Spear Guys' Village Found!]] (5-3)
|align=center|[[File:The Fort of Moltz the Very Goonie.png]]<hr>[[File:Icon YIDS - The Fort of Moltz the Very Goonie.png]] [[The Fort of Moltz the Very Goonie]] (5-4)
|-
|-
| align="center" |[[File:YIDS Stork Stop.png]]<br>[[Stork Stop]]
|align=center|[[File:The Cave That Never Ends.png]]<hr>[[File:Icon YIDS - The Cave That Never Ends.png]] [[The Cave That Never Ends]] (5-5)
|When a Yoshi waits on a Stork Stop for a certain amount of time, the [[Stork]] arrives and allows Yoshi to change which baby it is carrying.
|align=center|[[File:Find the Number Ball!.png]]<hr>[[File:Icon YIDS - Find the Number Ball!.png]] [[Find the Number Ball!]] (5-6)
|align=center|[[File:Superhard Acrobatics.png]]<hr>[[File:Icon YIDS - Superhard Acrobatics.png]] [[Superhard Acrobatics!]] (5-7)
|align=center|[[File:At Last, Bowser's Castle!.png]]<hr>[[File:Icon YIDS - At Last Bowser's Castle!.png]] [[At Last, Bowser's Castle!]] (5-8)
|-
|-
| align="center" |[[File:YIDS Super Star.png]]<br>[[Super Star]]
|colspan="2" align=center|[[File:Yoshi's Island Easter Eggs.png]]<hr>[[File:Icon YIDS - Secret5.png]] [[Welcome to Yoshi Tower!]] (Secret 5)
|A Super Star transforms Baby Mario into [[Superstar Mario]]. Baby Mario is the only baby who can use this.
|colspan="2" align=center|[[File:Quit it Already, Tap-Tap!.png]]<hr>[[File:Icon YIDS - Extra5.png]] [[Quit it Already, Tap-Tap!]] (Extra 5)
|-
|-
| align="center" |[[File:YIDS Winged Cloud.png]]<br>[[Winged Cloud]]
|colspan="4" align=center|[[File:Slot Machine (DS).png]]<hr>[[File:Icon YIDS - Slot.png]] [[Slot Machine (Yoshi's Island series)|Slot Machine]] (Slot){{footnote|main|a}}
|When a Winged Cloud is hit with an egg, it either creates a pathway for Yoshi to use, gives stars or an extra life.
|}
|}
{{footnote|note|a|[[Bonus Challenge]]}}


==Bonus Challenges==
==Characters==
Any [[Smiley Flower|flower]]s the player collects in a level appears in the [[goal roulette]] at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.
===Playable characters===
 
{|class="wikitable sortable" style="text-align:center"
These are the Mini-games that may pop up if a Yoshi is able to get a flower in the Goal Roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.
!colspan="2" style="background:forestgreen; color:white;"|[[Yoshi (species)|Yoshi]]
 
!rowspan="2" style="background:forestgreen; color:white;"|Playable levels
*[[Flip Cards]]
!rowspan="2" style="background:forestgreen; color:white;"|Baby carried{{footnote|main|b}}
*[[Scratch and Match (minigame)|Scratch and Match]]
|-style="background:forestgreen; color:white;"
*[[Match Cards]]
!class="unsortable"|Image
*[[Roulette (minigame)|Roulette]]
!Color
*[[Slot Machine (Yoshi's Island)|Slot Machine]]
 
==Worlds and Levels==
There is a total of five worlds, with each one having eight normal levels, one secret level, and one extra level. The secret levels are unlocked when all the normal levels are cleared. The extra levels are unlocked by scoring a total of 800 points for each world.
 
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
! colspan=6 style="background:forestgreen;color:white" align=center | <big>Levels</big>
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 0]]
|[[File:Green Yoshi YIDS.png]]
|[[Yoshi|Green Yoshi]]
|{{sort|1|The first level of each world<br>[[At Last, Bowser's Castle!]]}}{{footnote|main|c}}
|[[Baby Mario]]
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:Welcome Back To Yoshi's Island.png]]
|[[File:PinkYoshi YIDS.png]]
|- style=background:limegreen align=center
|Pink Yoshi{{footnote|main|d}}
!rowspan=1 width=5%|Icon
|{{sort|2|The second level of each world}}
!rowspan=1 width=5%|#
|[[Baby Peach]]
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | N/A || align=center style="background:#AFFFAA" | 0 || align=center style="background:#AFFFAA" | [[Welcome Back to Yoshi's Island!]] || align=center style="background:#AFFFAA" | Plains
|[[File:LightBlueYoshi YIDS.png]]
|Light Blue Yoshi
|{{sort|3|The third level of each world}}
|
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 1 (Yoshi's Island DS)|World 1]]
|[[File:YellowYoshi YIDS.png]]
|Yellow Yoshi
|{{sort|4|The fourth level of each world}}{{footnote|main|e}}
|[[Baby Donkey Kong|Baby DK]]
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 1 Map - Yoshi's Island DS.png]]
|[[File:PurpleYoshi YIDS.png]]
|- style=background:limegreen align=center
|Purple Yoshi{{footnote|main|d}}
!rowspan=1 width=5%|Icon
|{{sort|5|The fifth level of each world}}
!rowspan=1 width=5%|#
|[[Baby Wario]]
!rowspan=1 width=35%|Level
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Ba-dum BUM!.png]] || align=center style="background:#AFFFAA" | 1-1 || align=center style="background:#AFFFAA" | [[Ba-dum BUM!]] || align=center style="background:#AFFFAA"| Plains
|[[File:OrangeYoshi YIDS.png]]
|Orange Yoshi
|{{sort|6|The sixth level of each world}}
|
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Hit the M Blocks.png]] || align=center style="background:#ECFFEC" | 1-2 || align=center style="background:#ECFFEC" | [[Hit the M Blocks!]] || align=center style="background:#ECFFEC" | Plains
|[[File:RedYoshi YIDS.png]]
|Red Yoshi
|{{sort|7|The seventh level of each world}}
|
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Mario's Fleet Feet.png]] || align=center style="background:#AFFFAA" | 1-3 || align=center style="background:#AFFFAA" | [[Mario's Fleet Feet]] || align=center style="background:#AFFFAA" | Plains
|[[File:BlueYoshi YIDS.png]]
|Blue Yoshi
|{{sort|8|The eighth and final level of each world}}{{footnote|main|f}}
|
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of the Big Burt Bros.png]] || align=center style="background:#ECFFEC" | 1-4 || align=center style="background:#ECFFEC" | [[Castle of the Big Burt Bros.]] || align=center style="background:#ECFFEC" | Castle
|[[File:BlackYoshi YIDS.png]]
|Black Yoshi
|Secret levels
|
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS Catch the Breeze.png]] || align=center style="background:#AFFFAA" | 1-5 || align=center style="background:#AFFFAA" | [[Catch the Breeze]] || align=center style="background:#AFFFAA" | Plains
|[[File:WhiteYoshi YIDS.png]]
|White Yoshi
|Extra levels
|—
|}
{{footnote|note|b|The certain baby the Yoshi carries in the battle with [[Giant Bowser]].}}
{{footnote|note|c|Green Yoshi is the most played as Yoshi in the game, being playable in six levels, replacing Blue Yoshi in At Last, Bowser's Castle!}}
{{footnote|note|d|Less bosses are fought by Pink Yoshi and Purple Yoshi than any other Yoshi, with only one, Giant Bowser.}}
{{footnote|note|e|The fourth level of each world is always a [[Fortress|fort]] and has Mid-[[Boss]] battles, so more bosses are fought by Yellow Yoshi than any other Yoshi, with a total of six (including Giant Bowser).}}
{{footnote|note|f|[[World 5 (Yoshi's Island DS)|World 5]] is the exception, where Green Yoshi takes its place, making Blue Yoshi the least played as Yoshi in the game. However, the eighth and final level of each world is always a [[castle]] and has Big [[Boss]] battles.}}
 
===Babies===
New to the sequel at certain spots are [[Stork Stop]]s, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.
 
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Baby
!rowspan="2" style="background:forestgreen; color:white;"|First level appearance
!rowspan="2" style="background:forestgreen; color:white;"|[[Yoshi (species)|Yoshi]] ridden{{footnote|main|g}}
!rowspan="2" class="unsortable" style="background:forestgreen; color:white;"|Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Glide Guys Take to the Skies.png]] || align=center style="background:#ECFFEC" | 1-6 || align=center style="background:#ECFFEC" | [[Glide Guys Take to the Skies]] || align=center style="background:#ECFFEC" | Forest
|[[File:Baby Mario Yoshi's Island DS.png]]
|[[Baby Mario]]
|[[Ba-dum BUM!]]
|[[Yoshi|Green Yoshi]]
|align=left|[[M Block]]s become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Shark Chomps and slowly collapsing ceilings. Yoshi can flutter jump normally. The eggs bounce off walls.
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png]] || align=center style="background:#AFFFAA" | 1-7 || align=center style="background:#AFFFAA" | [[Baby Mario and Baby Peach: Dynamic Duo]] || align=center style="background:#AFFFAA" | Forest
|[[File:Baby Peach Yoshi's Island DS.png]]
|[[Baby Peach]]
|[[Catch the Breeze]]
|Pink Yoshi
|align=left|With Baby Peach's parasol, Yoshi is able to flutter further and higher. Baby Peach's parasol can also be used to catch wind currents. The eggs do not bounce off walls.
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS Gilbert the Gooey's Castle.png]] || align=center style="background:#ECFFEC" | 1-8 || align=center style="background:#ECFFEC" | [[Gilbert the Gooey's Castle]] || align=center style="background:#ECFFEC" | Castle
|[[File:Baby DK YIDS Sprite.png]]
|[[Baby Donkey Kong|Baby DK]]
|[[Baby DK, the Jungle King!]]
|Yellow Yoshi
|align=left|Baby DK can climb vines and chains, carrying Yoshi with him. He can also do a [[DK Dash Attack]], defeating most enemies. The eggs do not bounce off walls, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds.
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS Secret1.png]] || align=center style="background:#AFFFAA" | 1-Secret || align=center style="background:#AFFFAA" | [[Welcome to Yoshi Tower!]] || align=center style="background:#AFFFAA" | Lava Tower
|[[File:YIDS-Baby Wario Sprite.PNG]]
|[[Baby Wario]]
|[[Heeeeeeere's Wario!]]
|Purple Yoshi
|align=left|Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move [[Magnet Block]]s and [[Magnet Platform]]s. The eggs bounce off walls.
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra1.png]] || align=center style="background:#ECFFEC" | 1-Extra || align=center style="background:#ECFFEC" | [[Return of the Moving Chomp Rock!]] || align=center style="background:#ECFFEC" | Plains
|[[File:Baby Bowser YIDS Sprite.png]]
|[[Baby Bowser]]
|[[Friend or Foe? (Yoshi's Island DS)|Friend or Foe?]]
|—
|align=left|Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect and throw eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls; however, the eggs do.
|}
{{footnote|note|g|The certain Yoshi the baby rides in the battle with [[Giant Bowser]].}}
 
===Other characters===
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Character
!rowspan="2" class="unsortable" style="background:forestgreen; color:white;"|Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Flip.png]] || align=center style="background:#AFFFAA" | 1-Bonus || align=center style="background:#AFFFAA" | [[Flip Cards|Flip]] || align=center style="background:#AFFFAA" | Bonus Challenge
|[[File:Stork YIDS Sprite.png]]
|[[Stork]]
|align=left|The stork appears at Stork Stops, where he brings the babies to the Yoshis.
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 2 (Yoshi's Island DS)|World 2]]
|[[File:BabyLuigi - YIDS.png]]
|[[Baby Luigi]]
|align=left|The only NPC baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.
|}
 
===Normal enemies===
These enemies can also be seen in the [[Island Museum]] after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.
 
{|class="wikitable sortable" style="text-align:center"
|+ style="background:forestgreen;color:white;"|
Aquatic enemies
|-style="background:limegreen;"
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 2 Map - Yoshi's Island DS.png]]
|[[File:BlooperYIDS.png]]
|- style=background:limegreen align=center
|[[Blooper]]
!rowspan=1 width=5%|Icon
|align=left|Bloopers periodically jump from the water. They do not turn into an [[Yoshi's Egg|egg]] when swallowed.
!rowspan=1 width=5%|#
|[[Use the Magnet to Get Rich Quick!]]
!rowspan=1 width=35%|Level
|[[Use the Magnet to Get Rich Quick!]]
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Baby DK, the Jungle King!.png]] || align=center style="background:#AFFFAA" | 2-1 || align=center style="background:#AFFFAA" | [[Baby DK, the Jungle King!]] || align=center style="background:#AFFFAA" | Jungle
|[[File:BigCheepCheep YIDS.png]]
|[[Cheep Chomp|Boss Bass]]
|align=left|Boss Bass try to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy.
|[[Moving Statues, Standing Statues]]
|[[Use the Magnet to Get Rich Quick!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Underground Mysteries.png]] || align=center style="background:#ECFFEC" | 2-2 || align=center style="background:#ECFFEC" | [[Underground Mysteries]] || align=center style="background:#ECFFEC" | Cavern
|[[File:YIDS White Piscatory Pete.png]] [[File:YIDS Yellow Piscatory Pete.png]]
|[[Cheep Cheep]]
|align=left|Cheep Cheeps are enemies that only the [[Submarine Yoshi|Submarine]] can encounter. The blue ones swim forwards and the gold ones pursue Yoshi, though both stop periodically.
|[[Island of Peril]]
|[[Bessie Bass's Battleship]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Wildblown Wilderness.png]] || align=center style="background:#AFFFAA" | 2-3 || align=center style="background:#AFFFAA" | [[Windblown Wilderness]] || align=center style="background:#AFFFAA" | Plains/Sky
|[[File:EggEnut-YIDS.png]]
|[[Egg-enut]]
|align=left|Egg-enuts dangle a fake Yoshi's Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it.
|[[Up the Creek]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Hector the Reflector's Haunted House.png]] || align=center style="background:#ECFFEC" | 2-4 || align=center style="background:#ECFFEC" | [[Hector the Reflector's Haunted House]] || align=center style="background:#ECFFEC" | Castle
|[[File:CheepCheep YIDS.png]]
|[[Cheep Cheep|Flopsy Fish]]
|align=left|Flopsy Fish swim in patterns, but some jump from the water.
|[[Yoshi on Stilts]]
|[[Bessie Bass's Battleship]]
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Boing!.png]] || align=center style="background:#AFFFAA" | 2-5 || align=center style="background:#AFFFAA" | [[Boing! (level)|Boing!]] || align=center style="background:#AFFFAA" | Plains
|[[File:LungeFish YIDS.png]]
|[[Lunge Fish]]
|align=left|Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs; Yoshi cannot defeat this enemy, however.
|[[Yoshi on Stilts]]
|[[Castle of Priscilla the Peckish]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Donuts and Eggs.png]] || align=center style="background:#ECFFEC" | 2-6 || align=center style="background:#ECFFEC" | [[Donuts and Eggs]] || align=center style="background:#ECFFEC" | Plains
|[[File:Nep-Enut DS.png]]
|[[Nep-Enut]]
|align=left|Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass.
|[[Up the Creek]]
|[[Up the Creek]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Yoshi on Stilts.png]] || align=center style="background:#AFFFAA" | 2-7 || align=center style="background:#AFFFAA" | [[Yoshi on Stilts]] || align=center style="background:#AFFFAA" | Jungle/Lava Cave
|[[File:YIDS Red Pirate Guy.png]] [[File:YIDS Blue Pirate Guy.png]] [[File:YIDS Green Pirate Guy.png]] [[File:YIDS Yellow Pirate Guy.png]]
|[[Pirate Guy]]
|align=left|Pirate Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs.
|{{sort|Goonie Coast Isn't Clear!|[[The Goonie Coast Isn't Clear!]]<br>(red)<br>[[The Goonie Coast Isn't Clear!]]<br>(blue)<br>[[The Goonie Coast Isn't Clear!]]<br>(green)<br>[[The Goonie Coast Isn't Clear!]]<br>(yellow)}}
|[[Use the Magnet to Get Rich Quick!]]<br>(red)<br>[[Use the Magnet to Get Rich Quick!]]<br>(blue)<br>[[Use the Magnet to Get Rich Quick!]]<br>(green)<br>[[Use the Magnet to Get Rich Quick!]]<br>(yellow)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Big Bungee Piranha's Lair.png]] || align=center style="background:#ECFFEC" | 2-8 || align=center style="background:#ECFFEC" | [[Big Bungee Piranha's Lair]] || align=center style="background:#ECFFEC" | Castle
|[[File:SprayFish YIDS.png]]
|[[Spray Fish]]
|align=left|Spray Fish spray water temporarily at Yoshi and block his path.
|[[Big Bungee Piranha's Lair]]
|[[Big Bungee Piranha's Lair]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret2.png]] || align=center style="background:#AFFFAA" | 2-Secret || align=center style="background:#AFFFAA" | [[Yikes! Boiling Hot!]] || align=center style="background:#AFFFAA" | Lava Cave
|[[File:YIDS Red Toober Guy.png]] [[File:YIDS Blue Toober Guy.png]] [[File:YIDS Green Toober Guy.png]] [[File:YIDS Yellow Toober Guy.png]]
|[[Toober Guy]]
|align=left|Toober Guys are floating Shy Guys. They are usually stationary enemies.
|[[Big Bungee Piranha's Lair]]<br>(red)<br>[[Big Bungee Piranha's Lair]]<br>(blue)<br>[[Big Bungee Piranha's Lair]]<br>(green)<br>[[Big Bungee Piranha's Lair]]<br>(yellow)
|[[Bessie Bass's Battleship]]<br>(red)<br>[[Bessie Bass's Battleship]]<br>(blue)<br>[[Bessie Bass's Battleship]]<br>(green)<br>[[Bessie Bass's Battleship]]<br>(yellow)
|}
 
{|class="wikitable sortable" style="text-align:center" align="center"
|+ style="background:forestgreen;color:white;"|Botanical enemies
|-style="background:limegreen;"
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra2.png]] || align=center style="background:#ECFFEC" | 2-Extra || align=center style="background:#ECFFEC" | [[Moving Statues, Standing Statues]] || align=center style="background:#ECFFEC" | Jungle
|[[File:YIDS Blow Hard.png]]
|[[Blow Hard]]
|align=left|Blow Hards fire [[Pokey (projectile)|Pokey]]s at Yoshi. A thrown egg stuns it, but it cannot be defeated.
|[[Return of the Moving Chomp Rock!]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Scratch.png]] || align=center style="background:#AFFFAA" | 2-Bonus || align=center style="background:#AFFFAA" | [[Scratch and Match (minigame)|Scratch]] || align=center style="background:#AFFFAA" | Bonus Challenge
|[[File:BungeePiranha YIDS.png]]
|[[Bungee Piranha]]
|align=left|Bungee Piranhas fall from the ceiling and grab Yoshi.
|[[Return of the Moving Chomp Rock!]]
|[[Superhard Acrobatics!]]
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 3 (Yoshi's Island DS)|World 3]]
|[[File:YIDS White Crazee Dayzee.png]] [[File:YIDS Yellow Crazee Dayzee.png]]
|[[Crazee Dayzee]]
|align=left|Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated by colliding into another enemy.
|[[Ba-dum BUM!]]<br>(yellow)<br>[[Hit the M Blocks!]]<br>(white)
|[[Donuts and Eggs]]<br>(yellow)<br>[[Donuts and Eggs]]<br>(white)
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 3 Map - Yoshi's Island DS.png]]
|[[File:DroolHard.PNG]]
|- style=background:limegreen align=center
|[[Drool Hard]]
!rowspan=1 width=5%|Icon
|align=left|Drool Hards drop Pokeys onto Yoshi.
!rowspan=1 width=5%|#
|[[Return of the Moving Chomp Rock!]]
!rowspan=1 width=35%|Level
|[[At Last, Bowser's Castle!]]
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Up the Creek.png]] || align=center style="background:#AFFFAA" | 3-1 || align=center style="background:#AFFFAA" | [[Up the Creek]] || align=center style="background:#AFFFAA" | Water
|[[File:EggoDill YIDS.png]]
|[[Eggo-Dil]]
|align=left|Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn.
|[[Return of the Moving Chomp Rock!]]
|[[Superhard Acrobatics!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - The Goonie Coast Isn't Clear!.png]] || align=center style="background:#ECFFEC" | 3-2 || align=center style="background:#ECFFEC" | [[The Goonie Coast Isn't Clear!]] || align=center style="background:#ECFFEC" | Water
|[[File:SwingHard.PNG]]
|[[Hanging Blow Hard]]
|align=left|Hanging Blow Hards spit Pokeys that descend the vine.
|[[Up the Creek]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Island of Peril.png]] || align=center style="background:#AFFFAA" | 3-3 || align=center style="background:#AFFFAA" | [[Island of Peril]] || align=center style="background:#AFFFAA" | Water/Coast
|[[File:YIDS Egg-Plant.png]]
|[[Sanbo Flower]]s
|align=left|Sanbo Flowers spit out Pokeys. They attack only when Yoshi does not have the maximum eggs.
|[[Ba-dum BUM!]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Bessie Bass's Battleship.png]] || align=center style="background:#ECFFEC" | 3-4 || align=center style="background:#ECFFEC" | [[Bessie Bass's Battleship]] || align=center style="background:#ECFFEC" |Water Fortress
|[[File:NipperPlant YIDS.png]]
|[[Nipper Plant]]
|align=left|Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi.
|[[Ba-dum BUM!]]
|[[Goonie Heights]]
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Here's Wario.png]] || align=center style="background:#AFFFAA" | 3-5 || align=center style="background:#AFFFAA" | [[Heeeeeeere's Wario!]] || align=center style="background:#AFFFAA" | Cavern
|[[File:NipperDandelion YIDS.png]]
|[[Nipper Dandelion]]
|align=left|Nipper Dandelions hold [[Nipper Spore]]s which are released from wind gusts.
|[[Ba-dum BUM!]]
|[[Number Ball Special]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Use the Magnet to Get Rich Quick.png]] || align=center style="background:#ECFFEC" | 3-6 || align=center style="background:#ECFFEC" | [[Use the Magnet to Get Rich Quick!]] || align=center style="background:#ECFFEC" | Forest
|[[File:NipperSpore YIDS.png]]
|[[Nipper Spore]]
|align=left|Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed.
|[[Ba-dum BUM!]]
|[[In the Clouds]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Tap Tap's Sunken Cave.png]] || align=center style="background:#AFFFAA" | 3-7 || align=center style="background:#AFFFAA" | [[Tap-Tap's Sunken Cave]] || align=center style="background:#AFFFAA" | Water Cave
|[[File:PiranhaPlantYIDS.png]]
|[[Piranha Plant]]
|align=left|Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds.
|[[Ba-dum BUM!]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of Priscilla the Peckish.png]] || align=center style="background:#ECFFEC" | 3-8 || align=center style="background:#ECFFEC" | [[Castle of Priscilla the Peckish]] || align=center style="background:#ECFFEC" | Castle
|[[File:Pointey YIDS.png]]
|[[Pointey]]
|align=left|Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby DK's DK Dash Attack defeats them.
|[[Hit the M Blocks!]]
|[[Hit the M Blocks!]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret3.png]] || align=center style="background:#AFFFAA" | 3-Secret || align=center style="background:#AFFFAA" | [[A Light in the Dark]] || align=center style="background:#AFFFAA" | Castle
|[[File:YIDS Needlenose.png]]
|[[Pokey (projectile)|Pokey]]
|align=left|Pokeys are projectiles from various enemies.
|[[Hit the M Blocks!]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra3.png]] || align=center style="background:#ECFFEC" | 3-Extra || align=center style="background:#ECFFEC" | [[Number Ball Special]] || align=center style="background:#ECFFEC" | Cavern
|[[File:WildPtooiePiranha YIDS.png]]
|[[Wild Ptooie Piranha]]
|align=left|Wild Ptooie Piranhas spit Pokeys at Yoshi. They need to be hit by an egg three times to be defeated.
|[[Welcome to Yoshi Tower!]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Match.png]] || align=center style="background:#AFFFAA" | 3-Bonus || align=center style="background:#AFFFAA" | [[Match Cards|Match]] || align=center style="background:#AFFFAA" | Bonus Challenge
|[[File:Windbagpic.png]]
|[[Windbag (enemy)|Windbag]]
|align=left|Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time. They can also blow [[Nipper Dandelion]]s, releasing [[Nipper Spore]]s.
|[[Ba-dum BUM!]]
|[[Number Ball Special]]
|}
 
{|class="wikitable sortable" style="text-align:center" align="center"
|+ style="background:forestgreen;color:white;"|
Shy Guy enemies
|-style="background:limegreen;"
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 4 (Yoshi's Island DS)|World 4]]
|[[File:DacingSpearGuy YIDS.png]]
|[[Dancing Spear Guy]]
|align=left|Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears.
|[[Moving Statues, Standing Statues]]
|[[Spear Guys' Village Found!]]
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 4 Map - Yoshi's Island DS.png]]
|[[File:YIDS Red Fat Guy.png]] [[File:YIDS Green Fat Guy.png]]
|- style=background:limegreen align=center
|[[Fat Guy]]
!rowspan=1 width=5%|Icon
|align=left|Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed.
!rowspan=1 width=5%|#
|align="center"|[[Teeth-Chattering Chill Zone]]<br>(red)<br>[[Teeth-Chattering Chill Zone]]<br>(green)
!rowspan=1 width=35%|Level
|align="center"|[[Teeth-Chattering Chill Zone]]<br>(red)<br>[[Teeth-Chattering Chill Zone]]<br>(green)
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Rock 'n' Fall.png]] || align=center style="background:#AFFFAA" | 4-1 || align=center style="background:#AFFFAA" | [[Rock 'n' Fall]] || align=center style="background:#AFFFAA" | Sky
|[[File:FlyGuy YIDS.png]]
|[[Fly Guy]]
|align=left|Fly Guys do not attack Yoshi; instead, they carry items like [[Red Coin|red coin]]s.
|[[Ba-dum BUM!]]
|[[Rompin', Stompin' Chomps]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - High-Speed Cart Race.png]] || align=center style="background:#ECFFEC" | 4-2 || align=center style="background:#ECFFEC" | [[High-Speed Cart Race]] || align=center style="background:#ECFFEC" | Tracks
|[[File:YIDS Red Glide Guy.png]] [[File:YIDS Blue Glide Guy.png]] [[File:YIDS Green Glide Guy.png]] [[File:YIDS Yellow Glide Guy.png]]
|[[Glide Guy]]
|align=left|Glide Guys walk into Yoshi. If they encounter a [[wind]] current, they are blown into the air.
|[[Ba-dum BUM!]]<br>(red)<br>[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(blue)<br>[[Catch the Breeze]]<br>(green)<br>[[Ba-dum BUM!]]<br>(yellow)
|[[Superhard Acrobatics!]]<br>(red)<br>[[Teeth-Chattering Chill Zone]]<br>(blue)<br>[[Superhard Acrobatics!]]<br>(green)<br>[[Superhard Acrobatics!]]<br>(yellow)
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - In the Clouds.png]] || align=center style="background:#AFFFAA" | 4-3 || align=center style="background:#AFFFAA" | [[In the Clouds]] || align=center style="background:#AFFFAA" | Sky
|[[File:PetalGuy YIDS.png]]
|[[Petal Guy]]
|align=left|Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close.
|[[In the Clouds]]
|[[Goonie Heights]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS Six Face Sal's Fort.png]] || align=center style="background:#ECFFEC" | 4-4 || align=center style="background:#ECFFEC" | [[Six-Face Sal's Fort]] || align=center style="background:#ECFFEC" | Fortress
|[[File:YIDS Red Shy Guy.png]] [[File:YIDS Blue Shy Guy.png]] [[File:YIDS Green Shy Guy.png]] [[File:YIDS Yellow Shy Guy.png]]
|[[Shy Guy]]
|align=left|Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes.
|[[Ba-dum BUM!]]<br>(red)<br>[[Mario's Fleet Feet]]<br>(blue)<br>[[Ba-dum BUM!]]<br>(green)<br>[[Ba-dum BUM!]]<br>(yellow)
|[[Yoshi's Island Easter Eggs]]<br>(red)<br>[[Yoshi's Island Easter Eggs]]<br>(blue)<br>[[Yoshi's Island Easter Eggs]]<br>(green)<br>[[Yoshi's Island Easter Eggs]]<br>(yellow)
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - Friend of Foe.png]] || align=center style="background:#AFFFAA" | 4-5 || align=center style="background:#AFFFAA" | [[Friend or Foe?]] || align=center style="background:#AFFFAA" | Cavern
|[[File:YIDS Red Stilt Guy.png]] [[File:YIDS Blue Stilt Guy.png]] [[File:YIDS Green Stilt Guy.png]] [[File:YIDS Yellow Stilt Guy.png]]
|[[Stilt Guy|Shy Guy on Stilts]]
|align=left|Shy Guys on Stilts walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys.
|[[Underground Mysteries]]<br>(red)<br>[[Underground Mysteries]]<br>(blue)<br>[[Underground Mysteries]]<br>(green)<br>[[Underground Mysteries]]<br>(yellow)
|[[Superhard Acrobatics!]]<br>(red)<br>[[Superhard Acrobatics!]]<br>(blue)<br>[[Superhard Acrobatics!]]<br>(green)<br>[[Superhard Acrobatics!]]<br>(yellow)
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Slip Slidin' Away.png]] || align=center style="background:#ECFFEC" | 4-6 || align=center style="background:#ECFFEC" | [[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]] || align=center style="background:#ECFFEC" | Snow
|[[File:YIDS Shy Stack.png]]
|[[Shy Guy Tower|Shy Stack]]
|align=left|Shy Stacks do not attack Yoshi; however, if one of them is eaten, the ones above it fall off of the stack.
|{{sort|Goonie Coast Isn't Clear!|[[The Goonie Coast Isn't Clear!]]}}
|[[Superhard Acrobatics!]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Teeth-Chattering Chill Zone.png]] || align=center style="background:#AFFFAA" | 4-7 || align=center style="background:#AFFFAA" | [[Teeth-Chattering Chill Zone]] || align=center style="background:#AFFFAA" | Snow
|[[File:SpearGuy YIDS.png]]
|[[Spear Guy]]
|align=left|Spear Guys walk into Yoshi with their spears. They can only be eaten from behind.
|[[Welcome to Yoshi Tower!]]
|[[Spear Guys' Village Found!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Castle of Big Guy the Stilted.png]] || align=center style="background:#ECFFEC" | 4-8 || align=center style="background:#ECFFEC" | [[Castle of Big Guy the Stilted]] || align=center style="background:#ECFFEC" | Lava Castle
|[[File:YIDS Woozy Guy.png]]
|[[Woozy Guy]]
|align=left|Woozy Guys flip themselves into Yoshi.
|[[Castle of the Big Burt Bros.]]<br>(red)<br>[[Ba-dum BUM!]]<br>(blue)<br>[[Catch the Breeze]]<br>(green)<br>[[Catch the Breeze]]<br>(yellow)
|[[Yoshi's Island Easter Eggs]]<br>(red)<br>[[Goonie Heights]]<br>(blue)<br>[[Rompin', Stompin' Chomps]]<br>(green)<br>[[Superhard Acrobatics!]]<br>(yellow)
|}
 
{|class="wikitable sortable" style="text-align:center" align="center"
|+ style="background:forestgreen;color:white;"|Subterranean enemies
|-style="background:limegreen;"
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret4.png]] || align=center style="background:#AFFFAA" | 4-Secret || align=center style="background:#AFFFAA" | [[Hurry and Throw!]] || align=center style="background:#AFFFAA" | Lava Castle
|[[File:BillBlaster YIDS.png]]
|[[Bill Blaster]]
|Bill Blasters fire Bullet Bills at Yoshi. The blasters themselves cannot harm Yoshi.
|[[Welcome to Yoshi Tower!]]
|[[Superhard Acrobatics!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra4.png]] || align=center style="background:#ECFFEC" | 4-Extra || align=center style="background:#ECFFEC" | [[Let There Be Light!]] || align=center style="background:#ECFFEC" | Fortress
|[[File:Kounbaba YIDS.png]]
|[[Blargg (small)|Blargg]]
|align=left|Blarggs rise out of lava and try to hit Yoshi.
|[[Castle of the Big Burt Bros.]]
|[[Find the Number Ball!]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Roulette.png]] || align=center style="background:#AFFFAA" | 4-Bonus || align=center style="background:#AFFFAA" | [[Roulette (minigame)|Roulette]] || align=center style="background:#AFFFAA" | Bonus Challenge
|[[File:BulletBill YIDS.png]]
|[[Bullet Bill]]
|align=left|Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line.
|[[Welcome to Yoshi Tower!]]
|[[Superhard Acrobatics!]]
|-
|-
! colspan=6 style="background:limegreen" align=center | [[World 5 (Yoshi's Island DS)|World 5]]
|[[File:DizzyDandy YIDS.png]]
|[[Fooly Flower|Dizzy Dandy]]
|align=left|Dizzy Dandies fall down and roll at Yoshi. They resemble [[Smiley Flower|flower]]s.
|[[Welcome to Yoshi Tower!]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| colspan=6 style="background:#ECFFEC" align=center | [[File:World 5 Map - Yoshi's Island DS.png]]
|[[File:YIDS Gargantua Blargg.png]]
|- style=background:limegreen align=center
|[[Gargantua Blargg]]
!rowspan=1 width=5%|Icon
|align=left|Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava.
!rowspan=1 width=5%|#
|[[Gilbert the Gooey's Castle]]
!rowspan=1 width=35%|Level
|[[Gilbert the Gooey's Castle]]
!rowspan=1 width=30%|Type of level
|-style="background:limegreen" align="center"
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Rompin' Stompin' Chomps.png]] || align=center style="background:#AFFFAA" | 5-1 || align=center style="background:#AFFFAA" | [[Rompin', Stompin' Chomps]] || align=center style="background:#AFFFAA" | Plains
|[[File:Gobblin.png]]
|[[Gobblin]]
|align=left|Gobblins sit on Warp Pipes, blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them.
|[[Big Bungee Piranha's Lair]]
|[[Superhard Acrobatics!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Goonie Heights.png]] || align=center style="background:#ECFFEC" | 5-2 || align=center style="background:#ECFFEC" | [[Goonie Heights]] || align=center style="background:#ECFFEC" | Plains
|[[File:YIDS Red Gooey Goon.png]] [[File:YIDS Blue Gooey Goon.png]] [[File:YIDS Green Gooey Goon.png]] [[File:YIDS Yellow Gooey Goon.png]] [[File:YIDS Purple Gooey Goon.png]]
|[[Gooey Goon]]
|align=left|Gooey Goons come down from the ceiling and swing at Yoshi.
|[[Gilbert the Gooey's Castle]]
|[[Castle of Priscilla the Peckish]]
|-
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Spear Guys' Village Found!.png]] || align=center style="background:#AFFFAA" | 5-3 || align=center style="background:#AFFFAA" | [[Spear Guys' Village Found!]] || align=center style="background:#AFFFAA" | Jungle
|[[File:HotLips YIDS.png]]
|[[Hot Lips]]
|Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life.
|[[Six-Face Sal's Fort]]
|[[Find the Number Ball!]]
|-
|-
| align=center style="background:#ECFFEC"| [[File:Icon YIDS - The Fort of Moltz the Very Goonie.png]] || align=center style="background:#ECFFEC" | 5-4 || align=center style="background:#ECFFEC" | [[The Fort of Moltz the Very Goonie]] || align=center style="background:#ECFFEC" | Fortress
|[[File:YIDS White Lantern Ghost.png]] [[File:YIDS Red Lantern Ghost.png]] [[File:YIDS Green Lantern Ghost.png]]
|[[Lantern Ghost]]
|align=left|Lantern Ghosts walk into Yoshi. If Yoshi does not have the full amount of eggs, Lantern Ghosts can come out of certain pipes.
|[[Hit the M Blocks!]]<br>(white)<br>[[Hit the M Blocks!]]<br>(red)<br>[[Hit the M Blocks!]]<br>(green)
|[[Find the Number Ball!]]<br>(white)<br>[[Find the Number Ball!]]<br>(red)<br>[[Find the Number Ball!]]<br>(green)
|-
|-
| align=center style="background:#AFFFAA"| [[File:Icon YIDS - The Cave That Never Ends.png]] || align=center style="background:#AFFFAA" | 5-5 || align=center style="background:#AFFFAA" | [[The Cave That Never Ends]] || align=center style="background:#AFFFAA" | Lava Cave
|[[File:LavaBubble YIDS.png]]
|[[Lava Bubble|Podoboo]]
|align=left|Podoboos jump out of lava. If they are eaten Yoshi can spit them out three times to kill any enemy.
|[[Yoshi on Stilts]]
|[[Hurry and Throw!]]
|-
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Find the Number Ball!.png]] || align=center style="background:#ECFFEC" | 5-6 || align=center style="background:#ECFFEC" | [[Find the Number Ball!]] || align=center style="background:#ECFFEC" | Lava Cave
|[[File:Zeus Guy YIDS.png]]
|-
|[[Scorchit]]
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Superhard Acrobatics.png]] || align=center style="background:#AFFFAA" | 5-7 || align=center style="background:#AFFFAA" | [[Superhard Acrobatics]] || align=center style="background:#AFFFAA" | Sky
|align=left|Scorchits shoot fire at Yoshi. This fire is able to melt ice.
|-
|[[Welcome to Yoshi Tower!]]
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - At Last Bowser's Castle!.png]] || align=center style="background:#ECFFEC" | 5-8 || align=center style="background:#ECFFEC" | [[At Last, Bowser's Castle!]] || align=center style="background:#ECFFEC" | Space/Castle
|[[At Last, Bowser's Castle!]]
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Secret5.png]] || align=center style="background:#AFFFAA" | 5-Secret || align=center style="background:#AFFFAA" | [[Yoshi's Island Easter Eggs]] || align=center style="background:#AFFFAA" | Castle
|-
| align=center style="background:#ECFFEC" | [[File:Icon YIDS - Extra5.png]] || align=center style="background:#ECFFEC" | 5-Extra || align=center style="background:#ECFFEC" | [[Quit it Already, Tap-Tap!]] || align=center style="background:#ECFFEC" | Sky/Plains
|-
| align=center style="background:#AFFFAA" | [[File:Icon YIDS - Slot.png]] || align=center style="background:#AFFFAA" | 5-Bonus || align=center style="background:#AFFFAA" | [[Slot Machine (Yoshi's Island)|Slot]] || align=center style="background:#AFFFAA" | Bonus Challenge
|}
|}


==Characters==
{|class="wikitable sortable" style="text-align:center" align="center"
===Playable characters===
|+ style="background:forestgreen;color:white;"|
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
Land enemies
![[Yoshi (species)|Yoshi]]
|-style="background:limegreen;"
!Description
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|[[File:YIDS Bandit.png]]
|[[Bandit]]
|align=left|Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps, a ground pound or a DK Dash Attack to defeat them.
|[[Welcome to Yoshi Tower!]]
|[[High-Speed Cart Race]]
|-
|-
| align="center" |[[File:Green Yoshi YIDS.png]]<br>[[Yoshi]]
|[[File:YIDS Beach Koopa.png]]
|Yoshi is playable in the first level of each world, as well as the final stage, [[At Last, Bowser's Castle]], making him the most played as Yoshi in the game. In the final battle against [[Bowser]], he carries [[Baby Mario]].
|[[Beach Koopa]]
|align=left|Beach Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa Troopa.
|[[Bessie Bass's Battleship]]
|[[Bessie Bass's Battleship]]
|-
|-
| align="center" |[[File:PinkYoshi YIDS.png]]<br>[[Pink Yoshi]]
|align="center"|[[File:Bumpty-YIDS.png]]
|Pink Yoshi is played as in each world's second stage. It also appears in the final battle against Bowser, where [[Baby Peach]] rides it.
|[[Bumpty]]
|align=left|Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed.
|[[Slip Slidin' Away (Yoshi's Island DS)|Slip Slidin' Away]]
|[[Teeth-Chattering Chill Zone]]
|-
|-
| align="center" |[[File:LightBlueYoshi YIDS.png]]<Br>[[Light Blue Yoshi]]
|[[File:Burt-YIDS.png]]
|Light Blue Yoshi appears as a playable character in the third level of each world.
|[[Burt|Burt Brother]]
|align=left|Burt Brothers bounce into Yoshi. They cannot be eaten, so a ground pound is required to defeat them.
|[[Castle of the Big Burt Bros.]]
|[[Castle of the Big Burt Bros.]]
|-
|-
| align="center" |[[File:YellowYoshi YIDS.png]]<br>[[Yellow Yoshi]]
|[[File:YIDS Blue Crabble.png]] [[File:YIDS Green Crabble.png]] [[File:YIDS Red Crabble.png]]
|Yellow Yoshi is playable in the fourth stage in each world. These stages are always castles and have boss battles. It is also present in the final battle against Bowser, where it carries [[Baby Donkey Kong]]. Yellow Yoshi is more present at boss battles than any other Yoshi.
|[[Crabble]]
|align=left|Crabbles walk into Yoshi. They require three eggs to be defeated.
|[[Big Bungee Piranha's Lair]]
|{{sort|Light in the Dark, A|[[A Light in the Dark]]}}
|-
|-
| align="center" |[[File:PurpleYoshi YIDS.png]]<br>[[Purple Yoshi]]
|[[File:Debull.png]]
|Purple Yoshi is played as in the fifth stage in each world. It is also the fourth and final Yoshi present in the ultimate battle with Bowser, where [[Baby Wario]] rides on its back.
|[[Debull]]
|align=left|Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only two ways to defeat one is to lead it off a cliff, or with [[Baby Bowser]]'s fireball.
|[[Boing! (level)|Boing!]]
|[[Superhard Acrobatics!]]
|-
|-
| align="center" |[[File:OrangeYoshi YIDS.png]]<br>[[Orange Yoshi]]
|[[File:Fleeper.png]]
|Orange Yoshi is used in the sixth stage of each world.
|[[Fleeper]]
|align=left|Fleepers jump onto a Yoshi's back and steal the baby it is carrying.
|[[Boing! (level)|Boing!]]
|[[Rompin', Stompin' Chomps]]
|-
|-
| align="center" |[[File:RedYoshi YIDS.png]]<br>[[Red Yoshi]]
|[[File:GreenGlove YIDS.png]]
|Red Yoshi is played as in the seventh level of each world.
|[[Green Glove]]
|align=left|Green Gloves throw eggs at Yoshi. It takes three jumps, a ground pound, or a DK Dash Attack to defeat them.
|[[Glide Guys Take to the Skies]]
|[[Superhard Acrobatics!]]
|-
|-
| align="center" |[[File:BlueYoshi YIDS.png]]<br>[[Blue Yoshi]]
|[[File:KoopaTroopaRed YIDS.png]]
|Blue Yoshi is played as in the eighth and final levels of each world. However, [[World 5 (Yoshi's Island DS)|World 5]] is the exception, where Yoshi takes it place, making Blue Yoshi the least played as Yoshi in the game.
|[[Koopa Troopa]]
|align=left|Koopas walk into Yoshi. They can only be eaten as Beach Koopas.
|[[Glide Guys Take to the Skies]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align="center"|[[File:BlackYoshi YIDS.png]]<br>[[Black Yoshi]]
|[[File:KoopaParatroopaRed YIDS.png]]
|Black Yoshi is played as in each world's Secret Levels.
|[[Koopa Paratroopa|Para-Koopa]]
|align=left|Para-Koopas fly or walk into Yoshi. If they are jumped on, they become normal Koopas.
|[[Glide Guys Take to the Skies]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align="center"|[[File:WhiteYoshi YIDS.png]]<br>[[White Yoshi]]
|[[File:Slugger YIDS.png]]
|White Yoshi is played as in the Extra Levels of each world.
|[[Slugger]]
|}
|align=left|Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
 
|[[Glide Guys Take to the Skies]]
===Babies===
|[[Superhard Acrobatics!]]
New to the sequel at certain spots are [[Stork Stop]]s, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.
 
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Baby
!First Level Appearance
!Description
|-
|-
| align="center" |[[File:Baby Mario Yoshi's Island DS.png]]<br>[[Baby Mario]]
|[[File:Snapjaw-YIDS.png]]
|[[Ba-dum BUM!]]
|[[Snap Jaw]]
|[[M Block]]s become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Chomp Sharks and slowly collapsing ceilings. Yoshi can flutter jump normally. The eggs bounce off walls.
|align=left|Snap Jaws descend down vines to hit Yoshi.
|[[Yoshi on Stilts]]
|[[Use the Magnet to Get Rich Quick!]]
|-
|-
| align="center" |[[File:Baby Peach Yoshi's Island DS.png]]<br>[[Baby Peach]]
|[[File:YIDS Gray Tap-Tap.png]] [[File:YIDS Orange Tap-Tap.png]]
|[[Catch the Breeze]]
|[[Tap-Tap]]
|With Baby Peach's parasol, Yoshi is able to flutter further and a bit higher. Baby Peach's parasol can also be used to catch wind currents. The eggs do not bounce off walls.
|align=left|Tap-Taps walk into Yoshi. The orange ones walk off platforms while the gray ones turn around when they reach the edge of one.
|[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(gray)<br>[[Baby Mario and Baby Peach: Dynamic Duo]]<br>(orange)
|[[Quit it Already, Tap-Tap!]]<br>(gray)<br>[[Quit it Already, Tap-Tap!]]<br>(orange)
|-
|-
| align="center" |[[File:Baby DK YIDS Sprite.png]]<br>[[Baby Donkey Kong]]
|[[File:YIDS Grinder.png]]
|[[Ukiki]]
|align=left|Ukikis are harmless monkeys and prefer to flee away from Yoshi.
|[[Baby DK, the Jungle King!]]
|[[Baby DK, the Jungle King!]]
|[[Baby DK, the Jungle King!]]
|Baby Donkey Kong can climb vines and chains, carrying Yoshi with him. He can also do a [[DK Dash Attack]], defeating most enemies. The eggs do not bounce, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds.
|-
| align="center" |[[File:YIDS-Baby Wario Sprite.PNG]]<br>[[Baby Wario]]
|[[Heeeeeeere's Wario!]]
|Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move [[Magnet Block]]s and [[Magnet Platform]]s. The eggs bounce off walls.
|-
| align="center" |[[File:Baby Bowser YIDS Sprite.png]]<br>[[Baby Bowser]]
|[[Friend or Foe?]]
|Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls.
|}
|}


===Other characters===
{|class="wikitable sortable" style="text-align:center" align="center"
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
|+ style="background:forestgreen;color:white;"|Airborne enemies
!Character
|-style="background:limegreen;"
!Description
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:Stork YIDS Sprite.png]]<br>[[Stork]]
|[[File:ClouddropSprite.png]] [[File:CloudDrop YIDS.png]]
|The Stork appears at Stork Stops, where he brings the babies to the Yoshis.
|[[Cloud Drop]]
|align=left|Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern.
|[[Glide Guys Take to the Skies]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| align="center" |[[File:BabyLuigi - YIDS.png]]<br>[[Baby Luigi]]
|[[File:Fang YIDS.png]]
|The only NPC baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.
|[[Fang]]
|}
|align=left|Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him.
<br>
|[[Yikes! Boiling Hot!]]
===Normal enemies===
|[[Find the Number Ball!]]
These enemies can also be seen in the [[Island Museum]] after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.
====Airborne enemies====
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"
!Enemy
!Description
|-
|-
| align="center" |[[File:YIDS Baron von Zeppelin.png]]<br>[[Baron von Zeppelin]]
|[[File:FlightlessGoonie YIDS.png]]
|Baron von Zeppelins drop bombs or [[Needlenose]]s. Some, however, carry helpful items including keys or giant eggs.
|[[Flightless Goonie]]
|align=left|Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie.
|[[Welcome to Yoshi Tower!]]
|[[Goonie Heights]]
|-
|-
| align="center" |[[File:CloudDrop YIDS.png]]<br>[[Cloud Drop]]
|[[File:Goonie YIDS.png]]
|Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern.
|[[Goonie]]
|align=left|Goonies drop enemies, including [[Shy Guy]]s and [[bomb (object)|bomb]]s, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it.
|[[Welcome to Yoshi Tower!]]
|{{sort|Fort of Moltz the Very Goonie, The|[[The Fort of Moltz the Very Goonie]]}}
|-
|-
| align="center" |[[File:Fang YIDS.png]]<br>[[Fang]]
|[[File:Gusty YIDS.png]]
|Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him.
|[[Gusty]]
|align=left|Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels.
|[[Welcome to Yoshi Tower!]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align="center" |[[File:FlightlessGoonie YIDS.png]]<br>[[Flightless Goonie]]
|[[File:YIDS Baron von Zeppelin.png]]
|Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie.
|[[Item Balloon]]
|align=left|Item Balloons drop bombs or [[Pokey (projectile)|Pokey]]s. Some, however, carry helpful items including [[key]]s or [[Giant Egg]]s.
|[[Hit the M Blocks!]]
|[[At Last, Bowser's Castle!]]
|-
|-
| align="center" |[[File:Goonie YIDS.png]]<br>[[Goonie]]
|[[File:Lakitu YIDS.png]]
|Goonies drop enemies, including [[Shy Guy]]s and bombs, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it.
|[[Lakitu]]
|align=left|Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their [[Lakitu's Cloud|cloud]].
|[[High-Speed Cart Race]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align="center" |[[File:Gusty YIDS.png]]<br>[[Gusty]]
|[[File:RocketGuy.PNG]]
|Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels.
|[[Rocket Guy]]
|align=left|Rocket Guys are Shy Guys riding on rockets that can harm a Yoshi. When the Yoshi is in the [[Mini Rocket|rocket]], they must be avoided, because otherwise, touching one will cause it to lose a life.
|{{sort|Fort of Moltz the Very Goonie, The|[[The Fort of Moltz the Very Goonie]]}}
|[[At Last, Bowser's Castle!]]
|-
|-
| align="center" |[[File:Lakitu YIDS.png]]<br>[[Lakitu]]
|[[File:YIDS Wall Lakitu.png]]
|Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their [[Lakitu's Cloud|cloud]].
|[[Wall Lakitu]]
|-
|align=left|Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi.
| align="center" |[[File:RocketGuy.PNG]]<br>[[Rocket Guy]]
|[[Big Bungee Piranha's Lair]]
|Rocket Guys ride on rockets that can harm Yoshi. When Yoshi is Rocket Yoshi, they must be avoided.
|[[Rock 'n' Fall]]
|-
| align="center" |[[File:YIDS Wall Lakitu.png]]<br>[[Wall Lakitu]]
|Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi.
|}
|}
====Aquatic enemies====
 
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|class="wikitable sortable" style="text-align:center" align="center"
!Enemy
|+ style="background:forestgreen;color:white;"|Haunted House enemies
!Description
|-style="background:limegreen;"
!colspan="2"|Enemy
!rowspan="2" class="unsortable"|Description
!rowspan="2" width=10%|First appearance
!rowspan="2" width=10%|Last appearance
|-style="background:limegreen;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:BlooperYIDS.png]]<br>[[Blooper]]
|[[File:BigBoo YIDS.png]]
|Bloopers periodically jump from the water. They do not turn into an [[Yoshi Egg|egg]] when swallowed.
|[[Big Boo]]
|align=left|Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|[[Bessie Bass's Battleship]]
|[[Bessie Bass's Battleship]]
|-
|-
| align="center" |[[File:BigCheepCheep YIDS.png]]<br>[[Boss Bass]]
|[[File:Boo YIDS.png]]
|Boss Bass tries to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy.
|[[Boo]]
|align=left|Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|[[Bessie Bass's Battleship]]
|[[Yoshi's Island Easter Eggs]]
|-
|-
| align="center" |[[File:CheepCheep YIDS.png]]<br>[[Cheep Cheep]]
|[[File:BooGuy YIDS.png]]
|Cheep Cheep swim in patterns, but some jump from the water.
|[[Boo Guy]]
|align=left|Boo Guys float into Yoshi. If Yoshi does not have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall.
|[[Hector the Reflector's Haunted House]]
|[[Hector the Reflector's Haunted House]]
|-
|-
| align="center" |[[File:EggEnut-YIDS.png]]<br>[[Egg-enut]]
|[[File:FlightlessSkeletonGoonie YIDS.png]]
|Egg-enut dangles a fake Yoshi Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it.
|[[Flightless Skeleton Goonie]]
|Flightless Skeleton Goonies run into Yoshi.
|[[Number Ball Special]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| align="center" |[[File:LungeFish YIDS.png]]<br>[[Lunge Fish]]
|[[File:YIDS Invisighoul Chair.png]] [[File:YIDS Invisighoul Flower Pot.png]] [[File:YIDS Invisighoul Table.png]]
|Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs.
|[[Invisighoul]]
|align=left|Invisighouls throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs.
|[[Hector the Reflector's Haunted House]]
|[[Hector the Reflector's Haunted House]]
|-
|-
| align="center" |[[File:Nep-Enut DS.png|x150px]]<br>[[Nep-Enut]]
|[[File:YIDS Potted Ghost.png]] [[File:YIDS Upside-down Potted Ghost.png]]
|Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass.
|[[Potted Ghost]]
|align=left|Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform.
|[[Bessie Bass's Battleship]]
|[[Superhard Acrobatics!]]
|-
|-
| align="center" |[[File:PirateGuy YIDS.png]]<br>[[Pirate Guy]]
|[[File:GhostPiranha YIDS.png]]
|Pirates Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs.
|[[Polterpiranha]]
|align=left|Polterpiranha try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them.
|[[Hector the Reflector's Haunted House]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| align="center" |[[File:PiscatoryPete YIDS.png]]<br>[[Piscatory Pete]]
|[[File:SkeletonGoonie YIDS.png]]
|Only the [[Submarine (form)|Submarine]] can encounter Piscatory Pete. These enemies serve simply as an obstacle.
|[[Skeleton Goonie]]
|-
|align=left|Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie.
| align="center" |[[File:SprayFish YIDS.png]]<br>[[Spray Fish]]
|[[Rompin', Stompin' Chomps]]
|Spray Fish spray water temporarily at Yoshi and block his path.
|[[At Last, Bowser's Castle!]]
|-
| align="center" |[[File:TubeGuy YIDS.png]]<br>[[Toober Guy]]
|Toober Guys are floating Shy Guys. They are usually stationary enemies.
|}
|}


====Botanical enemies====
{|class="wikitable sortable" style="text-align:center" align="center"
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
|+ style="background:forestgreen;color:white;"|
!Enemy
Giant enemies
!Description
|-style="background:limegreen;"
|-
!colspan="2"|Enemy
| align="center" |[[File:YIDS Blow Hard.png]]<br>[[Blow Hard]]
!rowspan="2" class="unsortable"|Description
|Blow Hards fire [[Needlenose]]s at Yoshi. A thrown egg stuns it, but it cannot be defeated.
!rowspan="2" width=10%|First appearance
|-
!rowspan="2" width=10%|Last appearance
| align="center" |[[File:BungeePiranha YIDS.png]]<br>[[Bungee Piranha]]
|-style="background:limegreen;"
|Bungee Piranhas fall from the ceiling and grab Yoshi.
!class="unsortable"|Image
|-
!Name
| align="center" |[[File:CrazeeDayzee.png]]<br>[[Crazee Dayzee]]
|Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated if they collide into another enemy.
|-
| align="center" |[[File:DroolHard.PNG]]<br>[[Drool Hard]]
|Drool Hards drop [[Needlenose]]s onto Yoshi.
|-
| align="center" |[[File:EggoDill YIDS.png]]<br>[[Eggo-Dil]]
|Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn.
|-
| align="center" |[[File:SwingHard.PNG]]<br>[[Hanging Blow Hard]]
|Hanging Blow Hards spit [[Needlenose]]s that descend the vine.
|-
| align="center" |[[File:YIDS Needlenose.png]]<br>[[Needlenose]]
|Needlenoses are projectiles from various enemies.
|-
|-
| align="center" |[[File:YIDS Egg-Plant.png]]<br>[[Egg-Plant|Needlenose-Plant]]s
|[[File:StompinChomp.png]]
|Needlenose-Plants release Needlenoses. They attack only when Yoshi does not have the maximum eggs.
|[[Chomp (stomping)|Chomp]]
|align=left|Chomps bounce in a set pattern, either back and forth or up and down.
|[[Rompin', Stompin' Chomps]]
|{{sort|Cave That Never Ends, The|[[The Cave That Never Ends]]}}
|-
|-
| align="center" |[[File:NipperDandelion YIDS.png]]<br>[[Nipper Dandelion]]
|[[File:YIDS Tall Gargantua Blargg Sprite.png]]
|Nipper Dandelions hold [[Nipper Spore]]s which are released from wind gusts.
|[[Gargantua Blargg (tall)|Gargantua Blargg]]
|align=left|The tall variety of Gargantua Blarggs rise out of the lava. They can destroy certain rock platforms.
|[[Yikes! Boiling Hot!]]
|[[Number Ball Special]]
|-
|-
| align="center" |[[File:NipperPlant YIDS.png]]<br>[[Nipper Plant]]
|[[File:IncomingChomp YIDS.png]]
|Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi.
|[[Incoming Chomp]]
|align=left|Incoming Chomps are found in the background. If they spot Yoshi, they leap into the foreground, where they plow through the ground.
|[[Rompin', Stompin' Chomps]]
|[[Rompin', Stompin' Chomps]]
|-
|-
| align="center" |[[File:NipperSpore YIDS.png]]<br>[[Nipper Spore]]
|[[File:ChompShark YIDS.png]]
|Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed.
|[[Big Chain Chomp|Shark Chomp]]
|align=left|Shark Chomps chase a Yoshi, destroying the ground. Baby Mario is required to outrun a Shark Chomp. Shark Chomps stop chasing Yoshi when they bite a hard object, which causes their teeth to crack and get defeated.
|[[Rompin', Stompin' Chomps]]
|[[Rompin', Stompin' Chomps]]
|-
|-
| align="center" |[[File:PiranhaPlantYIDS.png]]<br>[[Piranha Plant]]
|[[File:TapTapHuge.PNG|150px]]
|Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds.
|[[Super Big Tap-Tap]]
|-
|align=left|Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Baby Mario is required to outrun a Super Big Tap-Tap.
| align="center" |[[File:Pointey YIDS.png]]<br>[[Pointey]]
|[[Mario's Fleet Feet]]
|Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby Donkey Kong's charge defeats them.
|[[Quit it Already, Tap-Tap!]]
|-
| align="center" |[[File:WildPtooiePiranha YIDS.png]]<br>[[Wild Ptooie Piranha]]
|Wild Ptooie Piranhas spit Needlesnoses at Yoshi. They need to be hit by an egg three times to be defeated.
|-
| align="center" |[[File:Windbagpic.png]]<br>[[Windbag]]
|Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time.
|}
|}


====Giant enemies====
===Bosses===
{| cellspacing=0 width=100% border=1 cellpadding=3 style="border-collapse:collapse;"  
As in the original game, each world has a midway fort and an end-wirld castle (the fourth and eighth levels of each world, respectively), with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.
!Enemy
 
!Description
====Mid-bosses====
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Mid-boss
!rowspan="2" style="background:forestgreen; color:white;"|World
!rowspan="2" style="background:forestgreen; color:white;"|Location
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:ChompShark YIDS.png]]<br>[[Chomp Shark]]
|[[File:YIDS Burt Bros.png]]
|Chomp Sharks chase Yoshi, trying to bite him. They also destroy the ground. When chased by a Chomp Shark, Yoshi needs Baby Mario usually with him. They reach a certain point where they bite a hard object, and thus, they are defeated.
|[[Big Burt Bros.]]
|[[World 1 (Yoshi's Island DS)|World 1]]
|[[Castle of the Big Burt Bros.]]
|align=left|The Big Burt Bros. try to jump onto Yoshi. They must be hit by an egg six times to be defeated.
|-
|-
| align="center" |[[File:Crusher Blargg.gif|x150px]]<br>[[Gargantua Blargg (Yoshi's Island DS)|Gargantua Blargg]]
|[[File:YIDS Hector the Reflector.png]]
|Tall Gargantua Blarggs rising out of the lava. They can destroy certain rock platforms.
|[[Hector the Reflector]]
|[[World 2 (Yoshi's Island DS)|World 2]]
|[[Hector the Reflector's Haunted House]]
|align=left|Hector is invisible on the top screen but visible via a mirror on the touch screen, and must be hit six times to be defeated. Each time he is hit, he breaks a part of the mirror.
|-
|-
| align="center" |[[File:IncomingChomp YIDS.png]]<br>[[Incoming Chomp]]
|[[File:YIDS Bessie Bass Sprite.png]]
|Chomps are found in the background. If they spot Yoshi, they leap into the foreground, also destroying the ground.
|[[Bessie Bass]]
|[[World 3 (Yoshi's Island DS)|World 3]]
|[[Bessie Bass's Battleship]]
|align=left|Bessie Bass jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
|-
|-
| align="center" |[[File:StompinChomp.png]]<br>[[Stompin' Chomp]]
|[[File:YIDS Six-Face Sal.png]]
|Stompin' Chomps bounce in a set pattern, which can hurt the Yoshi if they touch it.
|[[Six-Face Sal]]
|[[World 4 (Yoshi's Island DS)|World 4]]
|[[Six-Face Sal's Fort]]
|align=left|Six-Face Sal spits Pokeys at Yoshi. Yoshi must hit Six-Face Sal four times to defeat him.
|-
|-
| align="center" |[[File:TapTapHuge.PNG|100px]]<br>[[Super Big Tap-Tap]]
|[[File:Moltz YIDS.png]]
|Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Normally, the Yoshi requires Baby Mario to be riding him.
|[[Moltz the Very Goonie]]
|[[World 5 (Yoshi's Island DS)|World 5]]
|{{sort|Fort of Moltz the Very Goonie, The|[[The Fort of Moltz the Very Goonie]]}}
|align=left|Moltz the Very Goonie tries to land on Yoshi. Yoshi must ground pound his head three times to defeat him.
|}
|}


====Haunted House enemies====
====Big bosses====
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|class="wikitable sortable" style="text-align:center"
!Enemy
!colspan="2" style="background:forestgreen; color:white;"|Big boss
!Description
!rowspan="2" style="background:forestgreen; color:white;"|World
!rowspan="2" style="background:forestgreen; color:white;"|Location
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:BigBoo YIDS.png]]<br>[[Big Boo]]
|[[File:YIDS Gilbert the Gooey.png]]
|Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|[[Gilbert the Gooey]]
|[[World 1 (Yoshi's Island DS)|World 1]]
|[[Gilbert the Gooey's Castle]]
|align=left|Gilbert the Gooey springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be defeated.
|-
|-
| align="center" |[[File:Boo YIDS.png]]<br>[[Boo]]
|[[File:YIDS Big Bungee Piranha.png]]
|Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated.
|[[Big Bungee Piranha]]
|[[World 2 (Yoshi's Island DS)|World 2]]
|[[Big Bungee Piranha's Lair]]
|align=left|Big Bungee Piranha lunges down at Yoshi and eating him. When he is about to lunge down a cursor appears, a [[Chomp Rock]] must be moved to this cursor so Big Bungee Piranha's tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
|-
|-
| align="center" |[[File:BooGuy YIDS.png]]<br>[[Boo Guy]]
|[[File:YIDS Priscilla the Peckish.png]]
|Boo Guys float into Yoshi. If Yoshi doesn't have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall.
|[[Priscilla the Peckish]]
|[[World 3 (Yoshi's Island DS)|World 3]]
|[[Castle of Priscilla the Peckish]]
|align=left|Priscilla jumps out of her hole at Yoshi, also spitting out [[Pokey (projectile)|Pokey]]s. Yoshi must hit her with an egg three times to defeat her.
|-
|-
| align="center" |[[File:FlightlessSkeletonGoonie YIDS.png]]<br>[[Flightless Skeleton Goonie]]
|[[File:YIDS Big Guy the Stilted.png]]
|Flightless Skeleton Goonies run into Yoshi.
|[[Big Guy the Stilted]]
|[[World 4 (Yoshi's Island DS)|World 4]]
|[[Castle of Big Guy the Stilted]]
|align=left|Big Guy the Stilted tries to push Yoshi into lava. Yoshi must hit him into lava and then ground pound him three times to defeat him.
|-
|-
| align="center" |[[File:GhostPiranha YIDS.png]]<br>[[Ghost (Piranha Plant)|Ghost]]
|[[File:Baby Bowser YIDS Sprite.png]]
|Ghosts try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them.
|[[Baby Bowser]]
|[[World 5 (Yoshi's Island DS)|World 5]]
|[[At Last, Bowser's Castle!]]
|align=left|Baby Bowser ground pounds the floor. Yoshi must throw eggs at him three times to defeat him.
|-
|-
| align="center" |[[File:Invisighouls.PNG]]<br>[[Invisighoul]]
|[[File:BowserYIDS.png]]
|Invisighouls throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs.
|[[Bowser]]
|[[World 5 (Yoshi's Island DS)|World 5]]
|[[At Last, Bowser's Castle!]]
|align=left|Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Eggs and then ground pound him three times.
|-
|-
| align="center" |[[File:Potted Ghost.png]]<br>[[Potted Ghost]]
|[[File:YIDS Giant Bowser.png]]
|Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform.
|[[Giant Bowser|Bowser (giant)]]
|-
|[[World 5 (Yoshi's Island DS)|World 5]]
| align="center" |[[File:SkeletonGoonie YIDS.png]]<br>[[Skeleton Goonie]]
|[[At Last, Bowser's Castle!]]
|Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie.
|align=left|After three hits, Bowser becomes giant and four Yoshis must throw Giant Eggs into his face six times to defeat him.
|}
|}


====Land enemies====
==Yoshi's abilities==
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
===Morph Yoshi===
!Enemy
A Yoshi can morph into several different types of vehicle with the help of a [[morph bubble]]. To revert to normal, the Yoshi must either touch a [[Yoshi Block]] or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the morph bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also cannot attack in these form.
!Description
 
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Form
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:YIDS Bandit.png]]<br>[[Bandit]]
|[[File:HelicopterDS.png]]
|Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps or a ground pound to defeat them.
|[[Helicopter Yoshi|Helicopter]]
|align=left|The Helicopter form allows a Yoshi to fly for a short time.
|-
|-
| align="center" |[[File:YIDS Beach Koopa.png]]<br>[[Beach Koopa]]
|[[File:SubmarineDS.png]]
|Beach Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa.
|[[Submarine Yoshi|Submarine]]
|align=left|The Submarine form allows a Yoshi to swim underwater.
|-
|-
| align="center" |[[File:Bumpty-YIDS.png]]<br>[[Bumpty]]
|[[File:Mole TankDS.png]]
|Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed.
|[[Mole Tank]]
|align=left|The Mole Tank form allows a Yoshi to dig through small openings and crawl on walls.
|}
 
===Vehicles===
There are five types of vehicles that Yoshis can use to progress through various levels.
 
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Transport
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Abilities
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:Burt-YIDS.png]]<br>[[Burt]]
|[[File:YIDSKangaroo.png]]
|Burts bounce into Yoshi. Burts cannot be eaten. A ground pound is required to defeat them.
|[[Kangaroo]]
|align=left|The kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The kangaroo floats when the {{button|ds|B}} is held.
|-
|-
| align="center" |[[File:Crabble.png]]<br>[[Crabble]]
|[[File:YIDSStilts.png]]
|Crabbles walk into Yoshi. They require three eggs to be defeated.
|[[Stilts]]
|align=left|The stilts allow a Yoshi to walk the same way a [[Stilt Guy|Shy Guy on Stilts]] does. The stilts allows Yoshi to safely traverse hazardous terrain.
|-
|-
| align="center" |[[File:Debull.png]]<br>[[Debull]]
|[[File:YIDSCart.png]]
|Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only way to defeat one is to lead it off a cliff.
|[[Mine Cart|Cart]]
|align=left|The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track.
|-
|-
| align="center" |[[File:Fleeper.PNG]]<br>[[Fleeper]]
|[[File:YIDSSki.png]]
|Fleepers jump onto a Yoshi's back and steal the baby it is carrying.
|[[Ski]]s
|align=left|The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump.
|-
|-
| align="center" |[[File:GreenGlove YIDS.png]]<br>[[Green Glove]]
|[[File:YIDSRocket.png]]
|Green Gloves throw eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
|[[Rocket]]
|align=left|Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing {{button|ds|Y}} or {{button|ds|B}} gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life.
|}
 
==Items and objects==
{{rewrite-expand|Missing various objects for the sections|section=yes|July 9, 2021}}
===Blocks===
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Block
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Effect
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:KoopaParatroopaRed YIDS.png]]<br>[[Koopa Paratroopa]]
|[[File:YIDS Egg Block.png]]
|Paratroopas fly or walk into Yoshi. If they are jumped on they become normal Koopas.
|[[Egg Block]]
|align=left|An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
|-
|-
| align="center" |[[File:KoopaTroopaRed YIDS.png]]<br>[[Koopa Troopa]]
|[[File:YIDS Expansion Block.png]]
|Koopas walk into Yoshi. They cannot be eaten when they are in their shell.
|[[Expansion Block]]
|align=left|An Expansion Block is a block that grows bigger when a Yoshi hits it.
|-
|-
| align="center" |[[File:Slugger YIDS.png]]<br>[[Slugger]]
|[[File:YIDS Hint Block.png]]
|Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them.
|[[Message Block]]
|align=left|When the Message Block is hit, it tells the player how to use certain moves.
|-
|-
| align="center" |[[File:Snapjaw-YIDS.png]]<br>[[Snapjaw|Snap Jaw]]
|[[File:YIDS M Block.png]]
|Snap Jaws descend down vines to hit Yoshi.
|[[M Block]]
|align=left|An M Block is a block that can only be used if a Yoshi has [[Baby Mario]] on its back. An M Block can contain coins, or seeds that create giant sunflowers.
|-
|-
| align="center" |[[File:Taptaps.png]]<br>[[Tap-Tap]]
|[[File:YIDS Yoshi Block.png]]
|Tap-Taps walk into Yoshi. The pink ones walk off platforms, but the grey ones turn around when they reach the edge of one.
|[[Yoshi Block]]
|-
|align=left|A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a morph bubble.
| align="center" |[[File:YIDS Grinder.png]]<br>[[Ukiki]]
|Ukikis are harmless and prefer to flee away from Yoshi.
|}
|}


====Shy Guy enemies====
===Collectibles===
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|class="wikitable sortable" style="text-align:center"
!Enemy
!colspan="2" style="background:forestgreen; color:white;"|Collectible
!Description
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Effect
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:DacingSpearGuy YIDS.png]]<br>[[Dancing Spear Guy]]
|[[File:YIDS Character Coin.png]]
|Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears.
|[[Character coin]]
|align=left|These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
|-
|-
| align="center" |[[File:FatGuy YIDS.png]]<br>[[Fat Guy]]
|[[File:YIDSsprite Coin.png]]
|Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed.
|[[Coin]]
|align=left|If 100 coins are collected, an extra life is rewarded to the player.
|-
|-
| align="center" |[[File:FlyGuy YIDS.png]]<br>[[Fly Guy]]
|[[File:YIDSsprite Flower.png]]
|Fly Guys do not attack Yoshi, instead they carry items like [[Red Coin]]s.
|[[Smiley Flower|Flower]]
|align=left|A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
|-
|-
| align="center" |[[File:GlideGuy YIDS.png]]<br>[[Glide Guy]]
|[[File:YIDS Red Coin.png]]
|Glide Guys walk into Yoshi. If they encounter a [[wind]] current they are blown into the air.
|[[Red Coin|Red coin]]
|align=left|A red coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
|-
|-
| align="center" |[[File:PetalGuy YIDS.png]]<br>[[Petal Guy]]
|[[File:YIDSsprite Star.png]]
|Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close.
|[[Star (Yoshi's Island series)|Star]]s
|align=left|Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.
|}
 
===Eggs===
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Egg
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Effect
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:ShyGuy YIDS.png]]<br>[[Shy Guy]]
|[[File:YIDS Red Egg.png]]
|Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes.
|[[Red Egg]]
|align=left|A Red Egg functions as a normal Yoshi's Egg, but it can only rebound off a wall once. If a Red Egg hits an enemy, two stars appear.
|-
|-
| align="center" |[[File:YIDS Shy Stack.png]]<br>[[Shy Stack]]
|[[File:YIDS Yellow Egg.png]]
|Shy Stacks do not attack Yoshi, but if one of them is eaten the ones above it fall off of the stack.
|[[Yellow Egg]]
|align=left|A Yellow Egg functions as a normal Yoshi's Egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If a Yellow Egg hits an enemy, a coin appears.
|-
|-
| align="center" |[[File:SpearGuy YIDS.png]]<br>[[Spear Guy]]
|[[File:YIDS Yoshi Egg.png]]
|Spear Guys walk into Yoshi with their spears. They cannot be eaten from the front, so they must be eaten from behind.
|[[Yoshi's Egg]]
|-
|align=left|When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi swallows the enemy and creates Yoshi's Eggs. [[Egg Block]] and a few other objects also give Yoshi's Eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi's Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.
| align="center" |[[File:StiltGuy YIDS.png]]<br>[[Stilt Guy]]
|Stilt Guys walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys.
|-
| align="center" |[[File:YIDS Woozy Guy.png]]<br>[[Woozy Guy]]
|Woozy Guys flip themselves into Yoshi.
|}
|}
====Subterranean enemies====
 
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
===Hazards===
!Enemy
{|class="wikitable sortable" style="text-align:center" align="center"
!Description
|-style="background:limegreen;"
!colspan="2" style="background:forestgreen; color:white;"|Hazard
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Description
!rowspan="2" style="background:forestgreen; color:white;" width=10%|First appearance
!rowspan="2" style="background:forestgreen; color:white;" width=10%|Last appearance
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:BillBlaster YIDS.png]]<br>[[Bill Blaster]]
|[[File:YIDS Big Guy the Stilted screenshot.png|150px]]
|Bill Blasters fire Bullet Bills at Yoshi. If Yoshi touches them he does not lose Baby Mario.
|[[Lava]]
|align=left|Molten rock that causes Yoshi to lose a life upon contact.
|[[Castle of the Big Burt Bros.]]
|[[Castle of Big Guy the Stilted]]
|-
|-
| align="center" |[[File:BulletBill YIDS.png]]<br>[[Bullet Bill]]
|[[File:Nocoverart.png]]
|Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line.
|Lava fall
|align=left|Lava that flows out of a pipe.
|[[Castle of Big Guy the Stilted]]
|[[Castle of Big Guy the Stilted]]
|-
|-
| align="center" |[[File:DizzyDandy YIDS.png]]<br>[[Dizzy Dandy]]
|[[File:BigBurtBros.png|150px]]
|Dizzy Dandies fall down and roll at Yoshi. They resemble [[Smiley Flower|flower]]s.
|[[Spinner|Spinning Spikes]]
|align=left|Giant, slow-moving flails that are usually powered by groups of [[Shy Guy]]s.
|[[Castle of the Big Burt Bros.]]
|[[Gilbert the Gooey's Castle]]
|-
|-
| align="center" |[[File:YIDS Gargantua Blargg.png|x150px]]<br>[[Gargantua Blargg]]
|[[File:Nocoverart.png]]
|Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava.
|Waterfall
|align=left|Water that flows out of a pipe.
|[[Big Bungee Piranha's Lair]]
|[[Big Bungee Piranha's Lair]]
|}
 
===Miscellaneous===
====Items====
{|class="wikitable sortable" style="text-align:center"
!colspan="2" style="background:forestgreen; color:white;"|Item
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Effect
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:Gobblin.PNG]]<br>[[Gobblin]]
|[[File:YIDSsprite Key.png]]
|Gobblins sit on Warp Pipes blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them.
|[[Key]]
|align=left|Keys are used to unlock locked doors.
|-
|-
| align="center" |[[File:GooeyGoon YIDS.PNG]]<br>[[Gooey Goon]]
|[[File:YIDS Morph Bubble.png]]
|Gooey Goons come down from the ceiling and swing at Yoshi.
|[[Morph bubble]]
|align=left|When Yoshi touches a morph bubble, it transforms.
|-
|-
| align="center" |[[File:HotLips YIDS.png]]<br>[[Hot Lips]]
|[[File:YIDS Super Star.png]]
|Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life.
|[[Super Star]]
|-
|align=left|A Super Star transforms Baby Mario into [[Superstar Mario]]. Baby Mario is the only baby who can use this.
| align="center" |[[File:LanternGhost YIDS.png]]<br>[[Lantern Ghost]]
|Lantern Ghosts walk into Yoshi. If Yoshi doesn't have the full amount of eggs, Lantern Ghosts can come out of certain pipes.
|-
| align="center" |[[File:LavaBubble YIDS.png]]<br>[[Lava Bubble]]
|Lava Bubbles jump out of lava. If they are eaten Yoshi can spit them out three times to kill any enemy.
|-
| align="center" |[[File:Kounbaba YIDS.png]]<br>[[Red Blargg]]
|Red Blarggs come out of the lava and hitting Yoshi.
|-
| align="center" |[[File:Zeus Guy YIDS.png]]<br>[[Scorchit]]
|Scorchits fire fire at Yoshi. This fire is able to melt ice.
|}
|}


===Bosses===
====Objects====
As in the original game, each world has two castles, with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.
{|class="wikitable sortable" style="text-align:center"
{| cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
!colspan="2" style="background:forestgreen; color:white;"|Object
!Boss
!rowspan="2" class="unsortable"  style="background:forestgreen; color:white;"|Effect
!Description
|-style="background:forestgreen; color:white;"
!class="unsortable"|Image
!Name
|-
|-
| align="center" |[[File:YIDS Burt Bros..png|x150px]]<br>[[Burt Brothers]]
|[[File:Bouncy.png]]
|The Burt Brothers jump onto Yoshi. They must be hit by an egg six times to be defeated.
|[[Bouncy]]
|align=left|Giant pink spheres that bounce the Yoshis.
|-
|-
| align="center" |[[File:YIDS Gilbert the Gooey.png]]<br>[[Gilbert the Gooey]]
|[[File:YIDS Crate.png]]
|Gilbert the Gooey springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be beaten.
|[[Crate]]
|align=left|A crate contains stars, coins, or a key. It can also be pushed and used as a platform.
|-
|-
| align="center" |[[File:YIDS Hector the Reflector.png]]<br>[[Hector the Reflector]]
|[[File:YIDS Beanstalk.png]]
|Hector floats into Yoshi. He must be hit by an egg six times to be defeated.
|[[Beanstalk|Giant sunflower]]
|align=left|A giant sunflower grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the sunflower's leaves to reach higher places.
|-
|-
| align="center" |[[File:YIDS Big Bungee Piranha.png]]<br>[[Big Bungee Piranha]]
|[[File:YIDS GOAL! Ring.png]]
|Big Bungee Piranha lunges down at Yoshi and eating him. When he is about to lunge down a cursor appears, a [[Chomp Rock]] must be moved to this cursor so Big Bungee Piranha's tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
|[[Goal Ring|Goal roulette]]
|align=left|The goal roulette is the end of the level.
|-
|-
| align="center" |[[File:BessieBass.gif]]<br>[[Bessie Bass]]
|[[File:Magnet Block YIDS sprite.png|32px]]
|Bessie Bass jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
|[[Magnet Block]]
|align=left|A giant metal block that Baby Wario can move with his magnet.
|-
|-
| align="center" |[[File:YIDS Priscilla the Peckish.png]]<br>[[Priscilla]]
|[[File:Magnet Platform.PNG|50px]]
|Priscilla jumps out of her hole at Yoshi. Yoshi must hit her with an egg three times to defeat her.
|[[Magnet Platform]]
|align=left|A metal platform that can be raised or lowered with Baby Wario's magnet.
|-
|-
| align="center" |[[File:YIDS Six-Face Sal.png|x150px]]<br>[[Six-Face Sal]]
|[[File:YIDS Middle Ring.png]]
|Six-Face Sal spits [[Needlenose]]s at Yoshi. Yoshi must hit Six-Face Sal three times to defeat him.
|[[Checkpoint Ring|Middle Ring]]
|align=left|The Middle Ring is the [[checkpoint]] in each level. When a Yoshi goes through it, if it dies in the level, it is returned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
|-
|-
| align="center" |[[File:YIDS Big Guy the Stilted.png|x150px]]<br>[[Big Guy the Stilted]]
|[[File:YIDS Stork Stop.png]]
|Big Guy the Stilted tries to push Yoshi into lava. Yoshi must hit him into lava and then ground pound him three times to defeat him.
|[[Stork Stop]]
|align=left|When a Yoshi waits on a Stork Stop for a certain amount of time, the [[stork]] arrives and allows Yoshi to change which baby it is carrying.
|-
|-
| align="center" |[[File:Moltz YIDS.png|x150px]]<br>[[Moltz the Very Goonie]]
|[[File:YIDS Winged Cloud.png]]
|Moltz the Very Goonie tries to land on Yoshi. Yoshi must ground pound his head three times to defeat him.
|[[Winged Cloud]]
|-
|align=left|When a Winged Cloud is hit with an egg, it creates a pathway for Yoshi to use, reveals a switch, acts as a switch, gives coins or stars or an extra life.
| align="center" |[[File:Baby Bowser YIDS Sprite.png]]<br>[[Baby Bowser]]
|Baby Bowser ground pounds the floor. Yoshi must do the same three times to defeat him.
|-
| align="center" |[[File:BowserYIDS.png]]<br>[[Bowser]]
|Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Yoshi Eggs and then ground pound him. After three hits Bowser becomes giant and Yoshi must throw Giant Yoshi Eggs into his face three times to defeat him.
|}
|}
==Bonus Challenges==
Any [[Smiley Flower|flower]]s the player collects in a level appears in the [[Goal Ring|goal roulette]] at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.
These are the Mini-games that may pop up if a Yoshi is able to get a flower in the goal roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.
*[[Flip Cards]]
*[[Scratch and Match (minigame)|Scratch and Match]]
*[[Match Cards]]
*[[Roulette]]
*[[Slot Machine (Yoshi's Island series)|Slot Machine]]


==Similarities to ''Super Mario World 2: Yoshi's Island''==
==Similarities to ''Super Mario World 2: Yoshi's Island''==
*The first piece of the first level of World 1 is same as the one from the previous game.
*The first piece of [[Ba-dum BUM!]] is same as the one from [[Make Eggs, Throw Eggs]].
*In [[Spear Guys' Village Found!]], there is a bush near the [[goal roulette]] containing a [[Shy Guy]]. If [[Yoshi]] passes through the bush without defeating the Shy Guy first, a [[Bandit]] swaps it out for [[Baby Mario]], whom he tries to run off with. The Shy Guy stays on Yoshi's back until he grabs Baby Mario back from the Bandit.
*In both [[Watch Out For Lakitu]] and [[Spear Guys' Village Found!]], an [[Itsunomanika Heihō]] can be encountered in a bush just before the [[Goal Ring|goal roulette]].
*The first mid-boss battle contains a [[Burt]].
*The first mid-boss, [[Big Burt Bros.]], is a dual version of [[Burt the Bashful]], the first mid-boss in the original game.
*The first world boss is a blob-like creature.
*The first world boss ([[Salvo the Slime]]/[[Gilbert the Gooey]]) is a blob-like creature, parts of whom can be eaten by Yoshi.
*Parts of both first world bosses can be eaten by Yoshi.
*The second mid-boss ([[Bigger Boo]]/[[Hector the Reflector]]) is a ghost whose size changes throughout the battle.
*The second mid-boss is a ghost whose size changes throughout the battle.
*The third mid-boss ([[Froggy]]/[[Bessie Bass]]) is an aquatic enemy capable of eating Yoshi, and both fights require Yoshi to fire eggs at a part of the mid-boss' gastrointestinal tract directly above him.
*The third mid-boss is an aquatic enemy capable of eating Yoshi.
*The jungle world boss ([[Naval Piranha]]/[[Big Bungee Piranha]]) is a [[Piranha Plant]], and [[Nipper Plant]]s are present during the battle. Both bosses also turn gray and crumble into dust upon defeat.
*The jungle world boss is a [[Piranha Plant]], and [[Nipper Plant]]s are present during the battle.
*The fourth World Boss ([[Hookbill the Koopa]]/[[Big Guy the Stilted]]) is a giant variation of an enemy that appeared in earlier levels.
*At least one world boss is a completely unique species, not based off of any particular enemy in the game.
*In the fifth world, one of the bosses that Yoshi fights ([[Raphael the Raven]]/[[Moltz the Very Goonie]]) is a bird enemy, and the battle takes place in the sky rather than an enclosed environment.
*The fourth World Boss is a giant variation of an enemy that appeared in earlier levels.
*One boss (Hookbill the Koopa/[[Bowser]]) is a giant [[Koopa (species)|Koopa]] who Yoshi defeats by throwing eggs at his face to flip him on his back before ground-pounding his belly.
*In the fifth world, there's a boss that is a bird enemy.
*At least one world boss ([[Roger the Potted Ghost]]/[[Priscilla the Peckish]] & [[Six-Face Sal]]) is a completely unique species, not based off of any particular enemy in the game. Incidentally, ''Yoshi's Island DS'' introduces [[Potted Ghost|a regular enemy]] based on the unique boss from the first game.
*There is a giant golden [[Tap-Tap]] in a possible path in [[Bowser's Castle]].
*Multiple similarities exist with the final normal levels of each game:
*The first part of each final battle is against [[Baby Bowser]], who creates shockwaves as an attack, and the last is against a giant version of [[Bowser]], age unconsidered, who uses falling boulders and fireballs as attacks. Also, both final final battles require the use of [[Giant Yoshi Egg]]s carried into the field by [[Baron von Zeppelin]]s, and Bowser's castle is destroyed during the transition to the final phase of both battles.
**The final level is set in [[Bowser's Castle]], and is explored by Green Yoshi instead of Blue Yoshi.
*The final normal level is [[Bowser's Castle]], and is explored by the [[Green Yoshi]] instead of the [[Blue Yoshi]].
**Both levels start outside the castle walls and require Yoshi to clear through a flock of [[Skeleton Goonie]]s and use an aircraft-themed power to get inside.
**Both levels require Yoshi to choose one of several different pathways, each with their own gimmick.
**One path requires Yoshi to flee from a giant golden [[Tap-Tap]] in a volcanic cavern.
**The first part of each final battle is against [[Baby Bowser]], who creates shockwaves as an attack, and the last is against a giant version of [[Bowser]], age unconsidered, who uses falling boulders and fireballs as attacks.
**Both final battles require the use of [[Giant Egg]]s carried into the field by [[Item Balloon]]s, and Bowser's castle is destroyed during the transition to the final phase of both battles.


==References to other games==
==References to other games==
*''[[Donkey Kong Country]]'': [[Donkey Kong]]'s treehouse appears as it does in that game.
*''[[Donkey Kong Country]]'': [[DK's Tree House]] appears as it does in that game.
*''[[Super Mario World 2: Yoshi's Island]]'': The game is the sequel to this game, and also takes place on the same titular island, and most of the enemy sprites are from this game, albeit with updated shading.
*''[[Super Mario World 2: Yoshi's Island]]'': The game is the sequel to this game, and also takes place on the same titular island, and most of the enemy sprites are from this game, albeit with updated shading. Its events are mentioned at the start of the game.
**''[[Yoshi's Island: Super Mario Advance 3]]'': Each world has a secret course.
*''[[Yoshi Topsy-Turvy]]'': [[Bowser]]'s sprites seem to have been drawn over the prerendered sprites of him from this game. Much of the artwork is also borrowed from this game.
*''[[Yoshi Topsy-Turvy]]'': [[Bowser]]'s sprites seem to have been drawn over the prerendered sprites of him from this game. Much of the artwork is also borrowed from this game.
*''[[Yoshi Touch & Go]]'': Many of the game's sprites are redrawn from ''Yoshi Touch & Go'', such as Yoshi, Baby Mario, Baby Luigi, and Kamek's sprites. Artwork is reused as well, including the Baby Mario and Yoshi artwork on the box artwork.
*''[[Mario & Luigi: Partners in Time]]'': [[M Block]]s appear again. [[Baby Peach]] originates from this game, too.
*''[[Mario & Luigi: Partners in Time]]'': [[M Block]]s appear again. [[Baby Peach]] originates from this game, too.


==References in later games==
==References in later games==
*''[[Super Smash Bros. Brawl]]'': The game's "above ground" theme has been remastered and included in this game, and has been given the title "Wildlands". The [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage is based on ''Yoshi's Island DS'''s graphics.
*''[[Super Smash Bros. Brawl]]'': The game's "above ground" theme has been remastered and included in this game, and has been given the title "Wildlands." The [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] stage is based on ''Yoshi's Island DS'''s graphics.
*''[[Mario Super Sluggers]]'': [[Baby Donkey Kong]] returns, along with all of the other babies, with the exception of [[Baby Wario]] and [[Baby Bowser]].
*''[[Mario Super Sluggers]]'': [[Baby Donkey Kong|Baby DK]] returns, along with all of the other babies, with the exception of [[Baby Wario]] and [[Baby Bowser]]. [[Wario]] uses his baby counterpart's magnet in Challenge Mode.
*''[[New Super Mario Bros. Wii]]'': [[Kamek]] turns Bowser into a giant for the final battle.
*''[[Yoshi's New Island]]'': This game continues the events told before ''Yoshi's Island DS''.
*''[[Super Smash Bros. Ultimate]]'': Baby Mario (Superstar Mario) and Crazee Dayzee appear as spirits, using their artwork from ''Yoshi's Island DS''.
*''[[Dr. Mario World]]'': [[Baby Wario]] returns as a playable doctor, and he uses his magnet from ''Yoshi's Island DS'' as his special skill.


==Staff==
==Staff==
Line 835: Line 1,295:
''Yoshi's Island DS'' received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable ''Yoshi'' game released.
''Yoshi's Island DS'' received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable ''Yoshi'' game released.


In a positive review, Craig Harris of IGN has praised the game for its design.<ref>[http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review IGN - Yoshi's Island DS Review ]</ref>. He has described the game more of a nostalgic reminder of ''Super Mario World 2: Yoshi's Island'' rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of ''Yoshi's Island''. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.
In a positive review, Craig Harris of IGN has praised the game for its design.<ref>[http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review IGN - ''Yoshi's Island DS'' Review ]</ref> He has described the game more of a nostalgic reminder of ''Super Mario World 2: Yoshi's Island'' rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of ''Yoshi's Island''. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.


Tom Bramwell of Eurogamer was reluctant to praise ''Yoshi's Island DS'' in the same way as ''Super Mario World 2: Yoshi's Island'', as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."
Tom Bramwell of Eurogamer was reluctant to praise ''Yoshi's Island DS'' in the same way as ''Super Mario World 2: Yoshi's Island'', as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."


''Yoshi's Island DS'' was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.<ref>[http://www.gamesradar.com/best-ds-games/]</ref>
''Yoshi's Island DS'' was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.<ref>[http://www.gamesradar.com/best-ds-games/]</ref>
 
{| class="wikitable reviews"
{|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Release
|Release
Line 849: Line 1,308:
|Comment
|Comment
|-
|-
|[[Nintendo DS|DS]]
|[[Nintendo DS]]
|Tom Bramwell, [http://www.eurogamer.net/articles/r_yoshisisland2_ds Eurogamer]
|Tom Bramwell, [http://www.eurogamer.net/articles/r_yoshisisland2_ds Eurogamer]
|7/10
|7/10
|''"The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh..."''
|"''The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh...''"
|-
|-
|DS
|Nintendo DS
|Frank Provo, [http://www.gamespot.com/reviews/yoshis-island-ds-review/1900-6161583/ Gamespot]
|Frank Provo, [http://www.gamespot.com/reviews/yoshis-island-ds-review/1900-6161583/ Gamespot]
|9.1/10
|9.1/10
|''"It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one."''
|"''It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one.''"
|-
|-
|DS
|Nintendo DS
|Craig Harris, [http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review?page=1 IGN]
|Craig Harris, [http://uk.ign.com/articles/2006/11/14/yoshis-island-ds-review?page=1 IGN]
|8.0/10
|8/10
|''"Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks."''
|"''Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks.''"
|-
|-
|DS
|Nintendo DS
|Kaes Delgrego, [http://www.nintendolife.com/reviews/2009/08/yoshis_island_ds_ds Nintendo Life]
|Kaes Delgrego, [http://www.nintendolife.com/reviews/2009/08/yoshis_island_ds_ds Nintendo Life]
|7/10
|7/10
|''"As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the SNES classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic."''
|"''As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the [[Super Nintendo Entertainment System|SNES]] classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic.''"
|-
|-
|DS
|Nintendo DS
|Tom East, [http://www.officialnintendomagazine.co.uk/2407/reviews/yoshis-island-ds-review/ Official Nintendo Magazine]
|Tom East, [http://www.officialnintendomagazine.co.uk/2407/reviews/yoshis-island-ds-review/ Official Nintendo Magazine]
|87%
|87%
|''"Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS."''
|"''Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
|colspan=2|Platform / Score
|colspan=2|Platform / Score
|-
|-
|colspan=2|Game Rankings
|colspan=2|Metacritic
|colspan=2|DS - [http://www.gamerankings.com/browse.html?search=Yoshi%27s+Island+DS&numrev=3&site= 81.15%]
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/ds/yoshis-island-ds 81]
|-
|-
|colspan=2|Metacritic
|colspan=2|GameRankings
|colspan=2|DS - [http://www.metacritic.com/game/ds/yoshis-island-ds 81]
|colspan=2|[https://www.gamerankings.com/ds/933006-yoshis-island-ds/index.html 81.15%]
|}
|}
{{br}}
{{br}}
===Sales===
===Sales===
As of March 31, 2008 ''Yoshi's Island DS'' has sold 2.91 million copies worldwide<ref>[http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6]</ref>
In its first week in Japan, the game sold approximately 300,000 copies. As of March 31, 2008 ''Yoshi's Island DS'' has sold 2.91 million copies worldwide.<ref>[http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6]</ref>


==Media==
==Media==
{{more media|section=yes}}
{{more media|section=yes|At least 2 or 3 more tracks}}
{{media table
{{media table
|type1=audio
|file1=Yoshi island ds title theme.oga
|name1=Yoshi island ds title theme
|title1=Yoshi's Island DS
|pipe1=Yoshi's Island DS
|description1=Title screen theme
|description1=Title screen theme
|length1=9:56
|length1=0:29
}}
}}


Line 903: Line 1,361:
<gallery>
<gallery>
TheYoshiFamily.jpg|[[Yoshi (species)|Yoshis]]
TheYoshiFamily.jpg|[[Yoshi (species)|Yoshis]]
BabyMario YIDS.png|Baby Mario and Yoshi
BabyMario YIDS.png|[[Baby Mario]] and [[Yoshi]]
BabyPeach YIDS.png|Baby Peach and Yoshi
Baby Peach on Yoshi YIDS artwork.jpg|[[Baby Peach]] and [[Yoshi (species)|Pink Yoshi]]
YIDSbabydk.PNG|[[Baby Donkey Kong]] and [[Red Yoshi]]
YIDSbabydk.png|[[Baby Donkey Kong|Baby DK]] and [[Yoshi (species)|Red Yoshi]]
Babywario.png|[[Baby Wario]] and Light Blue Yoshi
Baby Wario on Yoshi YIDS artwork.jpg|[[Baby Wario]] and [[Yoshi (species)|Light Blue Yoshi]]
BBowserYellowYoshi.png|[[Baby Bowser]] and [[Yellow Yoshi]]
Baby Bowser on Yoshi YIDS artwork.jpg|[[Baby Bowser]] and [[Yoshi (species)|Yellow Yoshi]]
Toadiesluigismall.png|[[Baby Luigi]] being kidnapped by a group of [[Toady|Toadies]].
Toadies and Baby Luigi YTnG artwork.jpg|[[Baby Luigi]] being kidnapped by a group of [[Toady|Toadies]].
Windbag.jpg|[[Windbag]]
Shy Guy YIDS artwork.jpg|[[Shy Guy]]
</gallery>
</gallery>


==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Yoshi's Island DS pre-release and unused content}}
{{main|List of Yoshi's Island DS pre-release and unused content}}
 
*''Yoshi's Island DS'', initially titled ''Yoshi's Island 2'', was originally going to be compatible with [[Nintendo Wi-Fi Connection]]. This, however, was scrapped from the game for unknown reasons.
*''Yoshi's Island DS'', initially titled ''Yoshi's Island 2'', was originally going to be compatible with Nintendo Wi-Fi. This was scrapped from the game for unknown reasons.
*Early screenshots showcasing a battle with [[Big Guy the Stilted]] seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).
*Early screenshots showcasing a battle with [[Big Guy the Stilted]] seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).
<center><gallery>
<gallery>
File:Yidscreen6.jpg|An early battle with Big Guy the Stilted, who appears to lack mechanical features.
Big Guy Stilted YIDS.png|An early battle with Big Guy the Stilted, who appears to lack mechanical features.
</gallery></center>
</gallery>


==Names in other languages==
==Names in other languages==
Line 926: Line 1,383:
|JapR=Yosshī Airando DS
|JapR=Yosshī Airando DS
|JapM=Yoshi Island DS
|JapM=Yoshi Island DS
|Spa=Yoshi's Island DS
|Spa=''Yoshi's Island DS''
|SpaM=-
|SpaM=-
|Fre=Yoshi's Island DS
|Fre=''Yoshi's Island DS''
|FreM=-
|FreM=-
|Kor=요시 아일랜드 DS
|Kor=요시 아일랜드 DS
|KorR=Yosi Aillaendeu DS
|KorR=Yosi Aillaendeu DS
|KorM=Yoshi Island DS}}
|KorM=Yoshi Island DS
|ChiT=耀西之島DS<ref>[https://web.archive.org/web/20190313011008/http://www.nintendo.tw/ds/ds_software2007.htm Official Nintendo Taiwan website]</ref>
|ChiTR=Yàoxī zhī Dǎo DS
|ChiTM=Yoshi's Island DS
}}


==Trivia==
==Trivia==
*The box art shows [[Baby Bowser]] riding [[Yellow Yoshi]], and [[Baby Wario]] riding [[Light Blue Yoshi]]; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
*The box art shows [[Baby Bowser]] riding Yellow Yoshi, and [[Baby Wario]] riding Light Blue Yoshi; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
*The instruction booklet erroneously states [[Baby Donkey Kong]] is the only baby with more than one special ability, as [[Baby Mario]] has three abilities.


==References==
==References==
<references/>
<references/>


{{YoshiGames}}  
==External links==
{{NIWA|StrategyWiki=1}}
*[https://web.archive.org/web/20071011023230/http://yoshisisland.nintendods.com/ North American website]
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Yoshi-s-Island-DS-273630.html European website]
*[https://web.archive.org/web/20190823162124/https://www.nintendo.co.kr/DS/soft/yoshi/main.php Korean website]
*[https://www.nintendo.co.jp/ds/aywj/index.html Japanese website]
*[https://m1.nintendo.net/docvc/NTR/JPN/AYWJ/AYWJ_J.pdf Japanese manual]
 
{{YIDS}}
{{YIDS}}
{{Yoshi games}}
{{DS}}
{{DS}}
[[Category:Yoshi's Island DS|*]]
[[Category:Yoshi's Island DS|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo DS Games]]
[[Category:Nintendo DS games]]
[[Category:Platforming Games]]
[[Category:Platforming games]]
[[Category:2006 games]]
[[Category:2006 games]]
[[Category:2007 games]]
[[Category:2007 games]]
[[de:Yoshi's Island DS]]
[[de:Yoshi's Island DS]]
[[it:Yoshi's Island DS]]
[[it:Yoshi's Island DS]]

Latest revision as of 16:12, May 3, 2024

Yoshi's Island DS
North American box art for Yoshi's Island DS
For alternate box art, see the game's gallery.
Developer Artoon
Publisher Nintendo
Platform(s) Nintendo DS, Virtual Console (Wii U)
Release date Nintendo DS:
USA November 13, 2006
Australia November 23, 2006
Europe December 1, 2006
Japan March 8, 2007
ROC March 8, 2007
South Korea November 8, 2007
Virtual Console (Wii U):
USA April 1, 2015
Japan April 8, 2015[1]
Europe May 7, 2015[2]
Australia May 8, 2015
Language(s) Deutsch
English (United States)
Español (España)
Français (France)
Italiano
한국어
日本語
Genre Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
GRAC:All - All ages
Mode(s) Single-player
Media
Wii U:
Digital download
Nintendo DS:
Game Card
Input
Wii U:
Nintendo DS:

Yoshi's Island DS is a 2D platformer developed by Artoon for the Nintendo DS. The second original installment in the Yoshi's Island series, the game was released in North America on November 13, 2006, in Australia on November 23, 2006, in Europe on December 1, 2006, in Japan and Taiwan on March 8, 2007, and in South Korea on November 8, 2007. It is the sequel to the Super Nintendo Entertainment System game Super Mario World 2: Yoshi's Island and tells the story of the Yoshis rescuing all the babies in the world that Kamek and the Toadies have kidnapped in search for the star children, a group of seven babies who possess powerful stars in their hearts. This is the first Yoshi's Island game to be developed by a third party studio, rather than in-house from Nintendo EAD, unlike previous games such as Super Mario World 2: Yoshi's Island and its enhanced Game Boy Advance port, Yoshi's Island: Super Mario Advance 3.

While the game is heavily derivative from Super Mario World 2: Yoshi's Island, including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on a Yoshi's back, who all have special abilities that are required to complete levels. Aside from carrying Baby Mario, Yoshis can additionally carry Baby Peach, Baby DK, Baby Wario, and Baby Bowser; Baby DK and Baby Wario make their overall debut in this game.

A third original game, Yoshi's New Island, was released in 2014 for the Nintendo 3DS and continues the story told before Yoshi's Island DS. The game was rereleased for the Wii U's Virtual Console in North America on April 1, 2015, in Japan on April 8, 2015, in Europe on May 7, 2015, and in Australia on May 8, 2015.

Story[edit]

Background of the beginning intro
The beginning of the game's intro, which shows the events that previously occurred in Super Mario World 2: Yoshi's Island, the events being displayed from right to left.
Kamek and several Toadies stealing babies
Kamek and some Toadies stealing the babies

From the instruction booklet:

Baby Luigi has been kidnapped!
Our adventure begins one sunny day on Yoshi's Island. Yoshi is out enjoying the day with a leisurely stroll when, all of a sudden, two babies drop out of the sky. One of them looks very familiar to Yoshi. With a forlorn look on his face, the baby just gazes longingly at a mysterious castle that has appeared in the sky. Yoshi wonders if the castle holds other babies.
Once again, it's up to the Yoshi clan to save the day. This time, the stork is coming with them too.
A new journey begins. Can the Yoshis and babies triumph over Kamek and save Baby Luigi?

Kamek and his army of Toadies steal all of the babies in the Mushroom Kingdom, as well as in other nearby areas. The Toadies take the babies to Bowser's Castle, but the stork comes in and attacks two Toadies, making them drop the babies they are carrying. The two babies land on Yoshi's Island and are revealed to be Baby Mario and Baby Peach.

The Yoshis find the babies and decide to help them. They figure out that Baby Mario, once again, wants to save Baby Luigi and the other babies from Kamek and his Toadies. The Yoshis take the babies with them and go to rescue the kidnapped babies. Later on in the adventure, sometime after the defeat of Gilbert the Gooey, a group of monkeys kidnaps Baby Peach. The Yoshis and Baby Mario find another baby, Baby DK, who was left behind when the Toadies were kidnapping all the other babies. With the help of Baby DK, Yoshi is able to rescue Baby Peach from the monkeys. Baby DK joins the team when the monkeys are defeated.

Promptly after defeating Bessie Bass on a battleship, the Yoshis and the babies are swept away by a tidal wave in a storm. They eventually find Baby Wario, who is also left behind. Baby Wario then decides to join the party.

When Priscilla the Peckish is defeated, Baby Wario decides to join a team of Bandits in hope of getting money. Meanwhile, after the Yoshis defeat Six-Face Sal, it is revealed that future Bowser and future Kamek are the ones kidnapping the babies and that they are looking for the seven star children. The star children are young children that have magical stars in them. If one collects all the stars, then they become the ruler of the universe. Kamek kidnaps Baby Bowser (while Kamek of the past tries to stop him), and Baby Bowser and Bowser get into a fight, ending with Bowser causing his infant self to fall out of a window of the castle. Baby Bowser lands on Yoshi's back and joins their team, although they are worried that he might attack them.

Baby Bowser does not stay for the rest of the adventure. When Big Guy the Stilted is defeated, he leaves with Kamek, who then returns to Bowser's Castle and uses a Crystal Ball to check every baby they have kidnapped (with the exception of Baby Luigi, who hides from it) to determine if they are star children, which they are not. Bowser becomes furious, and he sends the Toadies to keep looking for more babies.

The team finally arrives at Bowser's Castle where Baby Wario and Baby Bowser are arguing over who gets to keep some treasure. They then notice the Yoshis and help them travel through the castle. When they finally get to the top of the castle, however, Baby Bowser tells the Yoshis to leave. When they do not leave, Baby Bowser thinks Yoshi is there to steal his treasure. Baby Bowser fights Yoshi, but Yoshi defeats him.

Bowser then comes in the room and is angry at what Yoshi did to his younger self. He then fights Yoshi, but gets defeated just like his younger self. Kamek then uses magic to help Bowser become giant. The four babies with four Yoshis fight against the Giant Bowser using Giant Eggs and are eventually able to defeat him. Kamek escapes when Bowser is defeated, with four Toadies carrying Bowser right behind him. Baby Bowser decides to escape with Bowser and Kamek, and holds on to his broomstick.

The Yoshis save all the kidnapped babies, and the storks take all the kidnapped babies back to their homes, except for Baby Wario, who gets the Stork to land so he can play on a raft holding the treasure stolen from Bowser's Castle. A flying rock hits Kamek's broomstick, and Baby Bowser lets go and falls down right in his treasure. Baby Wario and Baby Bowser start arguing about who gets to keep the treasure again.

It is then revealed that the seven star children are Baby Mario, Baby Luigi, Baby Peach, Baby DK, Baby Wario, Baby Bowser, and a newborn Baby Yoshi, who hatches from a Yoshi's Egg at the end of the game.

Gameplay[edit]

Gameplay typically consists of platforming throughout the game's levels, where a Yoshi needs to navigate through the various obstacles in order to reach the Goal roulette. Yoshis have various means of dealing with the obstacles, with basic actions being running, jumping either to dodge obstacles or defeat enemies, and Ground Pounding harder to defeat enemies or posts. Yoshis can Flutter Jump repeatedly in the air to increase distance and slow down descent speed. Unique to Yoshis and their primary method of dealing with enemies and obstacles are their extendable, sticky tongues, which allows them to swallow most enemies and turn them into essential, versatile projectiles: Yoshi Eggs. Eggs have a wide variety of purposes, whether they activate Winged Clouds, defeat enemies that cannot be eaten or stomped on, open up traps and obstacles, retrieve coins, reveal hidden Winged Clouds, and more. Eggs by default come in green, changes color when bouncing off walls and the color indicates how many times eggs bounce off walls before they are destroyed. Green eggs can bounce off walls three times, Yellow Eggs two, and Red Eggs instantly get destroyed when they touch a wall. If a Yellow or Red Egg hits an enemy, it spawns coins or a star respectively. Yoshis can retrieve bounced eggs by using their tongue at them before they get destroyed, though some items such as colored Egg Blocks can give Yoshis different colored eggs. Yoshis can carry up to six eggs, and eggs get discarded if a Yoshi creates more eggs. In addition, Yoshis can obtain eggs by hitting Egg Blocks or retrieving them from Egg Plants.

Yoshi's Island DS retains the health system in Super Mario World 2: Yoshi's Island. When a Yoshi is hit by an enemy or an obstacle, the baby is knocked loose from his back, crying, and the star power–the source of the protective bubble that keeps the Toadies from taking the baby–goes down by one star per second. If that number goes down to zero, Toadies take away the baby and a life is lost. The Yoshi, however, still has a small amount of time to recover the baby even after the Toadies have grabbed. The Yoshi can rescue the baby by touching the bubble with its body or its tongue. If the Yoshi hits the bubble with an egg, the bubble gets knocked down, making the baby easier to reach. The star power starts at ten in each level. If a baby is recovered with less than ten stars, the star power slowly increases to ten. Additionally, groups of five stars can be found in Winged Clouds and crates, and goal roulettes give twenty additional star power, allowing the star power to max at thirty. Remaining star power also counts toward the score at the completion of the level. Although Yoshis cannot be defeated in normal circumstances, they instantly lose a life if they touch spikes, lava, fall into bottomless pits, get crushed, or eaten by Lunge Fish or Boss Basses.

New to Yoshi's Island DS is the addition of extra babies and Stork Stops, who affect the gameplay in various ways. By default, Yoshis carry Baby Mario, who retains gameplay most similar to the original entry and allows Yoshis to hit M Blocks. At Stork Stops, Yoshis can swap out babies once they have been unlocked. Carrying Baby Peach, for example, allows Yoshis to flutter jump further and ride winds thanks to the use of her parasol while Baby DK allows Yoshis to climb vines, explode eggs, and use the DK Dash Attack to charge through rocks and enemies; however, Baby Peach causes a Yoshi to lose the ability to bounce eggs while Baby DK is heavier to carry and thus reduces flutter jump distance.

Controls[edit]

The controls menu in which the player can choose from Hasty to Patient

From the Options menu, players can change the controls of the game. The player can choose from two sets of controls: A ButtonB ButtonX ButtonY Button and A ButtonB ButtonL ButtonR Button, and two modes: Hasty and Patient, Below are the controls of the game:

Shared controls[edit]

  • +Control Pad: Used to move the Yoshis. Pressing it down makes Yoshi crouch or make eggs. If the down arrow is pressed in the air, Yoshi ground pounds.
  • Start Button: Pauses the game and opens the "Options" menu.
  • R Button: Used to make Yoshi throw a Yoshi's Egg. In Hasty mode: Holding the button, makes Yoshi aim at his target. Letting go of the button makes Yoshi throw the egg, in Patient mode the player has to press the button again to make Yoshi throw the egg.
  • L Button: While Yoshi is aiming up and down, pressing the L Button button makes Yoshi lock on a specific location.

First set: A ButtonB ButtonX ButtonY Button[edit]

  • B Button: Used to jump, pressing it again makes Yoshi Flutter Jump.
  • Y Button: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.

In this set: the A Button and X Button can be used instead of the R Button and L Button respectively.

Second set: A ButtonB ButtonL ButtonR Button[edit]

  • A Button: Used to jump, pressing it again makes Yoshi Flutter Jump.
  • B Button: Used to Eat or spit an enemy. With Baby Mario, the player can dash by holding the button.

Minigames[edit]

Minigames are unlocked in Adventure Mode:

All minigames have a set time limit. Achieving a high score in any minigame awards Yoshi with lives. Harder versions of all the minigames can be unlocked by collecting all the character coins in a world.

Time Trial[edit]

Time Trial is unlocked once Adventure Mode has been beaten. It is similar to Adventure Mode, but the player is timed. Yoshi has 100 minutes to finish each level - even when the player presses the Start Button, the time keeps going. Red coins, flowers and stars, when collected, each subtract a set amount of time taken to finish the level: -1 second per star, -2 seconds per red coin, and -10 seconds per flower.

Island Musuem[edit]

Accessible in Adventure mode, the Island Museum is a live bestiary of the enemies in the game. Any enemies hit by Yoshi's Eggs appear in exhibits and are organized by the class they are in (eg, many water-based enemies appear in the aquatic-based exhibit).

Worlds and levels[edit]

The level selection of the game is heavily inspired from the original, where throughout the five worlds, a different colored Yoshi takes on one out of eight levels, with a mid-boss in the fourth level and the world boss in the eighth level. Levels contain multiple features; various items such as flowers, Red Coins, and stars are required towards 100% completion, unlocking extra levels and are found throughout all levels in the game while other items and features are found in specific levels such as keys and Egg Plants. If all normal levels are cleared, the secret course is unlocked. If every level in a world has 100% adding to a total of 800, the extra course is unlocked.

Worlds and levels
Yoshi's House in Yoshi's Island DS
World 0
Welcome Back To Yoshi's Island.png
Welcome Back to Yoshi's Island! (0-0)
Map of World 1 of Yoshi's Island DS
World 1
Ba-Dum BUM!.png
Icon YIDS - Ba-dum BUM!.png Ba-dum BUM! (1-1)
A Pink Yoshi carrying Baby Mario through the level Hit the M Blocks! in Yoshi's Island DS
Icon YIDS - Hit the M Blocks.png Hit the M Blocks! (1-2)
Baby Mario and Light Blue Yoshi running away from a Super Big Tap-Tap in Mario's Fleet Feet
Icon YIDS - Mario's Fleet Feet.png Mario's Fleet Feet (1-3)
Yoshiisland2-33.png
Icon YIDS - Castle of the Big Burt Bros.png Castle of the Big Burt Bros. (1-4)
Catch the Breeze.png
Icon YIDS Catch the Breeze.png Catch the Breeze (1-5)
Glide Guys Take to the Skies
Icon YIDS - Glide Guys Take to the Skies.png Glide Guys Take to the Skies (1-6)
Baby Mario and Baby Peach: Dynamic Duo
Icon YIDS - Baby Mario and Baby Peach- Dynamic Duo.png Baby Mario and Baby Peach: Dynamic Duo (1-7)
Blue Yoshi fighting Gilbert the Gooey in the game Yoshi's Island DS.
Icon YIDS Gilbert the Gooey's Castle.png Gilbert the Gooey's Castle (1-8)
Welcome to Yoshi Tower! YIDS.png
Icon YIDS Secret1.png Welcome to Yoshi Tower! (Secret 1)
Return of the Moving Chomp Rock! YIDS.png
Icon YIDS - Extra1.png Return of the Moving Chomp Rock! (Extra 1)
Flip Cards in Yoshi's Island DS.
Icon YIDS - Flip.png Flip Cards (Flip)a
Map of World 2 of Yoshi's Island DS
World 2
Baby DK and Green Yoshi in the level Baby DK, the Jungle King!
Icon YIDS - Baby DK, the Jungle King!.png Baby DK, the Jungle King! (2-1)
Underground Mysteries.png
Icon YIDS - Underground Mysteries.png Underground Mysteries (2-2)
Windblown Wilderness.png
Icon YIDS - Wildblown Wilderness.png Windblown Wilderness (2-3)
Hector the Reflector's Haunted House YIDS.png
Icon YIDS - Hector the Reflector's Haunted House.png Hector the Reflector's Haunted House (2-4)
Boing! (YIDS).png
Icon YIDS - Boing!.png Boing! (2-5)
Donuts and Eggs.png
Icon YIDS - Donuts and Eggs.png Donuts and Eggs (2-6)
Yoshi on Stilts.png
Icon YIDS - Yoshi on Stilts.png Yoshi on Stilts (2-7)
Big Bungee Piranha after chewing on a Chomp Rock.
Icon YIDS - Big Bungee Piranha's Lair.png Big Bungee Piranha's Lair (2-8)
A level of Yoshi's Island
Icon YIDS - Secret2.png Yikes! Boiling Hot! (Secret 2)
Moving Statues, Standing Statues YIDS.png
Icon YIDS - Extra2.png Moving Statues, Standing Statues (Extra 2)
Scratch and Match in Yoshi's Island DS.
Icon YIDS - Scratch.png Scratch and Match (Scratch)a
Map of World 3 of Yoshi's Island DS
World 3
Screenshot of Up the Creek from Yoshi's Island DS
Icon YIDS - Up the Creek.png Up the Creek (3-1)
The Goonie Coast Isn't Clear!.png
Icon YIDS - The Goonie Coast Isn't Clear!.png The Goonie Coast Isn't Clear! (3-2)
Yoshi in the Island of Peril (3-3).
Icon YIDS - Island of Peril.png Island of Peril (3-3)
BessieBassBattleship.png
Icon YIDS - Bessie Bass's Battleship.png Bessie Bass's Battleship (3-4)
YIDS Here's Wario!.png
Icon YIDS - Here's Wario.png Heeeeeeere's Wario! (3-5)
Use the Magnet to Get Rich Quick!.png
Icon YIDS - Use the Magnet to Get Rich Quick.png Use the Magnet to Get Rich Quick! (3-6)
Tap-Tap's Sunken Cave.png
Icon YIDS - Tap Tap's Sunken Cave.png Tap-Tap's Sunken Cave (3-7)
Castle of Priscilla the Peckish.png
Icon YIDS - Castle of Priscilla the Peckish.png Castle of Priscilla the Peckish (3-8)
A secret level in Yoshi's Island DS
Icon YIDS - Secret3.png A Light in the Dark (Secret 3)
Number Ball Special
Icon YIDS - Extra3.png Number Ball Special (Extra 3)
Match Cards in Yoshi's Island DS.
Icon YIDS - Match.png Match Cards (Match)a
Map of World 4 of Yoshi's Island DS
World 4
Rock 'n' Fall.png
Icon YIDS - Rock 'n' Fall.png Rock 'n' Fall (4-1)
Mine Cart
Icon YIDS - High-Speed Cart Race.png High-Speed Cart Race (4-2)
Yoshi collecting coins while riding on a cloud in the level In the Clouds.
Icon YIDS - In the Clouds.png In the Clouds (4-3)
Six Face Sal's Fort.png
Icon YIDS Six Face Sal's Fort.png Six-Face Sal's Fort (4-4)
Friend or Foe.png
Icon YIDS - Friend of Foe.png Friend or Foe? (4-5)
Slip Slidin' Away.png
Icon YIDS - Slip Slidin' Away.png Slip Slidin' Away (4-6)
Teeth-Chattering Chill Zone.png
Icon YIDS - Teeth-Chattering Chill Zone.png Teeth-Chattering Chill Zone (4-7)
Big Guy the Stilted in the game Yoshi's Island DS.
Icon YIDS - Castle of Big Guy the Stilted.png Castle of Big Guy the Stilted (4-8)
Hurry and Throw!.png
Icon YIDS - Secret4.png Hurry and Throw! (Secret 4)
Let There Be Light!.png
Icon YIDS - Extra4.png Let There Be Light! (Extra 4)
Roulette in Yoshi's Island DS.
Icon YIDS - Roulette.png Roulette (Roulette)a
Map of World 5 of Yoshi's Island DS
World 5
Yoshi's Island DS level, Rompin', Stompin' Chomps.
Icon YIDS - Rompin' Stompin' Chomps.png Rompin', Stompin' Chomps (5-1)
Goonie Heights.png
Icon YIDS - Goonie Heights.png Goonie Heights (5-2)
Yoshi passing through the Middle Ring in Spear Guys' Village Found!.
Icon YIDS - Spear Guys' Village Found!.png Spear Guys' Village Found! (5-3)
The Fort of Moltz the Very Goonie.png
Icon YIDS - The Fort of Moltz the Very Goonie.png The Fort of Moltz the Very Goonie (5-4)
The Cave That Never Ends.png
Icon YIDS - The Cave That Never Ends.png The Cave That Never Ends (5-5)
Find the Number Ball!.png
Icon YIDS - Find the Number Ball!.png Find the Number Ball! (5-6)
Superhard Acrobatics.png
Icon YIDS - Superhard Acrobatics.png Superhard Acrobatics! (5-7)
At Last, Bowser's Castle!
Icon YIDS - At Last Bowser's Castle!.png At Last, Bowser's Castle! (5-8)
Yoshi's Island Easter Eggs.png
Icon YIDS - Secret5.png Welcome to Yoshi Tower! (Secret 5)
Quit it Already, Tap-Tap!.png
Icon YIDS - Extra5.png Quit it Already, Tap-Tap! (Extra 5)
Slot Machine in Yoshi's Island DS.
Icon YIDS - Slot.png Slot Machine (Slot)a

a - Bonus Challenge

Characters[edit]

Playable characters[edit]

Yoshi Playable levels Baby carriedb
Image Color
Green Yoshi YIDS.png Green Yoshi The first level of each world
At Last, Bowser's Castle!
c
Baby Mario
A sprite of a Pink Yoshi from Yoshi's Island DS. Pink Yoshid The second level of each world Baby Peach
A sprite of a Light Blue Yoshi from Yoshi's Island DS. Light Blue Yoshi The third level of each world
A sprite of a Yellow Yoshi from Yoshi's Island DS. Yellow Yoshi The fourth level of each worlde Baby DK
A sprite of a Purple Yoshi from Yoshi's Island DS. Purple Yoshid The fifth level of each world Baby Wario
A sprite of an Orange Yoshi from Yoshi's Island DS. Orange Yoshi The sixth level of each world
A sprite of a Red Yoshi from Yoshi's Island DS. Red Yoshi The seventh level of each world
A sprite of a Blue Yoshi from Yoshi's Island DS. Blue Yoshi The eighth and final level of each worldf
A sprite of a Black Yoshi from Yoshi's Island DS. Black Yoshi Secret levels
A sprite of a White Yoshi from Yoshi's Island DS. White Yoshi Extra levels

b - The certain baby the Yoshi carries in the battle with Giant Bowser.
c - Green Yoshi is the most played as Yoshi in the game, being playable in six levels, replacing Blue Yoshi in At Last, Bowser's Castle!
d - Less bosses are fought by Pink Yoshi and Purple Yoshi than any other Yoshi, with only one, Giant Bowser.
e - The fourth level of each world is always a fort and has Mid-Boss battles, so more bosses are fought by Yellow Yoshi than any other Yoshi, with a total of six (including Giant Bowser).
f - World 5 is the exception, where Green Yoshi takes its place, making Blue Yoshi the least played as Yoshi in the game. However, the eighth and final level of each world is always a castle and has Big Boss battles.

Babies[edit]

New to the sequel at certain spots are Stork Stops, which let Yoshis change babies, providing different unique abilities. All four hidden babies in order can be unlocked by completing boss levels of the Adventure Mode.

Baby First level appearance Yoshi riddeng Description
Image Name
Baby Mario Yoshi's Island DS.png Baby Mario Ba-dum BUM! Green Yoshi M Blocks become tangible, providing stepping stones. A Yoshi can also dash at a faster speed, allowing the Yoshi to escape from certain enemies, such as Shark Chomps and slowly collapsing ceilings. Yoshi can flutter jump normally. The eggs bounce off walls.
Baby Peach Yoshi's Island DS.png Baby Peach Catch the Breeze Pink Yoshi With Baby Peach's parasol, Yoshi is able to flutter further and higher. Baby Peach's parasol can also be used to catch wind currents. The eggs do not bounce off walls.
Baby DK YIDS Sprite.png Baby DK Baby DK, the Jungle King! Yellow Yoshi Baby DK can climb vines and chains, carrying Yoshi with him. He can also do a DK Dash Attack, defeating most enemies. The eggs do not bounce off walls, but they go faster and create a miniature explosion that can grab more coins, defeat enemies, or activate winged clouds.
Baby Wario sprite Baby Wario Heeeeeeere's Wario! Purple Yoshi Baby Wario is accompanied by a magnet that attracts coins facing it (even through solid walls) and can move Magnet Blocks and Magnet Platforms. The eggs bounce off walls.
Baby Bowser Baby Bowser Friend or Foe? Baby Bowser can breathe fire, but Yoshi cannot swallow any enemies, meaning he cannot make eggs (although Yoshi can collect and throw eggs). A fire blast often is the equivalent of an egg, being able to break winged clouds and destroy dirt walls as well as melting ice, but the blasts do not bounce off walls; however, the eggs do.

g - The certain Yoshi the baby rides in the battle with Giant Bowser.

Other characters[edit]

Character Description
Image Name
Stork's sprite from Yoshi's Island DS Stork The stork appears at Stork Stops, where he brings the babies to the Yoshis.
Baby Luigi's sprite from Yoshi's Island DS Baby Luigi The only NPC baby, reprising his role from previous games, Baby Luigi is taken hostage and must be rescued.

Normal enemies[edit]

These enemies can also be seen in the Island Museum after they are hit by eggs (even if the eggs do not defeat them) in the actual levels.

Aquatic enemies
Enemy Description First appearance Last appearance
Image Name
BlooperYIDS.png Blooper Bloopers periodically jump from the water. They do not turn into an egg when swallowed. Use the Magnet to Get Rich Quick! Use the Magnet to Get Rich Quick!
Boss Bass Boss Bass Boss Bass try to leap out the water to swallow Yoshi. If the Yoshi is swallowed, it loses a life. Yoshi cannot defeat this enemy. Moving Statues, Standing Statues Use the Magnet to Get Rich Quick!
White Piscatory Pete from Yoshi's Island DS. Yellow Piscatory Pete from Yoshi's Island DS. Cheep Cheep Cheep Cheeps are enemies that only the Submarine can encounter. The blue ones swim forwards and the gold ones pursue Yoshi, though both stop periodically. Island of Peril Bessie Bass's Battleship
Egg-enut Egg-enut Egg-enuts dangle a fake Yoshi's Egg. If Yoshi comes close, it starts flailing. Egg-enuts can be stunned if Yoshi throws an egg at it. Up the Creek The Cave That Never Ends
A Flopsy Fish from Yoshi's Island DS. Flopsy Fish Flopsy Fish swim in patterns, but some jump from the water. Yoshi on Stilts Bessie Bass's Battleship
A Lunge Fish from Yoshi's Island DS. Lunge Fish Lunge Fish hide in the water. If Yoshi approaches them, they attempt to swallow the Yoshi. If the Yoshi is swallowed, it loses a life. Lunge Fish can be stunned with eggs; Yoshi cannot defeat this enemy, however. Yoshi on Stilts Castle of Priscilla the Peckish
Nep-Enut DS.png Nep-Enut Nep-Enuts rise from the water and block Yoshi's path. Shooting an egg at them causes them to lower, allowing Yoshi to pass. Up the Creek Up the Creek
Red Pirate Guy from Yoshi's Island DS. Blue Pirate Guy from Yoshi's Island DS. Green Pirate Guy from Yoshi's Island DS. Yellow Pirate Guy from Yoshi's Island DS. Pirate Guy Pirate Guys act the same way as Shy Guys; they walk into Yoshi. Some Pirate Guys are found in stacks. Pirate Guys can be spawned from pipes, providing Yoshi some eggs. The Goonie Coast Isn't Clear!
(red)
The Goonie Coast Isn't Clear!
(blue)
The Goonie Coast Isn't Clear!
(green)
The Goonie Coast Isn't Clear!
(yellow)
Use the Magnet to Get Rich Quick!
(red)
Use the Magnet to Get Rich Quick!
(blue)
Use the Magnet to Get Rich Quick!
(green)
Use the Magnet to Get Rich Quick!
(yellow)
A Spray Fish from Yoshi's Island DS. Spray Fish Spray Fish spray water temporarily at Yoshi and block his path. Big Bungee Piranha's Lair Big Bungee Piranha's Lair
Red Toober Guy from Yoshi's Island DS. Blue Toober Guy from Yoshi's Island DS. Green Toober Guy from Yoshi's Island DS. Yellow Toober Guy from Yoshi's Island DS. Toober Guy Toober Guys are floating Shy Guys. They are usually stationary enemies. Big Bungee Piranha's Lair
(red)
Big Bungee Piranha's Lair
(blue)
Big Bungee Piranha's Lair
(green)
Big Bungee Piranha's Lair
(yellow)
Bessie Bass's Battleship
(red)
Bessie Bass's Battleship
(blue)
Bessie Bass's Battleship
(green)
Bessie Bass's Battleship
(yellow)
Botanical enemies
Enemy Description First appearance Last appearance
Image Name
Blow Hard in the game Yoshi's Island DS. Blow Hard Blow Hards fire Pokeys at Yoshi. A thrown egg stuns it, but it cannot be defeated. Return of the Moving Chomp Rock! Yoshi's Island Easter Eggs
A Bungee Piranha from Yoshi's Island DS. Bungee Piranha Bungee Piranhas fall from the ceiling and grab Yoshi. Return of the Moving Chomp Rock! Superhard Acrobatics!
White Crazee Dayzee from Yoshi's Island DS. Yellow Crazee Dayzee from Yoshi's Island DS. Crazee Dayzee Crazee Dayzees walk slowly into Yoshi. If a Crazee Dayzee is spat out, they are only defeated by colliding into another enemy. Ba-dum BUM!
(yellow)
Hit the M Blocks!
(white)
Donuts and Eggs
(yellow)
Donuts and Eggs
(white)
Yoshi's Island DS Drool Hard Drool Hards drop Pokeys onto Yoshi. Return of the Moving Chomp Rock! At Last, Bowser's Castle!
An Eggo-Dil from Yoshi's Island DS. Eggo-Dil Eggo-Dils fire their petals in five directions. If Yoshi ground pounds near one, all its petals fall, although they eventually respawn. Return of the Moving Chomp Rock! Superhard Acrobatics!
SwingHard.PNG Hanging Blow Hard Hanging Blow Hards spit Pokeys that descend the vine. Up the Creek At Last, Bowser's Castle!
Egg Plant in the game Yoshi's Island DS. Sanbo Flowers Sanbo Flowers spit out Pokeys. They attack only when Yoshi does not have the maximum eggs. Ba-dum BUM! At Last, Bowser's Castle!
A Nipper Plant from Yoshi's Island DS. Nipper Plant Nipper Plants are spawned when Nipper Spores touch solid ground. They walk slowly into Yoshi. Ba-dum BUM! Goonie Heights
A Nipper Dandelion from Yoshi's Island DS. Nipper Dandelion Nipper Dandelions hold Nipper Spores which are released from wind gusts. Ba-dum BUM! Number Ball Special
A Nipper Spore from Yoshi's Island DS. Nipper Spore Nipper Spores turn into Nipper Plants when they touch solid ground. They do not yield an egg when swallowed. Ba-dum BUM! In the Clouds
PiranhaPlantYIDS.png Piranha Plant Piranha Plants grow larger when Yoshi approaches them. They bite Yoshi, but they spit him out after a few seconds. Ba-dum BUM! Yoshi's Island Easter Eggs
A Pointey from Yoshi's Island DS. Pointey Pointeys rise from the ground when Yoshi approaches them. They are harmless, although stepping on them, throwing eggs at them, or using Baby DK's DK Dash Attack defeats them. Hit the M Blocks! Hit the M Blocks!
Pokeys in the game Yoshi's Island DS. Pokey Pokeys are projectiles from various enemies. Hit the M Blocks! Yoshi's Island Easter Eggs
A Wild Ptooie Piranha from Yoshi's Island DS. Wild Ptooie Piranha Wild Ptooie Piranhas spit Pokeys at Yoshi. They need to be hit by an egg three times to be defeated. Welcome to Yoshi Tower! Yoshi's Island Easter Eggs
Windbag sprite Windbag Windbags blow gusts of winds, pushing Yoshi. If hit by egg, they shrink for a short time. They can also blow Nipper Dandelions, releasing Nipper Spores. Ba-dum BUM! Number Ball Special
Shy Guy enemies
Enemy Description First appearance Last appearance
Image Name
A Dancing Spear Guy from Yoshi's Island DS. Dancing Spear Guy Dancing Spear Guys jump into Yoshi. Yoshi can also lose Baby Mario if he touches their spears. Moving Statues, Standing Statues Spear Guys' Village Found!
A Red Fat Guy A Green Fat Guy Fat Guy Fat Guys walk into Yoshi. If they are jumped on they start running. Fat Guys yield larger eggs if swallowed. Teeth-Chattering Chill Zone
(red)
Teeth-Chattering Chill Zone
(green)
Teeth-Chattering Chill Zone
(red)
Teeth-Chattering Chill Zone
(green)
A Fly Guy from Yoshi's Island DS. Fly Guy Fly Guys do not attack Yoshi; instead, they carry items like red coins. Ba-dum BUM! Rompin', Stompin' Chomps
Red Glide Guy from Yoshi's Island DS. Blue Glide Guy from Yoshi's Island DS. Green Glide Guy from Yoshi's Island DS. Yellow Glide Guy from Yoshi's Island DS. Glide Guy Glide Guys walk into Yoshi. If they encounter a wind current, they are blown into the air. Ba-dum BUM!
(red)
Baby Mario and Baby Peach: Dynamic Duo
(blue)
Catch the Breeze
(green)
Ba-dum BUM!
(yellow)
Superhard Acrobatics!
(red)
Teeth-Chattering Chill Zone
(blue)
Superhard Acrobatics!
(green)
Superhard Acrobatics!
(yellow)
A Petal Guy from Yoshi's Island DS. Petal Guy Petal Guys walk into Yoshi. These enemies are usually disguised as flower patches and only start moving when Yoshi comes close. In the Clouds Goonie Heights
Red Shy Guy from Yoshi's Island DS. Blue Shy Guy from Yoshi's Island DS. Green Shy Guy from Yoshi's Island DS. Yellow Shy Guy from Yoshi's Island DS. Shy Guy Shy Guys walk into Yoshi. If Yoshi is low on eggs, Shy Guys can come out of certain pipes. Ba-dum BUM!
(red)
Mario's Fleet Feet
(blue)
Ba-dum BUM!
(green)
Ba-dum BUM!
(yellow)
Yoshi's Island Easter Eggs
(red)
Yoshi's Island Easter Eggs
(blue)
Yoshi's Island Easter Eggs
(green)
Yoshi's Island Easter Eggs
(yellow)
Red Stilt Guy from Yoshi's Island DS. Blue Stilt Guy from Yoshi's Island DS. Green Stilt Guy from Yoshi's Island DS. Yellow Stilt Guy from Yoshi's Island DS. Shy Guy on Stilts Shy Guys on Stilts walk into Yoshi. If they are jumped on, they lose their stilts and become regular Shy Guys. Underground Mysteries
(red)
Underground Mysteries
(blue)
Underground Mysteries
(green)
Underground Mysteries
(yellow)
Superhard Acrobatics!
(red)
Superhard Acrobatics!
(blue)
Superhard Acrobatics!
(green)
Superhard Acrobatics!
(yellow)
Shy Stack in the game Yoshi's Island DS. Shy Stack Shy Stacks do not attack Yoshi; however, if one of them is eaten, the ones above it fall off of the stack. The Goonie Coast Isn't Clear! Superhard Acrobatics!
A Spear Guy from Yoshi's Island DS. Spear Guy Spear Guys walk into Yoshi with their spears. They can only be eaten from behind. Welcome to Yoshi Tower! Spear Guys' Village Found!
Woozy Guys in the game Yoshi's Island DS. Woozy Guy Woozy Guys flip themselves into Yoshi. Castle of the Big Burt Bros.
(red)
Ba-dum BUM!
(blue)
Catch the Breeze
(green)
Catch the Breeze
(yellow)
Yoshi's Island Easter Eggs
(red)
Goonie Heights
(blue)
Rompin', Stompin' Chomps
(green)
Superhard Acrobatics!
(yellow)
Subterranean enemies
Enemy Description First appearance Last appearance
Image Name
A Bill Blaster from Yoshi's Island DS. Bill Blaster Bill Blasters fire Bullet Bills at Yoshi. The blasters themselves cannot harm Yoshi. Welcome to Yoshi Tower! Superhard Acrobatics!
Blargg Blargg Blarggs rise out of lava and try to hit Yoshi. Castle of the Big Burt Bros. Find the Number Ball!
A Bullet Bill from Yoshi's Island DS. Bullet Bill Bullet Bills are fired out of Bill Blasters to hit Yoshi. They only travel in a straight line. Welcome to Yoshi Tower! Superhard Acrobatics!
A Dizzy Dandy from Yoshi's Island DS. Dizzy Dandy Dizzy Dandies fall down and roll at Yoshi. They resemble flowers. Welcome to Yoshi Tower! The Cave That Never Ends
Gargantua Blargg in the game Yoshi's Island DS. Gargantua Blargg Gargantua Blarggs rise out of the lava and block Yoshi's path. If Yoshi throws an egg at them, they sink back down into the lava. Gilbert the Gooey's Castle Gilbert the Gooey's Castle
Gobblin.png Gobblin Gobblins sit on Warp Pipes, blocking Yoshi's path. To defeat them Yoshi must throw six eggs at them. Big Bungee Piranha's Lair Superhard Acrobatics!
Red Gooey Goon from Yoshi's Island DS. Blue Gooey Goon from Yoshi's Island DS. Green Gooey Goon from Yoshi's Island DS. Yellow Gooey Goon from Yoshi's Island DS. Purple Gooey Goon from Yoshi's Island DS. Gooey Goon Gooey Goons come down from the ceiling and swing at Yoshi. Gilbert the Gooey's Castle Castle of Priscilla the Peckish
A Hot Lips from Yoshi's Island DS. Hot Lips Hot Lips spray lava at Yoshi. If a Yoshi touches the lava spray, he loses a life. Six-Face Sal's Fort Find the Number Ball!
White Lantern Ghost from Yoshi's Island DS. Red Lantern Ghost from Yoshi's Island DS. Green Lantern Ghost from Yoshi's Island DS. Lantern Ghost Lantern Ghosts walk into Yoshi. If Yoshi does not have the full amount of eggs, Lantern Ghosts can come out of certain pipes. Hit the M Blocks!
(white)
Hit the M Blocks!
(red)
Hit the M Blocks!
(green)
Find the Number Ball!
(white)
Find the Number Ball!
(red)
Find the Number Ball!
(green)
Podoboos from Yoshi's Island DS. Podoboo Podoboos jump out of lava. If they are eaten Yoshi can spit them out three times to kill any enemy. Yoshi on Stilts Hurry and Throw!
Scorchit Scorchit Scorchits shoot fire at Yoshi. This fire is able to melt ice. Welcome to Yoshi Tower! At Last, Bowser's Castle!
Land enemies
Enemy Description First appearance Last appearance
Image Name
Bandit in the game Yoshi's Island DS. Bandit Bandits run into a Yoshi and stealing the baby it is carrying. It takes three jumps, a ground pound or a DK Dash Attack to defeat them. Welcome to Yoshi Tower! High-Speed Cart Race
Beach Koopa in the game Yoshi's Island DS. Beach Koopa Beach Koopas walk into Yoshi. If they encounter an empty Koopa shell, they jump into it to become a Koopa Troopa. Bessie Bass's Battleship Bessie Bass's Battleship
Bumpty Bumpty Bumpties bounce a Yoshi away if it touches him. They cannot be swallowed. Slip Slidin' Away Teeth-Chattering Chill Zone
Burt Brother Burt Brother Burt Brothers bounce into Yoshi. They cannot be eaten, so a ground pound is required to defeat them. Castle of the Big Burt Bros. Castle of the Big Burt Bros.
A Blue Crabble A Green Crabble A Red Crabble Crabble Crabbles walk into Yoshi. They require three eggs to be defeated. Big Bungee Piranha's Lair A Light in the Dark
Debull.png Debull Debulls charge into Yoshi. If they hit a wall they are briefly stunned. The only two ways to defeat one is to lead it off a cliff, or with Baby Bowser's fireball. Boing! Superhard Acrobatics!
Fleeper.png Fleeper Fleepers jump onto a Yoshi's back and steal the baby it is carrying. Boing! Rompin', Stompin' Chomps
A sprite of Green Glove from Yoshi's Island DS. Green Glove Green Gloves throw eggs at Yoshi. It takes three jumps, a ground pound, or a DK Dash Attack to defeat them. Glide Guys Take to the Skies Superhard Acrobatics!
A Red Koopa Troopa from Yoshi's Island DS. Koopa Troopa Koopas walk into Yoshi. They can only be eaten as Beach Koopas. Glide Guys Take to the Skies At Last, Bowser's Castle!
A red Para-Koopa from Yoshi's Island DS. Para-Koopa Para-Koopas fly or walk into Yoshi. If they are jumped on, they become normal Koopas. Glide Guys Take to the Skies At Last, Bowser's Castle!
A sprite of a Slugger from Yoshi's Island DS. Slugger Sluggers bat eggs at Yoshi. It takes three jumps or a ground pound to defeat them. Glide Guys Take to the Skies Superhard Acrobatics!
A sprite of a Snap Jaw. Snap Jaw Snap Jaws descend down vines to hit Yoshi. Yoshi on Stilts Use the Magnet to Get Rich Quick!
A Gray Tap-Tap An Orange Tap-Tap Tap-Tap Tap-Taps walk into Yoshi. The orange ones walk off platforms while the gray ones turn around when they reach the edge of one. Baby Mario and Baby Peach: Dynamic Duo
(gray)
Baby Mario and Baby Peach: Dynamic Duo
(orange)
Quit it Already, Tap-Tap!
(gray)
Quit it Already, Tap-Tap!
(orange)
Ukiki in Yoshi's Island DS. Ukiki Ukikis are harmless monkeys and prefer to flee away from Yoshi. Baby DK, the Jungle King! Baby DK, the Jungle King!
Airborne enemies
Enemy Description First appearance Last appearance
Image Name
Cloud Drop A Cloud Drop from Yoshi's Island DS. Cloud Drop Cloud Drops are small, weak enemies that fly in a set horizontal or vertical pattern. Glide Guys Take to the Skies The Cave That Never Ends
A Fang from Yoshi's Island DS. Fang Fangs are common cave enemies. They are usually stationary, but if Yoshi approaches them, they attempt to fly into him. Yikes! Boiling Hot! Find the Number Ball!
A Flightless Goonie from Yoshi's Island DS. Flightless Goonie Flightless Goonies move quickly. They can be encountered normally or if Yoshi eats and spits a normal Goonie. Welcome to Yoshi Tower! Goonie Heights
A Goonie from Yoshi's Island DS. Goonie Goonies drop enemies, including Shy Guys and bombs, onto Yoshi. If a Goonie is eaten and spat out, it becomes a Flightless Goonie. Yoshi can ride it. Welcome to Yoshi Tower! The Fort of Moltz the Very Goonie
A Gusty from Yoshi's Island DS. Gusty Gusties are fast, flying enemies that move in one direction. They are encountered usually in athletic levels. Welcome to Yoshi Tower! At Last, Bowser's Castle!
All Item Balloon colors and all what they carry (except Giant Eggs) in the game Yoshi's Island DS. Item Balloon Item Balloons drop bombs or Pokeys. Some, however, carry helpful items including keys or Giant Eggs. Hit the M Blocks! At Last, Bowser's Castle!
A Lakitu from Yoshi's Island DS. Lakitu Lakitus throw Spiny Eggs at Yoshi. They can be jumped onto to be defeated, and this allows Yoshi to use their cloud. High-Speed Cart Race Yoshi's Island Easter Eggs
RocketGuy.PNG Rocket Guy Rocket Guys are Shy Guys riding on rockets that can harm a Yoshi. When the Yoshi is in the rocket, they must be avoided, because otherwise, touching one will cause it to lose a life. The Fort of Moltz the Very Goonie At Last, Bowser's Castle!
Wall Lakitu in the game Yoshi's Island DS. Wall Lakitu Wall Lakitus hide in walls rather than clouds and throw Spiny Eggs at Yoshi. Big Bungee Piranha's Lair Rock 'n' Fall
Haunted House enemies
Enemy Description First appearance Last appearance
Image Name
A Big Boo from Yoshi's Island DS. Big Boo Big Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated. Bessie Bass's Battleship Bessie Bass's Battleship
A Boo from Yoshi's Island DS. Boo Boos float into Yoshi. They only attack when Yoshi's back is turned and if an eggs is deflected off a wall at it, it is defeated. Bessie Bass's Battleship Yoshi's Island Easter Eggs
A Boo Guy from Yoshi's Island DS. Boo Guy Boo Guys float into Yoshi. If Yoshi does not have a full amount of eggs they can spawn from certain pipes. If spat out, Boo Guys continue rolling until they hit a wall. Hector the Reflector's Haunted House Hector the Reflector's Haunted House
A Flightless Skeleton Goonie from Yoshi's Island DS. Flightless Skeleton Goonie Flightless Skeleton Goonies run into Yoshi. Number Ball Special The Cave That Never Ends
Invisighoul with a chair from Yoshi's Island DS. Invisighoul with a flower pot  from Yoshi's Island DS. Invisighoul with a table from Yoshi's Island DS. Invisighoul Invisighouls throw furniture at Yoshi. They cannot be defeated, although the furniture they throw can be eaten and turned into eggs. Hector the Reflector's Haunted House Hector the Reflector's Haunted House
Potted Ghost from Yoshi's Island DS. Upside-down Potted Ghost from Yoshi's Island DS. Potted Ghost Potted Ghosts rise from their pots. If their pots are hit by an egg, it flips over and can then be used as a platform. Bessie Bass's Battleship Superhard Acrobatics!
Polterpiranha Polterpiranha Polterpiranha try to eat Yoshi, and then spit him out a few seconds later. An egg is required to defeat them. Hector the Reflector's Haunted House The Cave That Never Ends
A Skeleton Goonie from Yoshi's Island DS. Skeleton Goonie Skeleton Goonies drop bombs onto Yoshi. If Yoshi jumps on one, it becomes a Flightless Skeleton Goonie. Rompin', Stompin' Chomps At Last, Bowser's Castle!
Giant enemies
Enemy Description First appearance Last appearance
Image Name
The stomping variety of Chomp from Yoshi's Island DS. Chomp Chomps bounce in a set pattern, either back and forth or up and down. Rompin', Stompin' Chomps The Cave That Never Ends
Gargantua Blargg (tall) Gargantua Blargg The tall variety of Gargantua Blarggs rise out of the lava. They can destroy certain rock platforms. Yikes! Boiling Hot! Number Ball Special
An Incoming Chomp from Yoshi's Island DS. Incoming Chomp Incoming Chomps are found in the background. If they spot Yoshi, they leap into the foreground, where they plow through the ground. Rompin', Stompin' Chomps Rompin', Stompin' Chomps
A sprite of a Shark Chomp from Yoshi's Island DS. Shark Chomp Shark Chomps chase a Yoshi, destroying the ground. Baby Mario is required to outrun a Shark Chomp. Shark Chomps stop chasing Yoshi when they bite a hard object, which causes their teeth to crack and get defeated. Rompin', Stompin' Chomps Rompin', Stompin' Chomps
Super Big Tap-Tap Super Big Tap-Tap Super Big Tap-Taps roll after Yoshi, destroying platforms in their way. Baby Mario is required to outrun a Super Big Tap-Tap. Mario's Fleet Feet Quit it Already, Tap-Tap!

Bosses[edit]

As in the original game, each world has a midway fort and an end-wirld castle (the fourth and eighth levels of each world, respectively), with a boss battle taking place in each. Kamek uses his magic to enlarge common enemies.

Mid-bosses[edit]

Mid-boss World Location Description
Image Name
Big Burt Bros. in the game Yoshi's Island DS. Big Burt Bros. World 1 Castle of the Big Burt Bros. The Big Burt Bros. try to jump onto Yoshi. They must be hit by an egg six times to be defeated.
Hector the Reflector in the game Yoshi's Island DS. Hector the Reflector World 2 Hector the Reflector's Haunted House Hector is invisible on the top screen but visible via a mirror on the touch screen, and must be hit six times to be defeated. Each time he is hit, he breaks a part of the mirror.
A sprite of Bessie Bass Bessie Bass World 3 Bessie Bass's Battleship Bessie Bass jumps out of the water and tries to eat Yoshi. Yoshi must throw an egg at Bessie Bass' lips three times to defeat her.
Six-Face Sal as it grows in the game Yoshi's Island DS. Six-Face Sal World 4 Six-Face Sal's Fort Six-Face Sal spits Pokeys at Yoshi. Yoshi must hit Six-Face Sal four times to defeat him.
Moltz the Very Goonie from Yoshi's Island DS. Moltz the Very Goonie World 5 The Fort of Moltz the Very Goonie Moltz the Very Goonie tries to land on Yoshi. Yoshi must ground pound his head three times to defeat him.

Big bosses[edit]

Big boss World Location Description
Image Name
Gilbert the Gooey in the game Yoshi's Island DS. Gilbert the Gooey World 1 Gilbert the Gooey's Castle Gilbert the Gooey springs up and down and then swinging from side to side. All the spheres on Gilbert must be destroyed for him to be defeated.
Big Bungee Piranha in the game Yoshi's Island DS. Big Bungee Piranha World 2 Big Bungee Piranha's Lair Big Bungee Piranha lunges down at Yoshi and eating him. When he is about to lunge down a cursor appears, a Chomp Rock must be moved to this cursor so Big Bungee Piranha's tongue is exposed. The tongue must be hit three times for Big Bungee Piranha to be defeated.
Priscilla the Peckish in Yoshi's Island DS. Priscilla the Peckish World 3 Castle of Priscilla the Peckish Priscilla jumps out of her hole at Yoshi, also spitting out Pokeys. Yoshi must hit her with an egg three times to defeat her.
Big Guy the Stilted in the game Yoshi's Island DS. Big Guy the Stilted World 4 Castle of Big Guy the Stilted Big Guy the Stilted tries to push Yoshi into lava. Yoshi must hit him into lava and then ground pound him three times to defeat him.
Baby Bowser Baby Bowser World 5 At Last, Bowser's Castle! Baby Bowser ground pounds the floor. Yoshi must throw eggs at him three times to defeat him.
BowserYIDS.png Bowser World 5 At Last, Bowser's Castle! Bowser jumps around and spits fireballs. Yoshi must hit him with Giant Eggs and then ground pound him three times.
Sprite of Bowser 2 in Yoshi's Island DS Bowser (giant) World 5 At Last, Bowser's Castle! After three hits, Bowser becomes giant and four Yoshis must throw Giant Eggs into his face six times to defeat him.

Yoshi's abilities[edit]

Morph Yoshi[edit]

A Yoshi can morph into several different types of vehicle with the help of a morph bubble. To revert to normal, the Yoshi must either touch a Yoshi Block or wait until the time runs out, as the forms last only for a certain period of time. The Yoshi, however, must touch the Yoshi Block to progress the level; otherwise, he is directed back to the morph bubble. While Baby Mario stays protected in a bubble, Yoshi is also invincible while in these forms, but if he is hit, he is stunned and knocked into a certain direction, making him lose time. Yoshi also cannot attack in these form.

Form Description
Image Name
Helicopter Helicopter The Helicopter form allows a Yoshi to fly for a short time.
Submarine Submarine The Submarine form allows a Yoshi to swim underwater.
Mole Tank Mole Tank The Mole Tank form allows a Yoshi to dig through small openings and crawl on walls.

Vehicles[edit]

There are five types of vehicles that Yoshis can use to progress through various levels.

Transport Abilities
Image Name
Kangaroo Kangaroo The kangaroo hops on its own, but pressing and holding left or right determines which way and how far it should go. The kangaroo floats when the B Button is held.
Stilts Stilts The stilts allow a Yoshi to walk the same way a Shy Guy on Stilts does. The stilts allows Yoshi to safely traverse hazardous terrain.
Cart Cart The cart moves on a track on its own. Players cannot change the direction or the speed. Yoshi can jump out of the cart, but cannot Flutter Jump; he always lands back in the cart or on a higher track.
Ski Skis The ski is found in some ice-and-snow levels. Yoshis cannot change the direction of skis, but they can still jump.
Rocket Rocket Some huts lead to space launch pads, allowing Yoshi to hop into a rocket. Pressing left and right turns the rocket and pressing Y Button or B Button gives extra thrust. If the rocket makes contact with anything, the Yoshi loses a life.

Items and objects[edit]

It has been requested that this section be rewritten and expanded to include more information. Reason: Missing various objects for the sections (tagged on July 9, 2021)

Blocks[edit]

Block Effect
Image Name
Egg Block in the game Yoshi's Island DS. Egg Block An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
Expansion Block along with two supporting blocks in the game Yoshi's Island DS. Expansion Block An Expansion Block is a block that grows bigger when a Yoshi hits it.
Message Block in the game Yoshi's Island DS. Message Block When the Message Block is hit, it tells the player how to use certain moves.
M Block in the game Yoshi's Island DS. M Block An M Block is a block that can only be used if a Yoshi has Baby Mario on its back. An M Block can contain coins, or seeds that create giant sunflowers.
Yoshi Block in the game Yoshi's Island DS. Yoshi Block A Yoshi Block is a block that transforms a Yoshi back from his vehicle form after it uses a morph bubble.

Collectibles[edit]

Collectible Effect
Image Name
Baby Mario Coin in Yoshi's Island DS. Character coin These coins are hidden in a level, and a Yoshi must have a specific baby to collect them. When they are collected, harder versions of the minigames can be played.
Coin in the game Yoshi's Island DS. Coin If 100 coins are collected, an extra life is rewarded to the player.
Flower in the game Yoshi's Island DS. Flower A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
Red coin in the game Yoshi's Island DS. Red coin A red coin is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
Star in the game Yoshi's Island DS. Stars Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.

Eggs[edit]

Egg Effect
Image Name
Red Egg in the game Yoshi's Island DS. Red Egg A Red Egg functions as a normal Yoshi's Egg, but it can only rebound off a wall once. If a Red Egg hits an enemy, two stars appear.
Yellow Egg in the game Yoshi's Island DS. Yellow Egg A Yellow Egg functions as a normal Yoshi's Egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If a Yellow Egg hits an enemy, a coin appears.
Yoshi Egg in the game Yoshi's Island DS. Yoshi's Egg When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi swallows the enemy and creates Yoshi's Eggs. Egg Block and a few other objects also give Yoshi's Eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi's Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red.

Hazards[edit]

Hazard Description First appearance Last appearance
Image Name
Big Guy the Stilted in the game Yoshi's Island DS. Lava Molten rock that causes Yoshi to lose a life upon contact. Castle of the Big Burt Bros. Castle of Big Guy the Stilted
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Lava fall Lava that flows out of a pipe. Castle of Big Guy the Stilted Castle of Big Guy the Stilted
BigBurtBros.png Spinning Spikes Giant, slow-moving flails that are usually powered by groups of Shy Guys. Castle of the Big Burt Bros. Gilbert the Gooey's Castle
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Waterfall Water that flows out of a pipe. Big Bungee Piranha's Lair Big Bungee Piranha's Lair

Miscellaneous[edit]

Items[edit]

Item Effect
Image Name
Key in the game Yoshi's Island DS. Key Keys are used to unlock locked doors.
Morph bubble in the game Yoshi's Island DS. Morph bubble When Yoshi touches a morph bubble, it transforms.
Super Star in the game Yoshi's Island DS. Super Star A Super Star transforms Baby Mario into Superstar Mario. Baby Mario is the only baby who can use this.

Objects[edit]

Object Effect
Image Name
Sprite of a Bouncy, from Yoshi's Island DS Bouncy Giant pink spheres that bounce the Yoshis.
Crate in the game Yoshi's Island DS. Crate A crate contains stars, coins, or a key. It can also be pushed and used as a platform.
Beanstalk in the game Yoshi's Island DS. Giant sunflower A giant sunflower grows when its seed hits the ground, the seeds can be found in M Blocks or Winged Clouds. Yoshi can then jump on the sunflower's leaves to reach higher places.
Goal roulette in the game Yoshi's Island DS. Goal roulette The goal roulette is the end of the level.
Magnet Block YIDS sprite.png Magnet Block A giant metal block that Baby Wario can move with his magnet.
Magnet Platform.PNG Magnet Platform A metal platform that can be raised or lowered with Baby Wario's magnet.
A Middle Ring in the game Yoshi's Island DS. Middle Ring The Middle Ring is the checkpoint in each level. When a Yoshi goes through it, if it dies in the level, it is returned to the Middle Ring. The Middle Ring also contributes ten stars to the star total.
Stork Stop in the game Yoshi's Island DS. Stork Stop When a Yoshi waits on a Stork Stop for a certain amount of time, the stork arrives and allows Yoshi to change which baby it is carrying.
Winged Cloud in the game Yoshi's Island DS. Winged Cloud When a Winged Cloud is hit with an egg, it creates a pathway for Yoshi to use, reveals a switch, acts as a switch, gives coins or stars or an extra life.

Bonus Challenges[edit]

Any flowers the player collects in a level appears in the goal roulette at the end of a level. After a Yoshi passes through the ring, the spinning slows. If it stops on a flower, the Yoshi is able to play a mini-game and can possibly earn 1-Ups. There are five different flowers in each level.

These are the Mini-games that may pop up if a Yoshi is able to get a flower in the goal roulette. They can also be played via the World Map screen if the player obtains a total of at least 700 points in a world.

Similarities to Super Mario World 2: Yoshi's Island[edit]

  • The first piece of Ba-dum BUM! is same as the one from Make Eggs, Throw Eggs.
  • In both Watch Out For Lakitu and Spear Guys' Village Found!, an Itsunomanika Heihō can be encountered in a bush just before the goal roulette.
  • The first mid-boss, Big Burt Bros., is a dual version of Burt the Bashful, the first mid-boss in the original game.
  • The first world boss (Salvo the Slime/Gilbert the Gooey) is a blob-like creature, parts of whom can be eaten by Yoshi.
  • The second mid-boss (Bigger Boo/Hector the Reflector) is a ghost whose size changes throughout the battle.
  • The third mid-boss (Froggy/Bessie Bass) is an aquatic enemy capable of eating Yoshi, and both fights require Yoshi to fire eggs at a part of the mid-boss' gastrointestinal tract directly above him.
  • The jungle world boss (Naval Piranha/Big Bungee Piranha) is a Piranha Plant, and Nipper Plants are present during the battle. Both bosses also turn gray and crumble into dust upon defeat.
  • The fourth World Boss (Hookbill the Koopa/Big Guy the Stilted) is a giant variation of an enemy that appeared in earlier levels.
  • In the fifth world, one of the bosses that Yoshi fights (Raphael the Raven/Moltz the Very Goonie) is a bird enemy, and the battle takes place in the sky rather than an enclosed environment.
  • One boss (Hookbill the Koopa/Bowser) is a giant Koopa who Yoshi defeats by throwing eggs at his face to flip him on his back before ground-pounding his belly.
  • At least one world boss (Roger the Potted Ghost/Priscilla the Peckish & Six-Face Sal) is a completely unique species, not based off of any particular enemy in the game. Incidentally, Yoshi's Island DS introduces a regular enemy based on the unique boss from the first game.
  • Multiple similarities exist with the final normal levels of each game:
    • The final level is set in Bowser's Castle, and is explored by Green Yoshi instead of Blue Yoshi.
    • Both levels start outside the castle walls and require Yoshi to clear through a flock of Skeleton Goonies and use an aircraft-themed power to get inside.
    • Both levels require Yoshi to choose one of several different pathways, each with their own gimmick.
    • One path requires Yoshi to flee from a giant golden Tap-Tap in a volcanic cavern.
    • The first part of each final battle is against Baby Bowser, who creates shockwaves as an attack, and the last is against a giant version of Bowser, age unconsidered, who uses falling boulders and fireballs as attacks.
    • Both final battles require the use of Giant Eggs carried into the field by Item Balloons, and Bowser's castle is destroyed during the transition to the final phase of both battles.

References to other games[edit]

References in later games[edit]

Staff[edit]

Main article: List of Yoshi's Island DS staff

Yoshi's Island DS was developed by the company Artoon, instead of Nintendo EAD like other Yoshi games were. The game was directed by Hidetoshi Takeshita and the lead programmer was Yuki Hatakeyama. Takashi Tezuka, served as one of the senior producers of the game, with Naoto Ohshima being the other one.

Reception[edit]

Yoshi's Island DS received mainly positive reviews from critics. It was praised for having similar gameplay to its predecessor, as well as the artwork, although the gameplay's being too similar to its predecessor is frequently cited. Some critics also considered it the best portable Yoshi game released.

In a positive review, Craig Harris of IGN has praised the game for its design.[3] He has described the game more of a nostalgic reminder of Super Mario World 2: Yoshi's Island rather than an advancement of the series. As a result, he suggested that the designs stuck too close to original formula, ruining surprises for veteran players of Yoshi's Island. He praised the different babies, although he felt that Baby Wario "was a last-minute edition and not tested properly". Although he noted that the dual screen gave the players a bigger view, but criticized the blind spot between the dual screens.

Tom Bramwell of Eurogamer was reluctant to praise Yoshi's Island DS in the same way as Super Mario World 2: Yoshi's Island, as he considered the game to be a "distended version of Yoshi". He acknowledges Artoon's effort in the game and the variety of babies and levels. He also criticizes the developers' abuse of the blind spot between the two screens and that the developers failed to establish trust for the player to explore. He finally stated that "Artoon is cribbing from the same notes. It's a shame, because there are times when you catch glimpses of the sort of thing the Japanese team is really capable of[...]."

Yoshi's Island DS was placed 46 on Gamesradar's Top 50 DS games. The small feature called it a fresh and new experience, a beautiful 2D world, and that they'd never tire of playing the game.[4]

Reviews
Release Reviewer, Publication Score Comment
Nintendo DS Tom Bramwell, Eurogamer 7/10 "The problem is that it's a sensation that you felt all the time in Yoshi's Island. You gave up counting the ways. Counting them here would result in a much smaller number, like, ooh..."
Nintendo DS Frank Provo, Gamespot 9.1/10 "It's hard to top a masterpiece, but that's just what Nintendo and Artoon have done with Yoshi's Island DS. By incorporating one major new feature and leaving everything else alone, they've produced a sequel that seems fresh and new while remaining every bit as awesome as the original. If you enjoy side-scrolling platformers, you have to play this one."
Nintendo DS Craig Harris, IGN 8/10 "Don't let the negative tone throw you -- Yoshi's Island DS is a great game. It's just a egg throw's distance away from having the same impact the original Yoshi's Island did more than a decade ago. It sets out to emulate everything that made the first game so great, and does a really good job doing that. But it runs into the problem of not doing enough to make it its own game. No huge surprises, and no significant additions to the genre...it's just a solid recreation of the Yoshi's Island elements in a two-screen-high format. It's fun and challenging with a couple of unpolished quirks."
Nintendo DS Kaes Delgrego, Nintendo Life 7/10 "As a stand-alone game, Yoshi's Island DS is an enjoyable platformer. But to compare it to the SNES classic would be akin to comparing Sean Lennon to his father: expecting him to live up to the walrus would be entirely unrealistic."
Nintendo DS Tom East, Official Nintendo Magazine 87% "Yoshi's Island DS might be too similar to the first game, but that's not entirely a bad thing - the original was amazing and so is this. One of the best platformers on the DS."
Aggregators
Compiler Platform / Score
Metacritic 81
GameRankings 81.15%

Sales[edit]

In its first week in Japan, the game sold approximately 300,000 copies. As of March 31, 2008 Yoshi's Island DS has sold 2.91 million copies worldwide.[5]

Media[edit]

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Gallery[edit]

For this subject's image gallery, see Gallery:Yoshi's Island DS.

Pre-release and unused content[edit]

Main article: List of Yoshi's Island DS pre-release and unused content
  • Yoshi's Island DS, initially titled Yoshi's Island 2, was originally going to be compatible with Nintendo Wi-Fi Connection. This, however, was scrapped from the game for unknown reasons.
  • Early screenshots showcasing a battle with Big Guy the Stilted seemed to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may mean his graphics were slightly incomplete).

Names in other languages[edit]

Language Name Meaning
Japanese ヨッシーアイランドDS
Yosshī Airando DS
Yoshi Island DS

Chinese (traditional) 耀西之島DS[6]
Yàoxī zhī Dǎo DS
Yoshi's Island DS

French Yoshi's Island DS
-
Korean 요시 아일랜드 DS
Yosi Aillaendeu DS
Yoshi Island DS

Spanish Yoshi's Island DS
-

Trivia[edit]

  • The box art shows Baby Bowser riding Yellow Yoshi, and Baby Wario riding Light Blue Yoshi; they do not ride these Yoshis in the game other than when Baby Wario is in the final boss fight, however. This is because the babies are only playable in the last four levels on the world map, as opposed to the Yoshis they ride, which are in the first four.
  • The instruction booklet erroneously states Baby Donkey Kong is the only baby with more than one special ability, as Baby Mario has three abilities.

References[edit]

External links[edit]