List of Mario Kart: Double Dash!! pre-release and unused content: Difference between revisions

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{{Italic title|List of ''Mario Kart: Double Dash!!'' pre-release and unused content}}
{{italic title|List of ''Mario Kart: Double Dash!!'' pre-release and unused content}}
This is a list of pre-release and unused content for the game ''[[Mario Kart: Double Dash!!]]''
This is a list of pre-release and unused content for the game ''[[Mario Kart: Double Dash!!]]''


==Early iteration==
==Early iteration==
The models of the characters are from ''[[Super Smash Bros Melee]]'', and [[Mario]] and [[Luigi]] are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue [[kart]]. It was originally called ''Mario Kart for Nintendo GameCube'', and it is likely that this early build of ''Mario Kart: Double Dash!!'' was overhauled for the final game, as it resembles nothing like it.
The models of the characters are from ''[[Super Smash Bros. Melee]]'', and [[Mario]] and [[Luigi]] are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue [[kart]]. It was originally called ''Mario Kart for Nintendo GameCube''.


<gallery>
<gallery>
File:Mariokartproto01.jpg|The original title for ''Mario Kart: Double Dash''. (E3 2001)
Mariokartproto01.jpg|The original title for ''Mario Kart: Double Dash''. (E3 2001)
File:Mariokartproto02.jpg|Mario and Luigi in a very early ''Mario Kart: Double Dash''. (E3 2001)
Mariokartproto02.jpg|Mario and Luigi in a very early ''Mario Kart: Double Dash''. (E3 2001)
File:Mariokartproto03.jpg|Another image of the karts. (E3 2001)
Mariokartproto03.jpg|Another image of the karts. (E3 2001)
File:Mariokartproto04.jpg|Another image of the karts. (E3 2001)
Mariokartproto04.jpg|Mario racing towards the camera. (E3 2001)
</gallery>
</gallery>
 
==Early builds==
==Early builds==
Several screenshots released during the development of the actual ''Double Dash'' build shows different textures, tracks, speedometer HUD, and racer mugshots.
Several screenshots released during the development of the actual ''Double Dash!!'' build shows different textures, tracks, speedometer HUD, and racer mugshots.


<gallery>
<gallery>
File:Beta1 MKDD.jpg|''Mario Kart: Double Dash!!'' in a later version with different pictures and textures in [[Luigi Circuit#Mario Kart: Double Dash!!|Luigi Circuit]]. Note that the racer placement is incorrect.
MKDD beta shot.png|Early [[GCN Luigi Circuit|Luigi Circuit]]. The later version has different textures, and also note that the incorrect race placement.
File:Mkddluigicircuit2.jpg|Early Luigi Circuit.
MKDD Beta Mario Koopa LC.png|Early Luigi Circuit.
File:Dry desert.JPG|Early [[Dry Dry Desert]]. Note the hot air balloons in the background.
MKDD Dry Dry Desert beta.png|Early [[GCN Dry Dry Desert|Dry Dry Desert]]. The hot air balloons are still present in the retail version but disabled
File:Beta Waluigi Stadium.JPG|Early [[Waluigi Stadium]].
MKDD Waluigi Stadium early.png|Early [[GCN Waluigi Stadium|Waluigi Stadium]]. Note how the [[Koopa Dasher]] has an "N" for ''[[Koopa Troopa|Nokonoko]]''.
File:Wigglerbus.jpg|Early [[Mushroom City]]. The final revision has only one [[Wiggler Bus]] in the course. Also note that [[Bowser]] is a partner with [[Mario]] and another is with [[Bowser Jr.]], as seen on the left of the screen.
MKDD Wiggler Wagon.png|Early [[Mushroom City]]. The final revision has only one [[Wiggler Wagon]] in the course. Also note that [[Bowser]] is a partner with [[Mario]] and another is with [[Bowser Jr.]], as seen on the left of the screen.
File:BabyMarioKart.jpg|Early Versus race.
MKDD Early Vs Race.png|Early Versus race in Mushroom City.
File:Peach Beach original.jpg|Another early Versus race, but in [[Peach Beach]], also note there are two [[Koopa Troopa]]s and [[Koopa Paratroopa]]s.
MKDD Peach Beach Versus beta.png|A Versus race in [[GCN Peach Beach|Peach Beach]].
File:Nopipe.png|The original [[Mario Circuit]] had a warp pipe, shown in Interactive Demo Disc 13 (USA), but it was removed in the final release of the game.
MKDD Luigi Circuit Versus beta.png|A Versus race in Luigi Circuit.
File:BetaDDResults.png|Early result screen. It resembles the result screen of ''[[Mario Kart 64]]''.
MKDD DK Mountain Versus beta.png|Versus race in DK Mountain.
File:PrereleaseLuigiCircuitPreview.jpg|A preview of an early Luigi Circuit.
MKDD Early Mario Circuit.png|Overhead of an early [[GCN Mario Circuit|Mario Circuit]]. Not seen in the final version is the large pipe, and this version also has three extra trees by the starting line.
File:PrereleaseLuigiCircuitRace.jpg|A race on an early Luigi Circuit. The speedometer was originally shaped like a mushroom.
BetaDDResults.png|Early result screen. It resembles the result screen of ''[[Mario Kart 64]]''.
File:PrereleaseDKMountainPreview.jpg|A preview of an early [[DK Mountain]].
PrereleaseLuigiCircuitPreview.jpg|A preview of an early Luigi Circuit.
File:PrereleaseDKMountainRace.jpg|A race on an early DK Mountain.
PrereleaseLuigiCircuitRace.jpg|A race on an early Luigi Circuit. The speedometer was originally shaped like a mushroom.
PrereleaseDKMountainPreview.jpg|A preview of an early [[GCN DK Mountain|DK Mountain]], which may have originally been in the Mushroom Cup.
PrereleaseDKMountainRace.jpg|A race on an early DK Mountain.
</gallery>
</gallery>


==Time trial code==
==Time trial code==
Pressing {{button|gcn|L}} {{button|gcn|R}} {{button|gcn|L}} {{button|gcn|R}} {{button|gcn|X}} {{button|gcn|Y}} {{button|gcn|X}} {{button|gcn|Y}} {{button|gcn|Z}} at the end of a trial mode race (where save ghost and replay are) will bring up a series of numbers and letters, a code that stores the race time, lap time, characters used, kart used and course I.D.. This was used for a Japanese contest. <ref>http://megaswf.com/serve/2586426/</ref>
[[File:TimeTrialDoubleDashContest.png|thumb|An example of the code]]
Pressing {{button|gcn|L}} {{button|gcn|R}} {{button|gcn|L}} {{button|gcn|R}} {{button|gcn|X}} {{button|gcn|Y}} {{button|gcn|X}} {{button|gcn|Y}} {{button|gcn|Z}} at the end of a trial mode race (where save ghost and replay are) will bring up a series of numbers and letters, a code that stores the race time, lap time, characters used, kart used and course I.D. This was used for a Japanese contest.<ref>https://web.archive.org/web/20140307131258/http://megaswf.com/serve/2586426/</ref>
 
==Unused data==
Some unused data has exists in a ''Double Dash!!'' demo from Interactive Multi-Game Demo Disc Version 13.


==Unused Data==
An icon and trophies for a Reverse Cup have been found, which possibly could mean that a cup where the racers drive the tracks backwards was planned. Presumably, this would function like the "reverse" tracks eventually seen in ''[[Mario Kart Tour]]'', with tracks that are impossible to drive backwards being modified to make it possible. The trophies are upside-down cups.<ref name="The Cutting Room Floor">[[tcrf:Proto:Mario_Kart:_Double_Dash!!/Multi-Game_Demo_Disc_Demo#Reverse_Cup]]</ref> In addition, early character icons have been found featuring [[Donkey Kong Jr.]] instead of [[Diddy Kong]].<ref>[[tcrf:Proto:Mario_Kart:_Double_Dash!!/Multi-Game_Demo_Disc_Demo/Unused_or_Early_Graphics#Early_Character_Icons]]</ref> A button with the text "best rap time" can be found in the demo's code.<ref>[https://smallmariofindings.tumblr.com/post/637074986172039168/the-demo-version-of-mario-kart-double-dash Small Mario Findings]</ref>
Unused data has been found in a demo of ''Double Dash'' included in Interactive Multi-Game Demo Disc Version 13.  


An icon and a trophy for a Reverse Cup have been found, which possibly could mean that a cup where the racers race the track backwards was planned.<ref name="The Cutting Room Floor">https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup</ref> In addition, early character icons have been found featuring [[Donkey Kong Jr.]] instead of [[Diddy Kong]].<ref>https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!/Unused_or_Early_Graphics#Early_Character_Icons</ref>
The swimming [[Noshi|Nossie]] from the [[GCN Dino Dino Jungle|Dino Dino Jungle]] track has textures for four color variants. Only the yellow and red textures are used, possibly because the first two are not as visually distinct enough from the blue, four-legged Nossie.


<gallery>
<gallery>
File:MKDD ReverseCupLogo.png|The icon for the Reverse Cup.
MKDD ReverseCupLogo.png|The icon for the Reverse Cup
File:MKDD ReverseTrophyModel.png|The model for the reverse cup trophy
MKDD ReverseTrophyModel.png|The model for the reverse cup trophy
File:MKDD Unused Character Icons.png|The early character icons, depicting Donkey Kong Jr. rather than Diddy Kong.
MKDD Unused Character Icons.png|The early character icons, depicting Donkey Kong Jr. rather than Diddy Kong
MKDD Demo Baby Park Icon.jpg|An early preview icon for [[GCN Baby Park|Baby Park]]
Nossie_lake1.png|Purple Nossie
Nossie_lake2.png|Cyan Nossie
</gallery>
</gallery>


===Early Sherbet Land Course===
===Early Sherbet Land Course===
Hidden in the European Demo Disc 10 is an early version of [[Sherbet Land (GCN)|Sherbet Land]]. The name of the course is '''Dekoboko'''. Inside the objects folder includes a [[Wiggler Bus]], a Mario tree, an early version of [[Freezie]], and a sign.
Hidden in the European Demo Disc 10 demo is an early version of [[GCN Sherbet Land|Sherbet Land]]. The name of the course is '''Dekoboko'''. Inside the objects folder includes a [[Wiggler Wagon]], a Mario tree, an early version of [[Freezie]], and a sign.


<gallery>
<gallery>
File:MKDD dekoboko course.png|The early track model.
MKDD dekoboko course.png|The early track model
File:MKDD_snowrock1.png|An early version of Freezie.
MKDD_snowrock1.png|An early version of Freezie
MKDD_yazirusi1board.png|An unused sign.
MKDD Unused Sign.png|An unused sign
MKDDUnusedIceTrack.png|[[Toad]] and [[Koopa Paratroopa|Paratroopa]] racing on the unused track
</gallery>
</gallery>


==External Links==
==External links==
*[http://www.youtube.com/watch?v=LA5mcKjobOI GameCube tech demo showing off ''Mario Kart for Nintendo GameCube'']
*[http://www.youtube.com/watch?v=LA5mcKjobOI GameCube tech demo showing off ''Mario Kart for Nintendo GameCube'']
*[http://www.youtube.com/watch?v=_6FYhqGgel8 E3 Trailer showing off an early build of the game]
*[http://www.youtube.com/watch?v=_6FYhqGgel8 E3 Trailer showing off an early build of the game]
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<references/>
<references/>


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{{Pre-release and unused content}}
{{Pre-release and unused content}}
[[Category:Pre-release and unused content|Mario Kart: Double Dash!!]]
[[Category:Pre-release and unused content|Mario Kart: Double Dash!!]]
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Latest revision as of 15:49, August 30, 2023

This is a list of pre-release and unused content for the game Mario Kart: Double Dash!!

Early iteration[edit]

The models of the characters are from Super Smash Bros. Melee, and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart. It was originally called Mario Kart for Nintendo GameCube.

Early builds[edit]

Several screenshots released during the development of the actual Double Dash!! build shows different textures, tracks, speedometer HUD, and racer mugshots.

Time trial code[edit]

Leftover contest code for Time Trials in Mario Kart: Double Dash!!
An example of the code

Pressing L Button R Button L Button R Button X Button Y Button X Button Y Button Z Button at the end of a trial mode race (where save ghost and replay are) will bring up a series of numbers and letters, a code that stores the race time, lap time, characters used, kart used and course I.D. This was used for a Japanese contest.[1]

Unused data[edit]

Some unused data has exists in a Double Dash!! demo from Interactive Multi-Game Demo Disc Version 13.

An icon and trophies for a Reverse Cup have been found, which possibly could mean that a cup where the racers drive the tracks backwards was planned. Presumably, this would function like the "reverse" tracks eventually seen in Mario Kart Tour, with tracks that are impossible to drive backwards being modified to make it possible. The trophies are upside-down cups.[2] In addition, early character icons have been found featuring Donkey Kong Jr. instead of Diddy Kong.[3] A button with the text "best rap time" can be found in the demo's code.[4]

The swimming Nossie from the Dino Dino Jungle track has textures for four color variants. Only the yellow and red textures are used, possibly because the first two are not as visually distinct enough from the blue, four-legged Nossie.

Early Sherbet Land Course[edit]

Hidden in the European Demo Disc 10 demo is an early version of Sherbet Land. The name of the course is Dekoboko. Inside the objects folder includes a Wiggler Wagon, a Mario tree, an early version of Freezie, and a sign.

External links[edit]

References[edit]