Hot Air Balloon: Difference between revisions
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[[ | {{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[Hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}} | ||
[[File: | {{item infobox | ||
'''Hot Air Balloons''' | |image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for ''Donkey Kong Country 2: Diddy's Kong Quest'' | ||
[[ | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | ||
Hot | |latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | ||
<br= | }} | ||
[[Category: | '''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 16.</ref> (also parsed as '''Hot-Air Balloons''')<ref>''Donkey Kong Country 2'' GBA instruction booklet, page 15.</ref> are large balloons used for crossing large portions of [[lava]]. They first appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and return in ''[[Donkey Kong Land 2]]''. | ||
==History== | |||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | |||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Hot Air Balloons appear only in [[Red-Hot Ride]], as a key feature for making it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement. | |||
===''Donkey Kong Land 2''=== | |||
In ''Donkey Kong Land 2'', Hot Air Balloons, function identically as before, although their appearance is slightly wider. They appear in only two [[level]]s, both taking place in a volcanic environment: [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. There are no thermal columns along the way, so a Hot Air Balloon cannot be suspended back in midair. | |||
==Profiles== | |||
===''Donkey Kong Land 2''=== | |||
*'''[[Virtual Console]] manual bio:''' "''Jump on these to cross perilous gaps. Press {{button|3ds|Padleftright}} to move left or right. The balloons will gradually start to descend after you jump on them.''" | |||
==Gallery== | |||
<gallery> | |||
Hot Air Balloon.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite | |||
Red-Hot Ride DKC2.png|The Kongs riding on a Hot Air Balloon in Red-Hot Ride in ''Donkey Kong Country 2: Diddy's Kong Quest'' | |||
Hot Air Balloon DKL2 sprite.png|''Donkey Kong Land 2'' sprite | |||
Redhot Ride DKL2.png|Diddy Kong riding a Hot Air Balloon in ''Donkey Kong Land 2'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap={{ruby|熱気球|ねつききゅう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref> | |||
|JapR=Netsukikyū | |||
|JapM=Hot Air Balloon | |||
|Ita=Pallone di aria calda<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual</ref><ref>''[[Donkey Kong Land 2]]'' Italian manual, pag. 15</ref><br>Mongolfiera<ref>''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'', European manual, pag. 113</ref> | |||
|ItaM=Hot air balloon (meant as "balloon full of hot air")<br>Hot-air balloon (like an actual {{wp|Hot air balloon|balloon-aircraft}}) | |||
}} | |||
==References== | |||
<references/> | |||
{{DKC2}} | |||
{{DKL2}} | |||
[[Category:Balloons]] | |||
[[Category:Platforms]] | |||
[[Category:Aircraft]] | |||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]] | |||
[[Category:Donkey Kong Land 2 objects]] |
Latest revision as of 10:22, December 14, 2023
- This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon | |
---|---|
Artwork of a Hot Air Balloon for Donkey Kong Country 2: Diddy's Kong Quest | |
First appearance | Donkey Kong Country 2: Diddy's Kong Quest (1995) |
Latest appearance | Donkey Kong Country 2 (Game Boy Advance) (2004) |
Hot Air Balloons[1] (also parsed as Hot-Air Balloons)[2] are large balloons used for crossing large portions of lava. They first appear in Donkey Kong Country 2: Diddy's Kong Quest and return in Donkey Kong Land 2.
History[edit]
Donkey Kong Country 2: Diddy's Kong Quest[edit]
In Donkey Kong Country 2: Diddy's Kong Quest, Hot Air Balloons appear only in Red-Hot Ride, as a key feature for making it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.
Donkey Kong Land 2[edit]
In Donkey Kong Land 2, Hot Air Balloons, function identically as before, although their appearance is slightly wider. They appear in only two levels, both taking place in a volcanic environment: Redhot Ride and Fiery Furnace. There are no thermal columns along the way, so a Hot Air Balloon cannot be suspended back in midair.
Profiles[edit]
Donkey Kong Land 2[edit]
- Virtual Console manual bio: "Jump on these to cross perilous gaps. Press to move left or right. The balloons will gradually start to descend after you jump on them."
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | Netsukikyū |
Hot Air Balloon |
Italian | Pallone di aria calda[4][5] Mongolfiera[6] |
Hot air balloon (meant as "balloon full of hot air") Hot-air balloon (like an actual balloon-aircraft) |
References[edit]
- ^ Donkey Kong Country 2: Diddy's Kong Quest SNES instruction booklet, page 16.
- ^ Donkey Kong Country 2 GBA instruction booklet, page 15.
- ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 20.
- ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
- ^ Donkey Kong Land 2 Italian manual, pag. 15
- ^ Donkey Kong Country 2, European manual, pag. 113