Ground Theme (Super Mario World): Difference between revisions

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(Occasional typos of "arrangement"; "Style Switch" is not an arrangement, it's just the name in My Music to represent the standalone tracks that switch b/w each other in the stage; and Odyssey OST credits "& Kondo" because he's the original composer. Also, some of these titles are not conjectural; check in-game music lists for official titles as well.)
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[[File:Super Mario World Ground Theme Motif.oga|thumb|300px|The main motif of "Ground Theme" played on a piano]]
[[File:Super Mario World Ground Theme Motif.oga|thumb|300px|The main motif of "Ground Theme" played on a piano]]
The "'''Ground Theme'''" is a musical theme composed for ''[[Super Mario World]]''. It is used as a {{wp|motif}} throughout the game, and has been reused and rearranged in numerous pieces of ''[[Super Mario (franchise)|Super Mario]]'' media.
The "'''Ground Theme'''" is a musical theme composed by [[Koji Kondo]] for ''[[Super Mario World]]''. It is used as a {{wp|motif}} throughout the game, and has been reused and rearranged in numerous pieces of ''[[Super Mario (franchise)|Super Mario]]'' media.


==Composition==
==Composition==
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==Reuses==
==Reuses==
:''For reuses of the "Athletic Theme", see [[Athletic Theme (Super Mario World)#Reuses|Athletic Theme (Super Mario World) § Reuses]].''
The following list does not include ports or remakes of ''Super Mario World''.
The following list does not include ports or remakes of ''Super Mario World''.
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{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
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|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|The "Ground Theme" is included as a playable track titled "'''Ground Theme (Super Mario World)'''", and it can be played on the [[Super Mario Maker (stage)|Super Mario Maker]] stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a [[Yoshi (species)|Yoshi]] in ''Super Mario World''.
|The "Ground Theme" is included as a playable track titled "'''Ground Theme (Super Mario World)'''", and it can be played on the [[Super Mario Maker (stage)|Super Mario Maker]] stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a [[Yoshi (species)|Yoshi]] in ''Super Mario World''.
|-
|''[[WarioWare Gold]]''
|The "Ground Theme" is used as the background music for the [[Super Mario World (WarioWare Gold)|Super Mario World]] [[microgame]], though its tempo has been slowed down from the original to synchronize with the ticking of the [[Bomb (WarioWare series)|Bomb]].
|-
|-
|''[[Super Smash Bros. Ultimate]]''
|''[[Super Smash Bros. Ultimate]]''
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==Arrangements==
==Arrangements==
:''For arrangements of the "Athletic Theme", see [[Athletic Theme (Super Mario World)#Arrangements|Athletic Theme (Super Mario World) § Arrangements]].''
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
The "Ground Theme" {{wp|motif}} is used in several different themes throughout ''[[Super Mario World]]'', often changing the {{wp|Mode (music)|mode}} of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of the "Ground Theme". The athletic theme, titled 「'''アスレチックBGM'''」 (''Asurechikku BGM'', "Athletic BGM"), is an upbeat {{wp|ragtime}} arrangement of the "Ground Theme" in the key of {{wp|C major}}. The underwater theme, titled 「'''水中BGM'''」 (''Suichū BGM'', "Underwater BGM")<ref name=SMW/>, is a slow {{wp|waltz}} arrangement of the "Ground Theme" in the original key of {{wp|F major}}. The rhythm of the melody is altered to fit the {{wp|triple metre|triple meter}} time of the piece. The underground theme, titled 「'''地下BGM'''」 (''Chika BGM'', "Underground BGM")<ref name=SMW/>, and the [[Castle]] theme, titled 「'''砦BGM'''」 (''Toride BGM'', "Fort BGM")<ref name=SMW/>, are both slow arrangements of the "Ground Theme". They flatten most instances of the {{wp|mediant}} and {{wp|leading-tone}} to put the melody in the {{wp|Dorian mode}}. The theme is transposed to {{wp|C minor}} for the repeating bars of the Castle Theme. The [[Ghost House]] theme, titled 「'''おばけ屋敷BGM'''」 (''Obake Yashiki BGM'', "Haunted House BGM")<ref name=SMW/>, is a foreboding arrangement of the "Ground Theme". The motif of the theme is played slowly in several {{wp|natural minor scale}}s in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. The [[Bonus game (Super Mario World)|bonus game]] theme, titled 「'''ボーナス面BGM'''」 (''Bōnasu-Men BGM'', "Bonus Side BGM")<ref name=SMW>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 17, 2021.</ref>, is a playful arrangement of the "Ground Theme" in the key of {{wp|F major}}. The course clear theme, titled 「'''コースクリア ファンファーレ'''」 (''Kōsukuria Fanfāre'', "Course Clear Fanfare")<ref name=SMW/> is a brief {{wp|brass}} arrangement of the "Ground Theme" The [[Game Over]] theme, titled 「'''ゲームオーバー'''」 (''Gēmuōbā'', "Game Over")<ref name=SMW/>, is an arrangement of the first three notes of the "Ground Theme" played on {{wp|electric piano}}.
The "Ground Theme" {{wp|motif}} is used in several different themes throughout ''[[Super Mario World]]'', often changing the {{wp|Mode (music)|mode}} of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of the "Ground Theme". The athletic theme, titled 「'''アスレチックBGM'''」 (''Asurechikku BGM'', "Athletic BGM"), is an upbeat {{wp|ragtime}} arrangement of the "Ground Theme" in the key of {{wp|C major}}. The underwater theme, titled 「'''水中BGM'''」 (''Suichū BGM'', "Underwater BGM")<ref name=SMW/>, is a slow {{wp|waltz}} arrangement of the "Ground Theme" in the original key of {{wp|F major}}. The rhythm of the melody is altered to fit the {{wp|triple metre|triple meter}} time of the piece. The underground theme, titled 「'''地下BGM'''」 (''Chika BGM'', "Underground BGM")<ref name=SMW/>, and the [[Castle]] theme, titled 「'''砦BGM'''」 (''Toride BGM'', "Fort BGM")<ref name=SMW/>, are both slow arrangements of the "Ground Theme". They flatten most instances of the {{wp|mediant}} and {{wp|leading-tone}} to put the melody in the {{wp|Dorian mode}}. The theme is transposed to {{wp|C minor}} for the repeating bars of the Castle Theme. The [[Ghost House]] theme, titled 「'''おばけ屋敷BGM'''」 (''Obake Yashiki BGM'', "Haunted House BGM")<ref name=SMW/>, is a foreboding arrangement of the "Ground Theme". The motif of the theme is played slowly in several {{wp|natural minor scale}}s in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. The [[Bonus game (Super Mario World)|bonus game]] theme, titled 「'''ボーナス面BGM'''」 (''Bōnasu-Men BGM'', "Bonus Side BGM")<ref name=SMW>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 17, 2021.</ref>, is a playful arrangement of the "Ground Theme" in the key of {{wp|F major}}. The course clear theme, titled 「'''コースクリア ファンファーレ'''」 (''Kōsu Kuria Fanfāre'', "Course Clear Fanfare")<ref name=SMW/> is a brief {{wp|brass}} arrangement of the "Ground Theme" The [[Game Over]] theme, titled 「'''ゲームオーバー'''」 (''Gēmu Ōbā'', "Game Over")<ref name=SMW/>, is an arrangement of the first three notes of the "Ground Theme" played on {{wp|electric piano}}.


While Mario is riding a [[Yoshi (species)|Yoshi]], {{wp|bongo}} percussion is added to the original theme and all of these arrangements. This does not include the Castle and Ghost House themes, where Yoshi cannot enter, and the Bonus Game theme, which already includes bongo percussion.
While Mario is riding a [[Yoshi (species)|Yoshi]], {{wp|bongo}} percussion is added to the original theme and all of these arrangements. This does not include the Castle and Ghost House themes, where Yoshi cannot enter, and the Bonus Game theme, which already includes bongo percussion.
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====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
In ''[[Super Mario Bros. Deluxe]]'', a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the "Ground Theme" to play.
In ''[[Super Mario Bros. Deluxe]]'', a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the "Ground Theme" to play.
====''Super Mario Galaxy''====
In ''[[Super Mario Galaxy]]'', an arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme plays when collecting the [[note]]s in the [[Deep Dark Galaxy]] secret room in the mission "[[Bubble Blastoff]]". This arrangement returns in ''[[Super Mario Galaxy 2]]'', where it plays when collecting the notes in the [[Puzzle Plank Galaxy]], and in ''[[Super Mario 3D Land]]'' for several sets of notes.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
The {{wp|Dorian mode|Dorian}} variation on the motif from the [[Castle]] and underground arrangments is quoted in ''[[New Super Mario Bros. Wii]]''{{'}}s "Castle Theme."
The {{wp|Dorian mode|Dorian}} variation on the motif from the [[Castle]] and underground arrangements is quoted in ''[[New Super Mario Bros. Wii]]''{{'}}s "Castle Theme."


This arrangement returns in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[New Super Mario Bros. U Deluxe]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Super Mario Run]]'', and ''New Super Mario Bros. U''-styled Castle courses in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''.
This arrangement returns in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[New Super Mario Bros. U Deluxe]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Super Mario Run]]'', and ''New Super Mario Bros. U''-styled Castle courses in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''.
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|file1=CastleNSMBW.oga
|file1=CastleNSMBW.oga
|title1=Castle Theme
|title1=Castle Theme
|description1=The arrangement heard in ''New Super Mario Bros. Wii'' (The motif can be heard at ~26 seconds)
|description1=The arrangement heard in ''New Super Mario Bros. Wii''. (The motif can be heard at ~26 seconds.)
}}
}}


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', the theme heard in [[Hightail Falls Galaxy]] and the "[[Purple Coin Beach Dash]]" mission in [[Starshine Beach Galaxy]], titled 「'''ダッシュヨッシー'''」 (''Dasshu Yosshī'', "Dash Yoshi") in the game's [[Super Mario Galaxy 2 Original Soundtrack|official soundtrack]], is an arrangement of the Athletic theme. The tempo increases and a {{wp|violin}} {{wp|Run (music)|run}} is added when Yoshi uses a [[Dash Pepper]].
In ''[[Super Mario Galaxy 2]]'', the theme heard in [[Haunty Halls Galaxy]] and [[Boo Moon Galaxy]], titled 「'''ゴーストコンベア'''」 (''Gōsuto Konbea'', "Ghost Conveyor"), is an arrangement of the Ghost House theme. While Mario is riding [[Yoshi]], shaker and {{wp|tambourine}} percussion is added. The theme was arranged by [[Mahito Yokota]].<ref>[https://vgmdb.net/album/19454 SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK]. ''VGMdb''. Retrieved August 28, 2019.</ref>
 
The theme heard in [[Haunty Halls Galaxy]] and [[Boo Moon Galaxy]], titled 「'''ゴーストコンベア'''」 (''Gōsuto Konbea'', "Ghost Conveyor"), is an arrangement of the Ghost House theme. While Mario is riding [[Yoshi]], shaker and {{wp|tambourine}} percussion is added. Both arrangements were arranged by [[Mahito Yokota]].<ref>[https://vgmdb.net/album/19454 SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK]. ''VGMdb''. Retrieved August 28, 2019.</ref>
 
Additionally, an arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme plays when touching the [[note]]s in the [[Puzzle Plank Galaxy]]. This arrangement returns in ''[[Super Mario 3D Land]]'', where it can be heard when touching several sets of notes throughout the game.


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{{media table
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====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', a solo {{wp|jazz piano}} arrangement of the "Ground Theme", titled "'''New Donk City: Cafe'''" and arranged by [[Naoto Kubo]] and [[Koji Kondo]], plays on a radio in [[New Donk City]]'s [[Outdoor Café]].  
In ''[[Super Mario Odyssey]]'', a solo {{wp|jazz piano}} arrangement of the "Ground Theme", titled "'''New Donk City: Cafe'''" and arranged by [[Naoto Kubo]], plays on a radio in [[New Donk City]]'s [[Outdoor Café]].  


An arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme, titled "'''Above the Clouds'''" and arranged by [[Shiho Fujii]] and Koji Kondo, is used in some of the game's challenge areas.
An arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme, titled "'''Above the Clouds'''" and arranged by [[Shiho Fujii]], is used in some of the game's challenge areas.


{{media table
{{media table
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|title6={{conjectural|Forest Theme (Editing)}}
|title6={{conjectural|Forest Theme (Editing)}}
|description6=The arrangement heard in ''Super Mario Maker 2''
|description6=The arrangement heard in ''Super Mario Maker 2''
|file7=SMM2 SMW Sky Edit.oga
|file7=SMM2 SMW Ground Night.oga
|title7={{Conjectural|Athletic Theme (Editing)}}
|title7={{Conjectural|Ground Theme (Night)}}
|description7=The arrangement heard in ''Super Mario Maker 2''
|description7=The arrangement heard in ''Super Mario Maker 2''
|file8=SMM2 SMW Ground Night.oga
|title8={{Conjectural|Ground Theme (Night)}}
|description8=The arrangement heard in ''Super Mario Maker 2''
}}
}}


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====''Mario's Time Machine''====
====''Mario's Time Machine''====
In all but the [[Nintendo Entertainment System|NES]] version of ''[[Mario's Time Machine]]'', an ''{{wp|andante}}'' arrangmenet of the "Ground Theme" in the key of {{wp|D major}} plays whenever [[Mario]] activates the [[Timulator]].  
In all but the [[Nintendo Entertainment System|NES]] version of ''[[Mario's Time Machine]]'', an ''{{wp|andante}}'' arrangement of the "Ground Theme" in the key of {{wp|D major}} plays whenever [[Mario]] activates the [[Timulator]].  


In the [[Super Nintendo Entertainment System|SNES]] version of the game, an {{wp|E minor}} {{wp|countermelody}} arrangement of the "Ground Theme" plays on the title screen.
In the [[Super Nintendo Entertainment System|SNES]] version of the game, an {{wp|E minor}} {{wp|countermelody}} arrangement of the "Ground Theme" plays on the title screen.
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{{media table
{{media table
|file1=MTM SNES Title Screen.oga
|file1=MTM SNES Title Screen.oga
|title1={{Conjectural|Title Screen}}
|title1={{Conjectural|Title}}
|description1=The arrangement heard in the SNES version of ''Mario's Time Machine''
|description1=The arrangement heard in the SNES version of ''Mario's Time Machine''
}}
}}
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
''[[Super Smash Bros. Melee]]'' includes a {{wp|Bluegrass music|bluegrass}} arrangement of the Athletic theme played on {{wp|banjo}} with {{wp|double bass|upright bass}} and {{wp|bongo}} accompaniment, titled "'''Yoshi's Island'''" and arranged by [[HAL Laboratory]] composer Hirokazu Ando. It is the default music for the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] stage.
The arrangement returns in ''[[Super Smash Bros. Brawl]]'', now titled "'''Yoshi's Island (Melee)'''", where it can be played on the Yoshi's Island stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the Yoshi's Island stage and the [[Super Mario Maker (stage)|Super Mario Maker]] stage, and in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Athletic Theme - Super Mario World'''", where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Yoshi (franchise)|Yoshi]]''-series stage. In all reappearances except ''Brawl'', it is categorized as a ''Yoshi''-series track, rather than a ''[[Super Mario (franchise)|Super Mario]]''-series track.
{{media table
|file1=SSBM Yoshi's Island.oga
|title1=Yoshi's Island
|description1=The arrangement heard in ''Super Smash Bros. Melee''
}}
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
In ''[[Super Smash Bros. Brawl]]'', an arrangement of the [[Castle]] theme is featured at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)", with ''[[Super Mario Bros. 3]]''{{'}}s boss theme played in the middle. It was arranged by Yusuke Takahama. The song can be played on the [[Luigi's Mansion (stage)|Luigi's Mansion]] stage, as well as when encountering [[False Character|False]] [[Princess Peach|Peach]] and/or [[Princess Zelda|Zelda]] in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]]. It was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] able be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage<ref>{{media link|Mymusic.jpg|Pre-release screenshot of Delfino Plaza's My Music menu in ''Super Smash Bros. Brawl''}}</ref>, but it cannot in the final game.  
In ''[[Super Smash Bros. Brawl]]'', an arrangement of the [[Castle]] theme is featured at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)", with ''[[Super Mario Bros. 3]]''{{'}}s boss theme played in the middle. It was arranged by Yusuke Takahama. The song can be played on the [[Luigi's Mansion (stage)|Luigi's Mansion]] stage, as well as when encountering [[False Character|False]] [[Princess Peach|Peach]] and/or [[Princess Zelda|Zelda]] in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]]. It was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] able to be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage,<ref>{{media link|Mymusic.jpg|Pre-release screenshot of Delfino Plaza's My Music menu in ''Super Smash Bros. Brawl''}}</ref> but it cannot in the final game.  


The arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can be played on Luigi's Mansion stage as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage, and in ''[[Super Smash Bros. Ultimate]]'', where it can be on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
The arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can be played on Luigi's Mansion stage as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage, and in ''[[Super Smash Bros. Ultimate]]'', where it can be on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.
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===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
The "Main Title" theme from ''[[Paper Mario]]''{{'}} title screen includes an arrangement of the first seven notes of the "Ground Theme" melody after the ''Super Mario World'' theme's intro.
The "Main Title" theme from ''[[Paper Mario]]''{{'}}s title screen includes an arrangement of the first seven notes of the "Ground Theme" melody after the ''Super Mario World'' theme's intro.


The {{wp|Dorian mode|Dorian}} variation on the motif from the underground and [[Castle]] themes is also quoted on sine {{wp|synthesizer}} in the theme heard in  [[Toad Town Tunnels]], which is included in the track "Toad Town Variations" in the game's [[Paper Mario Game Music Soundtrack CD|official soundtrack]].  
The {{wp|Dorian mode|Dorian}} variation on the motif from the underground and [[Castle]] themes is also quoted on sine {{wp|synthesizer}} in the theme heard in  [[Toad Town Tunnels]], which is included in the track "Toad Town Variations" in the game's [[Paper Mario Game Music Soundtrack CD|official soundtrack]].  
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{{media table
{{media table
|file1=SPM Chapter1-1 Music.oga
|file1=SPM Chapter1-1 Music.oga
|title1={{Conjectural|Lineland Road}}
|title1=Lineland Road
|description1=The arrangement heard in ''Super Paper Mario''
|description1=The arrangement heard in ''Super Paper Mario''
}}
}}


===''Mario & Luigi: Superstar Saga''===
===''Mario & Luigi: Superstar Saga''===
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the "Ground Theme" is used during the [[Barrel (minigame)|Barrel]] and [[Chuckola Bounce]] minigames, as well as during the tutorial for [[Splart]].  
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the "Ground Theme", titled "'''To Challenge!'''", is used during the [[Barrel (minigame)|Barrel]] and [[Chuckola Bounce]] minigames, as well as during the tutorial for [[Splart]].  


This arrangement is not included in the game's [[Nintendo 3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It is instead replaced by an arrangement of "Challenging Actions!" from ''[[Mario & Luigi: Dream Team]]''.
This arrangement is not included in the game's [[Nintendo 3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It is instead replaced by an arrangement of "Challenging Actions!" from ''[[Mario & Luigi: Dream Team]]''.
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{{media table
{{media table
|file1=M&LSS To Challenge!.oga
|file1=M&LSS To Challenge!.oga
|title1={{Conjectural|To Challenge!}}
|title1=To Challenge!
|description1=The arrangement heard in ''Mario & Luigi: Superstar Saga''
|description1=The arrangement heard in ''Mario & Luigi: Superstar Saga''
}}
}}
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{{media table
{{media table
|file1=Mario Party 9 Results Screen.oga
|file1=Mario Party 9 Results Screen.oga
|title1={{Conjectural|Results Screen}}
|title1=Results Screen
|description1=The arrangement heard in ''Mario Party 9''
|description1=The arrangement heard in ''Mario Party 9''
}}
}}
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===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
''[[Dance Dance Revolution: Mario Mix]]'' features a {{wp|rock}} arrangement of the athletic theme, titled "'''[[Pirate Dance]]'''" and a {{wp|hip-hop}} arrangement of the bonus game theme,  titled "'''[[Step by Step]]'''".
''[[Dance Dance Revolution: Mario Mix]]'' features a {{wp|rock}} arrangement of the "Ground Theme", titled "'''[[Pirate Dance]]'''" and a {{wp|hip-hop}} arrangement of the bonus game theme,  titled "'''[[Step by Step]]'''".


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====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' features a new arrangement of the "Ground Theme", titled "''Main Theme: Super Mario World (Remix)'''". This arrangement features a large number of string instruments and plays through several iterations of the "Ground Theme". It appears as one of the selectable songs for [[Figure Skating Singles]].  
''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' features a new arrangement of the "Ground Theme", titled "'''Main Theme: Super Mario World (Remix)'''". This arrangement features a large number of string instruments and plays through several iterations of the "Ground Theme". It appears as one of the selectable songs for [[Figure Skating Singles]].  
 
===''Mario Sports Mix''===
In ''[[Mario Sports Mix]]'', three arrangements of the athletic theme, titled "'''Mario Athletic'''", "'''Punk Athletic'''" and "'''Island Athletic'''", are available as songs in [[Harmony Hustle]]. The theme is also included in each of the medley songs.
 
===''Nintendo Land''===
In ''[[Nintendo Land]]'', an arrangement of the athletic theme plays on the Mud River Run stage in [[Mario Chase]]. When less than 60 seconds and 30 seconds remain on the timer, the music speeds up.
 
{{media table
|file1=NL MC Mud River Run.oga
|title1={{Conjectural|Mud River Run}}
|description1=The arrangement heard in ''Nintendo Land''
|length1=0:30
|file2=NL MC Mud River Run 60s.oga
|title2={{Conjectural|Mud River Run (60 Seconds Left)}}
|description2=The arrangement heard in ''Nintendo Land''
|length2=0:30
|file3=NL MC Mud River Run 30s.oga
|title3={{Conjectural|Mud River Run (30 Seconds Left)}}
|description3=The arrangement heard in ''Nintendo Land''
|length3=0:30
}}


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
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|description1=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
|description1=The arrangement heard in ''Puzzle & Dragons: Super Mario Bros. Edition''
}}
}}
===''WarioWare Gold''===
In ''[[WarioWare Gold]]'', the "Ground Theme" is used as the background music for the [[Super Mario World (WarioWare Gold)|Super Mario World]] [[microgame]]. Its tempo has been slowed down from the original to synchronize with the ticking of the [[Bomb (WarioWare series)|Bomb]].
===''Mario + Rabbids Sparks of Hope''===
In ''[[Mario + Rabbids Sparks of Hope]]'', a tropical arrangement of the athletic theme plays during the five [[Sillyfish]] Chuck Challenges.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', the "Ground Theme" and three of its ''Super Mario World'' variations received arrangements in the score, which was composed by [[Brian Tyler]]. A short arrangement of the "Ground Theme" plays in the track "Welcome to the Mushroom Kingdom" before [[Mario]] enters the [[Clear Pipe]] in [[Toad Town]], and another arrangement of the theme plays in "The Adventure Begins" when Mario, [[Princess Peach|Peach]], and [[Toad]] travel through [[Yoshi's Island (location)|Yoshi's Island]]. A sped-up arrangement of the Ghost House theme is briefly heard towards the end of "The Darklands" as [[Luigi]] escapes from the horde of [[Dry Bones]] in the [[Dark Land]]s. An arrangement of the athletic theme is heard in "Fighting Tooth and Veil" after [[Mario]] transforms into [[Tanooki Mario]]. An arrangement of the Castle theme plays in the credits theme "Level Complete", and an arrangement of the theme's first few notes can also be heard at the beginning of "World 1-1".
In ''[[The Super Mario Bros. Movie]]'', the "Ground Theme" and three of its ''Super Mario World'' variations received arrangements in the score, which was composed by [[Brian Tyler]]. A short arrangement of the "Ground Theme" plays in the track "Welcome to the Mushroom Kingdom" before [[Mario]] enters the [[Clear Pipe]] in [[Toad Town]], and another arrangement of the theme plays in "The Adventure Begins" when Mario, [[Princess Peach|Peach]], and [[Toad]] travel through [[Yoshi's Island (location)|Yoshi's Island]]. A sped-up arrangement of the Ghost House theme is briefly heard towards the end of "The Darklands" as [[Luigi]] escapes from the horde of [[Dry Bones]] in the [[Dark Land]]s. An arrangement of the Castle theme plays in the credits theme "Level Complete", and an arrangement of the theme's first few notes can also be heard at the beginning of "World 1-1".


===Other arrangements===
===Other arrangements===
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==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
:''For appearances of the "Athletic Theme", see [[Athletic Theme (Super Mario World)#List of Super Mario appearances|Athletic Theme (Super Mario World) § List of Super Mario appearances]].''
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
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|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|-
|-
|「コースクリア ファンファーレ」 (''Kōsukuria Fanfāre'')
|「コースクリア ファンファーレ」 (''Kōsu Kuria Fanfāre'')
|-
|-
|「ゲームオーバー」 (''Gēmuōbā'')
|「ゲームオーバー」 (''Gēmu Ōbā'')
|-
|-
|''[[Mario Teaches Typing]]''
|''[[Mario Teaches Typing]]''
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|Arrangement
|Arrangement
|
|
|David Govett
|Brian Luzietti
|-
|-
|''[[Mario Paint]]''
|''[[Mario Paint]]''
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|Rob Wallace
|Rob Wallace
|-
|-
|''[[Mario is Missing!]]'' ([[Super Nintendo Entertainment System|SNES]])
|''Mario is Missing!'' ([[Super Nintendo Entertainment System|SNES]])
|1993
|1993
|Arrangement
|Arrangement
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|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|-
|-
|''[[Mario is Missing!]]'' ([[Nintendo Entertainment System|NES]])
|''Mario is Missing!'' ([[Nintendo Entertainment System|NES]])
|1993
|1993
|Arrangement
|Arrangement
|
|
|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|<!--John Korsrud (unconfirmed)-->
|-
|-
|''[[Mario's Time Machine]]'' (SNES/MS-DOS)
|''[[Mario's Time Machine]]'' (MS-DOS)
|1993
|1993
|Arrangement
|Arrangement
|
|
|
|Rob Wallace
|-
|-
|''[[Mario's Time Machine]]'' (NES)
|''Mario's Time Machine'' (SNES)
|1994
|1993
|Arrangement
|Arrangement
|
|
|
|Mark Knight
|-
|-
|''[[Mario's Early Years! Fun with Letters]]''
|''[[Mario's Early Years! Fun with Letters]]''
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|Arrangement
|Arrangement
|
|
|Yuichi Ozaki, Masami Yone
|<!--Yuichi Ozaki, Masami Yone (specific arranger unknown)-->
|-
|-
|rowspan=3|''[[Paper Mario]]''
|rowspan=3|''[[Paper Mario]]''
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|-
|-
|"Victory Parade"
|"Victory Parade"
|-
|''[[Super Smash Bros. Melee]]''
|2001
|Arrangement
|"Yoshi's Island"
|Hirokazu Ando
|-
|-
|''[[Super Mario World: Super Mario Advance 2]]''
|''[[Super Mario World: Super Mario Advance 2]]''
Line 579: Line 537:
|Arrangement
|Arrangement
|
|
|Koji Kondo
|
|-
|-
|''[[Mario & Luigi: Superstar Saga]]''
|''[[Mario & Luigi: Superstar Saga]]''
Line 591: Line 549:
|Arrangement
|Arrangement
|
|
|Yoshito Hirano, Yuka Tsujiyoko
|<!--Yoshito Hirano, Yuka Tsujiyoko (specific arranger unknown)-->
|-
|-
|''[[Mario Party Advance]]''
|''[[Mario Party Advance]]''
Line 597: Line 555:
|Arrangement
|Arrangement
|
|
|Ichiro Shimakura, Yoshimasa Ikeda
|<!--Ichiro Shimakura, Yoshimasa Ikeda (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Dance Dance Revolution: Mario Mix]]''
|rowspan=2|''[[Dance Dance Revolution: Mario Mix]]''
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|2007
|2007
|Arrangement
|Arrangement
|"Lineland Road"
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|-
|''[[Itadaki Street DS]]''
|2007
|Arrangement
|
|
|
|Naoko Mitome, Chika Sekigawa
|-
|-
|''[[Itadaki Street DS]]''
|''[[Super Mario Galaxy]]''
|2007
|2007
|Arrangement
|Arrangement
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|
|
|-
|-
|rowspan=2|''[[Super Smash Bros. Brawl]]''
|''[[Super Smash Bros. Brawl]]''
|rowspan=2|2008
|2008
|Arrangement
|Arrangement
|"Castle / Boss Fortress (Super Mario World / SMB 3)"
|"Castle / Boss Fortress (Super Mario World / SMB 3)"
|Yusuke Takahama
|Yusuke Takahama
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Yoshi's Island (Melee)"
|Hirokazu Ando
|-
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' ([[Wii]])
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' ([[Wii]])
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|Arrangement
|Arrangement
|"Castle Theme"<ref name=Piano>''[[New Super Mario Bros. Wii Intermediate / Advanced Piano Solos]]''</ref>
|"Castle Theme"<ref name=Piano>''[[New Super Mario Bros. Wii Intermediate / Advanced Piano Solos]]''</ref>
|Shiho Fujii, [[Ryo Nagamatsu]]
|[[Shiho Fujii]]<ref>[https://www.ymm.co.jp/p/detail.php?code=GTP01085336&dm=d#song やさしくひける New スーパーマリオブラザーズ Wii]. ''yamaha music media''. Retrieved July 12, 2023.</ref>
|-
|rowspan=3|''[[Super Mario Galaxy 2]]''
|rowspan=3|2010
|rowspan=2|Arrangement
|「ダッシュヨッシー」 (''Dasshu Yosshī'')
|rowspan=2|[[Mahito Yokota]]
|-
|-
|rowspan=2|''[[Super Mario Galaxy 2]]''
|rowspan=2|2010
|Arrangement
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|[[Mahito Yokota]]
|-
|-
|Arrangement
|Past arrangement (''Super Mario Galaxy'')
|
|-
|rowspan=4|''[[Mario Sports Mix]]''
|rowspan=4|2011
|rowspan=3|Arrangement
|"Mario Athletic"
|
|-
|"Punk Athletic"
|
|-
|"Island Athletic"
|
|-
|Arrangement
|
|
|
|
Line 677: Line 620:
|''[[Super Mario 3D Land]]''
|''[[Super Mario 3D Land]]''
|2011
|2011
|Past arrangement (''Super Mario Galaxy 2'')
|Past arrangement (''Super Mario Galaxy'')
|
|
|
|
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|Arrangement
|Arrangement
|
|
|Toshiki Aida, Ryosuke Asami
|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[New Super Mario Bros. 2]]''
|rowspan=2|''[[New Super Mario Bros. 2]]''
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|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|''[[New Super Mario Bros. U]]''
|''[[New Super Mario Bros. U]]''
Line 719: Line 662:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|''[[Nintendo Land]]''
|2012
|Arrangement
|
|Ryo Nagamatsu
|-
|-
|''[[New Super Luigi U]]''
|''[[New Super Luigi U]]''
Line 731: Line 668:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|''[[New Super Mario Bros. U + New Super Luigi U]]''
|''[[New Super Mario Bros. U + New Super Luigi U]]''
Line 737: Line 674:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|rowspan=2|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|rowspan=2|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
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|Past arrangement (''Mario Party 9'')
|Past arrangement (''Mario Party 9'')
|
|
|Toshiki Aida, Ryosuke Asami
|<!--Toshiki Aida, Ryosuke Asami (specific arranger unknown)-->
|-
|-
|rowspan=5|''[[Super Smash Bros. for Wii U]]''
|rowspan=3|''[[Super Smash Bros. for Wii U]]''
|rowspan=3|2014
|rowspan=2|2014
|Arrangement
|Arrangement
|"Super Mario World Medley"
|"Super Mario World Medley"
|Hiroshi Okubo
|Hiroshi Okubo
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Yoshi's Island (Melee)"
|Hirokazu Ando
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|Past arrangement (''Super Smash Bros. Brawl'')
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|Yusuke Takahama
|Yusuke Takahama
|-
|-
|rowspan=2|2015{{footnote|main|1}}
|2015{{footnote|main|1}}
|Original
|Original
|"Ground Theme (Super Mario World)"
|"Ground Theme (Super Mario World)"
|rowspan=2|Koji Kondo
|Koji Kondo
|-
|Arrangement
|"Style Switch: Ground Theme"
|-
|-
|''[[Super Smash Bros. for Nintendo 3DS]]''
|''[[Super Smash Bros. for Nintendo 3DS]]''
Line 787: Line 717:
|Arrangement
|Arrangement
|
|
|Rei Kondoh, Toshiki Aida
|<!--Rei Kondoh, Toshiki Aida (specific arranger unknown)-->
|-
|-
|rowspan=2|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|rowspan=2|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
Line 793: Line 723:
|Arrangement
|Arrangement
|
|
|Keigo Ozaki, Toshiko Tasaki
|<!--Keigo Ozaki, Toshiko Tasaki (specific arranger unknown)-->
|-
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|  
|Shiho Fujii
|-
|-
|rowspan=4|''[[Super Mario Maker]]''
|rowspan=4|''[[Super Mario Maker]]''
Line 815: Line 745:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|''[[Mario Party: Star Rush]]''
|''[[Mario Party: Star Rush]]''
Line 821: Line 751:
|Arrangement
|Arrangement
|
|
|Toshiki Aida, Satoshi Okubo
|<!--Toshiki Aida, Satoshi Okubo (specific arranger unknown)-->
|-
|-
|rowspan=4|''[[Super Mario Maker for Nintendo 3DS]]''
|rowspan=4|''[[Super Mario Maker for Nintendo 3DS]]''
Line 834: Line 764:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|Past arrangement (''Super Mario Maker'')
|Past arrangement (''Super Mario Maker'')
Line 848: Line 778:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|rowspan=2|''[[Super Mario Odyssey]]''
|rowspan=2|''[[Super Mario Odyssey]]''
Line 854: Line 784:
|rowspan=2|Arrangement
|rowspan=2|Arrangement
|"New Donk City: Cafe"
|"New Donk City: Cafe"
|Naoto Kubo, Koji Kondo
|[[Naoto Kubo]]
|-
|-
|"Above the Clouds"
|"Above the Clouds"
|Shiho Fujii, Koji Kondo
|Shiho Fujii
|-
|-
|''[[WarioWare Gold]]''
|''[[WarioWare Gold]]''
Line 865: Line 795:
|Koji Kondo
|Koji Kondo
|-
|-
|rowspan=5|''[[Super Smash Bros. Ultimate]]''
|rowspan=3|''[[Super Smash Bros. Ultimate]]''
|rowspan=5|2018
|rowspan=3|2018
|Original
|Original
|"Ground Theme - Super Mario World"
|"Ground Theme - Super Mario World"
|Koji Kondo
|Koji Kondo
|-
|Past arrangement (''Super Smash Bros. Melee'')
|"Athletic Theme - Super Mario World"
|Hirokazu Ando
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|Past arrangement (''Super Smash Bros. Brawl'')
Line 879: Line 805:
|Yusuke Takahama
|Yusuke Takahama
|-
|-
|rowspan=2|Past arrangement (''Super Smash Bros. for Wii U'')
|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario World Medley"
|"Super Mario World Medley"
|Hiroshi Okubo
|Hiroshi Okubo
|-
|"Ground Theme - Super Mario series"
|Koji Kondo
|-
|-
|''[[New Super Mario Bros. U Deluxe]]''
|''[[New Super Mario Bros. U Deluxe]]''
Line 890: Line 813:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|rowspan=6|''[[Super Mario Maker 2]]''
|rowspan=6|''[[Super Mario Maker 2]]''
Line 908: Line 831:
|Past arrangement (''New Super Mario Bros. Wii'')
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|Shiho Fujii
|-
|-
|Past arrangement (''Super Mario Maker'')
|Past arrangement (''Super Mario Maker'')
Line 927: Line 850:
|
|
|-
|-
|''[[Mario + Rabbids Sparks of Hope]]''
|rowspan=5|''[[The Super Mario Bros. Movie]]''
|2022
|rowspan=5|2023
|Arrangement
|rowspan=5|Arrangement
|
|<!--Yoko Shimomura, Grant Kirkhope, Gareth Coker (specific arranger unknown)-->
|-
|rowspan=6|''[[The Super Mario Bros. Movie]]''
|rowspan=6|2023
|rowspan=6|Arrangement
|"The Darklands"
|"The Darklands"
|rowspan=6|[[Brian Tyler]]
|rowspan=5|[[Brian Tyler]]
|-
|-
|"Welcome to the Mushroom Kingdom"
|"Welcome to the Mushroom Kingdom"
Line 944: Line 861:
|-
|-
|"The Adventure Begins"
|"The Adventure Begins"
|-
|"Fighting Tooth and Veil"
|-
|-
|"Level Complete"
|"Level Complete"
Line 978: Line 893:
|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|-
|-
|「コースクリア ファンファーレ」 (''Kōsukuria Fanfāre'')
|「コースクリア ファンファーレ」 (''Kōsu Kuria Fanfāre'')
|-
|-
|「ゲームオーバー」 (''Gēmuōbā'')
|「ゲームオーバー」 (''Gēmu Ōbā'')
|-
|-
|"Super Mario World"
|"Super Mario World"
Line 1,005: Line 920:
|"Victory Parade"
|"Victory Parade"
|-
|-
|rowspan=2|''[[Super Mario Galaxy 2 Original Soundtrack]]''
|''[[Super Mario Galaxy 2 Original Soundtrack]]''
|rowspan=2|2010
|2010
|Arrangement
|「ダッシュヨッシー」 (''Dasshu Yosshī'')
|-
|Arrangement
|Arrangement
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|[[Mahito Yokota]]
|-
|-
|rowspan=2|''[[Super Mario Odyssey Original Soundtrack]]''
|rowspan=2|''[[Super Mario Odyssey Original Soundtrack]]''
Line 1,017: Line 930:
|rowspan=2|Arrangement
|rowspan=2|Arrangement
|「プールサイドで一息」 (''Pūrusaido De Hitoiki'')
|「プールサイドで一息」 (''Pūrusaido De Hitoiki'')
|[[Naoto Kubo]], Koji Kondo
|[[Naoto Kubo]]
|-
|-
|「雲の上ステージ」 (''Kumonoue Sutēji'')
|「雲の上ステージ」 (''Kumonoue Sutēji'')
|[[Shiho Fujii]], Koji Kondo
|[[Shiho Fujii]]
|-
|-
|rowspan=6|''[[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)]]''
|rowspan=5|''[[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)]]''
|rowspan=6|2023
|rowspan=5|2023
|rowspan=6|Arrangement
|rowspan=5|Arrangement
|"The Darklands"
|"The Darklands"
|rowspan=6|[[Brian Tyler]]
|rowspan=5|[[Brian Tyler]]
|-
|-
|"Welcome to the Mushroom Kingdom"
|"Welcome to the Mushroom Kingdom"
Line 1,033: Line 946:
|-
|-
|"The Adventure Begins"
|"The Adventure Begins"
|-
|"Fighting Tooth and Veil"
|-
|-
|"Level Complete"
|"Level Complete"

Revision as of 08:45, July 12, 2023

The main motif of "Ground Theme" played on a piano

The "Ground Theme" is a musical theme composed by Koji Kondo for Super Mario World. It is used as a motif throughout the game, and has been reused and rearranged in numerous pieces of Super Mario media.

Composition

The "Ground Theme", originally titled 「地上BGM」 (Chijō BGM, "Ground BGM"), is played on steel drum, with synthesizer, guitar, brass, and acoustic bass as accompaniment, matching the tropical setting of Dinosaur Land. The melody is inspired by the 1963 folk song "Green, Green".[1] The melody mostly adheres to the major pentatonic scale in the key of F.

Audio.svg 地上BGM - The original theme heard in Super Mario World
File infoMedia:Overworld Theme Super Mario World.oga
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Help:MediaHaving trouble playing?

Reuses

For reuses of the "Athletic Theme", see Athletic Theme (Super Mario World) § Reuses.

The following list does not include ports or remakes of Super Mario World.

Game Description
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2 The "Ground Theme" can be heard when playing Ground theme levels in the Super Mario World style.
Super Smash Bros. for Nintendo 3DS / Wii U The "Ground Theme" is included as a playable track titled "Ground Theme (Super Mario World)", and it can be played on the Super Mario Maker stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World.
WarioWare Gold The "Ground Theme" is used as the background music for the Super Mario World microgame, though its tempo has been slowed down from the original to synchronize with the ticking of the Bomb.
Super Smash Bros. Ultimate The "Ground Theme" is featured as a playable track titled "Ground Theme - Super Mario World", and it can be played on any Super Smash Bros.-series and Super Mario-series stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World.
WarioWare: Get It Together! The "Ground Theme" plays in levels 1 and 2 of the Super Mario World boss microgame.

Arrangements

For arrangements of the "Athletic Theme", see Athletic Theme (Super Mario World) § Arrangements.

Super Mario series

Super Mario World

The "Ground Theme" motif is used in several different themes throughout Super Mario World, often changing the mode of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of the "Ground Theme". The athletic theme, titled 「アスレチックBGM」 (Asurechikku BGM, "Athletic BGM"), is an upbeat ragtime arrangement of the "Ground Theme" in the key of C major. The underwater theme, titled 「水中BGM」 (Suichū BGM, "Underwater BGM")[2], is a slow waltz arrangement of the "Ground Theme" in the original key of F major. The rhythm of the melody is altered to fit the triple meter time of the piece. The underground theme, titled 「地下BGM」 (Chika BGM, "Underground BGM")[2], and the Castle theme, titled 「砦BGM」 (Toride BGM, "Fort BGM")[2], are both slow arrangements of the "Ground Theme". They flatten most instances of the mediant and leading-tone to put the melody in the Dorian mode. The theme is transposed to C minor for the repeating bars of the Castle Theme. The Ghost House theme, titled 「おばけ屋敷BGM」 (Obake Yashiki BGM, "Haunted House BGM")[2], is a foreboding arrangement of the "Ground Theme". The motif of the theme is played slowly in several natural minor scales in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. The bonus game theme, titled 「ボーナス面BGM」 (Bōnasu-Men BGM, "Bonus Side BGM")[2], is a playful arrangement of the "Ground Theme" in the key of F major. The course clear theme, titled 「コースクリア ファンファーレ」 (Kōsu Kuria Fanfāre, "Course Clear Fanfare")[2] is a brief brass arrangement of the "Ground Theme" The Game Over theme, titled 「ゲームオーバー」 (Gēmu Ōbā, "Game Over")[2], is an arrangement of the first three notes of the "Ground Theme" played on electric piano.

While Mario is riding a Yoshi, bongo percussion is added to the original theme and all of these arrangements. This does not include the Castle and Ghost House themes, where Yoshi cannot enter, and the Bonus Game theme, which already includes bongo percussion.

In Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, the underground, underwater, Ghost House, and Castle themes are all reused for the respective course themes in the Super Mario World game style, as well as the Course Clear theme upon hitting the Giant Gate's tape, and the bonus game theme through the Bonus Music sound effect.

In Super Mario Maker 2, the Game Over theme in Endless Challenge is the arrangement from Super Mario World if the last course played was in that game style. Additionally, the athletic theme can be heard in sky-themed levels in the Super Mario World style.

In WarioWare: Get It Together!, the Castle theme plays in level 3 of the Super Mario World boss microgame, and the Course Clear fanfare plays after passing the Giant Gate at the end of each level.

Audio.svg 地上BGM - The Yoshi version of the original theme heard in Super Mario World
File infoMedia:Overworld Theme (Yoshi) Super Mario World.oga
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Audio.svg アスレチックBGM - The athletic arrangement heard in Super Mario World
File infoMedia:Athletic Theme Super Mario World.oga
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Audio.svg アスレチックBGM - The Yoshi version of the athletic arrangement heard in Super Mario World
File infoMedia:SMW Athletic BGM Yoshi.oga
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Audio.svg 水中BGM - The underwater arrangement heard in Super Mario World
File infoMedia:Swimming Theme Super Mario World.oga
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Audio.svg 水中BGM - The Yoshi version of the underwater arrangement heard in Super Mario World
File infoMedia:Swimming Theme (Yoshi) Super Mario World.oga
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Audio.svg 地下BGM - The underground arrangement heard in Super Mario World
File infoMedia:Underground Theme Super Mario World.oga
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Audio.svg 地下BGM - The Yoshi version of the underground arrangement heard in Super Mario World
File infoMedia:Underground Theme (Yoshi) Super Mario World.oga
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Audio.svg おばけ屋敷BGM - The Ghost House arrangement heard in Super Mario World
File infoMedia:Haunted House Theme Super Mario World.oga
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Audio.svg 砦BGM - The Castle arrangement heard in Super Mario World
File infoMedia:Sub Castle Theme Super Mario World.oga
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Audio.svg ボーナス面BGM - The bonus game arrangement heard in Super Mario World
File infoMedia:Bonus Screen Theme Super Mario World.oga
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Audio.svg コースクリア ファンファーレ - The course clear arrangement heard in Super Mario World
File infoMedia:SMW Course Clear Fanfare.oga
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Audio.svg ゲームオーバー - The Game Over arrangement heard in Super Mario World
File infoMedia:SMW Game Over.oga
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Super Mario Bros. Deluxe

In Super Mario Bros. Deluxe, a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the "Ground Theme" to play.

Super Mario Galaxy

In Super Mario Galaxy, an arrangement of the bonus game theme plays when collecting the notes in the Deep Dark Galaxy secret room in the mission "Bubble Blastoff". This arrangement returns in Super Mario Galaxy 2, where it plays when collecting the notes in the Puzzle Plank Galaxy, and in Super Mario 3D Land for several sets of notes.

New Super Mario Bros. Wii

The Dorian variation on the motif from the Castle and underground arrangements is quoted in New Super Mario Bros. Wii's "Castle Theme."

This arrangement returns in New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, New Super Mario Bros. U Deluxe, Puzzle & Dragons: Super Mario Bros. Edition, Super Mario Run, and New Super Mario Bros. U-styled Castle courses in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2.

Audio.svg Castle Theme - The arrangement heard in New Super Mario Bros. Wii. (The motif can be heard at ~26 seconds.)
File infoMedia:CastleNSMBW.oga
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Super Mario Galaxy 2

In Super Mario Galaxy 2, the theme heard in Haunty Halls Galaxy and Boo Moon Galaxy, titled 「ゴーストコンベア」 (Gōsuto Konbea, "Ghost Conveyor"), is an arrangement of the Ghost House theme. While Mario is riding Yoshi, shaker and tambourine percussion is added. The theme was arranged by Mahito Yokota.[3]

Audio.svg ダッシュヨッシー - The arrangement heard in Hightail Falls Galaxy in Super Mario Galaxy 2
File infoMedia:Hightail Falls Galaxy Super Mario Galaxy 2.oga
Audio.svg ゴーストコンベア - The arrangement heard in Haunty Halls Galaxy in Super Mario Galaxy 2
File infoMedia:Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
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New Super Mario Bros. 2

In New Super Mario Bros. 2, the chime that can be heard while the game loads sometimes plays a small part of the "Ground Theme".

Super Mario Maker

Super Mario Maker introduces Super Mario World style Airship levels, which were not present in the original game, along with a new theme for these levels. Like many other themes in Super Mario World, this arrangement integrates a variation of the "Ground Theme"'s main motif. The motif is in a minor scale like the original Castle theme and is played on brass and string instruments.

Every piece of background music associated with a course theme has an original, more ambient arrangement for editing such a course in the Course Maker, using eight tracks that fade in and out randomly to create a dynamic mix. This includes all themes based on the "Ground Theme" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.

The Ghost House and Castle themes in the Super Mario World style receive new percussion parts for when Mario rides a Yoshi, as this was impossible in such levels in the original game. Like other themes in the original Super Mario World, both themes add bongos to the instrumentation in their "Yoshi" variations.

All of these new arrangements return in their original capacities Super Mario Maker for Nintendo 3DS and Super Mario Maker 2.

Audio.svg Airship Theme - The arrangement heard in Super Mario Maker
File infoMedia:Super Mario Maker SMW Airship Theme.oga
Audio.svg Ground Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Overworld Edit.oga
Audio.svg Underground Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Underground Edit.oga
Audio.svg Underwater Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Underwater Edit.oga
Audio.svg Castle Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Castle Edit.oga
Audio.svg Ghost House Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Ghost House Edit.oga
Audio.svg Airship Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Airship Edit.oga
Audio.svg Castle Theme (Editing) (New Super Mario Bros. U style) - The arrangement heard in Super Mario Maker
File infoMedia:SMM NSMBU Castle Edit.oga
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Super Mario Run

In Super Mario Run, an arrangement of the "Ground Theme" is incorporated into the theme for Remix 10.

Super Mario Odyssey

In Super Mario Odyssey, a solo jazz piano arrangement of the "Ground Theme", titled "New Donk City: Cafe" and arranged by Naoto Kubo, plays on a radio in New Donk City's Outdoor Café.

An arrangement of the bonus game theme, titled "Above the Clouds" and arranged by Shiho Fujii, is used in some of the game's challenge areas.

Audio.svg New Donk City: Cafe - The arrangement heard in Super Mario Odyssey
File infoMedia:OST New Donk City Cafe Super Mario Odyssey.oga
Audio.svg Above the Clouds - The arrangement heard in Super Mario Odyssey
File infoMedia:OST Above the Clouds Super Mario Odyssey.oga
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Super Mario Maker 2

Super Mario Maker 2 introduces several new course themes in the Super Mario World style that use the "Ground Theme" motif in their music.

The desert theme plays the motif on a plucked string instrument, aerophone, and violin in the Hungarian minor scale. The snow theme is an arrangement on strings, horn, glockenspiel, trumpet, tubular bell, and accordion with acoustic bass and sleigh bell as accompaniment, though some notes removed from the melody. The forest theme plays the motif on vibraphone and oboe, with acoustic bass, hi-hat, and bongos as accompaniment.

A music box version of every piece of background music associated with a course theme plays during nighttime levels. This includes all themes based on the "Ground Theme" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.

Like in Super Mario Maker, all of these tracks are paired with bongo percussion when Mario is riding a Yoshi. Additionally, every new theme is also more ambient arrangement with a dynamic mix when editing the course in the Course Maker.

A unique arrangement of the "Ground Theme" is also featured in the game's announcement trailer, where it plays after the title reveal, continuing where the original "Ground Theme" that played before left off. This arrangement incorporates a variety of different musical styles, excerpts of the original "Ground Theme", and Super Mario 3D World's main theme.[4]

Audio.svg Desert Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Desert Theme.oga
Audio.svg Snow Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Snow Theme.oga
Audio.svg Forest Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Forest.oga
Audio.svg Desert Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Desert Edit.oga
Audio.svg Snow Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Snow Edit.oga
Audio.svg Forest Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Forest Edit.oga
Audio.svg Ground Theme (Night) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Ground Night.oga
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Mario Paint

In the music composing mode for Mario Paint, the song represented by Soundfrog's head includes a recreation of the main melody of the "Ground Theme".

Mario Teaches Typing series

Various orchestral rearrangements of the "Ground Theme", along with the Super Mario World title theme and the Donut Plains theme, play in the various cutscenes of Mario Teaches Typing and Mario Teaches Typing 2.

Mario Discovery series

Mario is Missing!

In all but the NES version of Mario is Missing!, a swing arrangement of the "Ground Theme" in the key of E♭ major plays for most of the game, specifically when Luigi investigates cities. Additionally, an F major arrangement of the theme with hastened staccato notes in the melody plays during the credits in the MS-DOS version.

Mario's Early Years! Fun with Letters

Mario's Early Years! Fun with Letters features an F major arrangement of the "Ground Theme" similar to the Mario is Missing! MS-DOS credits theme arrangement. It plays during the game's various activities outside of Sing Song World.

Additionally, once the player clears a certain number of exercises in every interactive activity, a music box arrangement of the "Course Clear" fanfare plays.

These arrangements returns in the other two games in the Mario's Early Years! series, Mario's Early Years! Fun with Numbers and Mario's Early Years! Preschool Fun, in their respective Sing Song Worlds.

Mario's Time Machine

In all but the NES version of Mario's Time Machine, an andante arrangement of the "Ground Theme" in the key of D major plays whenever Mario activates the Timulator.

In the SNES version of the game, an E minor countermelody arrangement of the "Ground Theme" plays on the title screen.

Audio.svg Title - The arrangement heard in the SNES version of Mario's Time Machine
File infoMedia:MTM SNES Title Screen.oga
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Super Mario RPG: Legend of the Seven Stars

Super Mario RPG: Legend of the Seven Stars features an arrangement of the "Ground Theme" titled 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo, "Hey Hey, Let's Play Make-Believe With Geno").

Audio.svg ねぇねぇジーノごっこしようよ - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Lets Play Geno.oga
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Super Smash Bros. series

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, an arrangement of the Castle theme is featured at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)", with Super Mario Bros. 3's boss theme played in the middle. It was arranged by Yusuke Takahama. The song can be played on the Luigi's Mansion stage, as well as when encountering False Peach and/or Zelda in the Subspace Emissary. It was originally able to be played on the Delfino Plaza stage,[5] but it cannot in the final game.

The arrangement returns in Super Smash Bros. for Wii U, where it can be played on Luigi's Mansion stage as well as the Super Mario Maker stage, and in Super Smash Bros. Ultimate, where it can be on any Super Smash Bros.-series and Super Mario-series stage.

Super Smash Bros. for Wii U

Super Smash Bros. for Wii U features an arrangement medley titled "Super Mario World Medley" that incorporates arrangements of the "Ground Theme" and its bonus game and course clear arrangements, as well as Star World's theme, the "Super Star" theme, and the "Ground Theme" from Super Mario Bros. The "Ground Theme" portion has a slightly dragged-out introduction and incorporates the Yoshi percussion variation before transitioning to the bonus game theme portion. The "Ground Theme" is reprised at the end of the medley before it loops. The medley was arranged by Bandai Namco composer Hiroshi Okubo, and it can be played on the Yoshi's Island and Super Mario Maker stages.

The medley returns in Super Smash Bros. Ultimate, where it can be on any Super Smash Bros.-series and Super Mario-series stage.

Paper Mario series

Paper Mario

The "Main Title" theme from Paper Mario's title screen includes an arrangement of the first seven notes of the "Ground Theme" melody after the Super Mario World theme's intro.

The Dorian variation on the motif from the underground and Castle themes is also quoted on sine synthesizer in the theme heard in Toad Town Tunnels, which is included in the track "Toad Town Variations" in the game's official soundtrack.

The bonus game theme is quoted in the "Victory Parade" credits theme.

Audio.svg Main Title - The arrangement heard in Paper Mario
File infoMedia:PM-Title Screen Theme.oga
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Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door's victory jingles, both with and without the current partner being downed, are rearrangements of the Course Clear theme.

Audio.svg Battle Won Theme - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:Battle Won PMTTYD.oga
Audio.svg Victory Without Partner - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:Victory without Partner PMTTYD.oga
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Super Paper Mario

In Super Paper Mario, the Lineland Road theme incorporates the "Ground Theme"'s motif in some later bars. It is played in the key of E♭ major for three bars, then plays the opening half of the motif in E♭ melodic minor and again in D♭ melodic minor for an entire bar.

Audio.svg Lineland Road - The arrangement heard in Super Paper Mario
File:SPM Chapter1-1 Music.oga
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Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, an arrangement of the "Ground Theme", titled "To Challenge!", is used during the Barrel and Chuckola Bounce minigames, as well as during the tutorial for Splart.

This arrangement is not included in the game's Nintendo 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions. It is instead replaced by an arrangement of "Challenging Actions!" from Mario & Luigi: Dream Team.

Audio.svg To Challenge! - The arrangement heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS To Challenge!.oga
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Mario Party series

Mario Party Advance

In Mario Party Advance, the music heard on the results screen after the player runs out of Mushrooms in Shroom City is an arrangement of the "Ground Theme", with a chiptune lead and glockenspiel and keyboard accompaniment. The harmony consists of seventh chords.

Audio.svg Shroom City - Results - The arrangement heard in Mario Party Advance
File infoMedia:MPA Shroom City - Results.oga
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Mario Party 9

In Mario Party 9, the music heard on the results screen includes a brief arrangement of the "Ground Theme"'s intro bar.

This arrangement returns in Mario Party: Island Tour, where it is also used as the results screen theme.

Audio.svg Results Screen - The arrangement heard in Mario Party 9
File infoMedia:Mario Party 9 Results Screen.oga
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Mario Party 10

In Mario Party 10, the opening to the song "Slightly Nostalgic Theme" is an arrangement of the opening six notes of the "Ground Theme". This arrangement is one of three themes randomly picked for the minigame Steal the Beat,

Audio.svg Slightly Nostalgic Theme - The arrangement heard in Mario Party 10
File infoMedia:MP10 Slightly Nostalgic Theme.oga
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Mario Party: Star Rush

In Mario Party: Star Rush, the "Ground Theme" appears as the first song the player can perform in the Rhythm Recital mode. It is the original version from Super Mario World accompanied by four instruments played by the game's players.

Dance Dance Revolution: Mario Mix

Dance Dance Revolution: Mario Mix features a rock arrangement of the "Ground Theme", titled "Pirate Dance" and a hip-hop arrangement of the bonus game theme, titled "Step by Step".

Audio.svg Pirate Dance - The arrangement heard in Dance Dance Revolution: Mario Mix
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Audio.svg Step by Step - The arrangement heard in Dance Dance Revolution: Mario Mix
File infoMedia:DDRMM Step by Step.oga
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Itadaki Street series

Itadaki Street DS

In Itadaki Street DS, an arrangement of the bonus game theme plays in the minigame Itadaki Slot if it is played on a Super Mario board.

Fortune Street

In Fortune Street, an arrangement of the bonus game theme very similar to the one heard in Itadaki Street DS plays in the arcade minigames for Super Mario franchise characters.

Audio.svg Slot Machine - Super Mario Series - The arrangement heard in Fortune Street
File infoMedia:FS Slot Machine - Mario Series.oga
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Mario & Sonic series

Mario & Sonic at the Olympic Winter Games

A trumpet arrangement of the "Ground Theme" appears in the Wii version of Mario & Sonic at the Olympic Winter Games. This arrangement samples the original "Ground Theme" as well.

In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, a synthesized arrangement of the "Ground Theme" plays during the first portion of the Mario Medley for the Ultimate Figure Skating event. It is mostly faithful to the original theme, though the last four measures before the loop are omitted.

The Wii arrangement returns in Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Mario & Sonic at the Sochi 2014 Olympic Winter Games features a new arrangement of the "Ground Theme", titled "Main Theme: Super Mario World (Remix)". This arrangement features a large number of string instruments and plays through several iterations of the "Ground Theme". It appears as one of the selectable songs for Figure Skating Singles.

Puzzle & Dragons: Super Mario Bros. Edition

In Puzzle & Dragons: Super Mario Bros. Edition, an arrangement of the "Ground Theme" plays in the bonus sections.

Audio.svg Ground Theme - The arrangement heard in Puzzle & Dragons: Super Mario Bros. Edition
File infoMedia:PDSMBE-SMWOverworld.oga
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The Super Mario Bros. Movie

In The Super Mario Bros. Movie, the "Ground Theme" and three of its Super Mario World variations received arrangements in the score, which was composed by Brian Tyler. A short arrangement of the "Ground Theme" plays in the track "Welcome to the Mushroom Kingdom" before Mario enters the Clear Pipe in Toad Town, and another arrangement of the theme plays in "The Adventure Begins" when Mario, Peach, and Toad travel through Yoshi's Island. A sped-up arrangement of the Ghost House theme is briefly heard towards the end of "The Darklands" as Luigi escapes from the horde of Dry Bones in the Dark Lands. An arrangement of the Castle theme plays in the credits theme "Level Complete", and an arrangement of the theme's first few notes can also be heard at the beginning of "World 1-1".

Other arrangements

The official soundtrack for Super Mario World includes several unique arrangements of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band. "Super Mario World" is an arrangement of the original theme, "Morning of Yoster Island" is an arrangement of the underwater theme, and "Mario! Stay Alert!" is an arranged medley of the underground, Ghost House, and Castle themes.

List of Super Mario appearances

For appearances of the "Athletic Theme", see Athletic Theme (Super Mario World) § List of Super Mario appearances.
Work Year Type Title Credits
Super Mario World 1991 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Arrangement 「アスレチックBGM」 (Asurechikku BGM)
「水中BGM」 (Suichū BGM)
「地下BGM」 (Chika BGM)
「砦BGM」 (Toride BGM)
「おばけ屋敷BGM」 (Obake Yashiki BGM)
「ボーナス面BGM」 (Bōnasu-Men BGM)
「コースクリア ファンファーレ」 (Kōsu Kuria Fanfāre)
「ゲームオーバー」 (Gēmu Ōbā)
Mario Teaches Typing 1991 Arrangement Brian Luzietti
Mario Paint 1992 Arrangement
Mario is Missing! (MS-DOS) 1992 Arrangement Rob Wallace
Mario is Missing! (SNES) 1993 Arrangement
Mario is Missing! (NES) 1993 Arrangement
Mario's Time Machine (MS-DOS) 1993 Arrangement Rob Wallace
Mario's Time Machine (SNES) 1993 Arrangement Mark Knight
Mario's Early Years! Fun with Letters 1994 Arrangement
Mario's Early Years! Fun with Numbers 1994 Past arrangement (Mario's Early Years! Fun with Letters)
Mario's Early Years! Preschool Fun 1994 Past arrangement (Mario's Early Years! Fun with Letters)
Super Mario All-Stars + Super Mario World 1994 Original Koji Kondo
Past arrangement (Super Mario World)
Super Mario RPG: Legend of the Seven Stars 1996 Arrangement 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) Yoko Shimomura
Mario Teaches Typing 2 1996 Arrangement
Super Mario Bros. Deluxe 1999 Arrangement
Paper Mario 2000 Arrangement "Main Title" Yuka Tsujiyoko
"Toad Town Variations"
"Victory Parade"
Super Mario World: Super Mario Advance 2 2001 Arrangement
Mario & Luigi: Superstar Saga 2003 Arrangement Yoko Shimomura
Paper Mario: The Thousand-Year Door 2004 Arrangement
Mario Party Advance 2005 Arrangement
Dance Dance Revolution: Mario Mix 2005 Arrangement "Pirate Dance"
"Step by Step"
Super Paper Mario 2007 Arrangement "Lineland Road"
Itadaki Street DS 2007 Arrangement
Super Mario Galaxy 2007 Arrangement
Super Smash Bros. Brawl 2008 Arrangement "Castle / Boss Fortress (Super Mario World / SMB 3)" Yusuke Takahama
Mario & Sonic at the Olympic Winter Games (Wii) 2009 Arrangement
Mario & Sonic at the Olympic Winter Games (Nintendo DS) 2009 Arrangement
New Super Mario Bros. Wii 2009 Arrangement "Castle Theme"[6] Shiho Fujii[7]
Super Mario Galaxy 2 2010 Arrangement 「ゴーストコンベア」 (Gōsuto Konbea) Mahito Yokota
Past arrangement (Super Mario Galaxy)
Super Mario 3D Land 2011 Past arrangement (Super Mario Galaxy)
Mario & Sonic at the London 2012 Olympic Games (Wii) 2011 Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Fortune Street 2011 Arrangement
Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS) 2012 Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Mario Party 9 2012 Arrangement
New Super Mario Bros. 2 2012 Arrangement
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
New Super Mario Bros. U 2012 Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
New Super Luigi U 2013 Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
New Super Mario Bros. U + New Super Luigi U 2013 Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Mario & Sonic at the Sochi 2014 Olympic Winter Games 2013 Arrangement "Main Theme: Super Mario World (Remix)"
Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Mario Party: Island Tour 2013 Past arrangement (Mario Party 9)
Super Smash Bros. for Wii U 2014 Arrangement "Super Mario World Medley" Hiroshi Okubo
Past arrangement (Super Smash Bros. Brawl) "Castle / Boss Fortress (Super Mario World/SMB 3)" Yusuke Takahama
20151 Original "Ground Theme (Super Mario World)" Koji Kondo
Super Smash Bros. for Nintendo 3DS 20151 Original "Ground Theme (Super Mario World)" Koji Kondo
Mario Party 10 2015 Arrangement
Puzzle & Dragons: Super Mario Bros. Edition 2015 Arrangement
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Super Mario Maker 2015 Original Koji Kondo
Arrangement
Past arrangement (Super Mario World) Koji Kondo
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Mario Party: Star Rush 2016 Arrangement
Super Mario Maker for Nintendo 3DS 2016 Original Koji Kondo
Past arrangement (Super Mario World)
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Past arrangement (Super Mario Maker)
Super Mario Run 2016 Arrangement
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Super Mario Odyssey 2017 Arrangement "New Donk City: Cafe" Naoto Kubo
"Above the Clouds" Shiho Fujii
WarioWare Gold 2018 Original Koji Kondo
Super Smash Bros. Ultimate 2018 Original "Ground Theme - Super Mario World" Koji Kondo
Past arrangement (Super Smash Bros. Brawl) "Castle / Boss Fortress - Super Mario World / SMB 3" Yusuke Takahama
Past arrangement (Super Smash Bros. for Wii U) "Super Mario World Medley" Hiroshi Okubo
New Super Mario Bros. U Deluxe 2019 Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Super Mario Maker 2 2019 Original Koji Kondo
Arrangement
Past arrangement (Super Mario World) Koji Kondo
Past arrangement (New Super Mario Bros. Wii) Shiho Fujii
Past arrangement (Super Mario Maker)
Arrangement (trailer)
WarioWare: Get It Together! 2021 Original Koji Kondo
Past arrangement (Super Mario World)
The Super Mario Bros. Movie 2023 Arrangement "The Darklands" Brian Tyler
"Welcome to the Mushroom Kingdom"
"World 1-1"
"The Adventure Begins"
"Level Complete"

1 - Added as downloadable content

Soundtracks

Work Year Type Title Credits
Super Mario World 1991 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Arrangement 「アスレチックBGM」 (Asurechikku BGM)
「水中BGM」 (Suichū BGM)
「地下BGM」 (Chika BGM)
「砦BGM」 (Toride BGM)
「おばけ屋敷BGM」 (Obake Yashiki BGM)
「ボーナス面BGM」 (Bōnasu-Men BGM)
「コースクリア ファンファーレ」 (Kōsu Kuria Fanfāre)
「ゲームオーバー」 (Gēmu Ōbā)
"Super Mario World" Soichi Noriki
"Morning of Yoster Island"
"Mario! Stay Alert!"
Super Mario RPG Original Sound Version 1996 Arrangement 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) Yoko Shimomura
Paper Mario Game Music Soundtrack CD 2001 Arrangement "Main Title" Yuka Tsujiyoko
"Toad Town Variations"
"Victory Parade"
Super Mario Galaxy 2 Original Soundtrack 2010 Arrangement 「ゴーストコンベア」 (Gōsuto Konbea) Mahito Yokota
Super Mario Odyssey Original Soundtrack 2018 Arrangement 「プールサイドで一息」 (Pūrusaido De Hitoiki) Naoto Kubo
「雲の上ステージ」 (Kumonoue Sutēji) Shiho Fujii
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) 2023 Arrangement "The Darklands" Brian Tyler
"Welcome to the Mushroom Kingdom"
"World 1-1"
"The Adventure Begins"
"Level Complete"

Names in other languages

Language Name Meaning
Japanese 地上BGM
Chijō BGM
Above-ground BGM

References

  1. ^ Thomas Game Docs (June 15, 2021). The pop song that Nintendo copied. YouTube. Retrieved May 11, 2021.
  2. ^ a b c d e f g Super Mario World. VGMdb. Retrieved September 17, 2021.
  3. ^ SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK. VGMdb. Retrieved August 28, 2019.
  4. ^ Nintendo (February 14, 2019). Super Mario Maker 2 - Announcement Trailer - Nintendo Switch. YouTube. Retrieved December 29, 2021.
  5. ^ Pre-release screenshot of Delfino Plaza's My Music menu in Super Smash Bros. BrawlMedia:Mymusic.jpg
  6. ^ New Super Mario Bros. Wii Intermediate / Advanced Piano Solos
  7. ^ やさしくひける New スーパーマリオブラザーズ Wii. yamaha music media. Retrieved July 12, 2023.