Lockjaw's Locker (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 23: Line 23:
Image: LockjawsLocker.jpg|The monkeys travel through the level.
Image: LockjawsLocker.jpg|The monkeys travel through the level.
Image:Randomhuzzah65.jpg|Diddy Kong attacks some [[Kremling]]s.
Image:Randomhuzzah65.jpg|Diddy Kong attacks some [[Kremling]]s.
Image:EnguardeExpress65.jpg|Near a Bonus Level.
Image:GetTheKoin65.jpg|The Kongs near the DK Coin.
Image:GetTheKoin65.jpg|The Kongs near the DK Coin.
</gallery>
</gallery>

Revision as of 17:27, January 5, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Lockjaw's Locker is the fourth level of Donkey Kong Country 2: Diddy's Kong Quest, and is located within the Gangplank Galleon.

This is the first underwater level of the game, which takes place in the ship's flooded cargo hold. Similar to Coral Capers of the original Donkey Kong Country, the Kongs will discover Enguarde (at two separate points), as well as aquatic foes Floatsams, Lockjaws and Shuris. Klomps also appear. Enguarde is incredibly useful throughout this level, as he is needed to enter a bonus area, and he can take out enemies.

Trivia

  • The name of the level could be considered a misnomer, as Lockjaws play no major role in the level.


Gallery