List of Mario Kart: Double Dash!! pre-release and unused content: Difference between revisions

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Beta1 MKDD.jpg|''Mario Kart: Double Dash!!'' in a later version with different pictures and textures in [[Luigi Circuit#Mario Kart: Double Dash!!|Luigi Circuit]]. Note that the racer placement is incorrect.
Beta1 MKDD.jpg|''Mario Kart: Double Dash!!'' in a later version with different pictures and textures in [[Luigi Circuit#Mario Kart: Double Dash!!|Luigi Circuit]]. Note that the racer placement is incorrect.
Mkddluigicircuit2.jpg|Early Luigi Circuit.
Mkddluigicircuit2.jpg|Early Luigi Circuit.
Dry desert.JPG|Early [[Dry Dry Desert]]. Note the hot air balloons in the background.
MKDD Dry Dry Desert beta.png|Early [[Dry Dry Desert]]. Note the hot air balloons in the background.
Beta Waluigi Stadium.JPG|Early [[Waluigi Stadium]].
Beta Waluigi Stadium.JPG|Early [[Waluigi Stadium]].
Wigglerbus.jpg|Early [[Mushroom City]]. The final revision has only one [[Wiggler Wagon]] in the course. Also note that [[Bowser]] is a partner with [[Mario]] and another is with [[Bowser Jr.]], as seen on the left of the screen.
Wigglerbus.jpg|Early [[Mushroom City]]. The final revision has only one [[Wiggler Wagon]] in the course. Also note that [[Bowser]] is a partner with [[Mario]] and another is with [[Bowser Jr.]], as seen on the left of the screen.

Revision as of 11:53, July 29, 2018

This is a list of pre-release and unused content for the game Mario Kart: Double Dash!!

Early iteration

The models of the characters are from Super Smash Bros Melee, and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart. It was originally called Mario Kart for Nintendo GameCube, and it is likely that this early build of Mario Kart: Double Dash!! was overhauled for the final game, as it resembles nothing like it.

Early builds

Several screenshots released during the development of the actual Double Dash build shows different textures, tracks, speedometer HUD, and racer mugshots.

Time trial code

Pressing L Button R Button L Button R Button X Button Y Button X Button Y Button Z Button at the end of a trial mode race (where save ghost and replay are) will bring up a series of numbers and letters, a code that stores the race time, lap time, characters used, kart used and course I.D.. This was used for a Japanese contest. [1]

Unused Data

Unused data has been found in a demo of Double Dash included in Interactive Multi-Game Demo Disc Version 13.

An icon and trophies for a Reverse Cup have been found, which possibly could mean that a cup where the racers drive the tracks backwards was planned.[2] In addition, early character icons have been found featuring Donkey Kong Jr. instead of Diddy Kong.[3]

Early Sherbet Land Course

Hidden in the European Demo Disc 10 demo is an early version of Sherbet Land. The name of the course is Dekoboko. Inside the objects folder includes a Wiggler Wagon, a Mario tree, an early version of Freezie, and a sign.

External Links

References