Kensuke Tanabe: Difference between revisions

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|born=January 26, 1963<ref>Shokugan's ''Link's Awakening'' guide (translation available at [http://www.glitterberri.com/links-awakening/staff-list-interview/ glitterberri])</ref>
|born=January 26, 1963<ref>Shokugan's ''Link's Awakening'' guide (translation available at [http://www.glitterberri.com/links-awakening/staff-list-interview/ glitterberri])</ref>
|role=Producer, game designer, manager, executive officer}}
|role=Producer, game designer, manager, executive officer}}
 
'''Kensuke Tanabe''' (田邊 賢輔) is a Japanese video game developer and producer employed by [[Nintendo]]. Tanabe, after graduating from the Visual Concept Planning Department of the [[wikipedia:Osaka University of Arts|Osaka University of Arts]], decided to join Nintendo and was first enrolled into [[Nintendo EAD]] in 1986. One of his first assignements was developing a prototype for a vertical scrolling-focused ''Super Mario''-style platformer, which would serve as the basis of ''[[Yume Kōjō: Doki Doki Panic]]''.<ref>[https://www.wired.com/gamelife/2011/04/super-mario-bros-2/ The Secret History of Super Mario Bros. 2]</ref>
'''Kensuke Tanabe''' (田邊 賢輔) is a Japanese video game developer and producer employed by [[Nintendo]]. Tanabe, after graduating from the Visual Concept Planning Department of the [[wikipedia:Osaka University of Arts|Osaka University of Arts]], decided to join Nintendo and was first enrolled into [[Nintendo EAD]] in 1986. One of his first assignement was developing a prototype for a vertical scrolling-focused ''Mario''-style platformer, which would serve as the basis of ''[[Yume Kōjō: Doki Doki Panic]]''.<ref>[http://www.wired.com/gamelife/2011/04/super-mario-bros-2/ The Secret History of Super Mario Bros. 2]</ref>


Tanabe currently works as the head of [[Nintendo EPD|Nintendo EPD Group No. 6]], a division of Nintendo focused on assisting coproductions with western developers.
Tanabe currently works as the head of [[Nintendo EPD|Nintendo EPD Group No. 6]], a division of Nintendo focused on assisting coproductions with western developers.
==List of games==
==List of games==
*''[[Yume Kōjō: Doki Doki Panic]]''/''[[Super Mario Bros. 2]]'' - Director, Course design
*''[[Yume Kōjō: Doki Doki Panic]]''/''[[Super Mario Bros. 2]]'' - Director, Course design
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*''[[Luigi's Mansion 3]]'' - Producer
*''[[Luigi's Mansion 3]]'' - Producer
*''[[Paper Mario: The Origami King]]'' - Producer
*''[[Paper Mario: The Origami King]]'' - Producer
*''[[WarioWare: Get It Together!]]'' - Producer
*''[[Mario Strikers: Battle League]]'' - Producer
*''[[Mario Strikers: Battle League]]'' - Producer
*''[[WarioWare: Move It!]]'' - Producer


==Gallery==
==Gallery==

Latest revision as of 16:27, January 19, 2024

Kensuke Tanabe
Kensuke Tanabe in the Iwata Asks for Paper Mario: Sticker Star.
Kensuke Tanabe as seen in the Iwata Asks for Paper Mario: Sticker Star
Born January 26, 1963[1]
Super Mario–related role(s) Producer, game designer, manager, executive officer

Kensuke Tanabe (田邊 賢輔) is a Japanese video game developer and producer employed by Nintendo. Tanabe, after graduating from the Visual Concept Planning Department of the Osaka University of Arts, decided to join Nintendo and was first enrolled into Nintendo EAD in 1986. One of his first assignements was developing a prototype for a vertical scrolling-focused Super Mario-style platformer, which would serve as the basis of Yume Kōjō: Doki Doki Panic.[2]

Tanabe currently works as the head of Nintendo EPD Group No. 6, a division of Nintendo focused on assisting coproductions with western developers.

List of games[edit]

Gallery[edit]

References[edit]