Roller Coaster: Difference between revisions

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{{distinguish|Rollercoaster}}
{{distinguish|Rollercoaster}}
[[File:DK64 Skull Cart.png|200px|thumb|Roller Coasters in ''[[Donkey Kong 64]]'']]
{{item infobox
'''Roller Coasters'''<ref>''Donkey Kong Land 2'' PAL 3DS Virtual Console digital manual, page 9</ref> are large skull-shaped carts found in the games ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]'', and ''[[Donkey Kong 64]]''.
|image=[[File:Klank art.png|200px]]<br>Artwork of [[Klank]] riding a Roller Coaster from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|description=A skull-shaped [[Mine Cart]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
}}
'''Roller Coasters'''<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref> are large carts shaped as a skull head, with large red or light-green gems in their eye sockets. They appear in two games: ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Roller Coasters can be considered the successors of the [[Mine Cart]]s from ''[[Donkey Kong Country]]''. [[Klank]]s ride these vehicles in some of the amusement park stages.


Roller Coasters first appear in the level "[[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]]" in ''Donkey Kong Country 2: Diddy's Kong Quest''. Here, [[Diddy Kong]] and [[Dixie Kong]] have to jump from vehicle to vehicle as they advance through the level, which takes place on a coaster track. Roller Coasters also appear in the levels "[[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]]" and "[[Haunted Hall]]". In "Rickety Race", the Kongs have to defeat several [[Klank|Roller Coaster-riding Kremlings]], while in "Haunted Hall", the Kongs have to escape from [[Kackle|levitating skeletal Kremling ghosts]].
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
Roller Coasters appear in three levels of ''Donkey Kong Country 2: Diddy's Kong Quest''. In [[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]], [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] have to frequently hop between Roller Coasters before it falls into a [[pit]]. Roller Coasters also appear in [[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]], where the [[Kong]]s must race and defeat several Klanks. Roller Coasters make their last appearance is in [[Haunted Hall]], where the Kongs ride on a Roller Coaster during a pursuit from the [[Kackle]]s.


In ''Donkey Kong Land 2'', Roller Coasters are once again used by the [[Kong]]s and [[Kremling]]s in the amusement rides of [[Target Terror (Donkey Kong Land 2)|Target Terror]], [[Rickety Race (Donkey Kong Land 2)|Rickety Race]], and [[Krazy Koaster]].
===''Donkey Kong Land 2''===
Roller Coasters retain their purpose in ''Donkey Kong Land 2'', and also appear in three levels. Their first two appearances are in the level counterparts, [[Target Terror (Donkey Kong Land 2)|Target Terror]] and [[Rickety Race (Donkey Kong Land 2)|Rickety Race]]. Their third and final appearance is in [[Krazy Koaster]], where the Kongs use a Roller Coaster to race to the end.


In ''Donkey Kong 64'', Roller Coasters are only found in [[Donkey Kong]]'s [[Minecart Race]], which is located in the area [[Creepy Castle]]. In this game, they cannot be ridden. These distinct Roller Coasters carry [[TNT Barrel]]s; if they hit Donkey Kong, they will explode, making Donkey Kong lose three coins.
==Profiles and statistics==
===''Donkey Kong Land 2''===
{{Multilang profile
|columns=1
|type=vc_3ds
|Eng=Roller coasters move automatically along the tracks. Press {{button|3ds|Padleft}} to brake, {{button|3ds|Padright}} to accelerate and {{button|3ds|A}} to jump.
|FreE=Les chariots des grands huit avancent automatiquement le long des rails. Appuyez sur {{button|3ds|Padleft}} pour freiner, {{button|3ds|Padright}} pour accélérer et {{button|3ds|A}} pour sauter.
|Ger=Achterbahnen bewegen sich automatisch auf den Schienen. Drücke {{button|3ds|Padleft}}, um zu bremsen, {{button|3ds|Padright}}, um zu beschleunigen, und {{button|3ds|A}}, um zu springen.
|Ita=Si muove automaticamente sui binari. Premi {{button|3ds|Padleft}} per frenare, {{button|3ds|Padright}} per accelerare e {{button|3ds|A}} per saltare.
|SpaE=En las montañas rusas, te desplazarás automáticamente por los raíles. Pulsa {{button|3ds|Padleft}} para frenar, {{button|3ds|Padright}} para acelerar y {{button|3ds|A}} para saltar.
}}


==Reference==
==Gallery==
===Sprites===
<gallery>
Roller Coaster DKC2 sprite.png|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Roller Coaster DKC2 GBA.png|''Donkey Kong Country 2'' (Game Boy Advance)
</gallery>
 
===Artwork===
<gallery>
Rickety Race DKC2 group art.jpg|''Donkey Kong Country 2: Diddy's Kong Quest''
KackleScene.jpg|''Donkey Kong Country 2: Diddy's Kong Quest''
</gallery>
 
===Screenshots===
<gallery>
Target Terror DKC2 shot 2.png|[[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] ride a Roller Coaster in ''Donkey Kong Country 2: Diddy's Kong Quest''
</gallery>
 
==Names in other languages==
{{foreign names
|FreE=Grand huit<ref>''Donkey Kong Land 2'' Nintendo 3DS Virtual Console electronic manual (European French). Tab 9: «''Progression''».</ref>
|Ger=Achterbahn<ref>''Donkey Kong Land 2'' Nintendo 3DS Virtual Console electronic manual (German). Tab 9: „''Durch die Level gelangen''“.</ref>
|Ita=Ottovolante<ref>''Donkey Kong Land 2'' Nintendo 3DS Virtual Console electronic manual (Italian). Tab 9: «''Superare i livelli''».</ref>
|SpaE=Montaña rusa<ref>''Donkey Kong Land 2'' Nintendo 3DS Virtual Console electronic manual (European Spanish). Tab 9: «''Avanzar por las fases''».</ref>
}}
 
==References==
<references/>
<references/>
{{NIWA|DKWiki-p=Skull Cart}}
 
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
{{DK64}}
[[Category:Traps and Obstacles]]
[[Category:Trains]]
[[Category:Trains]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Land 2 Objects]]
[[Category:Donkey Kong Land 2 objects]]
[[Category:Donkey Kong 64 Objects]]
[[de:Schädel-Lore]]
[[de:Schädel-Lore]]

Latest revision as of 19:46, January 31, 2024

Not to be confused with Rollercoaster.
Roller Coaster
Klank
Artwork of Klank riding a Roller Coaster from Donkey Kong Country 2: Diddy's Kong Quest
Description
A skull-shaped Mine Cart
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

Roller Coasters[1] are large carts shaped as a skull head, with large red or light-green gems in their eye sockets. They appear in two games: Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Roller Coasters can be considered the successors of the Mine Carts from Donkey Kong Country. Klanks ride these vehicles in some of the amusement park stages.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Roller Coasters appear in three levels of Donkey Kong Country 2: Diddy's Kong Quest. In Target Terror, Diddy and Dixie have to frequently hop between Roller Coasters before it falls into a pit. Roller Coasters also appear in Rickety Race, where the Kongs must race and defeat several Klanks. Roller Coasters make their last appearance is in Haunted Hall, where the Kongs ride on a Roller Coaster during a pursuit from the Kackles.

Donkey Kong Land 2[edit]

Roller Coasters retain their purpose in Donkey Kong Land 2, and also appear in three levels. Their first two appearances are in the level counterparts, Target Terror and Rickety Race. Their third and final appearance is in Krazy Koaster, where the Kongs use a Roller Coaster to race to the end.

Profiles and statistics[edit]

Donkey Kong Land 2[edit]

  • Nintendo 3DS Virtual Console manual description:
    • English:
      Roller coasters move automatically along the tracks. Press +Control Pad left to brake, +Control Pad right to accelerate and A Button to jump.
    • French (Europe):
      Les chariots des grands huit avancent automatiquement le long des rails. Appuyez sur +Control Pad left pour freiner, +Control Pad right pour accélérer et A Button pour sauter.
    • German:
      Achterbahnen bewegen sich automatisch auf den Schienen. Drücke +Control Pad left, um zu bremsen, +Control Pad right, um zu beschleunigen, und A Button, um zu springen.
    • Italian:
      Si muove automaticamente sui binari. Premi +Control Pad left per frenare, +Control Pad right per accelerare e A Button per saltare.
    • Spanish (Europe):
      En las montañas rusas, te desplazarás automáticamente por los raíles. Pulsa +Control Pad left para frenar, +Control Pad right para acelerar y A Button para saltar.

Gallery[edit]

Sprites[edit]

Artwork[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning
French (NOE) Grand huit[2]
-
German Achterbahn[3]
-
Italian Ottovolante[4]
-
Spanish (NOE) Montaña rusa[5]
-

References[edit]

  1. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual. Tab 9: "Progressing Through Stages".
  2. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual (European French). Tab 9: «Progression».
  3. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual (German). Tab 9: „Durch die Level gelangen“.
  4. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual (Italian). Tab 9: «Superare i livelli».
  5. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual (European Spanish). Tab 9: «Avanzar por las fases».