Retro Soundbox: Difference between revisions

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{{new subject}}
{{item infobox
{{image}}
|image=[[File:Retro Soundbox PMTOK icon.png|50px]]
{{item-infobox
|image=
|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|description=''"Changes hammering, jumping, and walking sounds for Mario."''
|description=''"Changes hammering, jumping, and walking sounds for Mario."''
}}
}}
The '''Retro Soundbox''' is an accessory in ''[[Paper Mario: The Origami King]]''. It takes on the appearance of a [[Nintendo Entertainment System|Famicom Disc System]] controller, and is not available until [[Mario]] gets to [[Shangri-Spa]], where it is sold by a resident [[Snifit]]. When equipped, this accessory provides no gameplay alterations, but it does revert some of Mario's sound effects, to their counterparts from old-school ''Super Mario'' games, most notably ''[[Super Mario Bros.]]''
The '''Retro Soundbox''' is an accessory in ''[[Paper Mario: The Origami King]]''. It takes on the appearance of a [[Family Computer]] controller, and is not available until [[Mario]] gets to [[Shangri-Spa]], where it is sold by a resident [[Snifit]]. When equipped, this accessory provides no gameplay alterations, but it does change some of Mario's sound effects to their counterparts from old-school ''Super Mario'' games, most notably ''[[Super Mario Bros.]]''


The sound effects that are changed include:
The sound effects that are changed include:


*Walking (replaced with the walking sound effect from ''[[Donkey Kong (game)|Donkey Kong]]'')
*Walking (replaced with the walking sound effect from ''[[Donkey Kong (game)|Donkey Kong]]'')
*[[Jumping]]
*[[Jump]]ing
*Collecting [[coin]]s (the pitch is altered depending on the value of each coin)
*Collecting [[coin]]s (the pitch is altered depending on the value of each coin)
*Hitting objects with the [[hammer]] (replaced with the noise heard when a Koopa shell hits a wall in ''[[Super Mario Bros. 3]]'')
*Hitting a surface or enemy with the [[hammer]] (replaced with the noise heard when a Koopa shell hits a wall in ''[[Super Mario Bros. 3]]'')
*Stomping on an enemy
*Stomping on an enemy
*Entering a pipe
*Entering a pipe
*Hitting a block
*Hitting a block
*Taking damage without blocking
*Taking damage without blocking
*Using a [[Fire Flower]] or an [[Ice Flower]] (replaces the ''Super Mario World'' sound effects with ''Super Mario Bros.'' sound effects for both the transformation and throwing fire/ice balls)
*Breaking miscellaneous objects (replaced with the noise heard when breaking a brick block in ''Super Mario Bros.'')


In addition, collecting a [[Super Star]] with the Retro Soundbox equipped plays the [[Starman (theme)|Starman]] theme from ''Super Mario Bros.''
In addition, collecting a [[Super Star]] with the Retro Soundbox equipped plays the [[Super Star (theme)|Starman]] theme from ''Super Mario Bros.''


==Names in other languages==
==Names in other languages==
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|Jap=ピコピコチェンジャー
|Jap=ピコピコチェンジャー
|JapR=Pikopiko Chenjā
|JapR=Pikopiko Chenjā
|JapM=Pikopiko Changer<br>(''Pikopiko'' is an onomatopoeia for video game sounds)
|JapM=Blip Blop Changer;「ピコピコ」is an onomatopoeia for video game sounds
|Spa=Altavoz retro
|SpaM=Retro Speaker
|Ita=Variasuoni
|ItaM=Sound Changer
|Fre=Bruiteur rétro
|FreM=Retro Soundbox
}}
}}


{{PMTOK}}
{{PMTOK}}
[[Category:Paper Mario: The Origami King Items]]
[[Category:Technology]]
[[Category:Paper Mario: The Origami King items]]
[[it:Variasuoni]]

Latest revision as of 11:26, January 8, 2024

Retro Soundbox
An item from Paper Mario: The Origami King.
Description
"Changes hammering, jumping, and walking sounds for Mario."
First appearance Paper Mario: The Origami King (2020)

The Retro Soundbox is an accessory in Paper Mario: The Origami King. It takes on the appearance of a Family Computer controller, and is not available until Mario gets to Shangri-Spa, where it is sold by a resident Snifit. When equipped, this accessory provides no gameplay alterations, but it does change some of Mario's sound effects to their counterparts from old-school Super Mario games, most notably Super Mario Bros.

The sound effects that are changed include:

  • Walking (replaced with the walking sound effect from Donkey Kong)
  • Jumping
  • Collecting coins (the pitch is altered depending on the value of each coin)
  • Hitting a surface or enemy with the hammer (replaced with the noise heard when a Koopa shell hits a wall in Super Mario Bros. 3)
  • Stomping on an enemy
  • Entering a pipe
  • Hitting a block
  • Taking damage without blocking
  • Using a Fire Flower or an Ice Flower (replaces the Super Mario World sound effects with Super Mario Bros. sound effects for both the transformation and throwing fire/ice balls)
  • Breaking miscellaneous objects (replaced with the noise heard when breaking a brick block in Super Mario Bros.)

In addition, collecting a Super Star with the Retro Soundbox equipped plays the Starman theme from Super Mario Bros.

Names in other languages[edit]

Language Name Meaning
Japanese ピコピコチェンジャー
Pikopiko Chenjā
Blip Blop Changer;「ピコピコ」is an onomatopoeia for video game sounds

French Bruiteur rétro
Retro Soundbox
Italian Variasuoni
Sound Changer
Spanish Altavoz retro
Retro Speaker