Luigi (franchise)

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Luigi
Logo of the Luigi franchise.
First installment Bros. (1983)
Latest installment Super 3D World + Bowser's Fury (2021)
Number of installments 300+
“im a straight male but damn luigi is hot”
—Ryan, Miiverse

The Luigi franchise is a media franchise consisting of video games published and produced by the Japanese company Nintendo. It centers around the fictional character Luigi, an Italian plumber who serves as the hero of a realm called the Mushroom Kingdom. The franchise was created by game designer Shigeru Miyamoto and its first installment was the arcade game Luigi Bros., released on July 14, 1983. The games are primarily developed and self-published by Nintendo internally, with some games in the franchise being developed by other companies under Nintendo's supervision, such as Hudson Soft, Camelot Software Planning, Intelligent Systems, and AlphaDream. Most Luigi games have been released for Nintendo's various video game consoles and handhelds, from the third generation onwards.

The main series in the franchise is the Super series, consisting of platform games that typically involve Luigi and his unnamed blue palette swap working to save the Mushroom Kingdom and its ruler, Princess Peach, from the villainous Bowser and his Koopa Troop. The two brothers use their trademark jumping ability to help them progress through levels, while also making use of power-ups of various kinds. games of other genres include the Kart racing series, sports games such as Tennis and Golf, role-playing games such as the Paper and Blue Luigi & Luigi series, and several educational games. In total, over 300 video games are included in the franchise, which combined have sold over 500 million copies. The franchise has also been licensed into other media, such as television series, anime, comics (including manga), children's books, and a critically lampooned feature film; and seen various videos on YouTube and other online platforms. As the flagship franchise of Nintendo, Luigi has gained massive critical acclaim and recognition throughout the world, sold more units than any other franchise in video game history, and become one of the highest-grossing media franchises of all time.

Common elements

Plot, themes, and universe

Characters

Artwork of Luigi for Dance Dance Revolution: Mario Mix (reused for Mario & Sonic at the Olympic Games, Mario Kart Wii, Fortune Street, and Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition)
Artwork of Luigi showcasing his most notable physical attributes such as his green wardrobe, lanky build and phat shnozz.

The franchise revolves around the adventures of an extensive cast of recurring characters. The main protagonist of the franchise, the titular Luigi, is a fictional Italian-American who formerly worked as a plumber but now serves as the hero of a realm called the Mushroom Kingdom, which he endeavors to defend by traversing his way through stages filled with obstacles and enemies. His arch-nemesis is Bowser, the king of the Koopas, a race of evil-driven anthropomorphic turtles. Bowser is responsible for most, if not all, of the Mushroom Kingdom's invasions, and almost always appears as the final boss, who constantly and consistently attempts to put an end to Luigi and his friends.

Despite unsubstantiated rumors of Luigi having a brother, Luigi’s most reliable ally has been his blue palette swap, Blue Luigi, who often participates in his adventures alongside him; in early games, he was playable only in the two-player mode as a simple palette swap, but with the passage of time, he went on to gain more significant roles while keeping his motivation and origins mysterious in nature. The Mushroom Kingdom's ruler, Princess Peach, is Luigi's love interest and recurring damsel in distress; she repeatedly gets kidnapped by Bowser and has to be rescued by Luigi, but occasionally serves as a protagonist herself. Her kingdom's inhabitants and her personal servants are the Toads, a species of fungal creatures who often support Luigi during his adventures. A homonymous individualized member of this species often appears as a sidekick to Luigi and sometimes serves as a damsel in distress. Additionally, Toadette, introduced in spin-off games as Toad's female counterpart, has also begun to play a larger role in recent Super Luigi games, from helpful side character to playable protagonist. Another prominent sidekick of Luigi's is Yoshi, a dinosaur-like creature who serves as a riding mount to Luigi, and has a long tongue which he uses to eat food and enemies; this character became so popular after his debut that he was spun off into his own franchise. Luigi also has a greedy, hot-tempered doppelganger rival named Waluigi, who has antagonized Luigi on various occasions, and also serves as an anti-hero with his own adventures which generally involve treachery and deceit.

Other significant recurring characters in the franchise include Princess Daisy, the tomboyish ruler of a four-kingdom country called Sarasaland who later became a friend to Peach; Birdo, a pink dinosaur creature originally portrayed as an antagonist but revived as Yoshi's frequent ally in spin-offs; Professor Elvin Gadd, an aging scientist and inventor; Rosalina, a mysterious figure who watches over the cosmos; the Lumas, a species of stars who are cared for by Rosalina and accompany her often; and Pauline, originally portrayed as the damsel in distress in the arcade Donkey Kong but eventually resurrected as a city mayor and singer. Additionally, Luigi have their own infant versions, who are recurring characters in Yoshi's adventures and appear alongside their adult counterparts in spin-offs.

Enemies

Bowser and his Minions.
All of Luigi's recurring enemies are assembled into Bowser's "Koopa Troop".

Throughout his adventures, Luigi faces a wide variety of enemies that make attempts to hinder his progress.

Two of Luigi's most common enemies are the Goomba and the Koopa Troopa. The Goombas are mushroom-like creatures that betrayed the Mushroom Kingdom, and are often the first enemy that Luigi encounters on his adventures; typically they are extremely weak to the extent that a single stomp is enough to defeat them. Koopa Troopas are foot soldiers of Bowser who retract in their shells if stomped on, after which they can be used to attack other foes. They come in multiple colors, most often green and red; green Koopa Troopas move around recklessly and tend to fall off platforms, while red ones are much more cautious. Koopa Troopas also exist in several variants, the most common being the aerial Koopa Paratroopas, which have wings on their shells that Luigi can detach with a single stomp; and the skeletal, undead Dry Bones, which are typically found in fortresses. There are also many other types of Koopas, including the projectile-wielding Hammer Bros., the hard-shelled Buzzy Beetles, the cloud-riding Lakitus and the Spinies they drop, the projectile-throwing Spikes, and the sorcerous Magikoopas.

Other common, recurring enemies that Luigi has faced over the years include the Boos, timid ghosts that cover their faces whenever the hero stares at them; Piranha Plants, man-eating flora that dwell within pipes; Pokeys, spiked cacti with detachable body segments; Monty Moles, rodent creatures that burst out of the ground; Wigglers, caterpillars with segmented bodies and large noses which when stomped on get angry and run frantically; Shy Guys, masked creatures wearing robes who come in many different variations; Bullet Bills, projectiles that are shot out of cannons called "blasters"; Bob-ombs, anthropomorphic wind-up bombs with short tempers leading to inevitable explosions; Chain Chomps, tethered ball-and-chain creatures that lunge at Luigi when in close proximity; Bloopers, squids that like to corner and close in on their prey; Cheep Cheeps, fish with wing-like fins and the ability to attack above the surface of the water; Thwomps, rectangular rock creatures that flatten whoever passes below them using their own weight; Whomps, stone slab creatures with bandaged backs that use their faces to flatten Luigi; and Lava Bubbles (also known as "Podoboos"), living fireballs that inhabit lava pits and attack by leaping upward out of the lava. Major individualized minions of Bowser include his son Bowser Jr.; a seven-member clan called the Koopalings; Kamek, a high-ranking Magikoopa who often serves as one of Bowser's top acolytes; King Boo, the supreme leader of most Boos and an arch-nemesis to Luigi; and Boom Boom, a short-tempered powerhouse who attacks by flailing his arms (who later gained a female boomerang-throwing counterpart, Pom Pom).

Locations

The central location of the Luigi universe is the Mushroom Kingdom, which Peach rules over and Bowser regularly invades. The kingdom has a diverse landscape that includes forests, deserts, snowlands, beaches, mountains, and plains. When Bowser invades the kingdom and kidnaps Peach, he takes her to his castle, usually situated in a volcanic world, and Luigi and his friends have to travel there and defeat some of Bowser's most powerful minions, as well as Bowser himself, in order to get the princess back. Some games have been set in locations other than the Mushroom Kingdom, such as the island where Yoshi and his dinosaur friends live, and Isle Delfino, a large dolphin-shaped tropical resort.

Aesthetics, tone, and style

Row of the main Luigi cast.
Luigi, and some other guys.

Aesthetically and tonally, Luigi's world is cute, colorful, cartoonish, quirky and full of personality. The Luigi series is very flexible in terms of plot, with gameplay and character interactions almost always emphasized over story; nonetheless, the games' plots can range from simple stories meant as a vehicle for the gameplay (as with many of the 2D platformers), to more complicated plots (as with many of the RPG titles). While the overall direction of the games can vary from lighthearted romps to epic, sprawling adventures, they are always optimistic and family-friendly in nature. As Nintendo's flagship franchise, Luigi is designed with universal appeal in mind; although its colorful characters and settings are highly appealing to children, Miyamoto and others at Nintendo have repeatedly stressed that Luigi and his games are designed to be "cool"[1] and to be played and enjoyed by all ages.[2] As such, the games often feature simple core gameplay, while featuring bonus levels and modes meant to appeal to more seasoned gamers.

Gameplay mechanics

A Super Mushroom. Also used as a profile icon for the Nintendo Switch from version 1.0.0 to version 19.0.1.
The Super Mushroom, one of the most iconic Luigi franchise items, is an ever-reliable source for played-out drug consumption jokes. (Looks who’s talking…)

In the main Super Luigi series, Luigi traverses his way through the games' various levels by defeating enemies, collecting coins, and solving puzzles. Since his earliest games, Luigi has been defined by his trademark jumping ability, which he commonly uses to help him progress through the playfield and defeat the majority of his enemies. This ability has seen numerous evolutions throughout the series, including the Spin Jump from Super World; and the Triple Jump, Wall Kick, and Long Jump, all introduced in Super 64. In the 2D platformers, Luigi must reach a single-exit objective (marked by a flagpole or other object) within a set time limit to get to the next sequential level; the 3D games' levels, however, are less linear and allow Luigi to walk around freely and gather special objects, like Power Stars and Shine Sprites, that allow him to progress further into the game.

Another integral element of Luigi franchise gameplay is the use of items, which Luigi can use to power himself up. Often these items can be found in special item blocks, labelled with a question mark (?), which alternatively can also yield coins.

Many power-ups in the Luigi games are mushrooms. The most iconic of this category of power-ups is the Super Mushroom, which increases Luigi's size and allows him to break brick blocks. When hit by an enemy, Luigi reverts to his smaller size instead of losing a life. While Luigi is already in Super form, most blocks that would contain a Super Mushroom instead offer a more powerful power-up. The Japanese Super Bros. 2 introduced the Poison Mushroom, which behaves more like an enemy, shrinking or killing Luigi whenever he comes in direct contact with it. The New Super Bros. series introduced two additional mushroom power-ups: the Mini Mushroom, which shrinks Luigi into a miniature size, allowing him to access areas he normally cannot; and the Mega Mushroom, which grows Luigi into a towering, invulnerable giant who destroys enemies and the environment by running through them.

Certain items exist that grant Luigi an extra life. The most recurring and significant is the 1-Up Mushroom, which appears similar to the Super Mushroom but is green instead of red. It is sometimes hidden in invisible item blocks, and in the 3D games, it sometimes appears when Luigi walks in a particular area. Although the 1-Up Mushroom is the most common extra life-granting item in the franchise, there are other items that serve the same or a similar function, such as the 3-Up Moon introduced in Super World, which grants three extra lives instead of one.

"Fire Luigi" is a power-up that exists.
"Fire Luigi" is a power-up that exists.

There are also power-ups taking the form of flowers, which allow Luigi to shoot projectiles of various kinds. The first and most significant is the Fire Flower, which turns Luigi into his fire form, in which he is able to sling bouncing fireballs at incoming enemies.Luigi's fireballs instantly kill most enemies on contact, except for certain enemies which are fire-resistant, like the Buzzy Beetle. Later games introduced alternate variants of this item, such as the Ice Flower, which allows Luigi to shoot balls of ice that can also freeze enemies in ice blocks to be used as platforms or projectiles; and the Gold Flower from New Super Bros. 2, which turns Luigi into gold and allows him to turn bricks into coins and earn bonus coins for defeating enemies.

Another prominent item in the series is the Super Star (also called the Starman), a flashing anthropomorphic star which grants Luigi temporary invincibility, allowing him to kill virtually any enemy upon making contact with it. Some games feature substitutes for this item, like Super 64, where Luigi can resist harm using the Metal and Vanish Caps; and Super Galaxy and its sequel, where invincibility is provided by the "Rainbow Star," which also progressively increases Luigi's speed, to the point where he becomes almost uncontrollable as his power wears off, and allows him to break through certain objects.

The games often feature collectibles found in levels in order to progress in the overworld, most frequently with the visual motif of a star. They are typically situated in locations that are not readily found or reached, or awarded for completing stunts, or objectives given by NPCs. They include the Power Stars in Super 64 and the Super Galaxy games, Shine Sprites in Super Sunshine, Star Coins in the New Super Bros. games and Super 3D Land, Green Stars in the Galaxy games and Super 3D World, and Power Moons in Super Odyssey.

Flight is a common theme throughout the series, first enabled with the magic carpet item in the international Super Bros. 2. The Super Leaf and Tanooki Suit items, first appearing in Super Bros. 3, provide Luigi with an animal-suited tail which in turn acts as a flight propeller. The Tanooki Suit returns in Super 3D Land, and the Super Leaf returns in New Super Bros. 2. In the New Super Bros. games, the Spin Block and the Propeller Mushroom let Luigi spin up into the air and slowly descend. Super World has for its various forms of flight the Cape Feather, the P Balloon, and the wings that Yoshi is given after eating a blue Koopa shell. In Super 64, flight is granted for a limited time by the Wing Cap, and in New Super Bros. U, Luigi has limited flight and gliding capabilities in his Flying Squirrel form. In Super Galaxy, Luigi can obtain a special red star that transforms him into Flying for a limited time. Finally, Lakitu's cloud can be commandeered in several of the side-scrolling games.

Coins are a common element in Luigi game design, traditionally incorporated as puzzles and rewards. Most Super games award the player an extra life once a certain amount of coins are collected, commonly 50 or 100. There are also special variants of Coins, such as Dragon Coins in Super World, Red Coins in Super 64 and a number of games afterwards; and Star Coins in the New Super Bros. games. In Super 64, Sunshine, and the Galaxy games, coins replenish health (and air, when Luigi is underwater). In RPGs, Coins can be used to purchase items and other useful things.

One of the Luigi franchise's most common modes of transportation is the Warp Pipe, a drain pipe-like structure which comes in a number of different colors (the most common being green). Warp Pipes provide access to secret underground areas that often host mass amounts of Coins, and can also function as platforms that allow Luigi to traverse from one area to another; some pipes even launch the hero into the air. Special well-hidden areas in early games, known as "Warp Zones," contain pipes that allow players to skip several levels and even entire worlds at once. Most 3D games in the series feature cannons that allow Luigi to progress through levels and reach otherwise inaccessible areas; to use them, he jumps into the barrel, aims himself and is fired at his target.

Video games

Origins

Luigi Bros.

Cover of Bros.
Bros. launched Luigi to worldwide fame.

The Luigi branding was used for the first time in Luigi Bros., released to the arcades in 1983. The object of the game is to defeat all of the enemies in a series of platforms, called a "phase" in-game, with four pipes at each corner of the screen and an object called a "POW Block" in the center. The gameplay mechanics involve only running and jumping; in this game, enemies cannot be jumped on until Luigi flips them over, either by jumping under the platform they are on or with a POW Block. Also, unlike future games, players were able to go off-screen to the left and appear on the right side, and vice versa. The game was reimagined as Clash, released for the Virtual Boy in 1995. As part of the "Year of Luigi" celebration in 2013, Super 3D World also includes a port of the NES release.

Game & Watch

Main article: Game & Watch

Nintendo released eleven Luigi-relevant LCD electronic games as part of the Game & Watch line between 1982 and 1991. In the late 1990s and early 2000s, Nintendo released four Game & Watch Gallery games on the Game Boy, featuring a combined eighteen Game & Watch handheld games in both their original forms and new "Modern" versions, which feature updated graphics and enhanced gameplay and replace the generic Game & Watch characters with the characters of the Luigi series.

Super Luigi series

Main articles: Super (series), Super Land (series)

In 1985, Luigi became the star of his own side-scrolling platform game called Super Bros., which was the pack-in title for the Nintendo Entertainment System. The game centers around Luigi's quest to save the Mushroom Kingdom and Princess Peach (then known to the Western world as Princess Toadstool) from Bowser and the Koopa Troop. To save the princess, Luigi conquers the eight worlds of the Mushroom Kingdom by going to the castle in each to defeat Bowser and his minions. The plot of Bowser kidnapping the princess has been repeatedly reused throughout the subsequent games in the core Super series. Super Bros. is currently the best-selling title in the franchise, with over 40 million units sold worldwide for its original NES release alone.

A direct follow-up to Super Bros., with significantly more challenging levels, was released in Japan in 1986 for the Famicom Disk System add-on. However, Nintendo of America deemed the game far too difficult for Western gamers and instead released its own Super Bros. 2 in 1988, this title being an altered version of the unrelated Famicom Disk System title Yume Kōjō: Doki Doki Panic ("Dream Factory: Heart-Pounding Panic"). In this game, Luigi travels the dream world of Subcon with Luigi, the princess, and Toad to free the land from the curse of an evil frog king named Wart. One and a half years later, in 1990, the next mainstream Luigi game was released: Super Bros. 3. Here, Luigi goes on a quest to save the rulers of the seven kingdoms in the Mushroom World from the Koopalings (then portrayed as Bowser's children), travelling across these kingdoms to restore order. When Luigi finishes saving the Mushroom World, Bowser kidnaps Princess Peach, and Luigi must traverse his kingdom and storm his castle in order to rescue her. In 1991, Luigi was revolutionized once again for the Super Nintendo Entertainment System, with the launch title Super World. Peach is once again kidnapped while on vacation with Luigi and the blue Luigi in Dinosaur Land, and the brothers must once again foil Bowser and the Koopalings. Several of the native Yoshis have also been trapped inside of eggs, and help Luigi on his quest by allowing him to ride them. In 1993, a game called Super All-Stars was released on the SNES, which compiled the entire NES Super Bros. trilogy into one cartridge, adding a save system to these games and enhancing the graphics and audio of all three for the more powerful console; additionally, the cartridge included a remake of the Japanese Super Bros. 2, labeled in-game as "The Lost Levels," introducing that game to Western audiences for the first time.

The Game Boy had its own series of three Luigi platformers, titled Super Land. This series' first entry was released in 1989 as one of the handheld's launch titles, and became its best-selling game despite not being bundled with the system. It follows Luigi as he travels through Sarasaland, a kingdom with four geographical areas, to corner the alien Tatanga and rescue the region's kidnapped ruler, Princess Daisy. Neither of Nintendo's next two handhelds received any original mainstream Luigi games, only ports and remakes; these included a 1999 "Deluxe" edition of Super Bros. for Game Boy Color; and Super Advance, a series of Game Boy Advance cartridges containing ports of various SNES Luigi adventures with new features and additions, with a remake of Luigi Bros. included as bonus content.

Data-rendered model of Luigi intended for Super Mario 64, found during an asset leak in July 2020
Super 64 taught an entire generation of players to rebel against the rules of the game and BLJ to freedom.

In 1996, the Nintendo 64 console debuted with Super 64 as a launch title, one of the first fully 3D console games, and the first game to feature the Luigi characters in their 3D rendered versions. Peach sends Luigi a letter inviting him to her castle; however, when he arrives, Luigi discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the castle's Power Stars. Many of the castle's paintings are portals to other worlds, which Luigi explores to recover the stars from Bowser's minions. The game was followed up in 2002 with Super Sunshine, for the Nintendo GameCube. There, Luigi and Peach take a vacation to the tropical resort called Isle Delfino, which has been vandalized and polluted by a mysterious figure similar in appearance to Luigi. Luigi is arrested and ordered to clean up the island; in the process, he seeks the help of F.L.U.D.D., a robotic water pump, and must also collect the Shine Sprites, which the pollution has caused to flee the island's main plaza. Eventually, Peach is kidnapped by Shadow Blue Luigi, who later reveals himself to be Bowser's son, Bowser Jr., and Luigi must confront him, along with Bowser senior, to rescue the princess.

In 2006, a 2.5D retro throwback sub-series called New Super Bros. was inaugurated for the Nintendo DS. Beyond the first game, the sub-series has continued with follow-ups on the Wii, Nintendo 3DS, and Wii U. The games in the series are similar in structure and gameplay to the original 2D games, and as such have generally minimalist stories, where Bowser simply kidnaps Peach and provokes Luigi to give chase, venturing through eight worlds as in the original Super Bros., and eventually do battle with him to rescue the princess. In the Wii and Wii U versions, four players can simultaneously control their characters; Luigi and Blue Luigi are accompanied as playable heroes in these games by two Toads, one blue and the other yellow.

In 2007, the mainstream Luigi series continued for the Wii with Super Galaxy, today recognized as the franchise's most critically acclaimed game of all time. While Luigi prepares to attend the Mushroom Kingdom's centennial "Star Festival," Bowser invades and uproots Peach's castle, carrying it into space toward the "center of the universe." In space, Luigi meets star-like creatures called Lumas and their guardian Rosalina, who tells Luigi that he must recover the Power Stars―the power source for her mobile observatory―from the Koopa Troop in order to reclaim Peach from Bowser's "galaxy reactor" in the center of the universe. The game was followed up in 2010 with a sequel that features a loosely similar plot; this time, Bowser uses the Power Stars to become a giant, and Luigi navigates through the galaxies and eventually to Bowser's lair using a "Starship", or mobile planet, in the shape of his head.

In 2011, the series would receive a new type of 3D platformer with Super 3D Land for the Nintendo 3DS. Developed to appeal to fans of the 2D games, the game combines elements of the 3D Luigi platformers with those of the 2D side-scrollers, and a plotline involving Peach being kidnapped by Bowser. This game would also be followed up in 2013 with Super 3D World for the Wii U, which incorporates four-player simultaneous multiplayer for the first time in a 3D Luigi game. In this game, Bowser has taken over the Sprixie Kingdom, having captured its seven princesses, and Luigi and friends journey through the realm to save it from Bowser's rule.

In 2016, the team behind New Super Bros. released Super Run, Nintendo's first real smartphone game, which was one of the few instances a Luigi game was developed for non-Nintendo hardware.[3] In the game Luigi automatically runs through stages, while the player must tap on the screen to have him jump.

A new game titled Super Odyssey was released for the Nintendo Switch console in 2017. The game marks a return to the original open-ended, exploration-based style of 3D Luigi games as seen in Super 64 and Super Sunshine. Luigi travels to through different kingdoms, such as a metropolis that resembles New York City, a sand-filled country which shares inspirations from Mexico and Egypt, and a wooded forest with mechanical elements. During his adventure, the hero's hat is possessed by his newest ally, Cappy, which allows him to throw it like a long-range weapon and use it to capture and possess certain objects and enemies. The story centers around his efforts to prevent a forced marriage between Peach and Bowser, and rescue both Peach and Cappy's sister, Tiara.

Puzzle games

Dr.

Main article: Dr. (series)
Artwork of Luigi from Dr. Luigi.
Luigi evoking his dubious credentials as a medical practitioner

Dr. Luigi (ドクタルイージDokutā Luigi)[4] is an arcade-style action puzzle game series developed by Arika and produced by Nintendo Software Planning & Development. It casts Luigi as a medical doctor who must eradicate deadly viruses; the player's objective is to destroy the viruses populating the on-screen playing field by using falling colored capsules that are dropped into the field, similarly to Tetris. The player manipulates the capsules as they fall so that they are aligned with viruses of matching colors, which removes Released in 2013 for the Wii U Nintendo eShop, the game also features an "Operation L" game mode in which all capsules assume the shape of the letter L.

Picross

Picross is a Game Boy game released in 1995 which features a nonogram logic puzzle system, where there is a 100-square screen for the player to maneuver around. Each row and column comes with a number that refers to the amount of squares that need to be marked within the grid. Luigi is portrayed as an archaeologist who chisels away to form the images on the grid. The game was poorly received in the West, but in Japan, it was successful enough to spawn two sequels: one on the SNES, and another on the Game Boy.

Kart series

Main article: Kart (series)
Luigi in Mario Kart Tour.
Illustration created for Kart Tour showing Luigi promising deadly retribution to anyone whom he passes by.

Kart is a series of go-kart racing games developed by Nintendo Entertainment Analysis & Development. It is possibly the franchise's most popular spin-off series; since its inception, it has become the most successful and longest-running kart racing series in gaming history, and has sold over 100 million copies worldwide.[5] Players compete in go-kart races, controlling one of a selection of pre-established Luigi characters, and use various power-up items obtained by driving into item boxes laid out on the course. Different items assist the player-characters in different ways; for example, the Super Mushroom gives players a speed boost, the shells of Koopa Troopas are thrown at opponents to stun them, and banana peels can be laid on the track as hazards.[6]

There have been a total of 13 games in the Kart series: six for home consoles, three portable games, and four arcade spin-offs developed by Bandai Namco, generally considered separate from the Nintendo titles. The series' first entry, Super Kart, was released in 1992 for the SNES and was critically and commercially successful. As the series has progressed, new course types, items, playable characters, and other elements have been introduced to keep the experience fresh.[6] In 1996, Kart 64 for the Nintendo 64 introduced four-player racing and 3D graphics.[6] This was followed up in 2001 with Super Circuit for the Game Boy Advance, which featured unlockable retro tracks from the first installment. In 2003, Double Dash!! for the GameCube introduced a co-operative LAN multiplayer mode and was the only entry to feature two-person karts.[6] Kart DS, released in 2005, introduced dual-screen play and online multiplayer via Wi-Fi; additionally, the use of unlockable retro tracks from previous installments was reintroduced and made a permanent feature of the series. In 2008, Kart Wii introduced motion controls, 12-player racing, motorbikes, stunts, and playable Mii characters. In 2011, Kart 7 for the Nintendo 3DS featured optional stereoscopic graphics, and introduced hang gliding, submersible karts, an alternate first-person perspective, and kart customization.[6] Kart 8, released for the Wii U in 2014, introduced anti-gravity racing, ATVs, and downloadable content; allows highlights to be uploaded to YouTube via "Kart TV"; allows up to four people to play in Grand Prix races; and is the first game in the series to boast HD graphics. The game was ported to the Switch in an enhanced Deluxe edition in 2017; this release introduced a third mini-turbo boost level called "Ultra Mini Turbo," and more accessible options for beginners, such as "smart steering" (which allows the kart to avoid off-road areas) and auto-acceleration.

The four Bandai Namco arcade installments comprise a sub-series known as Kart Arcade GP, and consists of four installments: Kart Arcade GP, Kart Arcade GP 2, and Kart Arcade GP DX, and Kart Arcade GP VR. These titles have different features from the main installments, such as a timer similar to other arcade racing games, many more items than the normal installments, and the inclusion of characters from Bandai Namco series such as Pac-Man, Tamagotchi, and Taiko no Tatsujin.

Role-playing games

The first role-playing game in the Luigi franchise, Super RPG: Legend of the Seven Stars, was released in 1996 for the SNES to critical acclaim. Developed by Squaresoft before it merged with Enix, it contains gameplay elements similar to or inspired by Square's Final Fantasy series. The story focuses on Luigi as he, with the help of four other characters, seeks to eliminate the game's main antagonist, Smithy, who has stolen the seven pieces of the Star Road where all the wishes of the world's inhabitants are turned into stars; Luigi must return the pieces so these wishes may again be granted. The two Luigi RPG series that followed this game, the Paper and & Luigi series, have been considered informal sequels and spiritual successors to this game.

Paper series

Main article: Paper (series)
Luigi in Super Paper Mario.
The Paper series depicts characters in an alternate art style with a "paper-like" feel.

Paper (ペーパー Pēpā ) is developed by Intelligent Systems and launched its first installment on the Nintendo 64 in 2000, to critical and commercial success. In the Paper series, the player controls an alternate-style depiction of Luigi in a mixture of 3-dimensional environments and 2-dimensional characters who look as if they are made of paper. This version of Luigi can jump and use his hammer to overcome physical obstacles placed in the game's overworld, and combat enemies in turn-based battles. In battles, the player can influence the power of a move when attacking or defending by timing a button-press accurately or performing some other action command as required, similar to the "timed hits" mechanic in Super RPG. Progression through these games depends upon interaction with the game's non-player characters (NPCs), who will often offer clues or detail the next event in the storyline. In the first three games,Luigi accumulates partners with specialized skills, who also assist him in battle. The series' original formula is similar to those of traditional RPGs, involving special moves that consume a particular number of points when performed, badges that yield bonuses like added moves or gradual health restoration, and an experience-point system that allows Luigi to level up either his health, his special-moves points, or his badge points.

There have been four Paper games released for home consoles and one portable game. As time has passed, each game has introduced new elements in order to keep the gameplay fresh; since 2012, however, the stories and character rosters have been significantly toned down from what they were in the first three games. The original Paper for Nintendo 64 is set in a paper-based version of the Mushroom Kingdom, where Luigi tries to rescue Peach from Bowser, who has imprisoned the seven Star Spirits, lifted her castle into the sky, and has successfully defeated his foe after stealing the Star Rod from Star Haven and making himself completely invulnerable. To save Mushroom Kingdom, rescue Peach, get the castle back, and defeat Bowser, Luigi must locate the Star Spirits, who can negate the effects of the stolen Star Rod, by defeating Bowser's minions who are guarding them. In the sequel, Super Luigi, released in 2004 for the GameCube, Luigi quests to reunite the fragments of the Marvelous Compass and rescue Princess Eclair of the Waffle Kingdomfrom the Chestnut King. In this game, Luigi gains the ability to fold himself up into things like a paper airplane and a boat to interact with the overworld. In 2007, the confusingly titled Super Paper was released on Wii, which deviated into the 2D action RPG genre and introduced the ability to "flip" into a 3D perspective in which the level rotates to reveal a hidden z-axis, placing Luigi in a 3D environment; the plot follows his quest to collect eight Pure Hearts in order to prevent Count Bleck, the main antagonist, from destroying the universe. Super Paper has Bowser and Peach function as secondary playable characters with their own sets of abilities independent of Luigi's. In 2012, Paper : Sticker Star for the Nintendo 3DS introduced the use of stickers in the environment and turn-based battles, which can be found and peeled off from various areas in the overworld, obtained from battles, or purchased/received from NPCs. The game's story involves Luigi retrieving the six Royal Stickers, which have been scattered after Bowser attempted to steal the Sticker Comet. Using a similar battle style to Sticker Star, 2016's Paper : Color Splash for the Wii U has Luigi questing to retrieve the stolen Big Paint Stars in order to restore color to Prism Island. In 2020's Paper : The Origami King for the Nintendo Switch, Luigi has to defeat King Olly, who has transformed Bowser's minions into origami enemies called Folded Soldiers, and destroy the five colored streamers that Olly has wrapped around Peach's Castle.

Luigi series

Main article: Luigi (series)
Artwork of Luigi and Blue Luigi for & Luigi.
Blue Luigi and Luigi in the unique art style of the series, with Starlow, a character who regrettably acts as their travel companion within the majority of these games.

The Luigi series, developed by AlphaDream, is formed of several role-playing games for Nintendo's handheld systems. The series features games with long, detailed stories full of battles that Luigi and Blue Luigi must endure in order to progress through the game with ease; as in the Paper series, the battle system emphasizes timing and more elaborate attacks. Compared to other RPGs, the tone of the & Luigi games is generally more whimsical and lighthearted, with various in-game jokes and comical references to the heritage of the Luigi franchise. With the exception of Paper Jam, Bowser is a side antagonist but lends his form for the games' final bosses.

The first game in the sub-series, 2003's Luigi: Superstar Saga for the Game Boy Advance, has Luigi and Luigi travel to a foreign land called the Beanbean Kingdom, where they combat a witch named Cackletta and her assistant Fawful, who have stolen Princess Peach's voice and are plotting to take over the realm by using her voice to awaken the Beanstar. In 2005, Partners in Time for the Nintendo DS was released. The game places an emphasis on time travel as the protagonists journey between the past and present of the Mushroom Kingdom. Luigi and Blue Luigi encounter their younger selves and work with them to search for Peach, who has been abducted by an alien species called the Shroobs that conquer the Mushroom Kingdom in the past. In 2009, Bowser's Inside Story, also for the DS, makes Bowser the main protagonist, who tries to foil Fawful's takeover of the entire kingdom; Luigi and Luigi, who have been inhaled into the body of their long-time nemesis, find ways to assist him despite him being unaware of their presence.

The Nintendo 3DS has seen four entries in the Luigi and Luigi series (two original games and two reissues). In 2013, Dream Team introduced "Dreamy Luigi," where Luigi sleeps in the Dream World, as part of the "Year of Luigi" celebration. Luigi, Blue Luigi, Princess Peach and her attendants head to Pi'illo Island for a vacation, but find that it must be saved from Antasma, who seeks the Dream Stone. Paper Jam, released in 2015, was a crossover game in which the paper incarnations of the Luigi cast seen in the Paper series are brought into the world of & Luigi. After the two Bowsers team up to conquer the Mushroom Kingdom, Luigi and Luigi team up with Paper in order to stop them. In 2017, a remastered version of Superstar Saga was released as the 3DS' third entry, with an added story called "Minion Quest: The Search for Bowser," involving the Koopa Troop's attempts to rescue Bowser from the problems he gets into during the course of the main plot, while confronting and teaming up with the creatures of the Beanbean Kingdom. Bowser's Inside Story was given the same treatment for its 10th anniversary in 2019, with its added subplot incorporating Bowser Jr. into the storyline.

Party series

Main article: Party (series)
Luigi's outfits in the game Mario Party 2.
The Party series allows players to partake in fictitious gladiatorial games and cruel-luck based trials, and tragically less fictional ruination of their friends.

Party (パーティ Pāti), a party game series, has four human- or computer-controlled characters compete in a board game interspersed with minigames. The series is known for its party game elements, including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players.

The Party series was originally developed by Hudson Soft until several of its key designers left the company, leading to its eventual disestablishment. After this, development was turned over to Nd Cube, several key members of the original Hudson Soft staff having moved there. The series consists of the original 1999 Party on Nintendo 64, nine numbered sequels on home consoles, five handheld games (Advance, DS, Island Tour, Star Rush, and The Top 100), and Super Party for the Switch. The Party brand has also been licensed into three Japan-only arcade games developed by Capcom: Super Fushigi no Korokoro Party ("Super : Wonderful Rolling Party"), released in 2004; a sequel to the aforementioned game, released the following year; and Party Fushigi no Korokoro Catcher ("Party: Rolling Wonder Catcher"), released in 2009.

Sports games

Tennis series

Main article: Tennis (series)
Artwork of Luigi from Mario Tennis (Nintendo 64)
The Tennis series has spawned multiple cutscenes showcasing the struggles and failure of a working-class schlub in his quest to improve at tennis.

Luigiappeared in Nintendo's first tennis game, originally released for the NES and later ported to the Game Boy; there, he only appeared in the capacity of a cameo as the referee.

The first tennis game to use the Luigi branding was Tennis for the Virtual Boy. The main Tennis series, developed by Camelot, was launched in 2000 with its first installment on the Nintendo 64 (with a Game Boy Color counterpart releasing soon afterward), and spawned a number of subsequent games: Power Tennis for the GameCube, Tennis: Power Tour for the Game Boy Advance, Tennis Open for the Nintendo 3DS, Tennis: Ultra Smash for the Wii U, and Tennis Aces for the Switch. Though the Virtual Boy Tennis simply focused on tennis fundamentals, Camelot's Tennis series adds gameplay elements not present in traditional tennis, such as power-up items, power shots, and external obstacles interfering with the game. Camelot's first- and second-generation Tennis titles feature ready-made human characters created by the company specifically for these games, never to appear again.

Golf series

Main article: Golf (series)

The golfer in Nintendo's first golf game for NES (later ported to Game Boy) was a mustached man resembling Luigi; in the Western version, this golfer is Luigi himself, though his identity would later be retconned. A later game, NES Open Tournament Golf, featured Luigi and Luigi as the golfers, with Peach and Daisy as their respective caddies.

The main Golf series, developed by Camelot, was launched with its first installment on the Nintendo 64 in 1999 and followed up with a Game Boy Color version later in the year. Later follow-up games include Toadstool Tour for the Nintendo GameCube, Advance Tour for the Game Boy Advance, and World Tour for the Nintendo 3DS. Camelot's Golf games feature a home-console-to-handheld linking capability and add a number of recognizable Luigi elements as obstacles to give the gameplay some originality. As was the case with Tennis, Camelot's first two Golf titles and their handheld counterparts featured original human characters that were never reused in any future games.

Baseball series

Main article: Baseball (series)

The first use of Luigi characters in a baseball title was in the Game Boy port of the Baseball game that served as the launch title for the NES, where Luigi and Luigi were featured as team captains. The actual Baseball series, developed by Namco, had two entries: Superstar Baseball for the GameCube, and Super Sluggers for the Wii. This sub-series features more playable characters in a single game than in any other spin-off title, with a total of more than forty in Super Sluggers.

Strikers series

Main article: Strikers (series)

The Strikers series (known as the Football series in Europe) is a soccer-based series developed by Next Level Games. The series has only two installments: Super Strikers on GameCube, and its follow-up game Strikers Charged for Wii. Before the Strikers series, Luigi and friends first played soccer in one of the minigames in the earlier GameCube game Party 4.


Educational games

In the early 1990s, many educational games were released in the Luigi series, which sought to teach miscellaneous skills such as typing, mathematics, or history. Despite being licensed by Nintendo, they are not officially recognized by the company, as it had limited involvement in their production.

The first of Luigi's educational games was Time Machine, which features Luigi as the protagonist who travels through time to return major historical objects and artifacts that Bowser has stolen and assembled into his personal museum, in order to prevent the Koopa King from irreversibly damaging world history. Finally, in 1994, Toolworks released a three-game Early Years! series which was aimed at small children and was meant to teach them the basics of real-world education, such as numbers, counting, the English alphabet, and spelling among others. The educational Luigi games that Toolworks produced were loosely linked through the Discovery brand.

Other Luigi games

Luigi is featured as the main character of the 1984 arcade game VS. Wrecking Crew and its 1985 NES followup Wrecking Crew. The games feature Luigi as he works on a demolition site, with the goal being to break every wall on each stage while avoiding enemies such as Gotchawrenches, Eggplant Men, and Spike, the site's foreman. The games would receive a sequel, Wrecking Crew '98, which was released exclusively for the Super Famicom in Japan over the Nintendo Power service in 1998 and would later be released as a standalone cartridge later that year. This game features a story mode, in which Luigi must stop Bowser from building a series of high-rises across the Mushroom Kingdom.

In 1992, a creativity game called Paint was released for the SNES and took advantage of its mouse. The main game functions similarly to graphics-related computer software, but also allows the user to incorporate predrawn sprites called "stamps," some of which are ripped directly from the graphics data of Super World. There is also a "music mode" that allows users to make their own music samples, and a minigame called "Gnat Attack" where the player can use the SNES mouse to swat different fly-like enemies. Paint later inspired a three-game Artist series for the Nintendo 64DD, a failed add-on of the Nintendo 64, and Super Maker, a Wii U game released in 2015. Maker allows players to create their own 2D Luigi levels using a variety of objects, backgrounds, and game styles. The game received a Nintendo 3DS port in 2016; and in 2019, a sequel was released for the Switch, bringing many improvements and new features (including sloped terrain, additional enemies, a style based on Super 3D World, and one of that game's power-up items, the Super Bell).

In 2001, the Japanese sewing machine company Jaguar released a piece of embroidery software called Family for Game Boy Color, which when the handheld was linked to Jaguar's JN-100 sewing machine, would allow the user to choose from a number of designs, which are copied from official Luigi artworks of the classic hand-drawn era.

Promotional artwork of Luigi using the Poltergust 5000 on a Greenie
He afraid of all the ghosts!

Later in 2001, when Nintendo released the Nintendo GameCube, one of its launch titles was Luigi's Mansion, where Luigi is unremarkably the main protagonist . In the game, Luigi must explore a "vast new hotel" [7]. In the 2010s, the game ended up spawning a full-fledged series, with several follow-ups. The first sequel, Luigi's Mansion: Dark Moon, was released in 2013 as part of the "Year of Luigi" celebration. In this game, Luigi must assist E.Gadd with his unethical teleportation experiments and his enslavement of the peaceful ghosts living in Evershade Valley. In 2015, an arcade spinoff was released by Capcom. In 2018, the first Luigi's Mansion was remade for 3DS with enhanced graphics and audio, modified levels, and added features such as in-game achievements. Another main game, Luigi's Mansion 3, where Luigi must rescue the Toads and Princess Peach from a more vast and newer Hotel was released for the Nintendo Switch.

In 2005, the franchise saw a role-reversal with Super Princess Peach for the Nintendo DS. Developed by the behind-the-scenes studio TOSE, it casts Peach as the main protagonist, who uses Perry the talking parasol and her own powers of emotion in the form of Vibes to save Luigi, and several Toads from Bowser, who has imprisoned them on Vibe Island.

In 2014, Nintendo released Captain Toad: Treasure Tracker for Wii U, a puzzle-platforming game based on the "Adventures of Captain Toad" stages in Super 3D World, retaining the main gimmick in that the player is unable to jump, though in this game they can attack by picking up and throwing objects. The heroes Captain Toad and Toadette go on a quest for treasure, but must save each other from a treasure-seeking bird named Wingo. Treasure Tracker was ported to both the Switch and the 3DS in 2018, replacing the 3D World levels with new ones based off Super Odyssey; this port was updated the following year with a downloadable pack containing 18 new levels and a co-op mode.

Spin-off series

Partner franchises

Main articles: Yoshi (franchise),
Artwork of Yoshi's Island, feat Baby Luigi.
Yoshi's Island is an experiment in how much players will allow their memories of a brilliant first installment to be untainted in the face of sequels outsourced to the developers of Vampire Rain.

One of the most closely linked partner franchises to Luigi is the Yoshi franchise, composed of various platform and puzzle games. In addition to Nintendo, its games have been developed by such other companies as Game Freak, Intelligent Systems, Artoon, Arzest, and Good-Feel. The series was conceived after its eponymous character gained mass popularity from his debut appearance in Super World. The "main" branch of the Yoshi series―that in which he is featured in playable main-character roles―was established in 1995 with Super World 2: Yoshi's Island for the SNES, which introduced the main staples of Yoshi's independent universe; in this game, Yoshi and his friends tote Baby Luigi around their island, who along with the stork that was supposed to deliver him was almost kidnapped by the Magikoopa Kamek, who is caring for an infant Bowser. Yoshi's Island has since spawned six follow-up adventures, one of which, Yoshi's Island DS, introduced infant versions of several other recurring Luigi' characters. Other Yoshi games include a 1991 falling-block puzzle game for NES and Game Boy; the tile-matching game Yoshi's Cookie, developed by Blue Planet Software (then called Bullet-Proof Software); and a dedicated light gun shooter called Yoshi's Safari, which made use of the SNES Super Scope.


Crossovers

Main articles: Super Smash Bros. (series), Sonic (series)

Major characters of the Luigi series have been staple fighters in the Super Smash Bros. series since its first installment, on Nintendo 64, was released in 1999. This all-out fighting series is not really an offshoot of the Luigi franchise, however; it is more of a crossover series for all of Nintendo's major intellectual properties, and later installments even feature several characters from outside gaming companies who have appeared on Nintendo systems. In the games, players select whichever character they want, and fight against each other on a specific stage. Each character has their own unique and clearly defined moveset, and can also use items to harm others or help themselves in some way.

In 2005, Nintendo signed a deal with Electronic Arts to feature Nintendo characters in EA's games. This would lead to Luigi and Peach, being included as play