Animal Crossing: Wild World: Difference between revisions

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{{Italic title|Animal Crossing: Wild World (''WarioWare: Smooth Moves'')}}
{{minigame infobox
{{minigame-infobox
|image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold''
|title=Animal Crossing: Wild World
|appears_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]''
|image=[[File:Acww.png]]
|type=[[9-Volt]] & [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'')
|appeared_in=''[[WarioWare: Smooth Moves]]''
|intro=''Catch it!''
|type=[[9-Volt]] and [[18-Volt]]
|info="''When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS''" (''Smooth Moves'')<br>"''Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! <font color="green">Animal Crossing: Wild World was released for the Nintendo DS in 2005.</font>''" (''Gold'')
|info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"''
|controls=Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} &ndash; Reel in (''Gold'')
|form="The Remote Control"
|form="The Tug-of-War" (''Smooth Moves'')
|clear=15 (''Gold'')
|track=Animal Crossing
}}
}}
'''Animal Crossing: Wild World''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]].
'''Animal Crossing: Wild World''' (known as simply '''Animal Crossing''' in the British English version) is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]'', and reappears in ''[[WarioWare Gold]]'', where it is one of 18-Volt's microgames. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]].


==Gameplay==
==Gameplay==
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii Remote]] out to catch it.  
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out (twisting the [[Nintendo 3DS]] in ''Gold'') to catch it.  
*'''Level 1:''' One fish.
* '''Level 1:''' One fish.
*'''Level 2:''' One fish, which takes a bit longer to catch.
* '''Level 2:''' One patient fish.
*'''Level 3:''' Two fish; however, the player only has to catch one. In ''Gold'', there is only one fish, but it takes even longer to catch.
* '''Level 3:''' Two patient fish.
 
<br clear=all>
==Names in other languages==
{{WWSM Microgames}}
{{foreign names
[[Category:Microgames]]
|Jap=おいでよ どうぶつの森
|JapR=Oideyo Dōbutsu no Mori
|JapM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
|Fre=Animal Crossing
|Kor=놀러오세요 동물의 숲
|KorR=Nolleooseyo Dongmul-ui Sup
|KorM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
}}
 
==Trivia==
*Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori|first game in the series]], including the presence of lilies in the pond, and the background music in ''WarioWare: Smooth Moves'' being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead.
{{9-Volt & 18-Volt's microgames}}
{{WWSM microgames}}
{{WWG microgames}}
[[Category:WarioWare: Smooth Moves microgames]]
[[Category:WarioWare Gold microgames]]
[[Category:Animal Crossing series]]

Latest revision as of 22:13, August 28, 2024

Animal Crossing: Wild World
Animal Crossing: Wild World in WarioWare: Smooth Moves.
WarioWare: Smooth Moves
AnimalCrossingWildWorld WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Smooth Moves
WarioWare Gold
Type 9-Volt & 18-Volt (Smooth Moves)
18-Volt (Gold)
Command(s) Catch it!
Info "When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS" (Smooth Moves)
"Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! Animal Crossing: Wild World was released for the Nintendo DS in 2005." (Gold)
Controls Reel Wii Remote - Fish (Smooth Moves)
Tilt motion control – Reel in (Gold)
Form(s) "The Tug-of-War" (Smooth Moves)
Points to clear 15 (Gold)
Music track Animal Crossing

Animal Crossing: Wild World (known as simply Animal Crossing in the British English version) is one of 9-Volt & 18-Volt's microgames in WarioWare: Smooth Moves, and reappears in WarioWare Gold, where it is one of 18-Volt's microgames. It is set in the Nintendo DS game of the same name.

Gameplay[edit]

The object is to catch the fish by waiting for it to pull the bait, then pulling the Wii Remote out (twisting the Nintendo 3DS in Gold) to catch it.

  • Level 1: One fish.
  • Level 2: One fish, which takes a bit longer to catch.
  • Level 3: Two fish; however, the player only has to catch one. In Gold, there is only one fish, but it takes even longer to catch.

Names in other languages[edit]

Language Name Meaning Notes
Japanese おいでよ どうぶつの森[?]
Oideyo Dōbutsu no Mori
Animal Crossing: Wild World
lit. Come On, Animal Forest
French Animal Crossing[?] -
Korean 놀러오세요 동물의 숲[?]
Nolleooseyo Dongmul-ui Sup
Animal Crossing: Wild World
lit. Come On, Animal Forest

Trivia[edit]

  • Despite being named after Animal Crossing: Wild World, the second game in the Animal Crossing series, the microgame also features elements from the first game in the series, including the presence of lilies in the pond, and the background music in WarioWare: Smooth Moves being the "12 PM" theme from that game. In the WarioWare Gold version, however, the "3 PM" theme from Animal Crossing: Wild World and Animal Crossing: City Folk plays instead.