List of Paper Mario: The Origami King weapons: Difference between revisions

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{{italic title|List of ''Paper Mario: The Origami King'' weapons}}
{{italic title|List of ''Paper Mario: The Origami King'' weapons}}
{{construction}}
[[File:PMTOK_Weapon_and_Item_Shop_Display.jpg|thumb|320px|Display of weapons and items for purchase in [[Toad_Town#Paper_Mario:_The_Origami_King|Toad Town]].]]
This is a list of weapons, or battle items, in ''[[Paper Mario: The Origami King]]''.
This is a list of weapons and  battle-related items in ''[[Paper Mario: The Origami King]]''.
 
There are a total of 3 weapon types, each with multiple variations:
{|
|style="width:180px"|
*'''Boots'''
|style="width:180px"|
*'''Hammers'''
|style="width:180px"|
*'''Hurlhammers'''
|}
[[Boots]] excel at attacking enemies in a straight line regardless of height from the ground, but are vulnerable to spiky enemies. [[Iron Boots]] and its more powerful variants are able to bypass this limitation. [[Hammer]]s are more powerful than boots and focus on delivering a single strike to a group of 4 enemies in a 2x2 pattern, but lack range and are unable to reach enemies in the air. [[Hurlhammer]]s are thrown hammers that deal damage in a straight line similar to boots.
[[File:Damaged_Weapon_PMTOK_Icon.jpg|left|thumb|Worn out Iron Boots]]
Unlike past entries in the [[Paper Mario (series)|''Paper Mario'' series]], weapons have durability and will break after extended use, with exception to the Standard Boots and Standard Hammer. The damage of each weapon depends on a player's [[Action Command]] timing and Mario's total [[Heart Point]]s. Everytime Mario's health reaches a multiple of 20, all weapons gain 1 point of extra damage overall, with a maximum possible increase of 8 damage points at 200 HP. A total of 99 weapons can be held at any given time.
 
There are a total of 11 items relevant to battles. The majority of items are used offensively, while [[Mushroom]]s and its variants are reserved for recovering health. Items retain their single-use function from previous entries, and have individual carrying limits.
<br><br><br>
'''Note''': Prices listed do not account for any discounts via the [[Membership Card (Paper Mario: The Origami King)|Membership Card]], nor the automatic price reduction applied after dying multiple times. Damage values shown do not account for [[POW-Up|x1.5 and x2 striking power multipliers]].


==Boots==
==Boots==
{| class="wikitable"
{| class="wikitable"
|-
|-
!Name
!rowspan=2 | Name
!Image
!rowspan=2 | Image
!Max damage
!colspan=3 | Base damage
!Description
!rowspan=2 | Description
!Coins
!rowspan=2 | [[File:PMTOK shop coin icon.png|20px]] Price
|-
!50 HP
!200 HP
!Bonus
|-
|-
|Boots
|[[Boots]]
|[[File:Boots PMTOK icon.png|50px]]
|[[File:Boots PMTOK icon.png|50px]]
|17
|6
|14
|
|Standard boots. Great for jumping on basic enemies.
|Standard boots. Great for jumping on basic enemies.
|N/A
|<center>N/A</center>
|-
|-
|Iron Boots
|[[Iron Boots]]
|[[File:Iron Boots PMTOK icon.png|50px]]
|[[File:Iron Boots PMTOK icon.png|50px]]
|19
|8
|16
|
|Stronger than regular boots - and they can stomp spiked enemies!
|Stronger than regular boots - and they can stomp spiked enemies!
|150
|<center>300</center>
|-
|-
|Shiny Boots
|[[Shiny Boots]]
|[[File:Shiny Boots PMTOK icon.png|50px]]
|[[File:Shiny Boots PMTOK icon.png|50px]]
|21
|10
|18
|
|Stronger than Iron Boots, but can't stomp spiked enemies.
|Stronger than Iron Boots, but can't stomp spiked enemies.
|250
|<center>500</center>
|-
|-
|Gold Boots
|[[Gold Boots]]
|[[File:Gold Boots PMTOK icon.png|50px]]
|[[File:Gold Boots PMTOK icon.png|50px]]
|24
|13
|21
|
|Wear these to stomp a few [[coin]]s out of your enemies!
|Wear these to stomp a few [[coin]]s out of your enemies!
|N/A
|<center>N/A</center>
|-
|-
|Shiny Iron Boots
|[[Shiny Iron Boots]]
|[[File:Shiny Iron Boots PMTOK icon.png|50px]]
|[[File:Shiny Iron Boots PMTOK icon.png|50px]]
|24
|13
|21
|
|Stronger and shinier than your regular Iron Boots.
|Stronger and shinier than your regular Iron Boots.
|600
|<center>600</center>
|-
|-
|Flashy Boots
|[[Flashy Boots]]
|[[File:Flashy Boots PMTOK icon.png|50px]]
|[[File:Flashy Boots PMTOK icon.png|50px]]
|27
|15
|23
| + 1
|Stronger than Shiny Boots, but can't stomp spiked enemies.
|Stronger than Shiny Boots, but can't stomp spiked enemies.
|1,000
|<center>1,000</center>
|-
|-
|Flashy Iron Boots
|[[Flashy Iron Boots]]
|[[File:Flashy Iron Boots PMTOK icon.png|50px]]
|[[File:Flashy Iron Boots PMTOK icon.png|50px]]
|30
|18
|26
| + 1
|Stronger and fancier than regular Iron Boots. They can deal huge damage!
|Stronger and fancier than regular Iron Boots. They can deal huge damage!
|1,100
|<center>1,100</center>
|-
|-
|Legendary Boots
|[[Legendary Boots]]
|[[File:Legendary Boots PMTOK icon.png|50px]]
|[[File:Legendary Boots PMTOK icon.png|50px]]
|34
|21
|29
| + 2
|The strongest boots of all. Still cannot stomp spiked enemies.
|The strongest boots of all. Still cannot stomp spiked enemies.
|2,100
|<center>2,100</center>
|-
|-
|Legendary Iron Boots
|[[Legendary Iron Boots]]
|[[File:Legendary Iron Boots PMTOK icon.png|50px]]
|[[File:Legendary Iron Boots PMTOK icon.png|50px]]
|34
|22
|30
| + 2
|The strongest type of Iron Boots. Crush your spiked foes!
|The strongest type of Iron Boots. Crush your spiked foes!
|2,200
|<center>2,200</center>
|}
|}
'''Action Commands''' increase the damage output based on player timing. These timings give the following bonus damage:
{|
|style="width:180px"|
*{{color|''Nice''|green}}''' + 1'''
|style="width:180px"|
*{{color|''Great''|red}}''' + 2'''
|style="width:180px"|
*{{color|''Excellent''|magenta}}''' + 3'''
|}
Additionally Flashy-type boots are given another bonus of 1 damage when performing an Action Command, and Legendary-type boots are given a bonus of 2 damage.


==Hammers==
==Hammers==
{| class="wikitable"
{| class="wikitable"
|-
|-
!Name
!rowspan=2 | Name
!Image
!rowspan=2 | Image
!Max damage
!colspan=3 | Base damage
!Description
!rowspan=2 | Description
!rowspan=2 | [[File:PMTOK shop coin icon.png|20px]] Price
|-
!50 HP
!200 HP
!Bonus
|-
|-
|Hammer
|[[Hammer#Paper_Mario_series|Hammer]]
|[[File:Hammer PMTOK icon.png|50px]]
|[[File:Hammer PMTOK icon.png|50px]]
|20
|7
|15
|
|A classic. Mario's trusty hammer, great for hitting basic foes.
|A classic. Mario's trusty hammer, great for hitting basic foes.
|<center>N/A</center>
|-
|-
|Hurlhammer
|[[Hurlhammer]]
|[[File:Hurlhammer PMTOK icon.png|50px]]
|[[File:Hurlhammer PMTOK icon.png|50px]]
|22
|11{{footnote|main|*}}
|19{{footnote|main|*}}
|
|A hammer that you can throw for long-ranged attacks.
|A hammer that you can throw for long-ranged attacks.
|<center>380</center>
|-
|-
|Shiny Hammer
|[[Shiny Hammer]]
|[[File:Shiny Hammer PMTOK icon.png|50px]]
|[[File:Shiny Hammer PMTOK icon.png|50px]]
|24
|11
|19
|
|Stronger and shinier than your regular, everyday hammer.
|Stronger and shinier than your regular, everyday hammer.
|<center>720</center>
|-
|-
|Gold Hammer
|[[Gold Hammer]]
|[[File:Gold Hammer PMTOK icon.png|50px]]
|[[File:Gold Hammer PMTOK icon.png|50px]]
|26
|14{{footnote|main|*}}
|22{{footnote|main|*}}
| + 1
|Use this to knock coins out of your enemies' pockets.
|Use this to knock coins out of your enemies' pockets.
|<center>N/A</center>
|-
|-
|Ice Hammer
|[[Fire Hammer]]
|[[File:Fire Hammer PMTOK icon.png|50px]]
|14
|22
|
|A hammer that blazes with flames when whacking an enemy.
|<center>640</center>
|-
|[[Ice Hammer]]
|[[File:Ice Hammer PMTOK icon.png|50px]]
|[[File:Ice Hammer PMTOK icon.png|50px]]
|27
|14
|22
|
|A hammer that crackles with ice when whacking foes.
|A hammer that crackles with ice when whacking foes.
|<center>640</center>
|-
|-
|Fire Hammer
|[[Flashy Hammer]]
|[[File:Fire Hammer PMTOK icon.png|50px]]
|27
|A hammer that blazes with flames when whacking an enemy.
|-
|Flashy Hammer
|[[File:Flashy Hammer PMTOK icon.png|50px]]
|[[File:Flashy Hammer PMTOK icon.png|50px]]
|30
|16
|24
| + 1
|An extremely strong and fancy hammer. Deals big damage!
|An extremely strong and fancy hammer. Deals big damage!
|<center>1,420</center>
|-
|-
|Legendary Hammer
|[[Legendary Hammer]]
|[[File:Legendary Hammer PMTOK icon.png|50px]]
|[[File:Legendary Hammer PMTOK icon.png|50px]]
|37
|22
|30
| + 2
|The strongest and fanciest hammer in the game.
|The strongest and fanciest hammer in the game.
|<center>2,220</center>
|-
|-
|Shiny Hurlhammer
|[[Shiny Hurlhammer]]
|[[File:Shiny Hurlhammer PMTOK icon.png|50px]]
|[[File:Shiny Hurlhammer PMTOK icon.png|50px]]
|37
|22
|30
| + 2
|A stronger option for long-range hammer attacks.
|A stronger option for long-range hammer attacks.
|<center>1,380</center>
|}
'''Action Commands''' increase the damage output based on player timing. With two exceptions,{{footnote|note|*}} these timings give the following bonus damage:
{|
|style="width:180px"|
*{{color|''Nice''|green}}''' + 1'''
|style="width:180px"|
*{{color|''Great''|red}}''' + 3'''
|style="width:180px"|
*{{color|''Excellent''|magenta}}''' + 5'''
|}
Additionally Flashy-type hammers are given another bonus of 1 damage when performing an Action Command, and Legendary-type hammers are given a bonus of 2 damage.
{{footnote|note|*|Action Command bonus damage follows the same trend as boots.}}
==Battle Items==
'''Note''': Unlike with weapons, the damage dealt with offensive items does not scale with Mario's HP.
{| class="wikitable"
|-
!rowspan=2 | Name
!rowspan=2 | Image
!colspan=2 | Damage
!rowspan=2 | Description
!rowspan=2 | [[File:PMTOK shop coin icon.png|20px]] Price
!rowspan=2 | Carry<br>Capacity
|-
!Base
!With {{hover|AC|Action Command}}
|-
|[[POW_Block#Paper_Mario_series|POW Block]]
|[[File:POW Block PMTOK icon.png|50px]]
|8
|12
|Shakes the ground, dealing damage to all enemies.
|<center>160</center>
|<center>3</center>
|-
|[[Fire_Flower#Paper_Mario:_The_Origami_King|Fire Flower]]
|[[File:Fire Flower PMTOK icon.png|50px]]
|20
|24
|Use this to throw fireballs at enemies in a straight line.
|<center>240</center>
|<center>99</center>
|-
|[[Ice_Flower#Paper_Mario_series|Ice Flower]]
|[[File:Ice Flower PMTOK icon.png|50px]]
|20
|24
|Use this to throw ice balls at enemies in a straight line.
|<center>240</center>
|<center>99</center>
|-
|[[Tail]]
|[[File:Tail PMTOK icon.png|50px]]
|20
|24
|Equip this to spin and flick your tail at nearby enemies.
|<center>240</center>
|<center>99</center>
|-
|[[Shiny Fire Flower]]
|[[File:Shiny Fire Flower PMTOK icon.png|50px]]
|30
|36
|Throw stronger fireballs at enemies in a straight line.
|<center>720</center>
|<center>99</center>
|-
|[[Shiny Ice Flower]]
|[[File:Shiny Ice Flower PMTOK icon.png|50px]]
|30
|36
|Throw stronger ice balls at enemies in a straight line.
|<center>720</center>
|<center>99</center>
|-
|[[Shiny Tail]]
|[[File:Shiny Tail PMTOK icon.png|50px]]
|30
|36
|A stronger tail attack good for stronger enemies.
|<center>720</center>
|<center>99</center>
|}
==Healing Items==
{| class="wikitable"
|-
!Name
!Image
!Healing<br>Effect
!Description
![[ File:PMTOK shop coin icon.png|20px]] Price
!Carry<br>Capacity
|-
|[[Mushroom#Paper_Mario_series|Mushroom]]
|[[File:Mushroom PMTOK icon.png|50px]]
| +50 HP
|A useful item that can restore Mario's health anytime.
|<center>100</center>
|<center>99</center>
|-
|[[Shiny Mushroom]]
|[[File:Shiny Mushroom PMTOK icon.png|50px]]
| +100 HP
|A shiny Mushroom that restores even more health.
|<center>300</center>
|<center>99</center>
|-
|[[Flashy Mushroom]]
|[[File:Flashy Mushroom PMTOK icon.png|50px]]
| +200 HP
|A dazzling Mushroom that restores a huge amount of health.
|<center>800</center>
|<center>99</center>
|-
|[[1-Up_Mushroom#Paper_Mario_series|1-Up Mushroom]]
|[[File:1-Up Mushroom PMTOK icon.png|50px]]
|Full heal from 0 HP
|Automatically revives Mario if he falls in a battle.
|<center>3,000</center>
|<center>1</center>
|}
|}
{{PMTOK}}
{{PMTOK}}
[[Category:Paper Mario: The Origami King]]
[[Category:Paper Mario: The Origami King]]

Latest revision as of 15:17, August 31, 2023

The full display of weapons and battle-related items available for purchase at the Weapon and Item Shop in Toad Town.
Display of weapons and items for purchase in Toad Town.

This is a list of weapons and battle-related items in Paper Mario: The Origami King.

There are a total of 3 weapon types, each with multiple variations:

  • Boots
  • Hammers
  • Hurlhammers

Boots excel at attacking enemies in a straight line regardless of height from the ground, but are vulnerable to spiky enemies. Iron Boots and its more powerful variants are able to bypass this limitation. Hammers are more powerful than boots and focus on delivering a single strike to a group of 4 enemies in a 2x2 pattern, but lack range and are unable to reach enemies in the air. Hurlhammers are thrown hammers that deal damage in a straight line similar to boots.

Battle Icon display for worn out weapons, using Iron Boots as an example.
Worn out Iron Boots

Unlike past entries in the Paper Mario series, weapons have durability and will break after extended use, with exception to the Standard Boots and Standard Hammer. The damage of each weapon depends on a player's Action Command timing and Mario's total Heart Points. Everytime Mario's health reaches a multiple of 20, all weapons gain 1 point of extra damage overall, with a maximum possible increase of 8 damage points at 200 HP. A total of 99 weapons can be held at any given time.

There are a total of 11 items relevant to battles. The majority of items are used offensively, while Mushrooms and its variants are reserved for recovering health. Items retain their single-use function from previous entries, and have individual carrying limits.


Note: Prices listed do not account for any discounts via the Membership Card, nor the automatic price reduction applied after dying multiple times. Damage values shown do not account for x1.5 and x2 striking power multipliers.

Boots[edit]

Name Image Base damage Description The coin icon used in shops from Paper Mario: The Origami King. Price
50 HP 200 HP Bonus
Boots A weapon from Paper Mario: The Origami King. 6 14 Standard boots. Great for jumping on basic enemies.
N/A
Iron Boots A weapon from Paper Mario: The Origami King. 8 16 Stronger than regular boots - and they can stomp spiked enemies!
300
Shiny Boots A weapon from Paper Mario: The Origami King. 10 18 Stronger than Iron Boots, but can't stomp spiked enemies.
500
Gold Boots A weapon/battle item in Paper Mario: The Origami King. 13 21 Wear these to stomp a few coins out of your enemies!
N/A
Shiny Iron Boots A weapon from Paper Mario: The Origami King. 13 21 Stronger and shinier than your regular Iron Boots.
600
Flashy Boots A weapon/battle item in Paper Mario: The Origami King. 15 23 + 1 Stronger than Shiny Boots, but can't stomp spiked enemies.
1,000
Flashy Iron Boots A weapon/battle item in Paper Mario: The Origami King. 18 26 + 1 Stronger and fancier than regular Iron Boots. They can deal huge damage!
1,100
Legendary Boots A weapon/battle item in Paper Mario: The Origami King. 21 29 + 2 The strongest boots of all. Still cannot stomp spiked enemies.
2,100
Legendary Iron Boots A weapon/battle item in Paper Mario: The Origami King. 22 30 + 2 The strongest type of Iron Boots. Crush your spiked foes!
2,200

Action Commands increase the damage output based on player timing. These timings give the following bonus damage:

  • Nice + 1
  • Great + 2
  • Excellent + 3

Additionally Flashy-type boots are given another bonus of 1 damage when performing an Action Command, and Legendary-type boots are given a bonus of 2 damage.

Hammers[edit]

Name Image Base damage Description The coin icon used in shops from Paper Mario: The Origami King. Price
50 HP 200 HP Bonus
Hammer A weapon from Paper Mario: The Origami King. 7 15 A classic. Mario's trusty hammer, great for hitting basic foes.
N/A
Hurlhammer A weapon from Paper Mario: The Origami King. 11* 19* A hammer that you can throw for long-ranged attacks.
380
Shiny Hammer A weapon from Paper Mario: The Origami King. 11 19 Stronger and shinier than your regular, everyday hammer.
720
Gold Hammer A weapon from Paper Mario: The Origami King. 14* 22* + 1 Use this to knock coins out of your enemies' pockets.
N/A
Fire Hammer A weapon from Paper Mario: The Origami King. 14 22 A hammer that blazes with flames when whacking an enemy.
640
Ice Hammer A weapon from Paper Mario: The Origami King. 14 22 A hammer that crackles with ice when whacking foes.
640
Flashy Hammer A weapon from Paper Mario: The Origami King. 16 24 + 1 An extremely strong and fancy hammer. Deals big damage!
1,420
Legendary Hammer The Legendary Hammer logo. 22 30 + 2 The strongest and fanciest hammer in the game.
2,220
Shiny Hurlhammer A weapon from Paper Mario: The Origami King. 22 30 + 2 A stronger option for long-range hammer attacks.
1,380

Action Commands increase the damage output based on player timing. With two exceptions,* these timings give the following bonus damage:

  • Nice + 1
  • Great + 3
  • Excellent + 5

Additionally Flashy-type hammers are given another bonus of 1 damage when performing an Action Command, and Legendary-type hammers are given a bonus of 2 damage.

* - Action Command bonus damage follows the same trend as boots.

Battle Items[edit]

Note: Unlike with weapons, the damage dealt with offensive items does not scale with Mario's HP.

Name Image Damage Description The coin icon used in shops from Paper Mario: The Origami King. Price Carry
Capacity
Base With AC
POW Block An item from Paper Mario: The Origami King. 8 12 Shakes the ground, dealing damage to all enemies.
160
3
Fire Flower An item from Paper Mario: The Origami King. 20 24 Use this to throw fireballs at enemies in a straight line.
240
99
Ice Flower An item from Paper Mario: The Origami King. 20 24 Use this to throw ice balls at enemies in a straight line.
240
99
Tail An item from Paper Mario: The Origami King. 20 24 Equip this to spin and flick your tail at nearby enemies.
240
99
Shiny Fire Flower An item from Paper Mario: The Origami King. 30 36 Throw stronger fireballs at enemies in a straight line.
720
99
Shiny Ice Flower An item from Paper Mario: The Origami King. 30 36 Throw stronger ice balls at enemies in a straight line.
720
99
Shiny Tail An item from Paper Mario: The Origami King. 30 36 A stronger tail attack good for stronger enemies.
720
99

Healing Items[edit]

Name Image Healing
Effect
Description The coin icon used in shops from Paper Mario: The Origami King. Price Carry
Capacity
Mushroom An item from Paper Mario: The Origami King. +50 HP A useful item that can restore Mario's health anytime.
100
99
Shiny Mushroom An item from Paper Mario: The Origami King. +100 HP A shiny Mushroom that restores even more health.
300
99
Flashy Mushroom An item from Paper Mario: The Origami King. +200 HP A dazzling Mushroom that restores a huge amount of health.
800
99
1-Up Mushroom A 1-Up Mushroom from Paper Mario: The Origami King. Full heal from 0 HP Automatically revives Mario if he falls in a battle.
3,000
1