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[[File:SM64 Asset Model Chair.png | {{species infobox | ||
'''Chairs'''<ref>''Super Mario 64 DS'' internal object name (<tt>CHAIR</tt>)</ref> are enemies found in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]'', in the course [[Big Boo's Haunt]]. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when [[Mario]] (or [[Luigi]] or [[Wario]] in the remake) enters the mansion from the front. When Mario enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, he will lose two wedges of his [[Health Meter| | |image=[[File:SM64 Asset Model Chair.png]]<br>The model of a chair | ||
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]]) | |||
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | |||
|comparable=[[Bookend]]<br>[[Invisighoul]] | |||
}} | |||
'''Chairs'''<ref>''Super Mario 64 DS'' internal object name (<tt>CHAIR</tt>)</ref> are enemies found in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]'', in the course [[Big Boo's Haunt]]. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when [[Mario]] (or [[Luigi]] or [[Wario]] in the remake) enters the mansion from the front. When Mario enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, he will lose two wedges of his [[Health Meter|Power Meter]]. Unlike with biting [[Bookend]]s, [[jump]]ing into chairs does not destroy them and instead hurts him. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |
Revision as of 00:15, August 30, 2022
Chair | |||
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The model of a chair | |||
First appearance | Super Mario 64 (1996) | ||
Latest appearance | Super Mario 3D All-Stars (2020) | ||
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Chairs[1] are enemies found in Super Mario 64 and its remake, Super Mario 64 DS, in the course Big Boo's Haunt. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when Mario (or Luigi or Wario in the remake) enters the mansion from the front. When Mario enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, he will lose two wedges of his Power Meter. Unlike with biting Bookends, jumping into chairs does not destroy them and instead hurts him.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ポルターガイスト[2] Porutāgaisuto |
Poltergeist |
Italian | Sedia Poltergeist[3] |
Chair Poltergeist |
Spanish | Silla |
Chair |
Gallery
References
- ^ Super Mario 64 DS internal object name (CHAIR)
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 64 section, page 92.
- ^ Super Mario Bros. Enciclopedia, pag. 92