Rotten Mushroom: Difference between revisions

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|description=A sickly mushroom with glowing eyes, a blue stalk and a pink skull-like cap
|description=A sickly mushroom with glowing eyes, a blue stalk and a pink skull-like cap
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'''Rotten Mushrooms''' are purple, skull shaped mushrooms that appear in ''[[Super Mario Maker 2]]''. They replace [[1-Up Mushroom]]s when the night mode is activated, but only for the Ground course theme. Unlike most mushrooms, Rotten Mushrooms actively pursue the player, even jumping up ledges up to two blocks high to get to them. However, if they are under the [[Super Star]]'s effects, Rotten Mushrooms will evade them. Touching a Rotten Mushroom powers down the player, similar to a [[Poison Mushroom]], making it a hazardous obstacle.<ref>[https://youtu.be/lT6mn5Ad2Rs Nintendo Switch-Gameplay: Super Mario Maker 2 (Giftiger Pilz)]. ''YouTube''. Retrieved June 24, 2019.</ref> Their skull-like design and role as an "evil" counterpart to "good" mushrooms makes them comparable to Poison Mushrooms, [[Zombie Shroom]]s, and [[Ghoul Shroom]]s. The ''[[Super Mario World]]'' version of the Rotten Mushroom resembles Bowser's fireball rain from said game.
'''Rotten Mushrooms''' are purple, skull shaped mushrooms that appear in ''[[Super Mario Maker 2]]''. They replace [[1-Up Mushroom]]s when the night mode is activated, but only for the Ground course theme. Unlike most mushrooms, Rotten Mushrooms actively pursue the player, even jumping up ledges up to two blocks high to get to them. However, if the player is under the [[Super Star]]'s effects, Rotten Mushrooms will evade them. Touching a Rotten Mushroom powers down the player, similar to a [[Poison Mushroom]], making it a hazardous obstacle. Their skull-like design and role as an "evil" counterpart to "good" mushrooms makes them comparable to Poison Mushrooms, [[Zombie Shroom]]s, and [[Ghoul Shroom]]s. The ''[[Super Mario World]]'' version of the Rotten Mushroom resembles Bowser's fireball rain from said game.


While Rotten Mushrooms can only be placed in Overworld night areas, they can be brought into other themes if [[Yoshi]] grabs one with his tongue and travels through a warp pipe to a non-Overworld night area. They display unique behaviors in other themes, despite the fact that they cannot be placed in them outright.
While Rotten Mushrooms can only be placed in Overworld night areas, they can be brought into other themes if [[Yoshi]] grabs one with his tongue and travels through a warp pipe to a non-Overworld night area. They display unique behaviors in other themes, despite the fact that they cannot be placed in them outright.

Revision as of 01:35, May 8, 2020

Not to be confused with Rotten Mush or Poison Mushroom.

Template:Item-infobox Rotten Mushrooms are purple, skull shaped mushrooms that appear in Super Mario Maker 2. They replace 1-Up Mushrooms when the night mode is activated, but only for the Ground course theme. Unlike most mushrooms, Rotten Mushrooms actively pursue the player, even jumping up ledges up to two blocks high to get to them. However, if the player is under the Super Star's effects, Rotten Mushrooms will evade them. Touching a Rotten Mushroom powers down the player, similar to a Poison Mushroom, making it a hazardous obstacle. Their skull-like design and role as an "evil" counterpart to "good" mushrooms makes them comparable to Poison Mushrooms, Zombie Shrooms, and Ghoul Shrooms. The Super Mario World version of the Rotten Mushroom resembles Bowser's fireball rain from said game.

While Rotten Mushrooms can only be placed in Overworld night areas, they can be brought into other themes if Yoshi grabs one with his tongue and travels through a warp pipe to a non-Overworld night area. They display unique behaviors in other themes, despite the fact that they cannot be placed in them outright.

  • They behave as normal, only upside-down, in the Underground night theme
  • They are slowed by water, but jump three blocks high instead of two in the Forest and Underwater themes
  • They bear a small circle of light in the Ghost House and Underwater night themes
  • They are affected by low gravity in the Sky and Airship night themes
  • They are slowed down by lava and poison in the Castle and night Forest themes, respectively
  • They are unaffected by the wind in the night Desert theme

As Yoshi is only featured in the Super Mario World and New Super Mario Bros. U game styles, they cannot be seen outside of Overworld night courses in the Super Mario Bros. and Super Mario Bros. 3 game styles.

Gallery

Names in other languages

Language Name Meaning
Japanese Poison Kinoko[1]
(internal)
くさったキノコ
Kusatta Kinoko

Poison Mushroom

Rotten Mushroom

Chinese (simplified) 腐烂蘑菇
Fǔlàn Mógu
Rotten Mushroom

Chinese (traditional) 腐爛蘑菇[5]
Fǔlàn Mógu
Rotten Mushroom

Dutch Bedorven paddenstoel[2]
Spoiled Mushroom
French Champignon pourri
Rotten Mushroom
German Faulpilz
Rotten Mushroom
Italian Fungo marcio
Rotten Mushroom
Korean 부패버섯
Bupaebeoseot
Rotten Mushroom

Portuguese (NOE) Cogumelo podre[3]
Rotten Mushroom
Russian Гнилогриб[4]
Gnilogrib
From гниль (rot) and гриб (mushroom).

Spanish Champiñón rancio
Rancid Mushroom

Trivia

  • Two Story Mode levels posted by World-Renowned Chef imply that Rotten Mushrooms are Super Mushrooms that have rotted over time and became vengeful.
  • The object filename for Rotten Mushroom is "Poison Kinoko," indicating that they are conceptually based on the Poison Mushroom.[1]

References

  1. ^ a b Super Mario Maker 2 internal filename (PoisonKinoko)
  2. ^ Nintendo Nederland. (May 15, 2019). Super Mario Maker 2 Direct - 16 mei 2019. YouTube. Retrieved May 16, 2019.
  3. ^ Nintendo Portugal. (May 15, 2019). Super Mario Maker 2 Direct - 15/05/2019. YouTube. Retrieved Sep 22, 2019.
  4. ^ NintendoRU. (May 15, 2019). Super Mario Maker 2 Direct - 16/05/2019. YouTube. Retrieved May 31, 2019.
  5. ^ Nintendo HK. (May 17, 2019). 《Super Mario Maker 2 (超級瑪利歐創作家 2)》Direct 2019.5.16. YouTube. Retrieved May 21, 2019.