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{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="5%"|Number
!width="3%"|Number
!width="20%"|Location
!width="30%"|Image
!width="10%"|Cost
!width="15%"|Location
!width="30%"|Treasure
!width="5%"|Cost
!width="35%"|Description
!width="17%"|Treasure
!width="30%"|Description
|-
|-
|1
|1
|[[File:SPM Map 1.png|250px]]
|Flipside 3rd-Floor
|Flipside 3rd-Floor
|20
|20
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|-
|2
|2
|[[File:SPM Map 2.png|250px]]
|[[Mirror Hall]]
|[[Mirror Hall]]
|60
|60
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|-
|3
|3
|[[File:SPM Map 3.png|250px]]
|Flipside Basement 1st Floor
|Flipside Basement 1st Floor
|30
|30
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|-
|4
|4
|[[File:SPM Map 4.png|250px]]
|[[Flipside Arcade]]
|[[Flipside Arcade]]
|110
|110
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|-
|5
|5
|[[File:SPM Map 5.png|250px]]
|Flopside 3rd Floor
|Flopside 3rd Floor
|80
|80
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|-
|6
|6
|[[File:SPM Map 6.png|250px]]
|Chapter 1-1
|Chapter 1-1
|20
|20
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|-
|7
|7
|[[File:SPM Map 7.png|250px]]
|Chapter 1-2
|Chapter 1-2
|50
|50
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|-
|8
|8
|[[File:SPM Map 8.png|250px]]
|[[Green the Bridgemaster]]'s House
|[[Green the Bridgemaster]]'s House
|70
|70
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|-
|9
|9
|[[File:SPM Map 9.png|250px]]
|Chapter 1-3
|Chapter 1-3
|40
|40
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|-
|10
|10
|[[File:SPM Map 10.png|250px]]
|Chapter 1-3
|Chapter 1-3
|40
|40
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|-
|11
|11
|[[File:SPM Map 11.png|250px]]
|Chapter 1-4
|Chapter 1-4
|70
|70
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|-
|12
|12
|[[File:SPM Map 12.png|250px]]
|Chapter 2-1
|Chapter 2-1
|20
|20
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|-
|-
|13
|13
|[[File:SPM Map 13.png|250px]]
|Chapter 2-2
|Chapter 2-2
|50
|50
|[[Catch Card SP]]
|[[Catch Card SP]]
|The map shows a building somewhere.
|The map shows a building somewhere.
|
|-
|-
|14
|14
|[[File:SPM Map 14.png|250px]]
|Chapter 2-2
|Chapter 2-2
|50
|50
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|-
|15
|15
|[[File:SPM Map 15.png|250px]]
|Chapter 2-3
|Chapter 2-3
|100
|100
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|-
|16
|16
|[[File:SPM Map 16.png|250px]]
|Chapter 2-4
|Chapter 2-4
|30
|30
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|-
|17
|17
|[[File:SPM Map 17.png|250px]]
|Chapter 2-4
|Chapter 2-4
|50
|50
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|-
|18
|18
|[[File:SPM Map 18.png|250px]]
|Chapter 3-1
|Chapter 3-1
|10
|10
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|-
|19
|19
|[[File:SPM Map 19.png|250px]]
|Chapter 3-1
|Chapter 3-1
|90
|90
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|-
|20
|20
|[[File:SPM Map 20.png|250px]]
|Chapter 3-2
|Chapter 3-2
|80
|80
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|-
|21
|21
|[[File:SPM Map 21.png|250px]]
|Chapter 3-2
|Chapter 3-2
|180
|180
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|-
|22
|22
|[[File:SPM Map 22.png|250px]]
|Chapter 3-3
|Chapter 3-3
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|130
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|-
|23
|23
|[[File:SPM Map 23.png|250px]]
|Chapter 3-4
|Chapter 3-4
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|230
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|-
|24
|24
|[[File:SPM Map 24.png|250px]]
|Chapter 3-4
|Chapter 3-4
|40
|40
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|-
|25
|25
|[[File:SPM Map 25.png|250px]]
|Chapter 4-2
|Chapter 4-2
|30
|30
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|-
|26
|26
|[[File:SPM Map 26.png|250px]]
|Chapter 4-2
|Chapter 4-2
|70
|70
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|-
|27
|27
|[[File:SPM Map 27.png|250px]]
|Chapter 4-3
|Chapter 4-3
|80
|80
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|-
|28
|28
|[[File:SPM Map 28.png|250px]]
|Chapter 4-4
|Chapter 4-4
|90
|90
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|-
|29
|29
|[[File:SPM Map 29.png|250px]]
|Chapter 4-4
|Chapter 4-4
|80
|80
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|-
|30
|30
|[[File:SPM Map 30.png|250px]]
|Chapter 5-1
|Chapter 5-1
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|120
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|-
|31
|31
|[[File:SPM Map 31.png|250px]]
|Chapter 5-1
|Chapter 5-1
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|10
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|-
|32
|32
|[[File:SPM Map 32.png|250px]]
|Chapter 5-2
|Chapter 5-2
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|20
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|-
|33
|33
|[[File:SPM Map 33.png|250px]]
|Chapter 5-2
|Chapter 5-2
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|-
|34
|34
|[[File:SPM Map 34.png|250px]]
|Chapter 5-3
|Chapter 5-3
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|-
|35
|35
|[[File:SPM Map 35.png|250px]]
|Chapter 5-3
|Chapter 5-3
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|60
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|-
|36
|36
|[[File:SPM Map 36.png|250px]]
|Chapter 5-4
|Chapter 5-4
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|-
|37
|37
|[[File:SPM Map 37.png|250px]]
|Chapter 5-4
|Chapter 5-4
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|60
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|-
|38
|38
|[[File:SPM Map 38.png|250px]]
|Chapter 7-1
|Chapter 7-1
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|70
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|-
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|39
|[[File:SPM Map 39.png|250px]]
|Chapter 7-1
|Chapter 7-1
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|80
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|-
|40
|40
|[[File:SPM Map 40.png|250px]]
|Chapter 7-2
|Chapter 7-2
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|80
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|-
|41
|41
|[[File:SPM Map 41.png|250px]]
|Chapter 7-2
|Chapter 7-2
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|-
|42
|42
|[[File:SPM Map 42.png|250px]]
|Chapter 7-3
|Chapter 7-3
|150
|150
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|-
|43
|43
|[[File:SPM Map 43.png|250px]]
|Chapter 7-4
|Chapter 7-4
|90
|90
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|-
|44
|44
|[[File:SPM Map 44.png|250px]]
|Chapter 7-4
|Chapter 7-4
|100
|100
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|-
|45
|45
|[[File:SPM Map 45.png|250px]]
|Chapter 7-4
|Chapter 7-4
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|-
|46
|46
|[[File:SPM Map 46.png|250px]]
|Chapter 8-1
|Chapter 8-1
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|160
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|-
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|47
|[[File:SPM Map 47.png|250px]]
|Chapter 8-3
|Chapter 8-3
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|-
|48
|48
|[[File:SPM Map 48.png|250px]]
|Chapter 8-4
|Chapter 8-4
|90
|90

Revision as of 13:40, January 25, 2014

It has been requested that this article be rewritten.

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“As long as you have a map, you'll feel safer in foreign lands, right?”
Border Bros., Mario & Luigi: Superstar Saga
File:Rougeport Map.PNG
Paper Mario: The Thousand-Year Door's map.

A map is an item used in all of the Mario role playing games. It shows Mario's current position in a certain area, and is usually received near the start of the game. In Mario & Luigi: Superstar Saga, the player could get the Beanbean Map by defeating the Border Bros. in a game of Border Jump. A map is also received at the start of the game in Paper Mario and Paper Mario: The Thousand-Year Door.

Starlow, informing Mario and Luigi on what a Map is. Screenshot from Mario & Luigi: Bowser's Inside Story.
Starlow giving a tutorial on Map reading in Bowser's Inside Story.

In some games, such as Super Mario RPG: Legend of the Seven Stars, the map is more of a feature rather than an item; these maps (which are sometimes called map screens) are mere portals to the other places in the game. Map screens have even appeared in side-scrolling games such as Super Mario Bros. 3 (which was the first Mario game any type of map appeared in) and Super Mario World, which had a fully connected (or seamless) world map. New Super Mario Bros. U also features a seamless world map, much like Super Mario World.

The Super Mario RPG: Legend of the Seven Stars map is notable for being both a feature and an item, as it is used as a feature but given to Mario (by the Chancellor) as if it were an item. The Super Mario Sunshine, the map was similarly "given" to Mario towards the beginning of the game (this time by a Pianta known to play for the Doot Doot Sisters), although this Map is not literally given as Mario could use it before it was "received" from the Pianta. Luigi also used a map to find his mansion in Luigi's Mansion.

In Super Paper Mario, the player can purchase maps from Flamm. These maps will lead Mario and the heroes to hidden treasures throughout the game. All maps are purchased with coins. Once the heroes find the area with the hidden treasure, they must use the Pixl Fleep, move him over the treasure spot on the screen and press One Button to flip and find the treasure. Many of the treasures are Catch Cards, and sometimes a character's Catch Card can even be found using a map before the character themself appears in the game, such as King Sammer V, Welderberg, and Brobot L-Type, to name a few.

Notable maps

List of maps in Super Paper Mario

Number Image Location Cost Treasure Description
1 Map 1 Flipside 3rd-Floor 20 Gold Bar This map shows a familiar spot.
2 Map 2 Mirror Hall 60 Welderberg Catch Card The map shows colorful objects in a row.
3 Map 3 Flipside Basement 1st Floor 30 Ultra Shroom Shake The map shows an underground area.
4 Map 4 Flipside Arcade 110 King Sammer Catch Card The map shows a door with an unusual design.
5 Map 5 Flopside 3rd Floor 80 O'Chunks Catch Card The map shows something solid black.
6 Map 6 Chapter 1-1 20 Bestovius Catch Card The map shows a house.
7 Map 7 Chapter 1-2 50 Golden Leaf The map shows a vertically climbing set of hills.
8 Map 8 Green the Bridgemaster's House 70 Brobot L-Type Catch Card The map shows a room decked out in pretty colors.
9 Map 9 Chapter 1-3 40 Gold Bar x3 The map shows a rock somewhere.
10 Map 10 Chapter 1-3 40 Fracktail Catch Card The map shows a desert somewhere.
11 Map 11 Chapter 1-4 70 Merlumina Catch Card The map shows a mysterious locale.
12 Map 12 Chapter 2-1 20 Shooting Star The map shows a suspicious building.
13 Map 13 Chapter 2-2 50 Catch Card SP The map shows a building somewhere.
14 Map 14 Chapter 2-2 50 Gnip Catch Card The map shows the inside of a building.
15 Map 15 Chapter 2-3 100 Mimi Card The map shows a place where you exchange money.
16 Map 16 Chapter 2-4 30 Gold Bar x3 The map shows a staircase.
17 Map 17 Chapter 2-4 50 Dried Mushroom The map shows a fragrant locale.
18 Map 18 Chapter 3-1 10 Back Cursya Catch Card The map shows a place decked out in three colors.
19 Map 19 Chapter 3-1 90 Ultra Shroom Shake The map shows a spot filled with memories.
20 Map 20 Chapter 3-2 80 Big Blooper Catch Card The map shows a hidden treasure underwater.
21 Map 21 Chapter 3-2 180 Power Plus The map shows a place where treasure abounds.
22 Map 22 Chapter 3-3 130 Dimentio Catch Card The map shows a section of a big tree.
23 Map 23 Chapter 3-4 230 Tiptron Catch Card The map shows a large room that's been oddly decorated.
24 Map 24 Chapter 3-4 40 Francis Catch Card The map shows a place that may have too much treasure.
25 Map 25 Chapter 4-2 30 Squirps Catch Card The map shows a smelly spot in an unexpected place.
26 Map 26 Chapter 4-2 70 Hooligon Catch Card The map shows the location of a person's hidden treasure.
27 Map 27 Chapter 4-3 80 Mr. L Catch Card The map shows a shop somewhere.
28 Map 28 Chapter 4-4 90 Brobot Catch Card The map shows a treasure in a forbidden place.
29 Map 29 Chapter 4-4 80 HP Plus The map shows a love transmitter to the future.
30 Map 30 Chapter 5-1 120 Muth Catch Card CRAGLEY HO! The map shows a treasure on a rock tower.
31 Map 31 Chapter 5-1 10 Flint Cragley Catch Card The map shows a hard to find spot.
32 Map 32 Chapter 5-2 20 Fire Burst The map shows a large volcano.
33 Map 33 Chapter 5-2 110 Ultra Shroom Shake The map shows a treasure-filled place in a volcano.
34 Map 34 Chapter 5-3 70 Shooting Star The map shows the inside of a cave.
35 Map 35 Chapter 5-3 60 Hornfels & Monzo Catch Card The map shows tracks like those used by a small train.
36 Map 36 Chapter 5-4 140 Poison Mushroom The map shows a pipe and a door in a cave somewhere.
37 Map 37 Chapter 5-4 60 King Croacus Catch Card The map shows a treasure among treasures, so to speak.
38 Map 38 Chapter 7-1 70 Jaydes Catch Card The map shows something that defies gravity.
39 Map 39 Chapter 7-1 80 Underhand Catch Card The map shows a river flowing with the tears of evildoers.
40 Map 40 Chapter 7-2 80 Trial Stew The map shows a treasure in an unopened box.
41 Map 41 Chapter 7-2 70 Underchomp Catch Card The map shows a place between sky and earth.
42 Map 42 Chapter 7-3 150 Gold Bar x3 The map shows an oddly colored tree.
43 Map 43 Chapter 7-4 90 Grambi Catch Card The map shows several similar objects in a row.
44 Map 44 Chapter 7-4 100 Luvbi Catch Card The map shows a white platform in a blue sky.
45 Map 45 Chapter 7-4 190 Bonechill Catch Card The map shows a white staircase.
46 Map 46 Chapter 8-1 160 Nastasia Catch Card The map shows light that dispels the darkness.
47 Map 47 Chapter 8-3 200 Super Dimentio Catch Card The map shows devices floating in the darkness.
48 Map 48 Chapter 8-4 90 Count Bleck Catch Card Where is this place? There are so many black walls...

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