Hideout Helm: Difference between revisions

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'''Hideout Helm''' is the eighth and final world in ''[[Donkey Kong 64]]''.
'''Hideout Helm''' is the eighth and final world in ''[[Donkey Kong 64]]''.
The goal is to shut down [[K. Rool]]'s Blast-o-Matic before it destroys [[Donkey Kong Island]]. The amount of time players have to complete the stage depends on how many [[blueprint]]s [[Snide]] receives from the Kongs; ten minutes automatically, plus one minute for each blueprint retrieved, for a total of up to fifty minutes.
The goal is to shut down [[K. Rool]]'s Blast-o-Matic before it destroys [[Donkey Kong Island]]. The amount of time players have to complete the stage depends on how many [[blueprint]]s [[Snide]] receives from the Kongs; ten minutes automatically, plus one minute for each blueprint retrieved, for a total of up to fifty minutes.
If the player fails to complete the stage before time is up, Game Over! After completing the several kong-based challenges, the timer will end with the Blast-o-Matic turned off.  
If the player fails to complete the stage before time is up, Game Over! After completing the several kong-based challenges, the timer will end with the Blast-o-Matic turned off. You will then need to have finished Cranky's Jetpac and [[Frantic Factory]]'s [[Donkey Kong]] arcade minigames in order to reach the room with the final [[K. Lumsy]] key.





Revision as of 14:15, June 5, 2008

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Hideout Helm is the eighth and final world in Donkey Kong 64. The goal is to shut down K. Rool's Blast-o-Matic before it destroys Donkey Kong Island. The amount of time players have to complete the stage depends on how many blueprints Snide receives from the Kongs; ten minutes automatically, plus one minute for each blueprint retrieved, for a total of up to fifty minutes. If the player fails to complete the stage before time is up, Game Over! After completing the several kong-based challenges, the timer will end with the Blast-o-Matic turned off. You will then need to have finished Cranky's Jetpac and Frantic Factory's Donkey Kong arcade minigames in order to reach the room with the final K. Lumsy key.


Enemies in Hideout Helm

Trivia

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