Mr. Game & Watch: Difference between revisions

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{{SSB Infobox|
{{character infobox
|color = blue
|image=[[File:MrGameWatch SSBU.png|250px]]
|emblem = BrawlGandW.gif
|first_appearance=''[[Ball]]'' (1980, ''Game & Watch'' series, as the juggler)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]], ''Super Mario''-related media)<br>''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], as Mr. Game & Watch)
|image = GameandWatch.jpg
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|games = ''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)  
|standard = Chef
|side = Judge
|up = Fire
|down = Oil Panic
|final = Octopus
|entrance = Walks in Game & Watch Quartams.
}}
}}
{{LLQuote|You get one star for every 200 points.|Mr. Game & Watch|[[Game & Watch Gallery 4]]}}
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the [[Game & Watch]] handheld systems and the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], originally representing the Game & Watch series in ''[[Super Smash Bros. Melee]]'' before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]'', but his moves in the ''Super Smash Bros.'' series reference various Game & Watch games, and in ''[[Super Smash Bros. Ultimate]]'', using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.


'''Mr. Game & Watch''' is a 2-D character and the star of the [[Game & Watch]] gallery games and the Game & Watch handheld systems. Mr. Game & Watch debuted in 1980, making him one of the first creations of [[Nintendo]].
==History==
===''Super Smash Bros.'' series===
In the ''[[Game & Watch Gallery]]'' games, Mr. Game & Watch appears along with many of the [[Mario]] cast. The difference is that Mr. Game & Watch is only playable in the classic versions of the games, while the Mario characters are playable in the modern versions.
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBM)}}
Mr. Game & Watch makes his debut in ''Super Smash Bros. Melee'' as the final unlockable character. He can be unlocked by playing 1,000 Melee matches, beating the [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, or by clearing [[Break the Targets!|Target Test]] with every other character. Afterward, the player must defeat Mr. Game & Watch on [[List of stages debuting in Super Smash Bros. Melee#Flat Zone|Flat Zone]] to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat 25 Mr. Game & Watchs.


In ''[[Wario Land 4]]'', [[Princess Shokora]] runs the item shop in disguise as a stick figure that resembles Mr. Game & Watch. Mr. Game & Watch also appears in ''[[WarioWare: Touched!]]'' and ''[[WarioWare: Smooth Moves]]'', in the classic Game & Watch games.
Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only [[#Pichu|Pichu]] and tied with [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]], which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to [[Mario]]'s. Additionally, in Classic Mode, Mr. Game & Watch can only appear as an enemy in the multi-character fight for stage 8, though he can appear as an ally in Team and Giant battles. He is also the only character whose All-Star trophy is not affected by the background lighting and does not display him in an alternate coloration.


==''Super Smash Bros.'' Series==
All of Mr. Game & Watch's moves also reference the various Game & Watch units. His standard special is Chef, which tosses food from a frying pan that deals damage if it hits; up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total; if this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. His up special is Fire, which springs him into the air with a trampoline; unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up:
[[Image:Mr.GameandWatchart.jpg|thumb|left|Mr. Game & Watch in ''[[Super Smash Bros. Melee]]''.]]  
{|class="wikitable"
Mr. Game & Watch also appeared in ''[[Super Smash Bros. Melee]]'' with the rest of the Mario cast. Here, he was the final unlockable, as the player would have to get all the other 24 characters. After beating Classic or Adventure with every other character, you'll be challenged by Mr. Game & Watch, in [[Flat Zone]]. By beating him, he is then unlocked. In All-Star mode, the team Mr. Game and Watch are always the final enemies to beat. Here the player must beat to 25 Mr. Game & Watch.  
|-
!#!!Description
|-
|1||A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
|-
|2||Has minimal knockback.
|-
|3||Similar to the [[List of Super Smash Bros. series items#Fan|Fan]]'s attack, as it launches the opponent towards Mr. Game & Watch.
|-
|4||Inflicts a slashing attack that launches opponents diagonally.
|-
|5||Produces four electrical charges that zap the opponent, making them rise slightly.
|-
|6||Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks.
|-
|7||Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a [[List of Super Smash Bros. series items#Food|food]] item will appear in reference to the number 7 being associated with luck.
|-
|8||Freezes the opponent and has weak vertical knockback.
|-
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|}
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.


[[Image:GAMEWATCHTEAM.JPG|frame|right|Mr. Game & Watch team in All-Star mode.]]
====''Super Smash Bros. Brawl''====
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. His [[Final Smash]] makes him transform into a giant octopus that extends it's tentacles. After the octopus appears, anyone who gets hit by the tentacles will take damage. This octopus is from the Game & Watch game, [[Octopus]], which is also a mini-game in ''WarioWare: Smooth Moves''.
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBB)}}
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on [[List of stages debuting in Super Smash Bros. Brawl#Flat Zone 2|Flat Zone 2]] to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than [[Jigglypuff]] and tied with [[Squirtle]]).


His movement in the game was unusual as he moved in G&W Quartams. All of his "voice" clips (including screams, taunts, and other such noises) are actually the sounds heard when playing the various Game & Watch titles.
In terms of his moveset, his neutral aerial has been replaced with the fishbowl from ''Tropical Fish'', as the parachute is now a part of his up special move. His [[Final Smash]] is [[#Octopus|Octopus]], which transforms Mr. Game & Watch into the [[Octopus (character)|giant octopus]] from the Game & Watch unit ''[[Octopus (Game & Watch)|Octopus]]''.
=====The Subspace Emissary=====
[[File:SubspaceIntro-GameWatch.png|thumb|upright=1.1|Mr. Game & Watch in the Subspace Emissary]]
The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. [[Tabuu]] took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the [[Subspace Army]]. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]. Retrieved April 30, 2017.</ref>


===Special Moves===
When [[Meta Knight]], [[Solid Snake|Snake]], and [[Lucario]] reach the bridge of the [[Halberd]], they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into [[Duon]]. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. [[Fox]] attempts to shoot it but [[Princess Peach|Peach]] revives it and scolds him, but gives Mr. Game & Watch her [[Parasol]] to cheer him up.
====Chef====
[[Image:Chef_Brawl.jpg|thumb|200px|right|'''Chef''' in ''Brawl''.]]
[[Image:Mr.GameandWatchbmove.jpg|thumb|left|'''Chef''' in ''Melee''.]]
'''Chef''' is a move that Mr. Game & Watch uses in the game ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is simply done by pressing the B button. He will pull out a [[Frying Pan]] and sling it up, flinging sausage into the air. The move usually does around 2-9 damage. The move is a long-distance, and the sausage can also get flung really high up. However, it doesn't go as far as other long-range moves. Nevertheless, the move is a perfect move for long-distance fighting. It is named after the [[Game & Watch]] game titled ''[[Chef (mini-game)|Chef]]'', which was used earlier in ''[[Game & Watch Gallery 2]]''.


In ''Super Smash Bros. Brawl'', Mr. Game & Watch will hurl other food objects instead of just sausages.
Mr. Game & Watch appears alongside the other characters to confront [[Tabuu]] at the [[Entrance to Subspace]], but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by [[Luigi]], [[Ness]], and [[King Dedede]] to fight Tabuu at the center of [[The Great Maze]].
<br clear=all>
====Judge====
[[Image:Judge.jpg|thumb|left|'''Judge''']]
'''Judge''' (known as '''Judgment''' in ''[[Super Smash Bros. Melee]]'') is a move that Mr. Game & Watch uses in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''. It is performed by pressing Side + B. He holds up a flag with a number on it, and pulls out a [[Hammer]]. The Flag will show a number on the instant the attack is used and, depending on the number, the effect of the move will vary. After the number is shown, Mr. Game & Watch will hit the opponent (or sometimes himself), causing a different effect to the foe. When a person is about to attack the player, they should use Judge right when they attack them.


Judge is based on the Game & Watch game ''Judge'', and Mr. Game & Watch's actions when performing Judge are similar to those done by the protagonists of ''Judge''. This game was also put into ''[[Game & Watch Gallery 3]]'', before ''Super Smash Bros. Melee'' was released.
Mr. Game & Watch is the only major character to not have a snapshot.
=====Melee Effects=====
Here is a list of the different effects in Melee:


*1 - Mr. Game and Watch does 12% of damage to himself
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
*2, 3 & 4 - Does weak damage, but is stronger depending on the number
{{main-wiki|SmashWiki|Mr. Game & Watch (SSB4)}}
*5 - Electrocutes the foe, and does damage
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable character. In ''Super Smash Bros. for Nintendo 3DS'', he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In ''Super Smash Bros. for Wii U'', he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on [[Flat Zone X]].
*6 - Hurts the foe, as well as burn them
*7 - [[Food]] is created, hence Lucky 7
*8 - The enemy is frozen for a split-second, similar to the effect of a [[Freezie]], and does damage
*9 - The enemy is almost always KO'd instantly, or else just knocked really high, really far.


=====Brawl Effects=====
His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]], and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he was not officially confirmed to be in the game until its release, and was not officially revealed until afterward.
In Brawl, the effects are:


*1 - An attack that causes only 2% damage which doesn't even cause the opponent to flinch
Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from ''Super Smash Bros. Brawl'', there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on ''Mario Bros.''
*2 - A weak attack at 4%
*3 - A 6% attack which pierces defenses
*4 - An 8% slash which launches the opponent diagonally.
*5 - An attack which releases 3 electrical beams, each dealing 4% damage.
*6 - A 12% flame attack (which can be disastrous if near any explosives.)
*7 - Lucky number 7! Creates [[Food|food]] and causes 14%
*8 - A freezing attack which deals 9% damage.
*9 - An attack, comparable to a hit from the [[Home-Run Bat]], which causes 32%.
<br clear=all>


====Fire====
In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
[[Image:Mr.GameandWatchbupmove.jpg|thumb|'''Fire''']]
'''Fire''' is an attack that is used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]''. It is executed by pressing Up on the Control Stick, and then pressing the B Button. A fire crew will appear out of nowhere, and appear underneath him. They will bounce him back up onto the field with a trampoline. It acts as his third jump, and can also be used to damage opponents, by jumping into an enemy. It is a very useful third jump, as Mr. Game & Watch jumps very high up into the air. The attack is named after the Game & Watch game called ''[[Fire (Game & Watch)|Fire]]'', which was previously included in ''[[Game & Watch Gallery 3]]''.


In ''[[Super Smash Bros. Brawl]]'', Mr. Game & Watch gains a parachute to slow his descent on the way down, similarly to [[Peach Parasol]]. In ''Melee'', the parachute was originally his standard air attack, but it doesn't slow his descent in any way. To compromise its new role in ''Brawl'', he gains a new standard air attack based on the Game & Watch game called ''Tropical Fish'', which was previously included in ''[[Game & Watch Gallery 4]]''.
====''Super Smash Bros. Ultimate''====
<br clear=all>
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBU)}}
====Oil Panic====
Mr. Game & Watch makes a reappearance  as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from ''Ball''. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.
[[Image:Oil_Panic.jpg|thumb|160px|left|'''Oil Panic''', charging up.]]
[[Image:Oil_Panic2.jpg|thumb|'''Oil Panic''']]
'''Oil Panic''' is a move used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is done by pressing down+B. Mr. Game & Watch will then pull out a bucket, which he can use to suck in any energy projectiles (like [[Pikachu|Pikachu's]] [[Thunder Jolt]], or [[Fox|Fox's]] [[Blaster (move)|Blaster]]). After absorbing three blows, all Mr. Game & Watch has to do now is wait for the right timing, and then press B. This will launch a bucket load of oil at the opponent. The damage varies depending on the projectiles the player absorbed. It can do about 3% of damage, to 150%, to and instant KO. Because of this, and how the attack works, it is very difficult to master, but is incredibly powerful once done correctly.


This move is named after a Game & Watch game called ''[[Oil Panic (game)|Oil Panic]]'', which is available in ''[[Game & Watch Gallery]]''.
Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 ''Game & Watch'' title, ''[[Fire Attack]]''.<ref>[https://mynintendonews.com/2018/11/06/super-smash-bros-ultimate-is-being-criticized-for-racist-mr-game-watch/ Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”]. ''My Nintendo News'' (November 6, 2018). Retrieved November 7, 2018.</ref> Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of ''Game & Watch Gallery 4''.
<br clear=all>
=====Classic Mode route=====
====Final Smash: Octopus====
{|class="wikitable"style="margin: auto;"align=left
[[image:FinalSmashBrawl_MGW.jpg|thumb|'''Octopus''']]
!colspan="5"|A Long Legacy
'''Octopus''' is Mr. Game & Watch's [[Final Smash]] featured in ''[[Super Smash Bros. Brawl]]''. When Game & Watch breaks open the [[Smash Ball]], he will transform into the Octopus from the [[Game & Watch]] game of the same name. The Octopus will float above the stage, with the option to attack by extending its tentacles, or ram opponents with its body. When extending its tentacles, the body won't do as much damage.  Because it hovers directly above the stage, it will fall and KO Mr. Game & Watch if it leaves the side of the stage. It can do a mid-air jump, and in [[Rumble Falls]], it can jump off of platforms, but other than the mid-air jump, it has no recovery move.
 
This move is named after a Game & Watch game called ''Octopus'', which is available in ''[[Game & Watch Gallery]]'' and ''[[Game & Watch Gallery 4]]''.
<br clear=all>
===Other Attacks===
====Tropical Fish====
[[Image:TropicalFish.jpg|thumb|left|'''Tropical Fish''']]
 
'''Tropical Fish''' is the name of Mr. Game & Watch's Standard Aerial move in ''[[Super Smash Bros. Brawl]]''. Its name is based on the [[Game & Watch]] game ''Tropical Fish''. It replaces the move Parachute from ''Super Smash Bros. Melee''.
<br clear=all>
 
===[[Solid Snake]] Codec Conversation===
*'''Snake''': Otacon, there's a guy walking around in here...and he's only got two dimensions!
*'''Otacon''': That's Mr. Game & Watch. He comes in a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuts and had only monocrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
*'''Snake''': This is making my head hurt.
*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Snake''': ...
 
===Role in the [[Super Smash Bros. Brawl#Story|Subspace Emissary]]===
[[Image:Mr_GW_Subspace_Emissary.jpg|thumb|200px|left|'''Mr. Game & Watch''' in the Subspace Emissary.]]
In the ''Subspace Emissary'' from ''[[Super Smash Bros. Brawl]]'', Mr. Game & Watch clones made from [[Shadow Bug]]s are in direct command of the [[Battleship Halberd]]. In addition, according to his trophy information, his body produces Shadow Bugs - a substance that is used to form members of the Subspace Army, which can be endlessly extracted from him. He doesn't revolt against the Subspace Army at first, as he is unaware of the concept of good and evil. After [[Meta Knight]] gets back the Halberd, he takes control. [[Solid Snake|Snake]] knocks out all the Mr. Game & Watches out of an open window and into the Halberd's bridge, where they melt into Shadow Bugs that merge into [[Duon]], except for the real one. Following the foe's defeat, a Game & Watch trophy is left behind. Fox attempts to shoot it but Peach revives it and gives him her [[Parasol]]. Mr. Game & Watch fiddles with it, then walks around with it in Game & Watch quantums, making Peach chuckle. He then joins the party helping the rest throughout the game.
 
==Mario related Appearances==
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
! width=50% | Title
!width=20px|Round
! width=20% | Description
!width=150px|Opponent(s)
! width=20% | Release Date
!width=100px|Rule
! width=10% | System/Format
!width=100px|Stage
!width=250px|Song
|-
|-
| ''[[Ball]]''
!1
| Playable Character   
|[[Kirby]] (gray costume)
| 1980
|
| [[Game & Watch]]
|[[Dream Land GB]]
|Kirby Retro Medley
|-
|-
| ''[[Flagman]]''
!2
| Playable Character
|[[Pac-Man]]
| 1980
|
| [[Game & Watch]]
|[[Pac-Land]]
|PAC-MAN
|-
|-
| ''[[Vermin]]''
!3
| Playable Character
|[[Duck Hunt (character)|Duck Hunt]]
| 1980
|
| [[Game & Watch]]
|[[Duck Hunt (stage)|Duck Hunt]]
|Famicom Medley
|-
|-
| ''[[Fire]]''
!4
| Playable Character
|[[Mario]], [[Luigi]]
| 1980
|Free-for-All
| [[Game & Watch]]
|[[Mario Bros. (stage)|Mario Bros.]]
|Ground Theme - Super Mario Bros.
|-
|-
| ''[[Judge]]''
!5
| Playable Character
|[[Donkey Kong]] (red costume)
| 1980
|Team Battle<br>('''Ally:''' Mario)
| [[Game & Watch]]
|[[75 m (stage)|75 m]]
|25m Theme
|-
|-
| ''[[Manhole]]''
!6
| Playable Character
|Mr. Game & Watch ×6
| 1981
|Horde Battle
| [[Game & Watch]]
|[[Flat Zone X]]
|Flat Zone
|-
|-
| ''[[Helmet]]''  
!Final
| Playable Character
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
| 1981
|
| [[Game & Watch]]
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
{{br}}
 
===''Game & Watch Gallery 4''===
[[File:G&WG4 Present.png|thumb|right|200px|Mr. Game & Watch, featured alongside Mario, in the Gift Mode.]]
In ''[[Game & Watch Gallery 4]]'', Mr. Game & Watch is prominently featured in the Gift Mode in the [[Gallery Corner]], featured alongside [[Mario]] as the hosts of the mode. In it, Mr. Game & Watch and Mario will give tips towards unlocking extras, as well as explain various Gift games when they are unlocked. This is his only speaking role.
 
===''WarioWare'' series===
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the "Games" icon in the character selection screen in ''[[WarioWare: Touched!]]'' The members of the [[Diamond Academy Audience]] from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch. He also appears in the microgames that are based on the ''Game & Watch'' games.
 
Mr. Game & Watch-like people appear in ''[[WarioWare, Inc.: Mega Party Game$!]]'' in the multiplayer game [[Survival Fever]], where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.
 
In ''[[WarioWare Gold]]'', multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.
<gallery>
WWIMPG$ Survival Fever.png|Characters resembling Mr. Game & Watch in ''WarioWare, Inc.: Mega Party Game$!''
MrGWCameo-WarioWareTouched.png|The icon of Mr. Game & Watch in ''WarioWare: Touched!''
WWSM Penny Prologue.png|The [[Diamond Academy Audience]] in ''WarioWare: Smooth Moves''
</gallery>
 
===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
[[File:DKCR Foggy Fumes Mr G&W.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns'']]
In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
 
===''Super Mario'' series===
====''Super Mario Maker''====
[[File:Mr GameWatchSMM.png|frame|left]]
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
 
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.
 
==Profiles and statistics==
===''Super Smash Bros. Melee''===
====Trophies====
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
| ''[[Lion]]''
!width=100px|Name!!width=150px|Image!!width=150px|Game / Moves!!|Description
| Playable Character
| 1981
| [[Game & Watch]]
|-
|-
| ''[[Parachute]]''
!Mr. Game & Watch (Classic)
| Playable Character
|[[File:Trophy58.png|150x150px|center]]
| 1981
|align=center|Game & Watch<br>1980
| [[Game & Watch]]
|''First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.''
|-
|-
| ''[[Octopus]]''
!Mr. Game & Watch (Adventure)
| Playable Character
|[[File:Trophy59.png|150x150px|center]]
| 1981
|align=center|B: Chef<br>Smash B: Judgment
| [[Game & Watch]]
|''A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.''
|-
|-
| ''[[Chef]]''
!Mr. Game & Watch (All-Star)
| Playable Character
|[[File:Trophy60.png|150x150px|center]]
| 1981
|align=center|Up & B: Fire<br>Down & B: Oil Panic
| [[Game & Watch]]
|''A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.''
|}
 
===''Super Smash Bros. Brawl''===
====Trophies====
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
| ''[[Turtle Bridge]]''
!width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description
| Playable Character
| 1982
| [[Game & Watch]]
|-
|-
| ''[[Fire Attack]]''
!Mr. Game & Watch
| Playable Character
|[[File:BrawlTrophy069.png|100px]]
| 1982
|align=center|'''GB''' ''Game & Watch Gallery''
| [[Game & Watch]]
|''The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.''
|-
|-
| ''[[Oil Panic]]''
!Octopus
| Playable Character
|[[File:BrawlTrophy070.png|100px]]
| 1982
|align=center|'''Wii''' ''Super Smash Bros. Brawl''
| [[Game & Watch]]
|''Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.''
|}
 
====Snake's codec====
*'''[[Solid Snake|Snake]]''': [[List of Smash Taunt characters#Otacon|Otacon]], there's a guy walking around in here...and he's only got two dimensions!
*'''Otacon''': That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
*'''Snake''': This is making my head hurt.
*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Snake''': ...
 
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
====Trophies====
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
|-
| ''[[Rain Shower]]''
!width="10%"|Name
| Playable Character
!3DS Image
| 1983
!Wii U Image
| [[Game & Watch]]
!width="20%"|Appears in
!American English Description
!British English Description
|-
|-
| ''[[Life boat]]''
!Mr. Game & Watch
| Playable Character
|[[File:Game%26WatchTrophy3DS.png|100px]]
| 1983
|[[File:MrGame%26WatchTrophyWiiU.png|100px]]
| [[Game & Watch]]
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|-
|''Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.''
| ''[[Spitball Sparky]]''
|''Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.''
| Playable Character
| 1984
| [[Game & Watch]]
|-
|-
| ''[[Tropical Fish]]''
!Mr. Game & Watch (Alt.)
| Playable Character
|[[File:Game%26WatchAllStarTrophy3DS.png|100px]]
| 1985
|[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
| [[Game & Watch]]
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|-
|colspan=2|''Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!''
| ''[[Bombsweeper]]''
|-style="background:lightblue"
| Playable Character
![[Octopus (Final Smash)|Octopus]]
| 1987
|align=center|''N/A''
| [[Game & Watch]]
|[[File:OctopusTrophyWiiU.png|100px]]
|
|colspan=2|''The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.''
|}
<small>Blue indicates exclusive to the Wii U version.</small>
 
====Palutena's Guidance====
*'''[[Pit (character)|Pit]]''': Hey, it's a Shadow Bug!
*'''[[Palutena]]''': No, that's just Mr. Game & Watch.
*'''Viridi''': Watch out for number nine. Pit.
*'''Pit''': Uh, what are you talking about?
*'''Palutena''': Mr. Game & Watch's Judge attack displays random numbers. And when it displays "9," the attack is devastating.
*'''Viridi''': Getting hit with a nine will knock out any fighter with a single strike, no matter who it is. When his back is against the wall, Mr. Game & Watch might try his luck with a Judge attack.
*'''Pit''': Leaving victory up to luck doesn't seem like the best strategy.
*'''Palutena''': Well, luck is part of every victory.
*'''Viridi''': So you'd better watch yourself, Pit.
 
===amiibo===
*''This monochrome, two-dimensional hero represents the handheld Game & Watch series, first released in 1980. More recently, Mr. Game & Watch can be found using his retro fighting moves to battle foes in the Super Smash Bros. series of games.''
 
===''Super Smash Bros. Ultimate'' Super Smash Blog bio===
*''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''
 
==List of appearances==
{|class="wikitable sortable" style="width:100%"
|-
|-
| ''[[Safe Buster]]''
!width=40%|Title
| Playable Character
!width=20%|Description
| 1988
!width=20%|Release Date
| [[Game & Watch]]
!width=20%|System/Format
|-
|-
| ''[[Game & Watch Gallery]]''
|''[[Super Smash Bros. Melee]]''
| Playable in ports of ''Manhole'', ''Fire'', ''Octopus'' and ''Oil Panic''.
|Unlockable Playable Character
| 1997
|[[List of games by date#2001|2001]]
| [[Game Boy]]
|[[Nintendo GameCube]]
|-
|-
| ''[[Game & Watch Gallery 2]]''
|''[[Game & Watch Gallery 4]]''
| Playable in ports of ''Parachute'', ''Chef'', ''Helmet'', ''Vermin'' and ''Ball''.
|Non-playable Character
| 1998
|[[List of games by date#2002|2002]]
| [[Game Boy]]
|[[Game Boy Advance]]
|-
|-
| ''[[Game & Watch Gallery 3]]''
|''[[WarioWare, Inc.: Mega Party Game$!]]''
| Playable in ports of ''Turtle Bridge'', ''Judge'', ''Flagman'', ''Lion'', ''Spitball Sparky'' and ''Fire''.
|Cameo in multiplayer
| 1999
|[[List of games by date#2003|2003]]
| [[Game Boy]]
|Nintendo GameCube
|-
|-
| ''[[Super Smash Bros. Melee]]''
|''[[WarioWare: Twisted!]]''
| Unlockable Playable Character
|Cameo in Menus
| 2001
|[[List of games by date#2004|2004]]
| [[Gamecube]]
|Game Boy Advance
|-
| ''[[Game & Watch Gallery Advance]]''
| Playable Character in ports of ''Fire'', ''Rain Shower'', ''Chef'', ''Octopus'', ''Fire Attack'', ''Manhole'', ''Tropical Fish'', ''Parachute'', ''Bombsweeper'', ''Safe Buster'' and ''Lifeboat''.
| 2002
| [[Game Boy Advance]] 
|-
|-
| ''[[WarioWare, Inc.: Mega Microgame$!]]''
|''[[WarioWare: Touched!]]''
| Cameo in Microgame.
|Cameo in Menus
| 2003
|2004 / [[List of games by date#2005|2005]]
| [[Game Boy Advance]]
|[[Nintendo DS]]
|-
|-
| ''[[WarioWare, Inc.: Mega Party Game$!]]''
|''[[WarioWare: Smooth Moves]]''
| Cameo in Microgame
|Cameo in the [[Penny]] stage
| 2003
|[[List of games by date#2006|2006]]
| [[Gamecube]]
|[[Wii]]
|-
|-
| ''[[WarioWare: Twisted!]]''
|''[[Super Smash Bros. Brawl]]''
| Cameo in Microgame
|Unlockable Playable Character
| 2004
|[[List of games by date#2008|2008]]
| [[Game Boy Advance]]
|Wii
|-
|-
| ''[[WarioWare: Touched!]]''  
|''[[Donkey Kong Country Returns]]''
| Cameo in Microgame
|Cameo
| 2004
|[[List of games by date#2010|2010]]
| [[Nintendo DS]]
|Wii
|-
|-
| ''[[Game & Watch Collection]]''
|''[[Super Smash Bros. for Nintendo 3DS]]''
| Playable in port of ''Oil Panic''
|Unlockable Playable Character
| 2006
|[[List of games by date#2014|2014]]
| [[Nintendo DS]]
| [[Nintendo 3DS]]
|-
|-
| ''[[Super Smash Bros. Brawl]]''
|''[[Super Smash Bros. for Wii U]]''
| Unlockable Playable Character
|Unlockable Playable Character
| 2008
|2014
| [[Nintendo DS]]
|[[Wii U]]
|-
|-
|}
|''[[Yoshi's Woolly World]]''
 
|Cameo as amiibo [[List of Yoshi designs in Yoshi's Woolly World|Yoshi design]]
===Trophies===
|[[List of games by date#2015|2015]]
====Melee====
|Wii U
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
! width=100px | Name !! width=100px | Image !! width=150px | Game / Moves !! | Description
|''[[Super Mario Maker]]''
|Unlockable Costume
|2015
|Wii U
|-
|-
! Mr. Game & Watch (Classic)
|''[[Poochy & Yoshi's Woolly World]]''
| [[Image:Trophy58.PNG|100px]]
|Cameo as amiibo Yoshi design
| align=center | ''Game & Watch''<br>1980
|[[List of games by date#2017|2017]]
| ''First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.''
|Nintendo 3DS
|-
|-
! Mr. Game & Watch (Adventure)
|''[[Super Mario Odyssey]]''
| [[Image:Trophy59.PNG|100px]]
|Cameo as minigames icons
| align=center | B: Chef<br>Smash B: Judgment
|2017
| ''A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.''
|[[Nintendo Switch]]
|-
|-
! Mr. Game & Watch (All-Star)
|''[[WarioWare Gold]]''
| [[Image:Trophy60.PNG|100px]]
|Cameo in Wario’s stages
| align=center | Up & B: Fire<br>Down & B: Oil Panic
|[[List of games by date#2018|2018]]
| ''A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.''
|Nintendo 3DS
|-
|}
====Brawl====
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
! width=100px | Name !! width=100px | Image !! width=200px | Game !! | Description
|-
! Mr. Game & Watch
| [[Image:TrMr game and watch.jpg|100px]]
| align=center | '''GB''' ''Game & Watch Gallery''
| ''The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.''
|-
! Octopus
| [[Image:TrOctopus.jpg|100px]]
| align=center | '''Wii''' ''Super Smash Bros. Brawl
| ''Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.''
|-
|-
|''[[Super Smash Bros. Ultimate]]''
|Unlockable Playable Character
|2018
|Nintendo Switch
|}
|}


== Trivia ==
==Gallery==
*Before ''[[Super Smash Bros. Melee]]'' was released, a character called 8-Bit was rumored to be in the game, but it was later revealed that the character was Mr. Game & Watch.{{fact}}
<gallery>
*Since all of the Mr. Game & Watch's moves in ''[[Super Smash Bros. Melee]]'' are derived from ''[[Game & Watch]]'' games, some of these moves are used by [[Mario]] in his respective ''Game & Watch'' games.'' (Example: Mr. Game & Watch uses a pack from [[Mario Bros. (Game & Watch)|''Mario Bros.'']]).'' This shows a little similarity to these characters.
Mr.GameandWatchart.jpg|''[[Super Smash Bros. Melee]]''
*Mr. Game & Watch never had an official name, until his appearance in ''Super Smash Bros. Melee''.
MrGW-GameWatchGallery4.png|''[[Game & Watch Gallery 4]]''
*Mr. Game & Watch is the only character in the game to not get his name below him when he shows up in the Adventure mode of ''Super Smash Bros. Brawl''.
Mr. Game & Watch amiibo box.png|Boxed [[amiibo]]
File:Mr. Game & Watch amiibo.png|amiibo figure
Mr Game and Watch Yoshi.png|''[[Yoshi's Woolly World]]''
JumpRopeChallenge.png|''[[Super Mario Odyssey]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=Mr.ゲーム&ウォッチ
|JapR=Misutā Gēmu ando Wotchi
|JapM=Mr. Game & Watch
|SpaA=
|SpaAM=
|Kor=Mr. 게임&워치
|KorR=Miseuteo Geim Aen Wochi
|KorM=Mr. Game & Watch
|Rus=Мистер Game & Watch<br>''Mister Game & Watch''<br>Г-н Game & Watch (''Super Smash Bros. Ultimate'')<br>''Gospodin Game & Watch''
|RusM=Mister Game & Watch<br><br>Mr. Game & Watch
|Spa=Mr. Game & Watch
|SpaM=-
}}


{{SSB Moves}}
==Trivia==
{{SSB}}
[[File:Smash Ultimate Mr. Game & Watach.png|thumb|80px|The misspelled name on the website]]
{{Game & Watch}}
[[File:WL4 Item Shopkeeper Sprites.png|thumb|left|The shop owner]]
*When turned into metal by a [[Cap Block#Super Smash Bros. series|Metal Box]], Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
*The [[shop owner]] from ''[[Wario Land 4]]'' resembles Mr. Game & Watch.


==References==
{{NIWA|SmashWiki=1}}
<references/>


[[Category: Characters]]
{{Game & Watch}}
[[Category: Super Smash Bros. Trophies]]
{{SSBM}}
[[Category: Game & Watch Series]]
{{SSBB}}
[[Category: Super Smash Bros. Stickers]]
{{SSB4}}
{{SSBU}}
[[Category:Shapeshifters]]
[[Category:Characters from other Nintendo games]]
[[Category:Chefs]]
[[Category:Game & Watch series]]
[[Category:Donkey Kong Country Returns]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Smash Bros. amiibo line]]
[[Category:Super Smash Bros. Brawl fighters]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Super Smash Bros. Melee fighters]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[de:Mr. Game & Watch]]
[[it:Mr. Game & Watch]]

Latest revision as of 12:35, May 19, 2024

Mr. Game & Watch
Mr. Game & Watch from Super Smash Bros. Ultimate
First appearance Ball (1980, Game & Watch series, as the juggler)
Game & Watch Gallery (1997, Super Mario-related media)
Super Smash Bros. Melee (2001, as Mr. Game & Watch)
Latest appearance Super Smash Bros. Ultimate (2018)

Mr. Game & Watch is a 2D character meant to serve as the mascot of the Game & Watch handheld systems and the Game & Watch Gallery series, originally representing the Game & Watch series in Super Smash Bros. Melee before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the Super Smash Bros. series to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in Fire and Parachute, but his moves in the Super Smash Bros. series reference various Game & Watch games, and in Super Smash Bros. Ultimate, using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.

History[edit]

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

SmashWiki article: Mr. Game & Watch (SSBM)

Mr. Game & Watch makes his debut in Super Smash Bros. Melee as the final unlockable character. He can be unlocked by playing 1,000 Melee matches, beating the Classic or Adventure mode with every other character, or by clearing Target Test with every other character. Afterward, the player must defeat Mr. Game & Watch on Flat Zone to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat 25 Mr. Game & Watchs.

Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only Pichu and tied with Jigglypuff, which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to Mario's. Additionally, in Classic Mode, Mr. Game & Watch can only appear as an enemy in the multi-character fight for stage 8, though he can appear as an ally in Team and Giant battles. He is also the only character whose All-Star trophy is not affected by the background lighting and does not display him in an alternate coloration.

All of Mr. Game & Watch's moves also reference the various Game & Watch units. His standard special is Chef, which tosses food from a frying pan that deals damage if it hits; up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total; if this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. His up special is Fire, which springs him into the air with a trampoline; unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up:

# Description
1 A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
2 Has minimal knockback.
3 Similar to the Fan's attack, as it launches the opponent towards Mr. Game & Watch.
4 Inflicts a slashing attack that launches opponents diagonally.
5 Produces four electrical charges that zap the opponent, making them rise slightly.
6 Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks.
7 Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a food item will appear in reference to the number 7 being associated with luck.
8 Freezes the opponent and has weak vertical knockback.
9 Deals massive knockback, intended to resemble the effect of a fully charged hit of the Home-Run Bat with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.

Mr. Game & Watch's standard attack is based on Green House, and his dash attack has him wearing the helmet from Helmet. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from Lion, his down strong move has him flip a manhole cover from Manhole, and his up strong attack is the flag from Flagman. His neutral aerial is the parachute from Parachute, his forward aerial is a package from Mario Bros., his back aerial is a turtle from Turtle Bridge, his up aerial is based on Spitball Sparky, and his down aerial is a key from Donkey Kong Jr. His side smash is the torch from Fire Attack, his up smash has him wearing the helmet from Octopus, and his down smash is the hammers from Vermin. All four of his throwing animations have him juggling the character like in Ball. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.

Super Smash Bros. Brawl[edit]

SmashWiki article: Mr. Game & Watch (SSBB)

Mr. Game & Watch returns in Super Smash Bros. Brawl, as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on Flat Zone 2 to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than Jigglypuff and tied with Squirtle).

In terms of his moveset, his neutral aerial has been replaced with the fishbowl from Tropical Fish, as the parachute is now a part of his up special move. His Final Smash is Octopus, which transforms Mr. Game & Watch into the giant octopus from the Game & Watch unit Octopus.

The Subspace Emissary[edit]
Mr. Game & Watch in the Subspace Emissary

The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. Tabuu took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the Subspace Army. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.[1]

When Meta Knight, Snake, and Lucario reach the bridge of the Halberd, they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into Duon. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. Fox attempts to shoot it but Peach revives it and scolds him, but gives Mr. Game & Watch her Parasol to cheer him up.

Mr. Game & Watch appears alongside the other characters to confront Tabuu at the Entrance to Subspace, but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by Luigi, Ness, and King Dedede to fight Tabuu at the center of The Great Maze.

Mr. Game & Watch is the only major character to not have a snapshot.

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U[edit]

SmashWiki article: Mr. Game & Watch (SSB4)

Mr. Game & Watch reappears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as an unlockable character. In Super Smash Bros. for Nintendo 3DS, he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In Super Smash Bros. for Wii U, he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on Flat Zone X.

His inclusion in the game was briefly hinted at in Pac-Man's reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, Mario, and Donkey Kong. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until Super Smash Bros. Melee, and his Super Smash Bros. Brawl trophy description considers his debut to be 2002's Game & Watch Gallery. Despite being hinted at in the trailer, he was not officially confirmed to be in the game until its release, and was not officially revealed until afterward.

Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from Super Smash Bros. Brawl, there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on Mario Bros.

In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Mr. Game & Watch (SSBU)

Mr. Game & Watch makes a reappearance as an unlockable playable character in Super Smash Bros. Ultimate. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from Ball. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.

Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 Game & Watch title, Fire Attack.[2] Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of Game & Watch Gallery 4.

Classic Mode route[edit]
A Long Legacy
Round Opponent(s) Rule Stage Song
1 Kirby (gray costume) Dream Land GB Kirby Retro Medley
2 Pac-Man Pac-Land PAC-MAN
3 Duck Hunt Duck Hunt Famicom Medley
4 Mario, Luigi Free-for-All Mario Bros. Ground Theme - Super Mario Bros.
5 Donkey Kong (red costume) Team Battle
(Ally: Mario)
75 m 25m Theme
6 Mr. Game & Watch ×6 Horde Battle Flat Zone X Flat Zone
Final Master Hand, Crazy Hand (intensity 7.0 or higher) Final Destination Master Hand
Master Hand / Crazy Hand (intensity 7.0 or higher)

Game & Watch Gallery 4[edit]

Game & Watch Gallery 4's Present
Mr. Game & Watch, featured alongside Mario, in the Gift Mode.

In Game & Watch Gallery 4, Mr. Game & Watch is prominently featured in the Gift Mode in the Gallery Corner, featured alongside Mario as the hosts of the mode. In it, Mr. Game & Watch and Mario will give tips towards unlocking extras, as well as explain various Gift games when they are unlocked. This is his only speaking role.

WarioWare series[edit]

Mr. Game & Watch makes cameos on the menus of WarioWare: Twisted! and in the "Games" icon in the character selection screen in WarioWare: Touched! The members of the Diamond Academy Audience from WarioWare: Smooth Moves resemble Mr. Game & Watch. He also appears in the microgames that are based on the Game & Watch games.

Mr. Game & Watch-like people appear in WarioWare, Inc.: Mega Party Game$! in the multiplayer game Survival Fever, where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.

In WarioWare Gold, multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

Mr. Game & Watch's cameo appearance at Foggy Fumes, where he can be seen hammering a pipe in the background.
Mr. Game & Watch's cameo in Donkey Kong Country Returns

In Donkey Kong Country Returns and its Nintendo 3DS remake, Mr. Game & Watch makes a cameo appearance in the background of Foggy Fumes. He is seen hammering a pipe.

Super Mario series[edit]

Super Mario Maker[edit]

Mr. Game & Watch, in Super Mario Maker.

In Super Mario Maker, there is an unlockable costume for Costume Mario that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch amiibo or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing +Control Pad up will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.

Super Mario Odyssey[edit]

In Super Mario Odyssey, a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.

Profiles and statistics[edit]

Super Smash Bros. Melee[edit]

Trophies[edit]

Name Image Game / Moves Description
Mr. Game & Watch (Classic)
Mr. Game & Watch
Game & Watch
1980
First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.
Mr. Game & Watch (Adventure)
Mr. Game & Watch
B: Chef
Smash B: Judgment
A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.
Mr. Game & Watch (All-Star)
Mr. Game & Watch
Up & B: Fire
Down & B: Oil Panic
A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.

Super Smash Bros. Brawl[edit]

Trophies[edit]

Name Image Game Description
Mr. Game & Watch BrawlTrophy069.png GB Game & Watch Gallery The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.
Octopus BrawlTrophy070.png Wii Super Smash Bros. Brawl Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.

Snake's codec[edit]

  • Snake: Otacon, there's a guy walking around in here...and he's only got two dimensions!
  • Otacon: That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
  • Snake: This is making my head hurt.
  • Otacon: Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
  • Snake: ...

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophies[edit]

Name 3DS Image Wii U Image Appears in American English Description British English Description
Mr. Game & Watch Game&WatchTrophy3DS.png Mr. Game & Watch's trophy, from Super Smash Bros. for Wii U. G&W Game & Watch (04/1980) Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.
Mr. Game & Watch (Alt.) Game&WatchAllStarTrophy3DS.png Mr. Game & Watch's alternate trophy, from Super Smash Bros. for Wii U. G&W Game & Watch (04/1980) Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
Octopus N/A Mr. Game & Watch's Final Smash trophy, from Super Smash Bros. for Wii U. The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.

Blue indicates exclusive to the Wii U version.

Palutena's Guidance[edit]

  • Pit: Hey, it's a Shadow Bug!
  • Palutena: No, that's just Mr. Game & Watch.
  • Viridi: Watch out for number nine. Pit.
  • Pit: Uh, what are you talking about?
  • Palutena: Mr. Game & Watch's Judge attack displays random numbers. And when it displays "9," the attack is devastating.
  • Viridi: Getting hit with a nine will knock out any fighter with a single strike, no matter who it is. When his back is against the wall, Mr. Game & Watch might try his luck with a Judge attack.
  • Pit: Leaving victory up to luck doesn't seem like the best strategy.
  • Palutena: Well, luck is part of every victory.
  • Viridi: So you'd better watch yourself, Pit.

amiibo[edit]

  • This monochrome, two-dimensional hero represents the handheld Game & Watch series, first released in 1980. More recently, Mr. Game & Watch can be found using his retro fighting moves to battle foes in the Super Smash Bros. series of games.

Super Smash Bros. Ultimate Super Smash Blog bio[edit]

  • When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!

List of appearances[edit]

Title Description Release Date System/Format
Super Smash Bros. Melee Unlockable Playable Character 2001 Nintendo GameCube
Game & Watch Gallery 4 Non-playable Character 2002 Game Boy Advance
WarioWare, Inc.: Mega Party Game$! Cameo in multiplayer 2003 Nintendo GameCube
WarioWare: Twisted! Cameo in Menus 2004 Game Boy Advance
WarioWare: Touched! Cameo in Menus 2004 / 2005 Nintendo DS
WarioWare: Smooth Moves Cameo in the Penny stage 2006 Wii
Super Smash Bros. Brawl Unlockable Playable Character 2008 Wii
Donkey Kong Country Returns Cameo 2010 Wii
Super Smash Bros. for Nintendo 3DS Unlockable Playable Character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Unlockable Playable Character 2014 Wii U
Yoshi's Woolly World Cameo as amiibo Yoshi design 2015 Wii U
Super Mario Maker Unlockable Costume 2015 Wii U
Poochy & Yoshi's Woolly World Cameo as amiibo Yoshi design 2017 Nintendo 3DS
Super Mario Odyssey Cameo as minigames icons 2017 Nintendo Switch
WarioWare Gold Cameo in Wario’s stages 2018 Nintendo 3DS
Super Smash Bros. Ultimate Unlockable Playable Character 2018 Nintendo Switch

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese Mr.ゲーム&ウォッチ
Misutā Gēmu ando Wotchi
Mr. Game & Watch

Korean Mr. 게임&워치
Miseuteo Geim Aen Wochi
Mr. Game & Watch

Russian Мистер Game & Watch
Mister Game & Watch
Г-н Game & Watch (Super Smash Bros. Ultimate)
Gospodin Game & Watch

Mister Game & Watch

Mr. Game & Watch

Spanish Mr. Game & Watch
-

Trivia[edit]

The "Mr. Game & Watach" typo on the Super Smash Bros. Ultimate website (taken on June 12, 2018)
The misspelled name on the website
Shop owner
The shop owner
  • When turned into metal by a Metal Box, Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
    • In Super Smash Bros. Brawl, however, Mr. Game & Watch will make clanking noises while moving in metal form.
    • While Mr. Game & Watch keeps his silver outline in his metal form in Super Smash Bros. Melee, his outline becomes black in his metal form in Super Smash Bros. Brawl.
  • On his fighter page on the mobile version of the official English Super Smash Bros. Ultimate website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
  • The shop owner from Wario Land 4 resembles Mr. Game & Watch.

References[edit]

  1. ^ Mysteries of the Subspace Emissary - Smash Bros. DOJO!!. Retrieved April 30, 2017.
  2. ^ Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”. My Nintendo News (November 6, 2018). Retrieved November 7, 2018.