Beaver Bother!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (Text replacement - "{{[Qq]uote2\|" to "{{quote|")
 
(24 intermediate revisions by 11 users not shown)
Line 1: Line 1:
[[File:DK Beaver Bother.png|thumb|A Gnawty herded into the hole.]]'''Beaver Bother''' is a [[Bonus Area|Bonus Stage]] found in the game ''[[Donkey Kong 64]]''.
{{minigame infobox
|image=[[File:DK Beaver Bother.png|250px]]<br>Klaptrap herds a Gnawty into a hole
|appears_in=''[[Donkey Kong 64]]''
|time=60 seconds
}}
{{quote|Herd the beavers into the pit! Press {{button|n64|A}} to jump. And {{button|n64|B}} to scare them!|In-game instructions}}
'''Beaver Bother!''' is a [[Bonus Area|bonus stage]] in ''[[Donkey Kong 64]]''.
==Gameplay==
The minigame is unique because the player controls a [[Klaptrap]], marking its first playable appearance. The Klaptrap must herd a certain number of [[Gnawty|Gnawties]] into a circular hole in the center of a barrel within 60 seconds. The Gnawties spawn in the area and casually move around the area. The Gnawties are unwilling to fall into the hole, so Klaptrap must bite his teeth to scare the Gnawties into running in a random direction. Sometimes this causes a Gnawty to run into the center hole. Once a Gnawty falls into a hole, a few more spawn into the stage. If Klaptrap falls down the hole, the player loses the minigame, therefore Klaptrap has the ability to jump. The player also loses the minigame if they run out of time. Once enough Gnawties are herded into the center hole, the [[Kong]]s win the minigame, and the active one is rewarded a [[Golden Banana]] (except if they replay it at Snide's H.Q.)


After the player jumps in the [[Bonus Barrel]], the player will play the minigame. In this minigame, The player controls a [[Klaptrap]] and tries to chase the required number of [[Gnawty|beavers]] into the hole in the center of the barrel in 60 seconds. The player must be careful not to fall into the hole themselves, or they will automatically lose the game. The beavers move depending on the whereabout of the Klaptrap and if he is scaring them or not. Beavers re-spawn from the side of the barrel when some are herded into the pit. The beavers recognize the hole if they are facing it. They must be facing away to fall in. After the required number of beavers are herded into the hole, the minigame is cleared, and the player is rewarded with a Golden Banana.
==Variations==
 
{|class="wikitable dk"
==Variation==
{| class="wikitable"
|-
|-
! Location !! Kong !! Gnawtys
!Location!!Kong!!No. of Gnawties
|-
|-
| [[Frantic Factory]] || [[Diddy Kong]] || 12 Gnawty
|[[Frantic Factory]]||[[Diddy Kong]]||12
|-
|-
| [[Creepy Castle]] || [[Lanky Kong]] || 15 Gnawty
|[[Creepy Castle]]||[[Lanky Kong]]||15
|-
|-
| Creepy Castle || [[Chunky Kong]] || 15 Gnawty
|Creepy Castle||[[Chunky Kong]]||15
|-
|-
| [[Snide's H.Q.]] || Any Kong || 15 Gnawty
|[[Snide's H.Q.]]||Any Kong||15
|}
|}
==In-game instructions==
''Herd the beavers into the pit! Press {{button|n64|A}} to jump. And {{button|n64|B}} to scare them!''


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ノーティおとし!
|Jap=ノーティおとし!
|JapR=Nōti otoshi!
|JapR=Nōti otoshi!
|JapM=Gnawty Burnished!}}
|JapM=Gnawty Drop!
{{BoxTop}}
}}
{{DK64}}
{{DK64}}
[[Category:Donkey Kong 64]]
[[Category:Donkey Kong 64 minigames]]
[[Category:Donkey Kong Series Minigames]]

Latest revision as of 15:37, May 18, 2024

Beaver Bother!
Beaver Bother! in Donkey Kong 64
Klaptrap herds a Gnawty into a hole
Appears in Donkey Kong 64
Time limit 60 seconds
“Herd the beavers into the pit! Press A Button to jump. And B Button to scare them!”
In-game instructions

Beaver Bother! is a bonus stage in Donkey Kong 64.

Gameplay[edit]

The minigame is unique because the player controls a Klaptrap, marking its first playable appearance. The Klaptrap must herd a certain number of Gnawties into a circular hole in the center of a barrel within 60 seconds. The Gnawties spawn in the area and casually move around the area. The Gnawties are unwilling to fall into the hole, so Klaptrap must bite his teeth to scare the Gnawties into running in a random direction. Sometimes this causes a Gnawty to run into the center hole. Once a Gnawty falls into a hole, a few more spawn into the stage. If Klaptrap falls down the hole, the player loses the minigame, therefore Klaptrap has the ability to jump. The player also loses the minigame if they run out of time. Once enough Gnawties are herded into the center hole, the Kongs win the minigame, and the active one is rewarded a Golden Banana (except if they replay it at Snide's H.Q.)

Variations[edit]

Location Kong No. of Gnawties
Frantic Factory Diddy Kong 12
Creepy Castle Lanky Kong 15
Creepy Castle Chunky Kong 15
Snide's H.Q. Any Kong 15

Names in other languages[edit]

Language Name Meaning
Japanese ノーティおとし!
Nōti otoshi!
Gnawty Drop!