Special Skill (Mario & Luigi series)

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

A Goomba's Special Skill activating

Special Skills are techniques used in Mario & Luigi: Superstar Saga + Bowser's Minions and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. They are exclusive to the Minion Quest: The Search for Bowser mode in the former and the Bowser Jr.'s Journey mode in the latter. Every ally and enemy in both games has a Special Skill which will randomly activate during battles. The likelihood of this happening is determined by a trooper's spirit stat. Most Special Skills are offensive moves which deal heavy damage to one or more opposing troopers, though a few of them give stat boosts instead.

When a trooper is about to use their Special Skill, an "!" will appear above their head. The "!" will be red for allies and blue for enemies. The effectiveness of allied troopers' Special Skills is dependent on action commands requiring well-timed presses of the A Button button (or in the case of Rain of Pain and Spitfire Fury, pressing A Button repeatedly).

Captains can prevent opposing troopers' Special Skills from activating by using the Deny command after the "!" appears. Only one Special Skill can activate at a time, and the effects of any Captain Commands used during a Special Skill's execution other than Deny will not occur until after it is finished.

Bowser Jr's Journey introduces Team Attacks, where multiple copies of the same troop team up to perform a more powerful version of their Special Skill. If Deny is used against a team attack, at least one unit will resist.

List of Special Skills

Minion Quest: The Search for Bowser

There are a total of 22 Special Skills in the game. Most of them are usable by multiple kinds of troopers. The only exceptions are Evasion Cloak and Feed the Speed, which are exclusive to Boos and White Magikoopas, respectively.

Name Description Command Allies Enemies
Rocket Headbutt A jump attack that resembles the Headbonk move from the Paper Mario series. Press A Button right before colliding with the enemy. Goomba, Private Goomp Gritty Goomba
Cranium Crush The user flips in midair, then stomps on an enemy. Paragoomba, Koopa Paratroopa, Koopa Paratroopa (Red), Corporal Paraplonk Parabeanie, Paratroopea, Scaratroopea, Mecha-Fawful Y
Spin Cycle The user approaches the target, then spins to inflict damage. Hurts nearby enemies as well. Big Tail Goomba, Tail Boo Tanoomba, Chuck Guy, Elite Chuck Guy
Whomping Wallop The user slams the ground, creating a shockwave that damages all enemies directly in front of the user. Press A Button when the spark appears. Goomba Tower, Pokey Clumph
Rock Solid Raises the user's defense. Press A Button when the meter is above the line. Koopa Troopa, Buzzy Beetle Troopea, Elite Troopea
Chain Shot Hits an enemy with up to four projectiles. Press A Button each time the cursor is in the center of the targeting reticule. Dry Bones, Magikoopa (Blue), Ludwig Most Furious Fawful Z
Evasion Cloak Raises the user's evasion. Press A Button when the meter is above the line. Boo None
Kaboom Bash Charges into an enemy and explodes. Any other enemies caught in the blast will be damaged as well. Press A Button right before colliding with the enemy. Bomb Boo, Bob-omb None
Piercing Projectile Either hurls a projectile that comes back to the thrower (Boomerang Bro, Beanerang Bro, and Wendy) or fires a large laser beam (Big Boo and Mecha-Fawful Z). Both versions of this attack will damage any enemies in their path. Press A Button when the cursor is in the center of the targeting reticule. Big Boo, Boomerang Bro, Wendy Beanerang Bro, Mecha-Fawful Z
Air Bash A charging attack that lowers the target's defense. Press A Button right before colliding with the enemy. Broozer, Chargin Chuck None
Throw the Fight Throws a large projectile at an enemy. Press A Button when the cursor is in the center of the targeting reticule. Shy Guy, Bandit, Ice Bro, Spike, Larry Birdo
Rain of Pain Throws projectiles at multiple enemies. Press A Button repeatedly. Spear Guy, Hammer Bro, Fire Bro Fuzzbush, Popple
Mega Tackle The user charges into an enemy. Press A Button right before colliding with the enemy. Fly Guy, Mechakoopa Beanie, Gold Beanie, Rex
Dive Attack The user flies into an enemy. Para-Beetle, Starlow Most Furious Fawful Y
Spin to Win The user rolls into an enemy up to three times. Press A Button right before each collision with the enemy. Spiny, Roy Sharpea, Pestnut, Elite Pestnut
Chain Stomp Jumps on a single enemy twice. Press A Button right before each collision with the enemy. Lakitu, Morton Lakipea, Most Furious Fawful X
Charging Champ The user charges into an enemy and keeps going, damaging any other enemies in the way. Press A Button right before colliding with the enemy. Chain Chomp, Prince Peasley Mecha-Fawful X
Spitfire Fury Spits projectiles at multiple enemies. Press A Button repeatedly. Fire Stalking Piranha Plant, Lemmy Ice Snifit, Piranha Bean, Starkiss
Feed the Speed Raises the speed of nearby troopers. Press A Button when the meter is above the line. Magikoopa (White) None
Power Up Raises the power of nearby troopers. Magikoopa (Red), Iggy None
Sure Shot Raises the accuracy of nearby troopers. Magikoopa (Green), Sergeant Guy None
Smack Back Attack The attacker charges into an enemy, knocking them into another enemy and damaging them both. Press A Button right before colliding with the enemy. Bowser Jr. Limbo Bro, Elite Limbo Bro

Bowser Jr.'s Journey

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

There is a total of 26 Special Skills in this game. Only four skills, all of which raise stats, are exclusive.

Name Description Team Attack Command Allies Enemies
Rocket Headbutt A jump attack resembling the Headbonk from the Paper Mario series. The group lines up in front of the enemy and Headbonks one by one. Press A Button right before colliding with the enemy. Goomba, Captain Goomba, Private Goomp Oho Jee (Red)
Mega Tackle The user charges into an enemy. The group lines up on either side of the enemy and charges one by one, alternating between sides. Koopa Troopa (Green), Buzzy Beetle, Mechakoopa, Para-Biddybud (Purple), Fly Guy Scutlet, Sockop
Spin Cycle The user approaches the enemy, then spins to inflict damage. Hurts nearby enemies as well. The group forms a tower and attacks together. Deals critical damage against flying enemies. Big Tail Goomba, Tail Boo None
Chain Stomp Jumps on a single enemy twice. The group stomps together. Larger groups will stomp multiple enemies - up to two units per target. Press A Button right before each collision with the enemy. Morton, Lakitu Fawful Guy, Urchin, Oho Jee (Blue)
Charging Champ The user charges into an enemy and keeps going, damaging other enemies in the way. The group charges one by one, each unit targeting a different enemy. Press A Button right before colliding with the enemy. Koopa Troopa (Red), Chain Chomp Fawflant, Pendril, Choomba
Hit 'Em Up The user charges into an enemy, launching them into the air before landing on the user's spikes. The enemy is juggled between the group, landing on all of the users' spikes. Press A Button right before colliding with the enemy, then again as the enemy lands on the spikes. Spike Top, Spiny, Horned Ant Trooper Drillbit Crab
Whomping Wallop The user slams the ground, creating a shockwave that damages all enemies in front of the user. The shockwave does not damage flying enemies. The group slams together, creating a bigger shockwave that damages all enemies, including flying ones. Press A Button when the spark appears. Bowser Jr. (Melee), Goomba Tower, Pokey Toothy, Crawful
Kaboom Bash The user charges into an enemy and explodes. Any other enemies caught in the blast will be damaged as well. One member of the group attacks as normal. The rest stand near the targeted enemy and explode along with the attacker. Press A Button right before colliding with the enemy. Bomb Boo, Bob-omb Alarm Bob-omb
Spin to Win The user charges into an enemy up to three times while spinning in his shell. N/A Press A Button right before each collision with the enemy. Roy, Bowser (Melee) None
Smack Back Attack The user charges into another enemy, sending them flying into another enemy and damaging them both. The first user attacks as normal; Subsequent users lauch the preceding user to stomp on the original target. If the original target is defeated, another enemy will be targeted. Press A Button right before colliding with the enemy. Bowser Jr. (Flying), Broozer, Chargin' Chuck, Bully Chuboomba, Broque Madame
Cranium Crush The user flips in midair, then stomps on an enemy. The group lines up on either side of the enemy and stomps one by one, alternating between sides. Paragoomba, Koopa Paratroopa (Green and Red), Corporal Paraplonk, Para-Biddybud (Green) None
Super Stomp The user hovers over an enemy, attempting to stomp on it. The group attacks together. Press A Button when all of the attackers are directly above the enemy. Koopa Paratroopa Trio, Para-Biddybud (Yellow) Cheep Cheep
Dive Attack The user flies into an enemy. The group lines up in front of the enemy and dives one by one in rapid succession. Press A Button right before colliding with the enemy. Para-Beetle, Parabones, Para-Biddybud (Red) None
Discord The user attacks with sound waves, damaging enemies in front of the user and lowering their stats. The group attacks with a bigger sound wave that hits all enemies. Press A Button when the shrinking circle touches the spark. Boo, Swoop Fawfulcopter, Kaley
Air Bash The user rams into an enemy. This lowers the target's defense in addition to dealing damage. N/A Iggy Beef
Rain of Pain Launches a barrage of projectiles at multiple enemies. Launches a horde of projectiles at all enemies. Press A Button repeatedly. Bowser Jr. (Ranged), Dry Bones, Spear Guy, Hammer Bro, Fire Bro Treevil, Dieter, King Bob-omb
Spitfire Fury Press A Button when the shrinking circle touches the spark. Lemmy, Fire Stalking Piranha Plant Borp
Throw the Fight The user throws a large projectile at an enemy. The projectiles combine into an even bigger projectile that damage all enemies in the landing zone. Normal: Press A Button when the cursor is over the enemy.

Team Attack: Press A Button to confirm the target area.

Larry, Shy Guy (All colors), Captain Shy Guy, Ice Bro, Spike, Bandit None
Chain Shot Attacks an enemy with up to four projectiles. N/A Press A Button each time the cursor is over the target. Ludwig, Kamek Magifoofa
Piercing Projectile Launches a projectile that plows through enemies, damaging any in its path. The group attacks together while standing side-by-side. Press A Button when the cursor is over the target. Wendy, Big Boo, Boomerang Bro Shroob, Beehoss, Best Fitness Friends
DEF Up Raises the user's defense. If used by a Magikoopa, affects surrounding allies as well. N/A Press A Button when the shrinking circle touches the spark. Captain Koopa Troopa, Magikoopa (White) None
POW Up Raises the power of surrounding allies. Magikoopa (Red)
SPEED Up Raises the speed of surrounding allies. Magikoopa (Green)
ACCURACY Up Raises the accuracy of surrounding allies. Sergeant Guy
EVASION Up Raises the user's evasion. Captain Boo
Hurt or Heal The user hits a block that cycles between a small projectile, a stick, a Mushroom (which heals the user) and a large projectile (which deals more damage). The group hits a block one at a time, then attacks together. Press A Button to hit the block. Ninji, Nabbit Lakitu King