Takehiko Hosokawa: Difference between revisions

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(interview quote)
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==Games credited==
==Games credited==
*''[[Super Mario Land 2: Six Golden Coins]]'' - Director
*''[[Super Mario Land 2: Six Golden Coins]]'' - Co-director
*''[[Super Mario Land 3: Wario Land]]'' - Director, Graphic Designer
*''[[Super Mario Land 3: Wario Land]]'' - Director, Graphic Designer
*''[[Virtual Boy Wario Land]]'' - Graphic design
*''[[Virtual Boy Wario Land]]'' - Graphic design
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*''[[Game & Wario]]'' - Assistant Director, Game Design
*''[[Game & Wario]]'' - Assistant Director, Game Design


==Quotes==
*''I only joined [[Nintendo]] a year and a half ago [early 1991], and [[Super Mario Land 2: Six Golden Coins|this]] was the first game I was really allowed to do some solid work on. I started out as an assistant character designer, but by the end, I was sort of half a Director.''<ref>''Super Mario Land 2: 6 Golden Coins'' official Shogakukan game guide ([http://shmuplations.com/supermarioland2/ translation] provided by "Shmuplations", accessed September 10, 2016)</ref>
==References==
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[[Category:Game Designers]]
[[Category:Game Designers]]

Revision as of 18:45, October 10, 2016

Photo of Takehiko Hosokawa, from the Wii Play Motion Iwata Asks.
Photo of Takehiko Hosokawa, taken from the Wii Play Motion Iwata Asks.

Takehiko Hosokawa is a game designer employed by Nintendo since 1991. A veteran of Nintendo R&D1 and its successor Nintendo SPD1, Hosokawa has been heavily involved in the Wario Land and Metroid series.

Games credited

Quotes

  • I only joined Nintendo a year and a half ago [early 1991], and this was the first game I was really allowed to do some solid work on. I started out as an assistant character designer, but by the end, I was sort of half a Director.[1]

References

  1. ^ Super Mario Land 2: 6 Golden Coins official Shogakukan game guide (translation provided by "Shmuplations", accessed September 10, 2016)

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