Dragon Driftway: Difference between revisions

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(it's because Japanese culture is mostly derived from Chinese. This course is obviously a Chinese-themed course, so I'll specify a VERY broad term)
(again, Asia is a very large and diverse place, it's pretty obvious that the inspiration for the temples comes from Chinese....especially since Japanese culture is actually quite derivative from it)
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==Course layout==
==Course layout==
At the beginning of the race, characters drive into the mouth of the dragon, and go down in a winding hall, modeled after Asian temples. After a set of zigzagging turns, players exit the dragon, although continue to drive on its exterior. After several winding turns, they will loop back and drive over the starting line. Here, several bumps work as [[ramp]]s giving opportunity to perform [[trick]]s. After an additional turn, the characters return to the starting line.
At the beginning of the race, characters drive into the mouth of the dragon, and go down in a winding hall, modeled after Chinese temples. After a set of zigzagging turns, players exit the dragon, although continue to drive on its exterior. After several winding turns, they will loop back and drive over the starting line. Here, several bumps work as [[ramp]]s giving opportunity to perform [[trick]]s. After an additional turn, the characters return to the starting line.


==Gallery==
==Gallery==

Revision as of 21:28, November 13, 2014

Template:Newsubject Template:Racecourse Dragon Driftway is a racecourse included with The Legend of Zelda × Mario Kart 8 downloadable content in Mario Kart 8. It is the third course in the Egg Cup. The stage has an ancient Chinese theme, taking place in and on a giant dragon resembling Gobblegut. Throughout the course, various statues and murals of Lakitu appear.

Much like Mario Circuit, almost the entirety of the track is played in anti-gravity, with only the beginning and end segments near the start/finish line having standard gravity.

Course layout

At the beginning of the race, characters drive into the mouth of the dragon, and go down in a winding hall, modeled after Chinese temples. After a set of zigzagging turns, players exit the dragon, although continue to drive on its exterior. After several winding turns, they will loop back and drive over the starting line. Here, several bumps work as ramps giving opportunity to perform tricks. After an additional turn, the characters return to the starting line.

Gallery

Names in other languages

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Trivia

  • This is the first course in Mario Kart to have a slight alteration to the course intro theme with gongs ending the theme.
  • The dragon in this race course never actually ends its tail, as it loops back to the start. This may be a reference to the cultural symbol of a snake eating its tail.
  • The Gobblegut tunnel is shown to have legs, but in Super Mario Galaxy 2 it doesn't have any.

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