Stephen Mortimer

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 18:05, July 10, 2018 by Koopa con Carne (talk | contribs)
Jump to navigationJump to search

Template:RealPeopleBox Stephen Mortimer is a senior game designer currently working at Riot Games in Los Angeles. During his higher education studies at the Digipen Institute of Technology, Mortimer enrolled in an internship at the Nintendo Software Technology Corporation, where he was promoted from game design associate to lead game designer and eventually game director in his eleven year-experience at the company. His mission there involved designing game mechanics and levels for various Nintendo puzzle games, including Mario vs. Donkey Kong titles. For the series, he specifically designed or assisted design of the games' integrated level editors, as well as mechanics such as Pink Blocks and boss battle behaviors. He also created a large number of levels for each game, both shipped along with it or released subsequently as online stages. As he gained more prominent roles with each game in development, Mortimer eventually took over director duties for all games starting with Mario and Donkey Kong: Minis on the Move, becoming the youngest director for a title shipped by Nintendo.

Stephen Mortimer's Mii avatar, "Mort"
Stephen Mortimer's Mii avatar, "Mort", as seen on Miiverse

Mortimer is featured in a YouTube video posted by Nintendo's channel, in which he offers tips in level creation for Mario vs. Donkey Kong: Tipping Stars.[1] He was known as "Mort" on Miiverse, where he consistently updated the Mario vs. Donkey Kong: Tipping Stars community with posts regarding new official online levels, which he also produced.[2] After leaving Nintendo, he started a YouTube channel, "First 30 of Game Design", where he plays and discusses the game design of various video games, including Paper Mario Color Splash and Super Mario Run.[3][4]

Games credited

External links

References