List of Mario Party 8 pre-release and unused content: Difference between revisions

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{{italic title|List of ''Mario Party 8'' beta elements}}
{{italic title|List of ''Mario Party 8'' pre-release and unused content}}
This is a list of beta elements for the game ''[[Mario Party 8]]''.
This is a list of pre-release and unused content for the game ''[[Mario Party 8]]''.
 
==Early Boxart==
==Beta Menu Elements==
<gallery widths=300px heights=400px>
*The original title screen for ''Mario Party 8'' was just a white screen with the characters running after a [[Star]].
MP8 early box art.jpg|Early box art (showing different images for Luigi, Princess Peach, Toad and Bowser, and also has a different background)
MP8Box.png|Final box art
</gallery>


==Early menu==
[[File:MarioParty8DemoTitle.png|200px|thumb|The early title screen]]
*The original title screen for ''Mario Party 8'' was just a white screen with the veteran playable characters running after a [[Star (Mario Party series)|Star]].
*[[Blooper]] and [[Hammer Bro]] selecting panels were blank with a question mark, instead of arts of themselves, as it is in the final version.
*[[Blooper]] and [[Hammer Bro]] selecting panels were blank with a question mark, instead of arts of themselves, as it is in the final version.
*Duel [[Minigame]]s were called "Two-Player Minigames" in the demo version.
*Duel [[Minigame]]s were called "Two-Player Minigames" in the demo version.
*When selecting Blazing Lassos or Ion the Prize, the demo jumps straight into the minigame. In the final version, players have to select P1's opponent.
*When selecting Blazing Lassos or Ion the Prize, the demo jumps straight into the minigame. In the final version, players have to select P1's opponent.


==Unused Data==
==Unused data==
===M809 - ''Hammer de Pokari''===
===M809 - ''Hammer de Pokari''===
[[File:HammerdePokariMP8.png|thumb|right|200px|''Hammer de Pokari'' minigame.]]
[[File:MP8 Unused Hammer Minigame.png|thumb|200px|''Hammer de Pokari'' minigame]]
''Hammer de Pokari'' is a beta 4-player [[minigame]] from ''Mario Party 8''. It takes place on a giant sand castle in a beach inhabited by [[Goomba]]s. In this minigame, players must swing the {{button|wii|Wiimote}} sideways to swing hammers. Its objective is to get most whacks in. After a player is whacked five times, the minigame ends. Every player has a [[Coin]] counter on their tallies. However, they are not used for anything in the state of the minigame, or even are changed during gameplay.
''Hammer de Pokari'' is an unused 4-player [[minigame]] from ''Mario Party 8''. It takes place on a giant sand castle in a beach inhabited by [[Goomba]]s, which does not appear anywhere in the game. In this minigame, players must swing the {{button|wii|Wiimote}} sideways to swing hammers. Its objective is to get most whacks in. After a player is whacked five times, the minigame ends. Every player has a [[Coin]] counter on their tallies. However, they are not used for anything in the state of the minigame, or even are changed during gameplay. It was replaced by [[Speedy Graffiti]].
<br clear=all>
{{br}}


===M813 - ''Guruguru Kataduke''===
===M813 - ''Guruguru Kataduke''===
[[File:GuruguruKatadukeMP8.png|thumb|right|200px|''Guruguru Kataduke'' minigame.]]
[[File:MP8 Unused Ribbon Minigame.png|thumb|200px|''Guruguru Kataduke'' minigame]]
Another beta minigame found in the debug menu is the 4-player minigame ''Guruguru Kataduke'' (literally translated as "Round and Round Finish"). In this minigame, the players must spin their {{button|wii|Wiimote}} in a clockwise fashion to roll up their ribbons, colored according to ''Mario Party 7''<nowiki>'</nowiki>s player colors. In the background, there are many present boxes and two [[Shy Guy]]s on a table. To win the minigame, it is necessary to roll up the ribbon completely.
Another unused minigame found in the debug menu is the 4-player minigame ''Guruguru Kataduke'' (literally translated as "Round and Round Finish"). In this minigame, the players must spin their {{button|wii|Wiimote}} in a clockwise fashion to roll up their ribbons, colored according to ''Mario Party 7''<nowiki>'</nowiki>s player colors. In the background, there are many present boxes and two [[Shy Guy]]s on a table. To win the minigame, it is necessary to roll up the ribbon completely. It was replaced by [[Rudder Madness]].
<br clear=all>


===M853 - ''Ochiruna Rodeo''===
===M853 - ''Ochiruna Rodeo''===
[[File:OchirunaRodeoMP8.png|thumb|right|200px|''Ochiruna Rodeo'' minigame.]]
[[File:OchirunaRodeoMP8.png|thumb|200px|''Ochiruna Rodeo'' minigame]]
There is a beta duel minigame in ''Mario Party 8'' called ''Ochiruna Rodeo'', that takes place in a farm, inside a pen where the competitors ride two mechanical bulls. The players must tilt the {{button|wii|Wiimote}} in the direction of the bulls, or they can fall. The last player standing on his or her mechanical bull is the winner.
There is an unused duel minigame in ''Mario Party 8'' called ''Ochiruna Rodeo'', that takes place in a farm, inside a pen where the competitors ride two mechanical bulls. The players must tilt the {{button|wii|Wiimote}} in the direction of the bulls, or they can fall. The last player standing on their mechanical bull is the winner. It was replaced by [[You're the Bob-omb]].
 
==Debug menu==
Like the last three ''Mario Party'' games, ''Mario Party 8'' contains a debug menu that is visually identical to ''Mario Party 4'''s debug menu, once again with the minigame names being changed. This is the last ''Mario Party'' game to reuse this debug menu.<ref>[https://tcrf.net/Mario_Party_8/Debug_Menu Mario Party 8 debug menu - ''The Cutting Room Floor'']</ref>


==Characters==
==Characters==
Line 32: Line 37:
==Music==
==Music==
===Ztar fanfare===
===Ztar fanfare===
There is an unused, "bad" [https://www.youtube.com/watch?v=5H7K6Xo8py0 version] of the "You Got A Star!" fanfare, suggesting that at one point the game was going to feature [[Ztar|Ztars]].
There is an unused, "bad" [https://www.youtube.com/watch?v=aO4f8hWmo_Y version] of the "You Got A Star!" fanfare, suggesting that at one point the game was going to feature [[Ztar]]s.
 
==Unseen geometry==
The garage in [[Bumper Balloons]] contains objects such as tires and crates, which are never seen in-game since the garage door never opens.<ref>[https://www.youtube.com/watch?v=RbmtNSxxkzU&t=2m28s Mario Party 8 - Boundary Break]</ref>
 
==Gallery==
<gallery>
MP8UnusedSandcastleMinigame.png|[[Hammer Bro]] winning in Hammer de Pokari.
MP8UnusedPresentMinigame.png|[[Toad]] winning in Guruguru Kataduke.
MP8UnusedRodeoMinigame.png|Toad winning in Ochiruna Rodeo.
</gallery>
 
==References==
<references/>


==External Links==
==External links==
*[http://tcrf.net/Mario_Party_8#Unused_Mini-Games Mario Party 8 beta elements]
*[[tcrf:Mario_Party_8#Unused_Mini-Games|Mario Party 8 unused content]]


{{BoxTop}}
{{Pre-release and unused content}}
{{BetaElements}}
{{MP8}}
{{MP8}}
[[Category:Beta elements|Mario Party 8]]
[[Category:Pre-release and unused content|Mario Party 8]]
[[Category:Mario Party 8|*]]

Latest revision as of 08:24, February 5, 2024

This is a list of pre-release and unused content for the game Mario Party 8.

Early Boxart[edit]

Early menu[edit]

An early demo title screen of Mario Party 8, featuring artwork of the playable veteran characters from the previous Mario Party game. From left to right: Wario, Peach, Boo, Daisy, Luigi, Mario, Yoshi, Waluigi, Birdo, Toad, Toadette and Dry Bones. Dry Bones was announced before Hammer Bro's announcement on 4th August 2007.
The early title screen
  • The original title screen for Mario Party 8 was just a white screen with the veteran playable characters running after a Star.
  • Blooper and Hammer Bro selecting panels were blank with a question mark, instead of arts of themselves, as it is in the final version.
  • Duel Minigames were called "Two-Player Minigames" in the demo version.
  • When selecting Blazing Lassos or Ion the Prize, the demo jumps straight into the minigame. In the final version, players have to select P1's opponent.

Unused data[edit]

M809 - Hammer de Pokari[edit]

A beta minigame, from Mario Party 8.
Hammer de Pokari minigame

Hammer de Pokari is an unused 4-player minigame from Mario Party 8. It takes place on a giant sand castle in a beach inhabited by Goombas, which does not appear anywhere in the game. In this minigame, players must swing the Wii Remote sideways to swing hammers. Its objective is to get most whacks in. After a player is whacked five times, the minigame ends. Every player has a Coin counter on their tallies. However, they are not used for anything in the state of the minigame, or even are changed during gameplay. It was replaced by Speedy Graffiti.

M813 - Guruguru Kataduke[edit]

A beta minigame, from Mario Party 8.
Guruguru Kataduke minigame

Another unused minigame found in the debug menu is the 4-player minigame Guruguru Kataduke (literally translated as "Round and Round Finish"). In this minigame, the players must spin their Wii Remote in a clockwise fashion to roll up their ribbons, colored according to Mario Party 7's player colors. In the background, there are many present boxes and two Shy Guys on a table. To win the minigame, it is necessary to roll up the ribbon completely. It was replaced by Rudder Madness.

M853 - Ochiruna Rodeo[edit]

A beta minigame, from Mario Party 8.
Ochiruna Rodeo minigame

There is an unused duel minigame in Mario Party 8 called Ochiruna Rodeo, that takes place in a farm, inside a pen where the competitors ride two mechanical bulls. The players must tilt the Wii Remote in the direction of the bulls, or they can fall. The last player standing on their mechanical bull is the winner. It was replaced by You're the Bob-omb.

Debug menu[edit]

Like the last three Mario Party games, Mario Party 8 contains a debug menu that is visually identical to Mario Party 4's debug menu, once again with the minigame names being changed. This is the last Mario Party game to reuse this debug menu.[1]

Characters[edit]

Toadsworth[edit]

Toadsworth was planned to be in the game, as there are his unused voice clips found in the brsar file that stores all the sounds of the game. It is unclear what role he was going to take in this game as he has only two voice clips: happy and sad.

Music[edit]

Ztar fanfare[edit]

There is an unused, "bad" version of the "You Got A Star!" fanfare, suggesting that at one point the game was going to feature Ztars.

Unseen geometry[edit]

The garage in Bumper Balloons contains objects such as tires and crates, which are never seen in-game since the garage door never opens.[2]

Gallery[edit]

References[edit]

External links[edit]