Croco

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Croco
Artwork of Croco from the Nintendo Switch version of Super Mario RPG
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
“Heh, heh...I've got a bomb...! Never leave home without 'em.”
Croco, Super Mario RPG: Legend of the Seven Stars

Croco is an anthropomorphic crocodile bandit from Super Mario RPG: Legend of the Seven Stars and the remake. His name is a clipping of "crocodile". He is a recurring villain in the game who is always stealing things from other people.

Mario first sees Croco being chased by Mallow. When Croco escapes, Mallow starts to cry, and a rainstorm begins. Mario talks to Mallow, who says that Croco stole his grandpa Frog Sage's Frog Coin that Mallow was supposed to trade for a Cricket Pie. Mario agrees to get the Frog Coin back for Mallow and Mallow joins Mario. They move on to Bandit's Way, where they spot Croco. They chase him, until he hops on blocks to get past the area with boulders blocking the paths. He claims he is "still 100 miles ahead", so Mario and Mallow continue to chase him through Bandit's Way until they hit a dead end. Croco goes into hiding. Mario and Mallow sneak behind him thrice to shock him. Just before Croco is able to run for a fourth time, Mallow yells at him to stop running. Croco claims he will give the coin back, but instead attacks.

In battle, Croco attacks by ramming into a party member or throwing a bomb. He is weak to fire and, the first time he is hit with a fire attack such as Fireball, his tail catches on fire and he wastes a turn trying to put it out. At low HP, he uses a Weird Mushroom to heal, and after enough damage is dealt to Croco, Mallow again runs up to him and scolds him, threatening to give another belting to him if the coin is not returned. Croco gives it to the duo, hops around with anger, and leaves.

When Mario, Mallow, and Geno jump on a trampoline in the Mole Mines that is supposed to be an exit, Mario hits the ceiling of the mines and faints. Croco then proceeds to steal all of Mario's coins. After chasing Croco (who is here aided by a trio of Crooks) again, Mario, Mallow, and Geno battle the purple thief. In this fight, Croco throws bombs more frequently, and his tail no longer catches on fire. Halfway through the battle, Croco steals all of the party's items and his bomb-throwing attack is replaced with Monster Toss. The stolen items are returned at the end of the fight.

Croco makes a small appearance in Nimbus Land where Mario catches him looting houses and scares him off, causing Croco to drop a Signal Ring in the original game, and an Echo Signal Ring in the remake.

Croco does not appear again until near the end of the game in Bowser's Keep. This time he sells the player items and gives advice.

In the ending sequence of the game, Croco is seen racing in the Mushroom Derby against Yoshi. Though he loses this race, he is consoled by the bystander Boshi and the two walk off together.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Croco (1)
Battle idle animation of Croco from Super Mario RPG: Legend of the Seven Stars HP 320 FP 12 Speed 16
Location(s) Bandit's Way Attack 25 Magic attack 30
Role Boss Defense 25 Magic defense 18
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 20% Magic evade 0% Spells Weird Mushroom (HP < 100)
Weak Fire Strong Critical Sp. attacks Bomb Toss
Coins 10 Exp. points 16 Items Flower Tab (25%), Flower Tab (5%)
Psychopath "Gosh, I'm good!"
Super Mario RPG: Legend of the Seven Stars enemy
Croco (2)
Battle idle animation of Croco from Super Mario RPG: Legend of the Seven Stars HP 750 FP 12 Speed 20
Location(s) Coal Mines Attack 52 Magic attack 27
Role Boss Defense 50 Magic defense 50
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 20% Magic evade 0% Spells None
Weak Fire Strong Sleep, Critical Sp. attacks Chomp, "Bomb Toss"
Coins 50 Exp. points 30 Items Flower Box (25%)
Psychopath "Ooh! I'm good!"

Super Mario RPG (Nintendo Switch)[edit]

Croco
Artwork of Croco from the Nintendo Switch version of Super Mario RPG
HP 320
Exp. 16
Weak Elements Fire
Weak Statuses FearPoisonMute
Drops Flower Tab
Rare Drops N/A
Found In Bandit's Way
Monster List profile
He doesn't actually realize the value of Mallow's grandpa's coin. He just thought Mallow looked like an easy mark.
Thought Peek
Gosh, I'm good!
Animations
Croco (Mole Mines)
Artwork of Croco from the Nintendo Switch version of Super Mario RPG
HP 750
Exp. 30
Weak Elements Fire
Weak Statuses FearPoisonMute
Drops Flower Box
Rare Drops N/A
Found In Mole Mines
Monster List profile
Before he knew it, the three fledgling thieves he met in Rose Way looked to him as a leader. They've since had many successful escapes as a gang.
Thought Peek
Ooh! I'm good!
Animations
  • Website bio:
    • Japanese:
      各地で盗みを働いている、シルクハットをかぶったワニ。とても逃げ足が速く、あっという間に逃げてしまう。
      「ミーを つかまえような~んて‥‥ 100ねん はやいデ~ス!」
      Translation:
      A crocodile wearing a silk hat that steals from various places. He is very fast and escapes in the blink of an eye.
      "It’ll take ya... 100 more years to catch me!"

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese クロコ
Kuroko
Croco

Chinese (simplified) 鳄鳄
È è
Repetition of「鳄」(è, crocodile)

Chinese (traditional) 鱷鱷
È è
Repetition of「鱷」(è, crocodile)

Dutch Croco
-
French Croco
-
German Kroko
Clipping of "Krokodil" (crocodile)
Italian Croco
-
Korean 크로커
Keurokeo
Croco

Spanish Croco
-

Trivia[edit]

  • According to an "invisible" NPC in Mushroom Kingdom, Croco shamelessly wears crocodile-skin shoes, despite him being a crocodile himself, although this description is not in the Japanese version.
  • Croco is similar in personality to Popple, another thief that steals items and is a boss.