Belome

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Belome
Artwork of Belome from the Nintendo Switch version of Super Mario RPG
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)
“C-can't s-stand it! The hunger-the HUNGER!”
Belome, Super Mario RPG: Legend of the Seven Stars

Belome (pronounced "Bel-õm") is a dog-like monster that is perpetually hungry and a minor boss featured in Super Mario RPG: Legend of the Seven Stars and its remake. He is encountered by Mario and Mallow in Kero Sewers and by the whole party in Land's End. During the first battle, the monster will eat Mallow after a few turns. Mario can rescue Mallow by attacking Belome continuously, although Belome may still eat him subsequent times. If Mario falls while Mallow is in Belome's stomach, the game will end. Besides eating Mallow, Belome attacks by licking his opponents and casting Scarecrow Funk.

In the rematch, Belome trades the Scarecrow Funk attack for more sleeping spells, including Light Bubble and Aurora Flash. He also not only eats party members, but also creates clones of them: Mario Clone, Mallow Clone, Geno Clone, Bowser Clone, and Peach Clone (called "Toadstool 2" clone in the original SNES game, to stay under the character limit). If Mallow uses Thought Peek on the clones, their thoughts reflect the actual characters' thoughts, with the exception of Mario, whose "....." is a reference to his role as a silent protagonist in the game. In the original game, any active clones must be defeated if Belome is defeated first, whereas in the remake once Belome is defeated, any active clones are instantly defeated.

History[edit]

Before entering Kero Sewers, Mallow advises Mario that his grandfather told him to "watch out for Belome", although Mallow does not appear to know what Belome is beyond his name.

Belome
Belome battling Mario and Mallow in Kero Sewers

After exploring the sewers, Mario and Mallow enter a large, mostly empty room with Belome standing in the center. Mallow panics upon realizing the monster before them is Belome, who then attacks them. After battling and defeating him, he tells the heroes the cryptic message: "If you defeat me, you still won't beat me. Beware the flood!" and warps away. When he leaves, the switch he stands on is released, causing the floodgate to open, with the water sweeping Mario and Mallow into Midas River.

Later in the game Mario and his allies travel to Land's End, where they discover Belome Temple and find Belome in it. Mario's party again battles Belome and defeat him. After this battle, Belome declares he is starving and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a golden Belome statue guarding a room full of treasure. If Mario presents the statue the key from Monstro Town, the golden effigy will eat the key and disappear, allowing him to claim the treasure for himself.

In the Nintendo Switch remake, Belome makes a wish after Smithy is defeated. His wish is for his scratchy throat to go away. Mario and his allies can find Belome in his temple, in which they can battle him again to help remove his scratchy throat. In this fight, he creates stronger clones of the characters he eats, with each summoned clone providing a barrier to protect Belome. After the battle, Belome's throat is cured. Belome also appears in the ending photo. After Culex 3D is defeated, and before the credits start, Belome can be seen at Tadpole Pond with Toads, Toadofsky and the Frog Sage.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

The taste of Mario's party (According to Belome)
  • "Ack! Sour!" (Mario)
  • "YES! THIS is YUMMY~" (Mallow)
  • "Bitter, but not bad..." (Geno)
  • "Yuck! How repulsive!" (Bowser)
  • "Mmm, tastes peachy..." (Princess Peach, in reference to her name)

Super Mario RPG: Legend of the Seven Stars enemy
Belome (1)
Battle idle animation of Belome from Super Mario RPG: Legend of the Seven Stars HP 500 FP 30 Speed 4
Location(s) Kero Sewers Attack 30 Magic attack 15
Role Boss Defense 25 Magic defense 20
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 10% Spells None
Weak Thunder Strong Sleep, Critical Sp. attacks S'crow Funk, Sleep-Sauce
Coins 40 Exp. points 30 Items None
Psychopath "I just...wanna sleep."
Super Mario RPG: Legend of the Seven Stars enemy
Belome (2)
Battle idle animation of Belome from Super Mario RPG: Legend of the Seven Stars HP 1200 FP 250 Speed 4
Location(s) Belome Temple Attack 120 Magic attack 20
Role Boss Defense 80 Magic defense 40
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 25% Spells Aurora Flash, Light Beam, Lulla-Bye
Weak None Strong Sleep, Critical Sp. attacks None
Coins 20 Exp. points 80 Items None
Psychopath "Gotta yummy in my tummy!"

Super Mario RPG (Nintendo Switch)[edit]

Belome
Artwork of Belome from the Nintendo Switch version of Super Mario RPG
HP 500
Exp. 30
Weak Elements Lightning
Weak Statuses FearPoisonMute
Drops N/A
Rare Drops N/A
Found In Kero Sewers
Monster List profile
On occasion, you may see someone pronounce it "Bel-ōm", but the proper way is "Bel-õm." Take care to pronounce that "O" correctly!
Thought Peek
I'm happiest when I sleep, you know.
Animations
Belome (Temple)
Artwork of Belome from the Nintendo Switch version of Super Mario RPG
HP 1200
Exp. 84
Weak Elements N/A
Weak Statuses FearPoisonMute
Drops N/A
Rare Drops N/A
Found In Belome Temple
Monster List profile
Who knows where he went off to or what he was doing, but that rascally Belome—or rather, Belõme—has shown his face again.
Thought Peek
I'm also happiest when I'm eating.
Animations
Scratchy-Throat Belome
Artwork of Belome from the Nintendo Switch version of Super Mario RPG
HP 4600
Exp. 84
Weak Elements Lightning
Weak Statuses FearPoison
Drops N/A
Rare Drops N/A
Found In Belome Temple
Monster List profile
Belome has lived in Belome Temple since long before people started calling the Frog Sage a sage, back in the days when he had just grown his hind legs.
Thought Peek
My throat's all scratchy. Life would be better if it wasn't.
Animations

Gallery[edit]

Names in other languages[edit]

Belome[edit]

Language Name Meaning
Japanese ベロ~ム
Bero~mu
From「ベロ」(bero, a colloquialism for "tongue") and possibly「ムシャムシャ」(musha-musha, onomatopoeia for eating ravenously), with a nonstandard wave dash like in the character's dialog (not reflected in translation); rendered "Berom" in the Shogakukan guide[1]
The profile instructs the player to pronounce the name as「ベロ~ム」(Bero~mu) instead of「ベローム」(Berōmu)

Chinese (simplified) 长舌妖
Chángshé Yāo
Long-tongue Monster
The profile instructs the player to pronounce the homograph「长」(cháng, "long" / zhǎng, "to grow") in the same way as「尝」(cháng, to taste) instead of「涨」(zhǎng, to increase)

Chinese (traditional) 長舌妖
Chángshé Yāo
Long-tongue Monster

Dutch Smakker
Agent nouns of smakken ("loud munching")
French Langloute
Pun on langue ("tongue") and glouton ("glutton")
German Bellom
Derived from Bellen ("bark") and the English name
Italian Slingordo
Portmanteau of slinguazzare (slang for "to lick"; can also mean "slurring") and ingordo ("glutton")
Korean 낼름이
Naelleumi
From 낼름 (naelleum, onomatopoeia of licking) and Korean noun-forming suffix ~이 ("-i")

Spanish Canvoraz
Portmanteau of can ("dog") and voraz ("glutton")

Scratchy-Throat Belome[edit]

Language Name Meaning
Japanese ベロ~ム (のどがチクチク)
Bero~mu (Nodo ga Chiku-chiku)
Belome (Prickly Throat)

Chinese (simplified) 长舌妖 (㬋咙刺刺的)
Chángshé Yāo (Hóu lóng cì cì de)
Belome (Prickly Throat)

Chinese (traditional) 長舌妖 (㬋腳刺刺的)
Chángshé Yāo (Hóu lóng cì cì de)
Belome (Prickly Throat)

French Langloute (mal de gorge)
Belome (sore throat)
German Kratzhals-Bellom
Scratchy throat Belome
Italian Slingordo (mal di gola)
Belome (sore throat)
Korean 낼름이 (목이 따끔따끔)
Naelleumi (Mog-i Ttakkeum-Ttakkeum)
Belome (Prickly Throat)

Spanish Canvoraz ronco
Hoarse Belome

References[edit]

  1. ^ Super Mario RPG Final Edition. Page 2. "The Berom Shrine"