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Super Mario RPG Enemy
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K-9
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Location(s)
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Bandit's Way
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HP
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30
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Attack
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13
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Magic Attack
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1
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Defense
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13
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Magic Defense
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10
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Speed
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19
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Spells
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None
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Sp. Attacks
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Fangs, Howl
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Items
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None
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Exp. points
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2
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Coins
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0
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Misc. stats
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FP
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100
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Evade
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0%
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Magic Evade
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0%
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Strong
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None
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Weak
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None
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Bonus Flower
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Once Again! (30%)
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Yoshi Cookie
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Energizer
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Morph Rate
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75%
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Psychopath
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"May I take a BITE?"
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K-9s are basic enemies that are found in Bandit's Way in Super Mario RPG: Legend of the Seven Stars. The enemy's name "K-9" is a pun on the word "Canine". A stronger variant called Chow is found in Land's End.
In the overworld, K-9s tend to walk slowly, either in random paths or slowly following Mario and his party. In the second area of Bandit's Way, two K-9s wander the grounds underneath the flying block path. If Mario and his party defeat one, another one replaces it. A K-9 in the third area guards a treasure box, while four K-9s in the fourth area of the level chase Mario. As the K-9s of the second area, another K-9 respawns.
Mario can acquire an invincibility Star in the fourth area, which causes all the K-9s to move faster, including the pursuing ones.
K-9s fight in groups of two or three and are often accompanied into battle by Spikeys or Frogogs. In battle, a K-9 attacks by biting. Additionally, they have a couple of special attacks. K-9s can use the Howl attack to give the fear status condition, weakening Mario and his party's attack and defense. K-9s can also use the Fangs attack that gives 50% more damage than usual.
The unused enemy, Juju, mentions K-9 in its Psychopath.
Gallery[edit]
Names in other languages[edit]
Language
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Name
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Meaning
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Japanese |
ハイイヌ Hai Inu |
From "hyena" and inu, "dog".
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