Luigi's Mansion (location)
Luigi's Mansion is a huge Ghost House constructed by the Boos that Luigi first encounters in the Nintendo GameCube game of the same name. Luigi wins the mansion in a contest that he did not even enter. When he gets there, Luigi finds that the mansion is haunted and that Mario has been kidnapped. Luigi later meets Professor Elvin Gadd, who gives him the Poltergust 3000, which allows him to suck up the ghosts who inhabit the mansion.
Luigi's Mansion series
Prior to the events of Luigi's Mansion, Professor E. Gadd traveled the world in his youth capturing ghosts and trapped them in portraits, with the final ghost he caught being Boolossus. King Boo freed Boolossus and the two of them freed the rest of the captured ghosts. They then conjured up a mansion near Professor Elvin Gadd's Lab to mock him and sent a message to Luigi and Mario telling them that Luigi won the mansion in a contest in order to lure them there. Mario arrives first and is captured by King Boo and sealed away in a portrait. When Luigi arrives, Mario is not there, so Luigi explores the mansion in an attempt to locate him.
The mansion is split between three floors, a roof, and a basement, with a majority of the rooms containing the escaped portrait ghosts. Several regular ghosts also roam the halls and are found in several rooms. Despite the mansion being created by the Boos, they appear to have been trapped in a Storage Room and become freed during the course of the game, where they are then found in most of the rooms.
At the end of the game after Luigi defeats King Boo, the mansion vanishes and a new one is built in its place using Luigi's money collected by the player throughout the game. The size of the new mansion is dependant on the amount of funds obtained by the player. Professor E. Gadd also reveals that the entirety of Luigi's adventure took place in only one night and that the mansion itself was just an illusion. There is also an alternate version of the mansion known as the Hidden Mansion, which can be played after Luigi defeats King Boo. The Hidden Mansion is identical to the normal mansion in the NTSC GameCube versions, but the ghosts and Boos are stronger. The Poltergust 3000 is 1.5 times more powerful in the Hidden Mansion. In the PAL GameCube release, the mansion is mirrored and the ghost placement is vastly different as well. Most of the changes made in the PAL version were retained in the 3DS remake, with the exception of the mirrored layout and the stronger Poltergust 3000.
Luigi's Mansion: Dark Moon
Luigi's Mansion appears in one chapter of volume 26 of Super Mario-kun. As in the game, Luigi wins it, but he stumbles on it after being lost in the woods and Mario being missing.
Mario Kart series
Luigi's Mansion is also the name of a battle course and race course found in the Mario Kart series. The courses take place both inside and outside the mansion, and feature many environmental elements originally seen in Luigi's Mansion. The battle course originally appears in Mario Kart: Double Dash!! and later reappears in Mario Kart 8 Deluxe, while the race course first appears in Mario Kart DS and later in Mario Kart 7 and Mario Kart Tour.
Mario & Luigi: Partners in Time
While the mansion is never seen in Mario & Luigi: Partners in Time, Boo Woods, the area of which the mansion is located, is referred to after the eruption of Thwomp Volcano. The volcano destroys the young Professor E. Gadd's lab at the base of the volcano, prompting him to ponder moving his research to Boo Woods. While also never seen, it is known that Boo Woods is the location of his lab as seen in Luigi's Mansion.
Mario Power Tennis
Luigi's Mansion Court is a default court in Mario Power Tennis, and is it set in the Courtyard. There are numerous ghosts watching the game. In the normal version of this court, it is set on a concrete field, with no real gimmicks in it. In the gimmick version, on occasion, a ghost appears on either side of the court and can harass the players. This slows them down, making it more difficult to move and hit the ball at the right time. However, if a player lands the ball onto the mid-back space on the court (which has a picture of a light bulb on it), all the ghosts on the other side of the court disappear. The Minigame Terror Tennis is held on this court. Unlike in Mario Kart: Double Dash!!, this mansion is actually the mansion (presumably in its older form) seen in Luigi's Mansion.
Mario Hoops 3-on-3
Super Smash Bros. series
In Super Smash Bros. Brawl, Luigi's Mansion is an unlockable battle stage. The stage shows five rooms from Luigi's Mansion (based upon the Nursery, the Kitchen, the Study, the Ball Room, and the Foyer), and the mansion itself is destructible. Players can destroy a part of it by attacking the poles in the separate rooms. When a player does this a few Boos will appear and then quickly fade away. If players destroy all the poles, the stage will just be flat. Later, the stage will rebuild itself. Also, if all the players are not in any of the rooms and the mansion is whole, it shows the front of the mansion. It returned as a starter stage in Super Smash Bros. for Wii U. In it, like in all other stages, players have access to an alternate Omega form of the stage patterned after Final Destination: in this case, a balcony in front of the mansion's roof. The stage also reappears in Super Smash Bros. Ultimate.
Mario Super Sluggers
Luigi's Mansion returns as a baseball stadium in Mario Super Sluggers. The stadium must be accessed at night, and is unlocked when the player purchases Luigi's Flashlight for 300 coins from the Mario Stadium shop.
Mario Sports Mix
Luigi's Mansion makes an appearance in Mario Sports Mix as a volleyball and basketball court. During a basketball match, one of the ghosts may snatch the ball out of the player's hand and pass it off to one of their opponents. When playing volleyball, the volleyball net is covered in a large spider web. The volleyball and basketball match appears to take place inside.
Profiles and statistics
Super Smash Bros. Brawl
Songs in My Music
* unlocked from CDs
Names in other languages