Stroke of Genius (WarioWare: Touched!): Difference between revisions
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*'''1st level difficulty:''' The swimmer starts at around <sup>3</sup>⁄<sub>4</sub> away from the goal. | *'''1st level difficulty:''' The swimmer starts at around <sup>3</sup>⁄<sub>4</sub> away from the goal. | ||
*'''2nd level difficulty:''' The swimmer starts at the far end from the goal. | *'''2nd level difficulty:''' The swimmer starts at the far end from the goal. | ||
*'''3rd level difficulty:''' Same as Level 1, | *'''3rd level difficulty:''' Same as Level 1, But with a new fail condition. The player has to get the Swimmer/Hamster to the other side of the pool before a shark gets to them. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 09:59, April 30, 2024
Stroke of Genius | |
---|---|
WarioWare: Touched! WarioWare Gold | |
Appears in | WarioWare: Touched! WarioWare Gold |
Type | Slightly Unscrewed (Touched!) Young Cricket & Master Mantis (Gold) |
Command(s) | Swim! |
Info | "Swing the swimmer's arms in a circle to beat the other fools to the end of the pool!" (Touched!) "Keep moving those arms until you swim all the way to the goal... But watch out! There's something else in the water, too!" (Gold) |
Controls | – Move |
Points to clear | 20 |
Stroke of Genius is a microgame found in WarioWare: Touched! in the Slightly Unscrewed stage and returns in WarioWare Gold as one of Young Cricket & Master Mantis's microgames.
Gameplay
The objective is to make the swimmer to swim to the very end of the pool and come in first place. The swimmer occasionally swims with different strokes. This game has double the time to complete than other microgames.
WarioWare: Touched!
- 1st level difficulty: The swimmer doesn't need to bypass another swimmer.
- 2nd level difficulty: One swimmer is in the lead.
- 3rd level difficulty: The swimmer must bypass several swimmers who swim fast.
WarioWare Gold
There are no opponents, and the swimmer's starting position differs between difficulties. Sometimes the player will have to make a hamster in a ball make it to the end of the pool.
- 1st level difficulty: The swimmer starts at around 3⁄4 away from the goal.
- 2nd level difficulty: The swimmer starts at the far end from the goal.
- 3rd level difficulty: Same as Level 1, But with a new fail condition. The player has to get the Swimmer/Hamster to the other side of the pool before a shark gets to them.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スイミング[?] Suimingu |
Swimming | |
Chinese | 游泳[?] Yóuyǒng |
Swim | |
French | Nage libre[?] | Freestyle | |
Italian | Colpo di mano[?] | Hand shot | |
Korean | 수영대회[?] Suyeongdaehoe |
Swimming Competition | |
Spanish (NOA) | Campeón acuático[?] | Aquatic champion | |
Spanish (NOE) | Campeón acuático[?] | Aquatic champion |