Lucky Fruit: Difference between revisions

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[[File:Reveal Lucky Fruit.png|thumb|right|The "Reveal '''Lucky Fruit'''" screen.]]
[[File:Reveal Lucky Fruit.png|thumb|right|The "Reveal '''Lucky Fruit'''" screen.]]
During each playthrough of [[Yoshi's Story]], a '''Lucky Fruit''' is randomly selected among the four regular [[fruit]]s ([[Apple]]s, [[Banana]]s, [[Watermelon]]s, and [[Grapes]]) to serve as the [[Baby Yoshi]]'s "yummiest" fruit (not including the rare [[Melon]]s).  The Lucky Fruit is determined at random after the player chooses their first level but before the player chooses the [[Yoshi (species)|Yoshi]] they wish to play as.  This process occurs on the "Reveal Lucky Fruit" screen.  On this screen, the game cycles through the four types of fruit; when the player presses "A" or "START," the roulette will stop and a Lucky Fruit will be chosen.  This fruit selected will remain the Lucky Fruit of this playthrough until the game is completed.  When the game is played from the beginning again, another Lucky Fruit is randomly selected.  The Lucky Fruit rewards the Yoshi with eight [[♥]]s, which is much more than even the [[Favorite Fruit]] (besides Melons, which award over a hundred ♥s), boosting the dinosaur's [[Yoshi's Mood|overall mood]] and level of [[happiness]].  Additionally, a Lucky Fruit will recover all of the petals on a Yoshi's [[Smile Meter]].  A Lucky Fruit tastes yummy even if a Yoshi normally does not like the fruit chosen as the Lucky Fruit.  For example, while [[Yellow Yoshi]]s normally love the taste of [[Banana]]s, they will enjoy [[Apple]]s even more if Apples happen to be the Lucky Fruit. In each level, there will be twelve of the selected Lucky Fruit to find, while there will be six of each of the other three "ordinary" fruits.
The '''Lucky Fruit''' is a gameplay mechanic in ''[[Yoshi's Story]]''. Before each playthrough in Story Mode and Trial Mode, the game will randomly selected a Lucky Fruit among the four regular [[fruit]]s ([[Apple]]s, [[Banana]]s, [[Watermelon]]s, and [[Grapes]]) to serve as the [[Baby Yoshi]]'s "yummiest" fruit until the game is completed.  The Lucky Fruit rewards the Yoshi with eight [[♥]]s, (versus three for the [[Favorite Fruit]] and an hundred ♥s for [[Melon]]s) and recover all of the petals on a Yoshi's [[Smile Meter]], even if the selected Yoshi colour does not like the fruit.
 
In each level, there will be twelve of the selected Lucky Fruit to find, while there will be six of each of the other three "ordinary" fruits. When doing a [[Ground Pound]] in [[Super Happy Yoshi]] mode, every enemy onscreen is turned into the Lucky Fruit.


{{Yoshi's Story}}
{{Yoshi's Story}}

Revision as of 19:34, May 8, 2014

The "Reveal Lucky Fruit" screen.

The Lucky Fruit is a gameplay mechanic in Yoshi's Story. Before each playthrough in Story Mode and Trial Mode, the game will randomly selected a Lucky Fruit among the four regular fruits (Apples, Bananas, Watermelons, and Grapes) to serve as the Baby Yoshi's "yummiest" fruit until the game is completed. The Lucky Fruit rewards the Yoshi with eight ♥s, (versus three for the Favorite Fruit and an hundred ♥s for Melons) and recover all of the petals on a Yoshi's Smile Meter, even if the selected Yoshi colour does not like the fruit.

In each level, there will be twelve of the selected Lucky Fruit to find, while there will be six of each of the other three "ordinary" fruits. When doing a Ground Pound in Super Happy Yoshi mode, every enemy onscreen is turned into the Lucky Fruit.