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I am 19 years old and from the Philippines. My personality usually relies in computer, video gaming and travel transportation. I usually play Nintendo games and games in the arcade.

On many of my games, I usually play matches with 4 human players and assign players certain characters. In addition, character voices are what I love the best.


Games I Play

I usually play the following Mario games shown below.

Note: Games here are sorted by the 1st date of release. This also applies to the games in the My Most Common Characters per Game section. Also, unless said otherwise, I generally own 1 copy of each game from retail stores in America.

NES / Famicom


Game Boy

Nintendo 64

Game Boy Advance


Nintendo DS


Nintendo 3DS

Wii U

Nintendo Switch

This excludes Arcade Archive games.


Arcade Archive

Play a lot in arcade locations



This game is not yet released, but the one I may play often once it is released.

amiibo I Own

This is a list of specific amiibo I own.

Super Smash Bros. for Nintendo 3DS / Wii U

Mario Party 10

My Top 10

Last Update: September 17, 2018

This shows my top 10 ranking of a particular group.

  • Rankings are now based off a numerical point total instead of a percent; this is so that things can be ranked with more precision.
    • The maximum score is 125,000 for games and 75,000 for characters.
  • In case of Minecraft, it refers to both Nintendo Switch Edition and Bedrock Edition.
  • Ashley is in this list, even though I don't own any WarioWare games; the reason is unknown.

Mario Games


Mario Characters

This list shows the top 10 Mario characters.

Non-Mario Characters

This list shows the top 10 non-Mario characters that are Nintendo characters. They must make an appearance in a Mario game to appear, though.

Non-Nintendo Characters

This list shows the top 10 non-Nintendo characters. These can only qualify if they have appeared in at least one Mario game.

All Characters

This list shows the top 10 characters that appeared in a Mario game, whether it is a Mario character, a non-Mario character or a non-Nintendo character.

Best Pictures

These are 10 pictures that stand out the most.

Best Quotes

Here is a good selection of quotes from various games.


These quotes do with games in the Mario & Sonic series in general and not games outside of it

  • "I did it!"
  • "That's not fair."
  • "That's right, I'm the best!"
  • "Yay me, I win!"
  • "Wow, I'm really good!"


All of these quotes from Bowser are from Fortune Street

  • "GRRRROAR! Think you're pretty hot stuff, huh? Well, enjoy first place while it lasts!"
  • "Wrong, wrong, WRONG!! The game wasn't supposed to end like this!"
  • "Grr! Is this some kinda joke!? Why is every princess out to get me!?"
  • "WHAT!? Where's Mario? I bet this is all HIS fault!"



  • "What? No." - Mario & Sonic at the Olympic Games (Wii)
  • "What's wrong with this thing!? You'd better do what I tell you to, die!" - Fortune Street
  • "I love being in last place! It just means I've got nothing to lose! Whee hee hee!" - Fortune Street
  • "No way, no way! Cheating baddie, go away! I can't let (Player's name) win today!" - Fortune Street



My Records

These are my records for various Mario games.

  • On games with handicap settings or mid-game stat-changing attributes, I cannot use any of them for the records to qualify.
  • Co-op records on games that only have versus play take account to the worst result by any player in the game.
    • The order the scores are displayed on co-op records are from the worst score to the best score.
    • Co-op records will only list games that involve simultaneous play (alternating play can encourage 1-person, 4-player play, without providing an extra challenge).
  • A notation will be provided next to the record if my actual best record differs from the record saved on the user profile (such as if a record is set in multiplayer mode on the Mario & Sonic series).

Diddy Kong Racing

  • Note: This table will only show Car records set on T.T. mode.
    • Diddy Kong Racing determines the player's times to 1/60 of a second. Although the digits 2, 4, 7 and 9 can be shown in the hundredths place during a race, these digits can never be part of a player's final time in that placement.
    • A player's final time is only visible in the Tracks mode in a 2-4 player race or in T.T. mode; all other modes do not show the player's final time.
Track Best Time Best Lap
Ancient Lake 00'57"833 00'18"416
Fossil Canyon 01'33"566 00'30"116
Jungle Falls 01'05"250 00'20"783
Crescent Island 01'41"100 00'32"450
Treasure Caves 01'08"216 00'21"666
Everfrost Peak 01'45"916 00'32"533
Walrus Cove 02'09"500 00'40"350
Snowball Valley 01'06"183 00'21"016
Frosty Village 01'52"433 00'35"550
Greenwood Village 01'49"250 00'35"100
Windmill Plains 02'02"933 00'39"716
Haunted Woods 01'02"433 00'19"800

Mario Kart DS

Track Origin Best Time Best Lap
Figure-8 Circuit - 01'39"254 00'32"122
Desert Hills - 01'36"671 00'30"256
Tick-Tock Clock - 01'59"837 00'38"400
Mario Circuit - 01'58"625 00'39"139
Airship Fortress - 02'11"690 00'42"926
Wario Stadium - 02'25"235 00'47"773
Bowser Castle - 02'21"804 00'45"857
Peach Circuit GBA 01'17"272 00'22"937
Baby Park GCN 00'52"925 00'09"601
Koopa Beach 2 SNES 00'59"226 00'18"739
Sky Garden GBA 01'39"136 00'29"650
Yoshi Circuit GCN 01'57"250 00'38"759

Mario Party 8


Test for the Best

Position Character Score A+ A B C D F
1st Toadette 9,068 3 3 3 0 1 0
2nd Dry Bones 8,521 0 3 6 0 1 0
3rd - 0 0 0 0 0 0 0
4th - 0 0 0 0 0 0 0
5th - 0 0 0 0 0 0 0

Mario & Sonic at the Olympic Games

Wii version

  • Hammer Throw: 87.642 with Amy (Actual record)
    • This game only saves records set in 1P mode on the user profile.

DS version

Mario & Sonic at the Olympic Winter Games (Wii)


Balloon Attack

  • Fewest events won by a champion (3 Games): 0 with Amy
  • Highest Score (7 Games): 990 with Amy

Mario & Sonic at the London 2012 Olympic Games

Wii version (London Party - No CPU)

Overall Standings (48-Space Games Only)

Standings are determined by a priority system in terms of the biggest or most amount of:

  • Wins (amount of 1st place)
    • Also counts ties for 1st with 2 or 3 players, but not 4 players
  • 2nd place
    • Also counts 2-way ties for 2nd
    • Does not count a 3-way tie for 2nd
  • 3rd place
    • Does not count a tie for 3rd
  • Draws
    • The number of 4-way ties
  • Losses (amount of last place)
    • Also counts 3-way ties for 2nd, or 2-way ties for 3rd
    • Does not count 4-way ties
  • Best Gap, determined by:
    • Biggest margin of victory with a "+" sign, if character has won at least once
    • Fewest spaces remaining to a win with a "-" sign, if character has never won
    • If a character has won, but all victories have resulted in ties, this will be "0"
  • If all 6 conditions above don't produce a winner, this position is called a tie

The top 5 characters are:

And the full standings are as follows:

Position Character Win 2nd 3rd Draw Loss Best Gap
1st Amy 8 0 0 0 0 +21
2nd Blaze 4 0 0 0 0 +15
3rd Tails 1 4 4 0 0 +10
4th Silver 1 0 0 0 0 +17
5th Shadow 1 0 0 0 0 +9
6th Knuckles 0 8 0 0 0 -1
7th Wario 0 2 2 0 0 -5
8th Bowser 0 2 1 0 1 -11
9th Sonic 0 1 0 0 8 -10
10th Vector 0 1 0 0 0 -9
11th Luigi 0 1 0 0 0 -10
12th Dr. Eggman 0 1 0 0 0 -17
12th Mii 0 1 0 0 0 -17
14th Mario 0 0 1 0 4 -18
15th Metal Sonic 0 0 1 0 0 -11
16th Bowser Jr. 0 0 0 0 1 -28
17th Donkey Kong 0 0 0 0 1 -40
- Peach 0 0 0 0 0 N/A
- Yoshi 0 0 0 0 0 N/A
- Daisy 0 0 0 0 0 N/A
- Waluigi 0 0 0 0 0 N/A
  • Ties for 2nd: 8 (including one 3-way tie for last)
  • Highest margin from 1st to 4th: 46
  • Highest score for a 3rd place player:
  • Lowest score for a 4th place player:
    • 16 Spaces: 0 with Vector
    • 32 Spaces: 4 with Sonic
    • 48 Spaces: 2 with Sonic
  • Most Rotary Chance Stickers placed by a champion (48 Spaces): 12 with Amy
  • Fewest Bonus Stickers placed by a champion (48 Spaces): 3 with Blaze
  • Records for games where 3rd place has more than the average total of all players:
    • Biggest margin of victory (48 Spaces): 21
    • Lowest score for a 3rd place player:
      • 32 Spaces: 23 with Knuckles
      • 48 Spaces: 27 with Tails & Knuckles (tied)
    • Lowest average score (48 Spaces): 26 with Amy (48), Tails (27), Knuckles (27), Sonic (2)

3DS version

Mario Party 9

Boards (4 Player)


I played a bunch of Mario Party 9 games. I set certain milestones, such as the...

  • Lowest margin from 1st to...
    • 2nd: 1
    • 3rd: 2
    • 4th: 11
  • Highest margin from 1st to 2nd: 62
  • Highest margin from 1st to 4th: 114
  • Highest margin from 2nd to 4th: 64
  • Highest margin from 3rd to 4th: 57
  • Lowest total for a winner: 39 with Toad on Magma Mine
  • Lowest total for a 2nd place player: 26 with Yoshi on Toad Road
  • Highest total for a 2nd place player: 81 with Luigi on Toad Road
  • Lowest total for a 3rd place player: 18 with Luigi on Toad Road
  • Highest total for a 3rd place player: 66 with Waluigi on Toad Road
  • Highest total for a last place player: 53 with Yoshi on Toad Road
  • Highest percentage of Mini Stars from 4th compared to 1st: 80.3%
  • Lowest percentage of Mini Stars from 4th compared to 3rd: 5%
  • Lowest percentage of Mini Stars from 4th compared to 1st: 2.86%
  • Records for games where 3rd place has more than the average total of all players:
    • Highest margin from 1st to 2nd: 38
    • Highest margin from 1st to 3rd: 45
    • Lowest percentage of Mini Stars from 3rd compared to 1st: 57.14%
Tie Counts

I also made ties in Mario Party 9. Unlike the preceding games, there is no dice roll.

  • Ties for:
    • 2nd: 3
    • Last: 2
  • 3 way tie for last: 1

Mario Kart Arcade GP DX

A list of records on my Mario Kart Arcade GP DX log.

  • Note 1: As of version 1.06, there is no timer on the in-game HUD, except when the time remaining is less than 10 seconds. However, time out stats using 1.06 will still count. Time out stats using an out-of-date game version will also count.
  • Note 2: Not all occurrances I see are recorded.

Game Errors

I have seen the game throw up an error numerous times (the latest error came on September 24, 2018). Most of them were a wheel error; for this section only, all things not caused by a wheel error are listed. However, occurrances that don't show "Please call an attendant." are not counted.

  1. NamCam (Camera) error on September 30, 2016
  2. STR PCB link error on November 1, 2016

When errors like these occur, "Please call an attendant." will show and the game will stop. Do note that these are only tracked on this section, even if it happens during a multiplayer race and/or a time out is happening, or other conditions occur that would otherwise warrant a record on the below sections (unless all players have finished the race prior to it happening). As a result, the consequence of an error occurring is usually the race being cancelled, regardless of other situations that may occur.

Occurances that happened when I was in a race

There were 2 occasions that a cabinet had showed up an error during a game that I was in:

  1. On January 16, 2018 at 11:07 - Playing a 1 Player Grand Prix race with Yoshi at Bowser Factory (M); at lap 3/3 in the race, the cabinet threw up a wheel error.
  2. On May 2, 2018 at 14:33 - Was about to start a 2 Player race with two Marios at Kingdom Way (M); one of the cabinets had a wheel error in the loading screen.

4 Player Races with Camera Disabled

Some arcades disable the camera in the cabinets from being used. Sometimes, cameras from cabinets are disabled due to malfunctions. Here, it shows the number of 4 Player Races I did with a cabinet's camera being disabled.

Note: Only races done with 4 players where at least one player was playing without the camera feature will count. In addition, it is not neccessary for a time out to occur for it to count. Currently, 0 races with a camera disabled have ended with no time out.

Achievement Count Percent Earliest Date Latest Date
Total 27 100.00% October 2, 2015 January 1, 2016
1 Cabinet Camera Disabled 24 88.89% October 29, 2015 January 1, 2016
2 Cabinet Cameras Disabled 0 0.00% - -
3 Cabinet Cameras Disabled 0 0.00% - -
4 Cabinet Cameras Disabled 3 11.11% October 2, 2015 (same day)
  • Most 4 Player Races with a Camera Disabled in 1 Day: 7 on November 26, 2015
    • All 7 of these are not intentional.
  • Most 4 Player Races with a Camera Disabled in 1 Month: 17 on November 2015
    • 16 of these are not intentional.

Time Out Counts

Note: It is almost impossible for all racers to time out with the 1.06 update in 1-player mode. However, races where everyone times out will still be recorded.

Amount of Time Outs I recorded.

Achievement Count Percent Earliest Date Latest Date
Total 77 100.00% May 20, 2015 September 24, 2018
1 Player 21 27.27% May 20, 2015 September 24, 2018
2 Players 11 14.29% September 29, 2015 April 30, 2018
3 Players 4 5.19% April 6, 2016 April 27, 2018
4 Players 41 53.25% May 20, 2015 April 30, 2018
One Racer Timing Out 46 59.94% May 20, 2015 September 24, 2018
Multiple (but not all) Racers Timing Out 23 29.87% September 21, 2015 April 30, 2018
All Racers Timing Out 8 10.39% June 3, 2015 March 11, 2018
  • Most Time Outs in 1 Day: 9 on November 26, 2015
  • Most Time Outs in 1 Month: 19 on November 2015
  • Note: The selected game mode doesn't matter. As such, 1 Player refers to either Grand Prix, National Battle, or 1-on-1 races, with the latter two being Japan-exclusive.

Positions in Timed Out Grand Prix Races

Note: The 1.06 update makes timing out races in 1st place almost impossible. However, races timed out in 1st place will still be recorded.

A table of race positions where the player was at when time expired in a Grand Prix race.

Position Count Percent Characters Used
1st 5 23.81% Mario (x2) & Yoshi (x3)
2nd 0 0.00% -
3rd 4 19.05% Luigi & Yoshi (x3)
4th 1 4.76% Yoshi
5th 4 19.05% Luigi & Yoshi (x3)
6th 7 33.33% Mario (x3), Yoshi (x2), Toad & DON-CHAN
  • Times no CPU timed out: 3 times
  • Most Grand Prix Time Outs in 1 Day: 3 on 3 different days (first on December 3, 2015)
  • Most Grand Prix Time Outs in 1 Month: 3 on 3 different months (first on December 2015)

Time Outs: 4 Player Records

A list of time out records in 4 player races.

By Track

Numbers are displayed with "/". The legend key is as follows:

  • Left of "/": Time out count in a 4 player race
  • Right of "/": Total time outs
Track Count Rate
Peach Castle 4/8 50.00%
Kingdom Way 1/11 9.09%
Splash Circuit 26/27 96.30%
Tropical Coast 4/4 100.00%
Bon Dance Street 1/2 50.00%
Omatsuri Circuit 1/1 100.00%
Aerial Road 1/10 10.00%
Sky Arena 2/8 25.00%
Bowser Factory 0/3 0.00%
Bowser Castle 0/1 0.00%
PAC-MAN Stadium 0/1 0.00%
NAMCO Circuit 1/1 100.00%
Total 41/77 53.25%
By Character
  • Note 1: The character order below is based off the latest Japanese version of the game.
    • However, only characters with a race in their name will be listed here.
  • Note 2: Only counts 4 player races with at least one player timing out.

Numbers are displayed with "/". The legend key is as follows:

  • Left of "/": Play count with camera disabled
  • Right of "/": Total play count
Character Races Won Time Outs Race Count
Mario 1/2 3/15 4/37
Luigi 2/2 0/1 6/33
PAC-MAN - 0/1 0/3
Peach 1/1 0/4 1/6
Yoshi 2/3 0/15 5/32
Toad 18/26 - 18/28
Baby Mario 0/1 0/1 0/4
Baby Peach 0/1 - 0/1
DON-CHAN 0/1 0/1 0/4
Rosalina 1/2 - 1/5
Metal Mario 1/1 - 1/2
Donkey Kong - 0/1 0/2
Bowser - 0/2 0/2
Bowser Jr. 0/1 - 0/3
Waluigi - - 0/1
Wario - - 0/1
Total 26/41 3/41 36/164

Mario & Sonic at the Sochi 2014 Olympic Winter Games

  • Skeleton:
    • Actual Record: 00'53"585 with Amy
    • Saved Record: 00'53"652 (+00'00"067) with Knuckles
    • This game only saves records set in 1P or Co-op mode on the user profile.

Mario Party 10

Boards (4 Player)


Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)

Olympic Events

Plus Events


Note: These events in this edition only allows players to use their Miis. Also, events are listed by their in-game phrase rather than their event name.

Mario Party: The Top 100



  • Full Decathlon: 8,740
  • Half Decathlon: 4,551

My Most Common Characters per Game

Since I use different characters for certain modes, I indicate which characters I most commonly play with for single player, multiplayer and in general for a specific game.

  • Note 1: Games not listed in a particular category typically either do not support a character selection (or a way to change the player's character), do not support 4-player, or currently have insufficient information available.
  • Note 2: These lists here are supposing that all characters in such games are unlocked (some games require the player to unlock characters before it can be played as). For the In General section only, red text indicates that this character must be unlocked first.

Single Player

Note: Fortune Street does not allow the human player to use the Mario or Dragon Quest characters in single player and online modes.


  • Some games I play allow more than 5 human players to take part. These games will still have the characters that I use when playing with exactly 4 players; additional characters I may use are shown in another section.
  • For arcade games, the characters I would use would vary depending on which player numbers I am using in the game.
  • Some common character sets I use in 4-player games are:

Other character sets by game are shown below. Some games have no character set information.

Game P1 P2 P3 P4
Super Smash Bros. Kirby Link Pikachu Ness
Mario Party 3 Mario Luigi Peach Daisy
Super Smash Bros. Melee Ice Climbers Mewtwo Marth Roy
Mario Kart: Double Dash!! Mario & Luigi Peach & Daisy Wario & Waluigi Yoshi & Toad
Super Mario 3D World Mario Luigi Peach Toad
Super Smash Bros. for Wii U Bowser Jr. Mewtwo Roy (Mario) Roy (Fire Emblem)

Mario & Sonic Series

All non-3DS Mario & Sonic games have one of these typical character sets:

London 3DS

The 3DS version of this game restricts characters to certain events. Here, the 20 characters split into 5 groups of 4; each event allows one group of characters to play it.

Group P1 P2 P3 P4
Heroes Mario Sonic Luigi Tails
Challengers Yoshi Shadow Bowser Jr. Silver
Girls Daisy Peach Blaze Amy
Wild Ones  ?  ?  ?  ?
Tricksters  ?  ?  ?  ?

For games with 5 or more players

Some games I play can have 5 or more human players simutaneously, and sometimes I take advantage of it. What is shown here is supposing that I have the neccesary equipment required to start a game with all these human players (games with * mean I was able to start a game with the maximum allowable players, otherwise the Players field will indicate the highest number of players I've had), and that each player can select a character.

  • The most number of players I had in offline mode: 12 on April 27, 2018
    • In a Mario game: 8 (Super Smash Bros. for Wii U)
  • The most number of players I had in wireless/LAN multiplayer mode: 7 on June 4, 2017
    • In a Mario game: 6 (Mario Kart 7)
  • The most number of players I had in an arcade session: 10 on July 11, 2015
    • Note: The arcade location I was in at that date when I set this record closed permanently on July 3, 2017

Mario Kart 8 Deluxe is in its own section because it is possible for more than 8 players to participate. Mario Kart: Double Dash!! picks characters randomly when playing in LAN mode (which is required for 5-8 players), so it is not in the list. The list is as follows:

Game Players P1 P2 P3 P4 P5 P6 P7 P8 Description
Mario Kart DS 8 (5) Mario Luigi Yoshi Toad Peach Daisy Wario Waluigi Achieved in Local Multiplayer.
Mario Party 7* 8 Mario Luigi Yoshi Toad Peach Daisy Wario Waluigi 2 Players share a controller as there are only 4 controller slots.
Mario Kart 7 8 (6) Mario Luigi Yoshi Toad Bowser DK Koopa Rosalina Achieved in Local Multiplayer.
Super Smash Bros. for Wii U* 8 Kirby Link Pikachu Ness Mario Luigi Yoshi C. Falcon Can connect up to 7 other controllers to play the 8-Player Smash mode.
Mario Party 10* 8 Mario Luigi Yoshi Toad Peach Daisy Wario Waluigi The Minigame Tournament mode accomplishes this.
Mario Sports Superstars 6 (4) Mario Luigi Yoshi Rosalina Peach Daisy - - The Horse Racing sport allows up to 6 human players.

For Mario Kart 8 Deluxe

This game allows up to 12 human players to participate via LAN Play, but only up to 8 with Wireless Play (even in split-screen mode). The characters I would normally use for a 12-player game is as follows:

Currently, the most amount of players I ever had in this game is 4. Characters that I would use for players 5-12 are:

In General

For the Mario & Sonic games, the characters here are Amy and Blaze.