Kremling Krew
Artwork of the Kremling Krew from Donkey Kong Country 2: Diddy's Kong Quest.
Kaptain K. Rool and the Kremling Krew
First appearance Donkey Kong Country (1994)
Latest appearance Donkey Kong Bananza (2025)
Species Kremlings (primarily)
Leader King K. Rool
KAOS (puppet leader)
Members
Member species
“Of course it's bad! We are bad, you lunkhead!”
King K. Rool, "Kong for a Day"

The Kremling Krew[1][2][3] (also known as the Kremling army,[4] Kremling Corps[5] or the Kremling gang[6]) is a powerful gang led by King K. Rool. Most Kremlings are a part of the Kremling Krew, as are a few other creatures. The Kremling Krew repeatedly attempts to steal Donkey Kong's banana hoard and conquer the DK Isles. They are the main foes of the Kong Family.

General informationEdit

The Kremling Krew is, as its name suggests, made primarily of the crocodile-like Kremlings, though various other creatures are also part of it. Most of these are animals that are typically considered unpleasant, similar to crocodiles, such as vultures (Neckies), rats (Neeks and Sneeks), piranhas (Bitesizes and Lockjaws), snakes (Slippas), wasps (Zingers), sharks (Chomps and Chomps Jr.), porcupines (Spinies), bats (Flipflaps), and weasels (Snide, who defected). They are shown to be highly industrialized with several factories and machines, but are very lax about industrial safety and generally poor at upkeeping and operating their machines, with problems such as a complete lack of guard rails, open chemical fires, faulty wiring, uncovered steel vats, and rogue creations being common. Even their entertainment facilities are shown to be in terrible condition, with their theme park Krazy Kremland having roller coasters in operation despite missing tracks in several segments. Additionally, they are heavily associated with piracy, but are highly incompetent sailors; most of the scuttled ships around Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest are attributed to themselves, while in the introduction of Donkey Kong 64, they manage to run the weaponized Crocodile Isle aground as soon as they approach Donkey Kong Island due to failing to properly steer it. Furthermore, despite crocodiles typically being aquatic creatures, they often pollute water with industrial runoff as well as garbage, even in swampland where certain Kremlings live.

Despite being generally portrayed as inept at most of their tasks, they still have managed on multiple occasions to steal Donkey Kong's banana hoard and kidnap various members of the Kong family, including Donkey Kong himself, usually through ambush tactics. Their general portrayal shifts between militaristic and piratical, sometimes even in the same game - including the original Donkey Kong Country, which had the military-coded Kritters, Klumps, and Krushas despite being based on the pirate ship Gang-Plank Galleon. King K. Rool is known to treat his underlings terribly, as stated by Klubba, K. Lumsy, and Snide, and shown several times throughout the Donkey Kong Country animated series and the cutscenes of Donkey Kong 64, though most remain loyal to him regardless. Additionally, despite generally hating the Kongs, they respect Wrinkly Kong enough to attend a school run by her in Donkey Kong Country 2, including K. Rool himself, though they still make terrible students according to her comments.

 
The Kremling Krew's emblem in Donkey Kong 64

A few emblems of the gang have been shown. One is a Kremling Jolly Roger. This is shown on the Gangplank Galleon sail rig, flags, pirate hats, carpet, bedspreads from K. Rool's bed, and behind The Flying Krock. Another is a simple white "K" which is shown on Krem Flags. The other is a detailed profile of King K. Rool's head. This is shown on the Battle Arena Pads, the Battle Arenas themselves, and on tapestries in Creepy Castle. In Donkey Kong Bananza, the current emblem is a silhouette of King K. Rool's head, which is shown on the belt buckles of Kritters and K. Rool himself, the cannonballs fired from K. Rool's blunderbuss, the fake credits logo, and the flags, graffiti, and neon signs in New Donk City and the arena during K. Rool's takeover.

HistoryEdit

Donkey Kong CountryEdit

In Donkey Kong Country, the Kremling Krew, under the command of K. Rool, invaded Donkey Kong Island and stole Donkey Kong's hoard of bananas. Donkey Kong teamed up with Diddy Kong to reclaim his bananas and rid his island of the Kremling Krew.

Donkey Kong Country 2: Diddy's Kong QuestEdit

 
The destruction of Crocodile Isle

The Kremling Krew returned in Donkey Kong Country 2: Diddy's Kong Quest. This time, the gang was under the control of Kaptain K. Rool, King K. Rool's pirate alter-ego. The members of the Kremling Krew copied their master, dressing in pirate regalia and even wearing wooden pegs or hooks. The Kremling Krew kidnapped Donkey Kong and brought them to their capital base of operations, Crocodile Isle. Diddy Kong, teaming up with his girlfriend Dixie Kong, destroyed the island, seemingly ending the Kremling threat.

Donkey Kong Country 3: Dixie Kong's Double Trouble!Edit

Months later in Donkey Kong Country 3: Dixie Kong's Double Trouble!,[7] the Kremling Krew returned as the "Kremling Kreeps", supposedly under the leadership of a robot named KAOS. KAOS is later revealed to be under the control of Baron K. Roolenstein, the mad scientist persona of K. Rool. New members were recruited this time around, including Koins, Bazukas, Kopters and Kuchukas. Their bases of operations are located in Mekanos, Kaos Kore, and Krematoa.

Donkey Kong 64Edit

“I'm surrounded by fools...”
King K. Rool, Donkey Kong 64

King K. Rool and his Kremling Krew once more attempted to invade the DK Isles in Donkey Kong 64, this time arriving in a mechanized version of Crocodile Isle. The Kremlings intended to destroy the isles with a super-weapon known as the Blast-o-Matic, which was damaged on account of the incompetence of the artificial island's pilots, who accidentally crashed the mobile fortress into a small island. They also attempted to use the giant Kremling known as K. Lumsy to smash the Kongs, but when he refused, he was locked up in a cage, with the keys guarded by high-ranking members of the Kremling Krew.

In order to buy themselves time, K. Rool had his henchmen capture several members of the Kong Family, including Diddy Kong, Lanky Kong, Dixie's younger sister Tiny Kong, and Chunky Kong, the brother of Dixie's cousin Kiddy Kong and seized Donkey Kong's hoard of Golden Bananas. However, Donkey Kong was able to rescue his fellow Kongs, and with the help of K. Lumsy, was able to reclaim the Golden Bananas from the Kremlings and defeat King K. Rool once again.

DK: Jungle ClimberEdit

In DK: Jungle Climber, the gang had stolen the Crystal Bananas in order to conquer the universe. This time, only two members appear: Kritters and Klobbers. Their bases of operation are located in Ghost Island and Chill 'n' Char Island.

Donkey Kong Country television seriesEdit

The Kremling Krew is also featured in the Donkey Kong Country television series as the show's main antagonist. Here, the Kremling Krew is composed mostly of Kritters and Klap Traps (who are used as ammunition for the Kritter's Klap-Blaster weapons). The group's "core team" consists of King K. Rool; Klump, who is the group's general; and Krusha, who serves as the muscle. There are also a few other minor members such as Polly Roger, Jr. Klap Trap, and Kong Fu (but he ends up leaving the crew at the end of his episode).

Donkey Kong BananzaEdit

The Kremling Krew appears during the lead up of the fight against King K. Rool, replacing the Void Company's army and act as obstacles to Donkey Kong and Pauline. King K. Rool also implied they had accompanied him in his search for the Banandium Root prior to his encapsulation upon awakening, with his insulting them over their lack of presence.[8]

On sublayer 1600, a stone tablet can be found with a Kremling Krew member's diary. The diary reveals that the Kremling Krew got trapped in the Planet Core after King K. Rool got stuck and blocked off the sinkhole connecting the Planet Core to the Forbidden Layer.[9]

ProfilesEdit

Donkey Kong CountryEdit

  • SNES Player's Guide: All baddies on the island are under King K. Root's control. It was the Kremlings that stole Donkey Kong's banana hoard, but it's the combined efforts of the baddies that are trying to stave off Donkey Kong's attempt to recover the bananas.[10]
  • Nintendo Power vol. 65: Donkey Kong's Island has been overrun by the Kremlings. Their lizard ancestors may have been slow and cold blooded, but Kremlings move fast. We’ve gathered some strategies to help get you past K. Rool’s mean green team.[11]

Donkey Kong Country 2: Diddy's Kong QuestEdit

  • Instruction booklet: You're on enemy ground now, so you'll be facing craftier, crueler Kremlings than ever before. They don't wear that pirate regalia for nothing![12]
  • Nintendo Power vol. 76: They're the same, but not the same. They're deranged, estranged, and subtly changed. K. Rool's Kremling crew show its true colors in DKC2. No longer are they merely repulsive reptiles.[13]

Donkey Kong 64Edit

  • Prima Official Game Guide: The DK crew has its work cut out for it in K. Rool's army of bad guys. You can defeat some with a single hit; others require a special move. One thing is certain: they'd all love to get their hands on a Kong.[14]

MembersEdit

MastersEdit

OperativesEdit

SoldiersEdit

AlliesEdit

Bases of operationEdit

VehiclesEdit

GalleryEdit

GroupEdit

EmblemEdit

ThemeEdit

  K. Rool Returns (Title Theme) - The title theme from Donkey Kong Country 2: Diddy's Kong Quest
File info
  Klubba's Reveille - The theme that plays in Klubba's Kiosk in Donkey Kong Country 2: Diddy's Kong Quest
File info
  Crocodile Cacophony - An excerpt of the arrangement from Super Smash Bros. Ultimate, featuring "K. Rool Returns"
File info
  Banandium Root Tower - An excerpt of the arrangement from Donkey Kong Bananza, featuring "K. Rool Returns"
File info
Help:Media fileHaving trouble playing?

Names in other languagesEdit

Language Name Meaning Notes
Japanese クレムリン軍団ぐんだん[?]
Kuremurin Gundan
Kremling Corps
クレムリンぐん[?]
Kuremurin Gun
Kremling Army Super Smash Bros. Brawl
French Gang Kremling[18] Kremling Gang Donkey Kong: Jungle Climber, Donkey Kong Bananza
German Kremlingbande[19] Kremling gang Donkey Kong: Jungle Climber, Donkey Kong Bananza
Italian Banda Kremling[20][21] Kremling Gang; banda ("gang") is lowercased in Donkey Kong: Jungle Climber and capitalized in Donkey Kong Bananza
I Kremlings[22] The Kremlings Donkey Kong Country
I Kremling[23][24][25] Donkey Kong Land, Donkey Kong Country (Game Boy remakes)
Banda di Kremlings[26] Gang of Kremlings Donkey Kong Land 2
Ciurma Kremling[27] Kremling crew Donkey Kong Country 2
Portuguese Korja Kremling[28] From corja, group of people considered despicable or of bad character
Spanish Panda Kremling[?] Kremling Gang
Banda de Kremling[?] DK: Jungle Climber
Spanish (NOA) Banda Kremling[?] Kremling Gang Donkey Kong Bananza

See alsoEdit

NotesEdit

ReferencesEdit

  1. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 12.
  2. ^ 2005. DK: King of Swing instruction booklet. Nintendo of America (American English). Page 22.
  3. ^ Trophies in Super Smash Bros. Melee and Super Smash Bros. Brawl.
  4. ^ "INTRODUCTION But that pair weren't the only ones in trouble. Deep within the gloomy bowels of his latest creation, a furious King K. Rool sat on his throne, glaring down at the quaking generals of his vast Kremling army." – 1999. Donkey Kong 64 instruction booklet. Nintendo of America (American English). Page 4.
  5. ^ "KING K. ROOL: Boss of the Kremling Corps and sworn enemy of the Kongs." – 2005. DK: King of Swing instruction booklet. Nintendo of America (American English). Page 22.
  6. ^ "The Kremling gang will take over the world with this thing!" – K. Rool. DK: Jungle Climber.
  7. ^ 1996. Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet. Nintendo of America (American English). Page 4.
  8. ^ Donkey Kong Bananza (2025)
    King K. Rool: King K. Rool is back in action! I've been trapped down here with my Kremling Krew... Where are those no-good banana bandits anyway?! Toothless and useless! But no matter. Now I can finally get my claws on that Banandium Root!
  9. ^ Donkey Kong Bananza (2025)
    Diary of a Kremling Krew Member: Arrr! We've been stuck down here for ages… The memory of that day still sends a shiver through me cold-blooded bones. We didn't hesitate when ordered to jump down that final sinkhole. Problem was, King K. Rool was seized behind us by the Banandium Root, and in its grip he plugged the hole. Ahh, I'm a-feared, me… Terrible a-feared of what punishments are in store for us when the dread King K. Rool is free once again…
  10. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (American English). Page 13.
  11. ^ October 1994. Nintendo Power Volume 65. Nintendo of America (American English). Page 20.
  12. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 28.
  13. ^ September 1995. Nintendo Power Volume 76. Nintendo of America (American English). Page 26.
  14. ^ Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999). Donkey Kong 64 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2279-4. Page 15.
  15. ^ "The Kremling's crowning industrial achievements are the huge factories they built in Donkey Kong Country." – 1994. Donkey Kong Country instruction booklet. Nintendo of America (American English). Page 20.
  16. ^ "FIRE-BALL FRENZY The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!" – Owsen, Dan, Kent Miller, and Paul Shinoda (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Nintendo of America (American English). Page 54.
  17. ^ "KRACK-SHOT KROC After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there." – Owsen, Dan, Kent Miller, and Paul Shinoda (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Nintendo of America (American English). Page 76.
  18. ^ StiM (July 26, 2025). DONKEY KONG BANANZA #FIN (7:49). YouTube (French).
  19. ^ Domtendo (August 12, 2025). KREMLINGS im PLANETENKERN 😍 DONKEY KONG BANANZA (34:11). YouTube.
  20. ^ "Ehi! Quelli non erano la banda Kremling?" – Diddy Kong (2007). Donkey Kong: Jungle Climber. Nintendo of Europe GmbH (Italian).
  21. ^ Mariuigi Khed (July 21, 2025). Donkey Kong Bananza ITA [Live 6]. Italian. Retrieved from YouTube.
  22. ^ 1994. Donkey Kong Country - Libretto di istruzioni (Instruction booklet). Großostheim: Nintendo of Europe GmbH (Italian). Page 4.
  23. ^ 1995. Donkey Kong Land - Manuale di istruzioni. German: Nintendo of Europe GmbH (Italian). Page 3.
  24. ^ 2000. Donkey Kong Country - Instruction booklet, Spielaneitung, Mode d'emploi, Handleiding, Manual de instrucciones, Manuale di istruzioni. German: Nintendo of Europe GmbH (English, German, French, Dutch, Spanish, Italian). Page 103.
  25. ^ 2003. Donkey Kong Country - Instruction booklet, Spielaneitung, Mode d'emploi, Handleiding, Manual de instrucciones, Manuale di istruzioni. German: Nintendo of Europe GmbH (English, German, French, Dutch, Spanish, Italian). Page 95.
  26. ^ 1996. Donkey Kong Land 2 - Manuale di istruzioni. German: Nintendo of Europe GmbH (Italian). Page 4.
  27. ^ 2004. Donkey Kong Country 2 - Instruction booklet, Spielaneitung, Mode d'emploi, Handleiding, Manual de instrucciones, Manuale di istruzioni. German: Nintendo of Europe GmbH (English, German, French, Dutch, Spanish, Italian). Page 120.
  28. ^ "Líder da Korja Kremling. Apesar de bem astuto e inteligente, tem um pavio curto." – King K. Rool loading screen description, Donkey Kong Bananza (Brazilian Portuguese).
  29. ^ 大乱闘スマッシュブラザーズ for Nintendo 3DS 付費新增內容公開下載. Nintendo HK (Traditional Chinese). Retrieved June 4, 2024.