Yoshiaki Koizumi: Difference between revisions
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Paper Jorge (talk | contribs) (New page: '''Yoshiaki Koizumi''' was the director of ''Super Mario Sunshine'', ''Donkey Kong: Jungle Beat'' and ''Super Mario Galaxy''. He also worked in other Mario games, however n...) |
Paper Jorge (talk | contribs) (→Trivia) |
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*Originally, he wanted to create more levels with Mario having to find [[Luigi]], however he didn't have enough time to do so. | *Originally, he wanted to create more levels with Mario having to find [[Luigi]], however he didn't have enough time to do so. | ||
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Revision as of 10:32, January 31, 2008
Yoshiaki Koizumi was the director of Super Mario Sunshine, Donkey Kong: Jungle Beat and Super Mario Galaxy. He also worked in other Mario games, however not as the director.
Trivia
- Yoshiaki had wanted to always create a boss fight, in where the character had to climb up the boss. He tried to make this happen in The Legend of Zelda: Ocarina of Time but decided in the end to not do that. Later, in Super Mario Galaxy he used a boss named Megaleg that Mario had to climb to defeat.
- Yoshiaki did not know that Galaxy had Super Mario Bros. 3 music, until the game was actually released.
- Originally, he wanted to create more levels with Mario having to find Luigi, however he didn't have enough time to do so.