Delay Switch: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (it is stub, the least example of how this can be expanded is saying where does that thing appears)
m (Added to switches)
 
(33 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{image}}
{{redirect|Timer Switch|the block from [[Super Mario Bros. Wonder]]|[[timer switch]]}}
'''? Switch Panels''' are objects that are found in ''[[Yoshi's Story]]''.
{{item infobox
|image=[[File:Question Switch Panel.png|150px]]<br>A Delay Switch in [[Rail Lift]]
|first_appearance=''[[Yoshi's Story]]'' ([[List of games by date#1997|1997]])
|effect=Adds time to a [[? Switch]] event when triggered
}}
'''Delay Switches''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 16.</ref> or '''Timer Switches''',<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 113, 115.</ref> are objects that are found in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. To trigger a Delay Switch, a [[Yoshi (species)|Yoshi]] must shoot an [[Yoshi's Egg|egg]] at it to flip it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.
==Gallery==
<gallery>
Story Delay Switch.png|Sprite
Story Delay Switch parachute.png|Sprite (parachute)
</gallery>


? Switch Panels give more time to a [[Question Switch|? Switch]] Event when a [[Yoshi (species)|Yoshi]] presses the ? Switch by [[Jump]]ing on it. To trigger the ? Switch Panel, the Yoshi can simply use the [[Yoshi Egg]] to filp the panel to give more time on the ? Switch event. There are many of them in some levels. They also actually act like ? Switches, like when the Yoshi attempts to flip the panel to start the event when the panel is hit as it flips. Like the ? Switch, the panel will start the start if it is flipped by the Yoshi Egg. The event starts when the part of the level is changed as the Yoshi attempts to look around the area as the music starts. When the music goes fast-paced, the Yoshi hasn't much time on the event unless the Yoshi flips the ? Switch Panel with the Yoshi Egg.
==Names in other languages==
{{foreign names
|Jap=?スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), [[media:Yoshi Story Shogakukan P13.jpg|page 13]].</ref>
|JapR=? Suicchi Paneru
|JapM=? Switch Panel
|Jap2=スイッチパネル<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 27.</ref>
|Jap2R=Suicchi Paneru
|Jap2M=Switch Panel
|Jap3=?スイッチ<ref>「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story''), page 12. 「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')</ref>
|Jap3R=? Suicchi
|Jap3M=? Switch
}}


{{stub}}
==References==
<references/>


<br clear=all>
{{Yoshi's Story}}
{{Yoshi's Story}}
[[Category:Yoshi Objects]]
[[Category:Switches]]
[[Category:Yoshi's Story]]
[[Category:Yoshi's Story objects]]
[[it:? Switch Panel]]

Latest revision as of 10:47, January 23, 2024

"Timer Switch" redirects here. For the block from Super Mario Bros. Wonder, see timer switch.
Delay Switch
Delay Switch in Yoshi's Story.
A Delay Switch in Rail Lift
First appearance Yoshi's Story (1997)
Effect Adds time to a ? Switch event when triggered

Delay Switches,[1] or Timer Switches,[2] are objects that are found in Yoshi's Story. They give more time to a ? Switch event. To trigger a Delay Switch, a Yoshi must shoot an egg at it to flip it. There are many Delay Switches in certain levels. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ?スイッチパネル[3]
? Suicchi Paneru
スイッチパネル[4]
Suicchi Paneru
?スイッチ[5]
? Suicchi
? Switch Panel

Switch Panel

? Switch

References[edit]

  1. ^ Leung, Jason, Terry Munson, and Scott Pelland. Yoshi's Story Player's Guide. Page 16.
  2. ^ Prima Bath. Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Pages 113, 115.
  3. ^ 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story), page 13.
  4. ^ 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story), page 27.
  5. ^ 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story), page 12. 「むと一定時間やコインなどがれる。いくつもあるときは、順番すとアイテムの出現時間延長できる。パネルの場合は、タマゴをてよう。」 (When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.)