Bunny Mario

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Bunny Mario
Bunny Mario
Applies to Mario, Wario
Item needed Carrot
Power(s) given Slow descent, hover, hop
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Latest appearance Mario Family (2001)

Bunny Mario[1] is a form Mario can become in Super Mario Land 2: 6 Golden Coins by touching a Carrot. Bunny Mario has Bunny Ears[2] coming out of his hat. When Mario is in the air, holding A Button can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears, which lets him hover in mid-air. However, holding A Button while on the ground causes Mario to hop continuously. Bunny Mario also cannot Spin Jump. In the second part of the final battle of Super Mario Land 2: 6 Golden Coins, Wario becomes Bunny Wario[3] and uses the same powers as Bunny Mario to battle Mario.

Bunny Mario appears in Mario Kirby Meisaku Video, a Japanese video starring Mario and Kirby. Mario uses his Bunny form to fight Wario and his monoplane, the Bulldog.

Official profiles[edit]

Super Mario Land 2: 6 Golden Coins[edit]

  • Virtual Console manual description: "Pick up a Carrot to transform into Bunny Mario. Bunny Mario can jump higher than any other form."
    "Press and hold A Button to jump automatically whenever you touch the ground. Press A Button in midair to float briefly. Repeatedly press, or press and hold, A Button to float down slowly."


Names in other languages[edit]

Language Name Meaning
Japanese バニーマリオ[4]
Banī Mario
Bunny Mario
French Mario lapin Bunny Mario
German Hasi-Mario Bunny Mario
Italian Mario Coniglio
Mario il Coniglietto[5]
Bunny Mario
Spanish Mario Conejo Rabbit Mario


  1. ^ Super Mario Land 2: 6 Golden Coins English instruction booklet, page 11.
  2. ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 22.
  3. ^ Nintendo Power Volume 92, page 87. "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario."
  4. ^ Super Mario Land 2: 6-tsu no Kinka Japanese instruction booklet, page 9.
  5. ^ Club Nintendo (Italy) Numero 1 - 1993, page 25.