Witch (boss)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Artwork of the Witch, from Super Mario Land 2: 6 Golden Coins.
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Latest appearance Mario vs. Wario (1993)

The Witch[1][2] appears as a boss in the world of Super Mario Land 2: 6 Golden Coins called Pumpkin Zone. The Witch can be found flying in the Pumpkin Zone sky on her broom. The Witch battles out with Mario in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own fireballs at her. Three jumps or six fireballs will defeat her.

The Witch also appears as a "nothing" icon in the slot machine game of the optional casino area; if it is landed on, she will stick out her tongue, and taunt Mario.

The Witch reappears in the Mario vs. Wario comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit the Big Bird, who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the Witch for her "help".

The Witch has similarities to the collector, and is depicted as another form of that character in the Kodansha adaptation.[3] The Witch has also appeared in volume 8 of Super Mario-kun, where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a Boo, Mario uses her wand to transform her into a fish.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

種族しゅぞく ?(魔女)
性格せいかく ひねくれもの
登場とうじょうゲーム ランド2

Tribe: ? (Witch)
Disposition: Sourpuss
Game appearances: Land 2
A witch who excels at magical attacks
The Witch is the boss of the Pumpkin Zone, hidden in the Witch's House Course. She is a witch who specializes in flame magic attacks, and is a cynical, twisted person who became Wario's friend because she liked his personality.


Names in other languages[edit]

Language Name Meaning
Japanese サバーサ[5]
Derived from "Sabbath" and possibly「ばあ」(, hag), with feminine noun suffix "-a"


French Sorcière
German Heiße Hexe
Hot Witch
Italian Strega[7]
Ugly Witch


  1. ^ "Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump." - Nintendo Power Volume 43, page 50.
  2. ^ Nintendo Magazine System (AU) Issue #5, page 55.
  3. ^ Kazuki, Motoyama. KC Deluxe vol. 19 - Super Mario Land 2: 6-tsu no Kinka 1. Page 89.
  4. ^ Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten), page 87.
  5. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 09.
  6. ^ Kazuki, Motoyama. KC Deluxe vol. 19 - Super Mario Land 2: 6-tsu no Kinka 1. Page 4.
  7. ^ Club Nintendo (Italy) Numero 1 - 1993, page 24.
  8. ^ Super Mario Bros. Enciclopedia; pag. 75