Hurling for Distance: Difference between revisions

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{{italic title}}
{{italic title}}
{{infobox
{{game infobox
|title=Hurling for Distance
|title=Hurling for Distance
|image=[[File:DKhurlingdistance1.jpg|250px]]<br>The first screen of the game
|image=[[File:DKhurlingdistance1.jpg|250px]]<br>The first screen of the game
|developer=
|developer=
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=2005{{ref needed}}
|release=2005{{ref needed}}
|genre=Action
|genre=Action
|modes=Single player
|modes=Single player
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|input=Mouse
|input=Mouse
}}
}}
'''''DK: King of Swing -- Hurling for Distance''''' was an online {{wp|Adobe Flash|Flash}} game originally published as a tie-in with ''[[DK: King of Swing]]'' for the [[Game Boy Advance]]. It was playable on the [https://web.archive.org/web/20071006145204/http://www.donkeykong.com:80/kingofswing/ official ''DK: King of Swing'' website], and was also listed among other web games in the [[Nintendo Arcade]] section of nintendo.com<ref>[https://web.archive.org/web/20070911004647/http://www.nintendo.com/arcade Nintendo Arcade]. ''Nintendo.com''. September 11, 2007 snapshot, archived via Wayback Machine.</ref>, which was removed in newer versions of the website. The characters in the game are simply depicted as their inanimate artworks used for ''DK: King of Swing'', with [[Donkey Kong]] being the playable character, [[Cranky Kong]] announcing the results, and a [[Mini-Necky]] spectating.
'''''DK: King of Swing -- Hurling for Distance''''' was an online {{wp|Adobe Flash|Flash}} advergame promoting ''[[DK: King of Swing]]'' for the [[Game Boy Advance]]. It was playable on the official ''DK: King of Swing'' website<ref>[https://web.archive.org/web/20071006145204/http://www.donkeykong.com:80/kingofswing/ DK: King of Swing]. ''donkeykong.com''. Archived October 6, 2007 via Wayback Machine. Retrieved December 20, 2017.</ref>, as well as in the [[Nintendo Arcade]] section of nintendo.com<ref>[https://web.archive.org/web/20070911004647/http://www.nintendo.com/arcade Nintendo Arcade]. ''nintendo.com''. Archived September 11, 2007 via Wayback Machine. Retrieved November 29, 2017.</ref>, which was removed in newer versions of the website. The characters in the game are simply depicted as their inanimate artworks used for ''DK: King of Swing'', with [[Donkey Kong]] being the playable character, [[Cranky Kong]] announcing the results, and a [[Mini-Necky]] spectating.


==Gameplay==
==Gameplay==
[[File:DKhurlingdistance3.jpg|230px|thumb|left|The rock approaches the 600 ft marker.]]
[[File:DKhurlingdistance3.jpg|230px|thumb|left|The rock approaches the 600 ft marker.]]
[[Donkey Kong]] lies suspended from a [[peg]], holding a rock which he has to hurl as far as possible. In order to throw the rock, the player has to click on Donkey Kong to make him swing around the peg and gain momentum, then click on him again to release the rock. The distance covered by the rock is measured in {{wp|Foot (unit)|feet}}. To gain more distance, the rock can bounce off [[Tire (object)|tires]] placed regularly at the bottom of the stage. Tires located every 50 ft are joined with markers that display the distance up to that point (0, 50, 100, 150 ft etc.)
[[Donkey Kong]] lies suspended from a [[peg]], holding a rock which he has to hurl as far as possible. In order to throw the rock, the player has to click on Donkey Kong to make him swing around the peg and gain momentum, then click on him again to release the rock. The distance covered by the rock is measured in {{wp|Foot (unit)|feet}}. At the bottom of the stage, there are [[Tire (object)|tires]] placed regularly which help bounce the rock further. Tires located every 50 ft are joined with markers that display the distance up to that point (0, 50, 100, 150 ft etc.)


Once the rock falls on the ground, [[Cranky Kong]] appears on the screen to message the results, commenting on the performance as either "weak" (if the rock is thrown at less than 25 ft) or "way to hurl". At the same time, the player can choose to hurl again or visit the official website of ''DK: King of Swing''. The game does not impose a target distance, but records the "best hurl" achieved by the player, as well as the distance traversed in the last played session.
Once the rock falls on the ground, [[Cranky Kong]] appears on the screen to announce the results, commenting on the performance as either "weak" (if the rock is thrown at less than 25 ft) or "way to hurl". At the same time, the player can choose to hurl again or visit the official website of ''DK: King of Swing''. The game does not impose a target distance, but records the "best hurl" achieved by the player, as well as the distance traversed in the last played session.
{{br}}
{{br}}


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</gallery>
</gallery>


==Reference==
==References==
<references/>
<references/>


{{DKKOS}}
{{DKKOS}}
{{CompGames}}
{{Computer}}
[[Category:Hurling for Distance|*]]
[[Category:Hurling for Distance|*]]
[[Category:Browser Games]]
[[Category:Browser games]]
[[Category:DK: King of Swing]]

Latest revision as of 10:17, August 26, 2022

Hurling for Distance
First screen
The first screen of the game
Publisher Nintendo
Platform(s) Adobe Flash
Release date 2005[citation needed]
Genre Action
Rating(s) N/A
Mode(s) Single player
Media HTML
Input Mouse

DK: King of Swing -- Hurling for Distance was an online Flash advergame promoting DK: King of Swing for the Game Boy Advance. It was playable on the official DK: King of Swing website[1], as well as in the Nintendo Arcade section of nintendo.com[2], which was removed in newer versions of the website. The characters in the game are simply depicted as their inanimate artworks used for DK: King of Swing, with Donkey Kong being the playable character, Cranky Kong announcing the results, and a Mini-Necky spectating.

Gameplay[edit]

Gameplay
The rock approaches the 600 ft marker.

Donkey Kong lies suspended from a peg, holding a rock which he has to hurl as far as possible. In order to throw the rock, the player has to click on Donkey Kong to make him swing around the peg and gain momentum, then click on him again to release the rock. The distance covered by the rock is measured in feet. At the bottom of the stage, there are tires placed regularly which help bounce the rock further. Tires located every 50 ft are joined with markers that display the distance up to that point (0, 50, 100, 150 ft etc.)

Once the rock falls on the ground, Cranky Kong appears on the screen to announce the results, commenting on the performance as either "weak" (if the rock is thrown at less than 25 ft) or "way to hurl". At the same time, the player can choose to hurl again or visit the official website of DK: King of Swing. The game does not impose a target distance, but records the "best hurl" achieved by the player, as well as the distance traversed in the last played session.

Gallery[edit]

References[edit]

  1. ^ DK: King of Swing. donkeykong.com. Archived October 6, 2007 via Wayback Machine. Retrieved December 20, 2017.
  2. ^ Nintendo Arcade. nintendo.com. Archived September 11, 2007 via Wayback Machine. Retrieved November 29, 2017.