World 9 (New Super Mario Bros. Wii)

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This article is about World 9 from New Super Mario Bros. Wii. For other uses, see World 9.
World 9
The World 9 map, from New Super Mario Bros. Wii.
Game New Super Mario Bros. Wii
Number of levels 8
World progression
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World 8
Next →
New Super Mario Bros. Wii worlds
“Oh, Mario, did I ever tell you about that secret world?”
Princess Peach, New Super Mario Bros. Wii
World 9 on the world select screen from New Super Mario Bros. Wii
World 9 on the world-selection screen

World 9 is the final world from New Super Mario Bros. Wii. It is a post-game bonus world, unlocked by defeating Bowser in World 8-Bowser's Castle. Each of the eight levels in this world are individually unlocked by collecting all of the Star Coins in the world of the corresponding level number. For example, collecting all Star Coins in World 1 will unlock World 9-1. The world takes place on a giant star in space located above the primary eight worlds on the world map. Its design is rainbow themed, similar to the Rainbow Road courses in the Mario Kart series, with the world map music even being an arrangement of Rainbow Road's music from Mario Kart 64. This design is not reflected in any of the levels, however; each individual level's background, graphics and music track are instead reused from one of the previous eight worlds.

World 9's levels were designed to be some of the most challenging in the game. None of the levels have any midway points, and the Super Guide is entirely removed, even if the player loses eight lives in the same level. To compensate, the opportunity to obtain extra lives is given to players early on in each level, typically in the form of a singular Brick Block containing a 1-Up Mushroom. World 9 has a total of 24 Star Coins, which are needed if the player wants to get all five stars on their profile on the file select screen.

Unlike in previous worlds, the levels can be played in any order, and no Enemy Courses, fortresses, or castles (or levels based on them) appear in this world. This is one of only two playable worlds in the Super Mario side-scrolling games to not include a true castle level, the other being World 9 in Super Mario Bros.: The Lost Levels, which is also a bonus world that unlocks after completing the game (however, World 9-3 in The Lost Levels does have a similar theme to the castle levels, though it takes place outside).

Princess Peach alludes to World 9 in the first ending, where she asks Mario if she ever told him about the secret world while departing back for the Mushroom Kingdom.

Levels[edit]

Image Name Description
World 9-1 (New Super Mario Bros. Wii) World 9-1 The first level of World 9 is sky-themed and has the athletic background from World 1. There are spinning rectangle platforms throughout the level. Read more...
World 9-2. World 9-2 This stage takes place in the beach setting from World 4. The player must get to the goal while avoiding a Porcupuffer and many Koopa Troopas. Read more...
World 9-3 in New Super Mario Bros. Wii World 9-3 This course has the background of World 6. It features Missile Bills and Bull's-Eye Banzais. Read more...
World 9-4 World 9-4 This course takes place over the Desert Theme of World 2 and is auto-scrolling. Read more...
World 9-5 (New Super Mario Bros. Wii) World 9-5 This is an icy course based on World 3, where the player must get to the top of the Icy Mountain while avoiding Cooligans, Fuzzies, and Big Fuzzies. Read more...
World 9-6 in New Super Mario Bros. Wii. World 9-6 This volcanic course is based on World 8 and contains numerous platforms which emerge from and descend into lava. Read more...
World 9-7 (New Super Mario Bros. Wii) World 9-7 This course, based on World 5, takes place in a snowy forest, with floors made of ice blocks containing Munchers and Warp Pipes containing Venus Fire Traps. Read more...
World 9-8 World 9-8 The last course of the game is an auto-scrolling sky level, akin to World 7, which features King Bills as well as Goombas and Fuzzies. Read more...

Gallery[edit]

Level previews[edit]

Level maps[edit]

New enemies[edit]