World 8-Tower (New Super Mario Bros. Wii)

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Level
World 8-Tower
World 8-Tower (New Super Mario Bros. Wii)
World World 8
Game New Super Mario Bros. Wii
Time limit 600 seconds
Boss Magikoopa
Music sample
Level progression
← Previous
World 8-3
Next →
World 8-4
New Super Mario Bros. Wii levels

World 8-Tower is the Tower of World 8 in New Super Mario Bros. Wii. This tower is the final tower in the game. Upon completion of this level, the player unlocks World 8-4. Unlike the previous towers in this game, the background is tinted red, with ember particles throughout.

Layout[edit]

This tower is the first level to feature Fire Bars. The level begins at the bottom of the tower, above bodies of lava. The first Fire Bar is found next to two ? Blocks, one of which contains a power-up. Moving brown rock platforms that allow the player to progress are found, along with two more Fire Bars. Another Fire Bar is found along with a ? Block, where the player can climb up platforms on either the left or the right of a wall in the center. A double Fire Bar appears at the top of the section. On the right side, a door can be found in the wall, leading to a room with a Roulette Block. Above the door is an Invisible Block with a 1-Up Mushroom. Another section containing moving platforms and ? Blocks follows. The player then encounters a section of climbing semi-solid platforms while avoiding Fire Bars, along with a moving platform. A section with a large amount of moving platforms is found, with coins indicating a safe area that the player can stand without getting crushed. The midway point is then found, followed by another moving platform, along with a Fire Bar. A brick containing a 1-Up Mushroom is next to the Fire Bar. A final Fire Bar is found, along with two moving platforms. The red doors are found at the top of the area, with two ? Blocks above moving platforms, one of which contains a power-up.

Behind the red doors, Magikoopa is fought, where he uses his magic to make the battle room's platforms move to the left. Magikoopa teleports often while the platforms move. His magic transforms one platform into one or more enemies. Enemies can vary between Koopa Troopas, Koopa Paratroopas, Goombas, Bob-ombs, Monty Moles, Thwomps, Buzzy Beetles, and Spinies. An occasional Super Mushroom may also pop up, as well as coins.

Star Coins[edit]

Image Location
Where to find a Star Coin The first Star Coin is near the beginning of the level, atop a Fire Bar.
Where to find a Star Coin Directly below the midway point is a hidden area with a door that can only be accessed by the moving platforms immediately below. Once inside, the player has to avoid the fast Fire Bars, make it to the highest platform, then jump up to get the second Star Coin.
Where to find a Star Coin The third Star Coin is to the immediate left of the midway point, under a platform with a Fire Bar. The player must duck-slide through the gap (unless not Super) while avoiding the Fire Bar to get it.

Enemies and obstacles[edit]

Image Name Count
A Fire Bar Fire Bar 15
Goomba Goomba infinite in boss fight
Red Koopa Troopa from New Super Mario Bros. Wii Koopa Troopa (Red) infinite in boss fight
Green Koopa Paratroopa from New Super Mario Bros. Wii Koopa Paratroopa (Green) infinite in boss fight
Spiny Spiny infinite in boss fight
Buzzy Beetle from New Super Mario Bros. Wii Buzzy Beetle infinite in boss fight
A Bob-Omb from New Super Mario Bros. Wii Bob-omb infinite in boss fight
A sprite of Monty Mole in New Super Mario Bros. Wii Monty Mole infinite in boss fight
A Thwomp from New Super Mario Bros. Wii. Thwomp infinite in boss fight
Kamek artwork Magikoopa 1 (boss)

Level map[edit]

Level map