Sleepy Time: Difference between revisions

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|JapR=Nemure Yoiko yo
|JapR=Nemure Yoiko yo
|JapM=Sleep, Good Child
|JapM=Sleep, Good Child
|ChiS=好孩子快入睡
|Chi=好孩子快入睡
|ChiSR=Hǎo háizi kuài rùshuì
|ChiR=Hǎo háizi kuài rùshuì
|ChiSM=Good Child, Sleep
|ChiM=Good Child, Sleep
|Fre=Au dodo
|Fre=Au dodo
|FreM=Go to Sleep
|FreM=Go to Sleep

Revision as of 10:44, December 29, 2023

Super Mario RPG: Legend of the Seven Stars move
RPG Sleepy Time.png
Sleepy Time
Used by Princess Peach
Type Magic
Magic power N/A
Effect Sleep
Element Neutral
Target All enemies
Damage reduced N/A

Sleepy Time is a status-changing attack used by Princess Peach in Super Mario RPG: Legend of the Seven Stars. When used, Peach magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Peach learns this move at Level 11, and needs four FP to use it.

Names in other languages

Language Name Meaning
Japanese ねむれよいこよ
Nemure Yoiko yo
Sleep, Good Child

Chinese 好孩子快入睡
Hǎo háizi kuài rùshuì
Good Child, Sleep

French Au dodo
Go to Sleep
German Schlafenszeit
Bedtime
Italian Sonnolina
Portmanteau of "sonnolenza" (sleepiness) and "ovina" (sheep); same as Sleepy Sheep
Korean 잘자양
Jaljayang
Sleep Well

Spanish Siesta
Nap