Bowser Crush

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Super Mario RPG: Legend of the Seven Stars Move
SMRPG Bowser Crush.png
Bowser Crush
Used by Bowser
Type Magic
Magic power 58
Effect Crushes opponents for massive damage
Element Neutral
Range All enemies
Damage reduced No

Bowser Crush is the fourth and final special attack Bowser learns during the events of Super Mario RPG: Legend of the Seven Stars. When used in battle, Bowser summons a giant green Mechakoopa that stomps across the battlefield, damaging all enemies. The player can press Y Button during the attack in order to increase damage dealt. Bowser learns this attack at level 18, and needs 16 Flower Points to use it.

The giant Mechakoopa used for the attack was developed by Koopa researchers for several months in a top-secret laboratory located deep within Bowser's Keep, for the purpose of stomping flowers and frightening butterflies.[1] The giant Mechakoopa was finished just as the Smithy Gang invaded Bowser's Keep and the Mushroom Kingdom. Bowser was initially disappointed that he couldn't use the Mechakoopa for its intended purpose but realized that he could use it to stomp enemies instead. Multiple Mechakoopas of this sort exist[2], and it is possible that a different one is summoned each time Bowser Crush is used.

Names in other languages[edit]

Language Name Meaning
Japanese メカクッパプレス
Meka Kuppa Puresu
Mechakoopa Press

References[edit]

  1. ^ Miller, K. 1996. Super Mario RPG: Legend of the Seven Stars Nintendo Player's Guide, pg 13.
  2. ^ "One of Bowser's giant Mecha Koopas will come stomping on all enemies.[...]" Super Mario RPG: Legend of the Seven Stars English manual, page 40.