List of Super Smash Bros. series items

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This is a list of items in the Super Smash Bros. series, ordered alphabetically.

Assist Trophy[edit]

Assist Trophy in Super Smash Bros. Ultimate
Assist Trophy artwork from Super Smash Bros. Ultimate
Main article: Assist Trophy

The Assist Trophy is an item in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Back Shield[edit]

Back Shield in Super Smash Bros. Ultimate
Back Shield artwork from Super Smash Bros. Ultimate
SmashWiki article: Back Shield

The Back Shield is an item from Kid Icarus: Uprising that also appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. When it is picked up, it appears behind the fighter and protects them from most attacks from behind; it does not defend, however, from grabs and piercing moves. The more it is attacked, however, the less time the shield remains active. The Back Shield stays behind the player no matter what direction they are facing.

Names in other languages
Language Name Meaning Notes
Japanese バックシールド[?]
Bakku Shīrudo
Back Shield
French Bouclier Dorsale[?] Back Shield
German Rückenschild[?] Back Shield
Russian Спинощит[?]
Spinoschit
Back Shield
Spanish Retroescudo[?] Retro Shield

Banana Gun[edit]

Banana Gun
Banana Gun artwork from Super Smash Bros. Ultimate
SmashWiki article: Banana Gun

The Banana Gun is an item which appears in Super Smash Bros. Ultimate. It is a banana that can be fired as a projectile once, exploding on contact. After it is fired, it turns into a Banana Peel.

Names in other languages
Language Name Meaning Notes
Japanese バナナガン[?]
Banana Gan
Banana Gun
Chinese 香蕉槍 (Traditional)
香蕉枪 (Simplified)
[?]

Xiāngjiāo qiāng
Banana Gun
French Pistobanane[?] Bananagun
German Bananenkanone[?] Banana Canon
Italian Pistola Banana[?] Banana Gun
Russian Бананаган[?]
Bananagan
Bananagun
Spanish Pistola plátano[?] Banana gun

Banana Peel[edit]

Main article: Banana
Banana Peel in Super Smash Bros. Ultimate
Banana Peel artwork from Super Smash Bros. Ultimate

The Banana Peel is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Barrel[edit]

Barrel in Super Smash Bros. Ultimate
Barrel artwork from Super Smash Bros. Ultimate
Main article: Barrel

The Barrel is an item that appears in all games in the Super Smash Bros. series.

Barrel Cannon[edit]

Main article: Barrel Cannon

The Barrel Cannon is an item that appears in Super Smash Bros. Melee.

Beam Sword[edit]

Beam Sword in Super Smash Bros. Ultimate
Beam Sword artwork from Super Smash Bros. Ultimate
SmashWiki article: Beam Sword

The Beam Sword, also known as an Energy Blade[1] or light sabre,[2] is an item in the Super Smash Bros. series.

In the original Super Smash Bros., the weapon is composed of a long pink blade of energy and has extremely long reach. The Beam Sword can also be thrown as an excellent projectile weapon for moderate damage. A thrown Beam Sword would also knock the foe back quite a ways.

In Super Smash Bros. Melee, the Beam Sword has a purple hue and its blade is shorter. However, the length of the blade changes depending on who picked the weapon up. The size also changes according to the strength of the attack – a Smash Attack gives the blade its maximum length. Throwing the Beam Sword results in minimal damage in this game, as well as a severely reduced knockback.

The Beam Sword returns in Super Smash Bros. Brawl, where it takes on a new bluish-white hue; in this game, however, when used with a smash attack, the sword extends, allowing for the weapon to have a longer range.

Beam Swords reappear in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U with a new design. The blade has a shape most similar to that of Super Smash Bros. Melee, as well as graduated colors of red and blue. Unlike in Melee and Brawl, the length of the blade is constant between characters.

The Beam Sword reappears in Super Smash Bros. Ultimate, retaining its appearance from Super Smash Bros. for Nintendo 3DS / Wii U.

The Japanese versions of Super Smash Bros. and Super Smash Bros. Melee had sound effects for the Beam Sword that were similar to the Star Wars lightsaber sounds. These sound effects were changed during their localization, though later instalments retain them.

Names in other languages
Language Name Meaning Notes
Japanese ビームソード[?]
Bīmu Sōdo
Beam Sword
Chinese 光束劍 (Traditional)
光束剑 (Simplified)
[?]

Guāngshù jiàn
Beam Sword
French Sabre laser[?] Laser sword; same as Lightsaber
German Laserschwert[?] Laser Sword
Italian Spada laser[?] Laser sword; same as Lightsaber
Portuguese Espada de Feixe de Luz[?] Light Beam Sword
Russian Лучевой меч[?]
Luchevoy mech
Beam Sword
Spanish Espada láser[?] Laser sword

Beastball[edit]

Beastball
Beastball artwork from Super Smash Bros. Ultimate
SmashWiki article: Beastball

The Beastball is a baseball item originating in Super Smash Bros. Ultimate. This item can be thrown by players, and, once done so, the ball will proceed to disappear. The Beastball will then reappear near an opponent and target them, covered in flames, similarly to a Soccer Ball.

Names in other languages
Language Name Meaning Notes
Japanese 魔球まきゅう[?]
Makyū
Magicball (Literally "demonball")
French Balle Démoniaque[?] Devil Ball
Spanish Bola mágica[?] Magic ball

Beehive[edit]

Beehive in Super Smash Bros. Ultimate
Beehive artwork from Super Smash Bros. Ultimate
Main article: Beehive

The Beehive is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Beetle[edit]

Beetle in Super Smash Bros. Ultimate
Beetle artwork from Super Smash Bros. Ultimate
SmashWiki article: Beetle

The Beetle is an item from The Legend of Zelda: Skyward Sword which appears as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. After picking it up, the player can throw the Beetle to have it fly forward. If it runs into an opponent, then it grabs them and starts to fly up toward the top blast line; they can escape, however, like with a normal grab, or if another player attacks the beetle. If they fail to escape, however, the beetle will OHKO the player it latched onto. Attacking the beetle as it is moving forward causes it to fly in the opposite direction. If a Beetle hits a wall, then it stops moving and lands on the ground, allowing players to pick it up and throw it again. Additionally, if a Beetle is attacked enough, it disappears.

The Beetle's rising speed is affected by the caught fighter's weight, taking away someone like Rosalina much faster than Bowser due to the former's light weight and the latter's heavier build. In Ultimate, the Beetle has been updated to screen KO rather than regular KO (although the latter can sometimes occur). This screen KO is mostly similar to the regular one that can randomly occur with the added detail of seeing the Beetle still holding onto the KO'd fighter.

Names in other languages
Language Name Meaning Notes
Japanese ビートル[?]
Bītoru
Beetle
Chinese 甲蟲 (Traditional)
Jiǎchóng
甲壳虫 (Simplified)
Jiǎkéchóng
[?]
Beetle
French Scarabée[?] Beetle
German Käfer[?] Beetle
Russian Жук[?]
Zhuk
Beetle
Spanish (NOA) Escarabajo[?] Beetle
Spanish (NOE) Telescarabajo[?] Telebeetle

Black Hole[edit]

SmashWiki article: Black Hole
Black Hole
Black Hole artwork from Super Smash Bros. Ultimate

The Black Hole is an item which appears in Super Smash Bros. Ultimate. It can be picked up when it spawns and thrown to create a large black hole in midair, which will suck in items, projectiles and other players.

Names in other languages
Language Name Meaning Notes
Japanese ブラックボール[?]
Burakku Bōru
Black Ball
Chinese 黑洞[?]
Hēidòng
Black Hole
French Trou Noir[?] Black Hole
German Schwarzes Loch[?] Black Hole
Italian Buco nero[?] Black Hole
Russian Черная дыра[?]
Chyornaya dyra
Black Hole
Spanish Agujero negro[?] Black hole

Blast Box[edit]

SmashWiki article: Blast Box
Blast Box in Super Smash Bros. Ultimate
Blast Box artwork from Super Smash Bros. Ultimate

The Blast Box is an explosive crate introduced in Super Smash Bros. Brawl. When broken, it explodes and deal 30% damage to all nearby fighters. However, the box explodes instantly when hit by a fire-based move, but this harms the user of the attack as well if they are close enough; however, in Super Smash Bros. for Wii U, if the box is broken with a reflecting move such as Ness's bat from his side Smash Attack, the user is unaffected by the explosion. When picked up and thrown, it flies for a very short distance and it deals around 10-20% damage depending on the direction thrown and the power used. The box has a chemical warning sign on it signaling easily ignitable substances. They return in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Names in other languages
Language Name Meaning Notes
Japanese 爆薬箱べくやくばこ[?]
Bakuyaku-bako
Explosive Box
Chinese 炸藥箱 (Traditional)
炸药箱 (Simplified)
[?]

Zhàyào xiāng
Explosive box
Dutch Explosieve kist[?] Explosive Box
French Caisse explosive[?] Explosive box
German Kawummkiste[?] Kaboom Box
Italian Cassa esplosiva[?] Explosive box
Korean 화약 상자[?]
Hwayak Sangja
Gun powder box
Russian Бум-ящик[?]
Bum-yaschik
Boom-box
Spanish Caja explosiva[?] Explosive box

Bob-omb[edit]

Bob-omb in Super Smash Bros. Ultimate
Bob-omb artwork from Super Smash Bros. Ultimate
Main article: Bob-omb

The Bob-omb is an item that appears in all games in the Super Smash Bros. series.

Bombchu[edit]

Bombchu in Super Smash Bros. Ultimate
Bombchu artwork from Super Smash Bros. Ultimate
SmashWiki article: Bombchu

A Bombchu is an item originating from The Legend of Zelda series. It appears as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. Once a player activates a Bombchu by throwing it, it continues moving in one direction in a non-stop path, going over obstacles, walls and even ceilings or under the stage. Once a player touches the traveling Bombchu, it explodes on impact, damaging the player. Bombchus can be destroyed by lava and other attacks, however.

Names in other languages
Language Name Meaning Notes
Japanese ボムチュウ[?]
Bomuchū
Portmanteau of "bomb" and「ちゅう」(chū, onomatopoeia for mouse's squeaking)
Chinese 炸彈鼠 (Traditional)
炸弹鼠 (Simplified)
[?]

Zhàdàn shǔ
Bomb Mouse
French Missile Teigneux[?] Snarky Missile
German Krabbelmine[?] Scuttle Mine
Russian Бомбышь[?]
Bombysh
From "бомба" (bomba, bomb) and "мышь" (mysh, mouse)
Spanish (NOA) Bombchu[?] -
Spanish (NOE) Bombuchu[?] Bombchu

Bomber[edit]

Bomber
Bomber artwork from Super Smash Bros. Ultimate
SmashWiki article: Bomber

A Bomber is an enemy from the Kirby series, appearing as an item in Super Smash Bros. Ultimate. Similarly to a Bob-omb, it will spawn and then walk around. To utilize it, players must hold the Bomber up with the A button, and a large, heavy explosion will occur afterwards in 1.5 seconds. It is possible for the player who held it up to take damage from it if they are not quick to move away. The closer one is to the center of the explosion, the more damage they take. If the Bomber is not utilized after a certain time, or if it falls off a surface (such as a platform), it detonates, as is its behavior in its home series. Regardless of how it detonates, the Bomber slows down time temporarily before it explodes.

Names in other languages
Language Name Meaning Notes
Japanese ボンバー[?]
Bonbā
Bomber
Chinese (simplified) 漫步大炸弹[?]
Mànbù dà zhàdàn
Wandering Big Bomb
Chinese (traditional) 漫步大炸彈[?]
Mànbù dà zhàdàn
Wandering Big Bomb
French Bombinet[?] ?
German Bombio[?] ?
Italian Bomber[?] -
Russian Бомбик[?]
Bombik
Masculine diminutive form of "бомба" (bomba, bomb)
Spanish Bomber[?] -

Boomerang[edit]

Boomerang in Super Smash Bros. Ultimate
Boomerang artwork from Super Smash Bros. Ultimate
Main article: Boomerang

The Boomerang is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Boss Galaga[edit]

Boss Galaga in Super Smash Bros. Ultimate
Boss Galaga artwork from Super Smash Bros. Ultimate
Main article: Boss Galaga

Boss Galaga is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Bullet Bill[edit]

Bullet Bill in Super Smash Bros. Ultimate
Bullet Bill artwork from Super Smash Bros. Ultimate
Main article: Bullet Bill

The Bullet Bill is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Bumper[edit]

Bumper in Super Smash Bros. Ultimate
Bumper artwork from Super Smash Bros. Ultimate
SmashWiki article: Bumper

The Bumper is an item in Super Smash Bros., Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate; in Super Smash Bros. Melee, the Bumper is replaced by the Flipper. In the original Super Smash Bros., it falls to the ground when thrown, causing only one percent of damage to players who bump into it and causing weak knockback. As of Brawl, Bumpers can also float in midair when thrown (making it possible to use them as deterrents for opponents trying to recover) and only damage players hit by the initial throwing. They no longer move if bumped into, although the knockback is far greater, and it increases as the target's damage increases.

In Super Smash Bros. for Nintendo 3DS / Wii U, Bumpers have a new design: the outer part is silver instead of blue, and the central part is red with a yellow Super Smash Bros. symbol. This design is also used in Super Smash Bros. Ultimate.

In the original Super Smash Bros., there is also a Bumper floating above the Peach's Castle stage; this Bumper retains its original appearance and damage properties in the stage's return in Super Smash Bros. for Nintendo 3DS / Wii U (DLC) and Super Smash Bros. Ultimate.

Names in other languages
Language Name Meaning Notes
Japanese バンパー[?]
Banpā
Bumper
Chinese 反彈器 (Traditional)
反弹器 (Simplified)
[?]

Fǎntán qì
Bumper
German Bumper[?] Bumper
Italian Respingente[?] Bumper
Russian Бампер[?]
Bamper
Bumper
Spanish Bumper[?] -

Bunny Hood[edit]

Bunny Hood in Super Smash Bros. Ultimate
Bunny Hood artwork from Super Smash Bros. Ultimate
SmashWiki article: Bunny Hood

The Bunny Hood is an item in The Legend of Zelda: Ocarina of Time and, more notably, The Legend of Zelda: Majora's Mask, in which it makes Link move faster if he wears it.

The Bunny Hood later appears as an item in the Super Smash Bros. series, starting with Super Smash Bros. Melee, and returning for Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. It allows the player to jump much higher and move faster than normal for a period of time. One of the Special Brawl settings in Super Smash Bros. Brawl enables players to wear a permanent Bunny Hood.

Names in other languages
Language Name Meaning Notes
Japanese ウサギずきん[?]
Usagi Zukin
Bunny Hood
Chinese 兔子頭箍 (Traditional)
兔子头箍 (Simplified)
[?]

Tùzi tóu gū
Bunny Headband
French Masque de Lapin[?] Rabbit Mask
German Hasenohren[?] Rabbit Ears
Russian Заячьи уши[?]
Zayach'i ushi
Bunny ears
Spanish Capucha de conejo[?] Bunny hood

Capsule[edit]

Capsule in Super Smash Bros. Ultimate
Capsule artwork from Super Smash Bros. Ultimate
SmashWiki article: Capsule

Capsules are pink and white containers found in every installment of the Super Smash Bros. series. They are light and can be easily carried and thrown by any fighter, and releases a single item when opened. Any item can be released from a capsule, regardless of its size. Alternatively, there is a 12.5% chance (1 in 8) that the capsule will explode when contact with the ground or another character is made, causing damage comparable to that of a Bob-omb.

In the Developer Direct video for Super Smash Bros. for Wii U, it was shown that the capsules retained their original design from the previous Super Smash Bros. games. However, it was later shown in a Miiverse announcement by Masahiro Sakurai that they have received a slight redesign, being shorter and wider.

Names in other languages
Language Name Meaning Notes
Japanese カプセル[?]
Kapuseru
Capsule
Chinese 膠囊 (Traditional)
胶囊 (Simplified)
[?]

Jiāonáng
Capsule
French Capsule[?] -
German Kapsel[?] Capsule
Italian Capsula[?] Capsule
Russian Капсула[?]
Kapsula
Capsule
Spanish Cápsula[?] Capsule

CD[edit]

Mew
Mew dropping a CD
SmashWiki article: CD
For the Wario Land 4 collectable, see CD.

In Super Smash Bros. Brawl and Super Smash Bros. for Wii U, a CD may appear randomly throughout any part of the game, but it stays a short time. When collected, CDs add a random song to their selection of My Music tracks. However, if a CPU-controlled opponent picks one up, it will not be collected at the end of the match. In Super Smash Bros. Brawl, if Mew appears from a Poké Ball, it will drop a CD, but if the player has collected all the songs in the game, it will drop a sticker instead in Super Smash Bros. Brawl and a Custom Part or a Trophy in Super Smash Bros. for Wii U.

Cloaking Device[edit]

The Cloaking Device item from Super Smash Bros. Melee.
The Cloaking Device
SmashWiki article: Cloaking Device

The Cloaking Device is an item in the game Perfect Dark. It is also used as a helpful item in Super Smash Bros. Melee. If a player picks it up, it turns them almost completely invisible for a short amount of time, although they sometimes flash back into visibility for a split-second. The player has to be careful because they can lose track of their own invisible character.

There is also a special Invisible Melee mode, in which all players have on unlimited-time Cloaking Devices, until the end of the match or matches. However, players can take damage while invisible in that game mode.

In the Event Match Slippy's Invention, the player has to defeat Fox McCloud and Falco Lombardi, who both have on permanent Cloaking Devices, but can still be damaged. The Cloaking Device used by the pair was invented by Slippy Toad.

Names in other languages
Language Name Meaning Notes
Japanese スパイクローク[?]
Supai Kurōku
Spy Cloak
French Occulteur d'invisibilité[?] Invisibility Occultor
Italian Dispositivo di mimesi[?] Mimetic device
Spanish Dispositivo de Ocultación[?] Concealment Device

Cracker Launcher[edit]

Cracker Launcher
Cracker Launcher artwork from Super Smash Bros. Brawl
SmashWiki article: Cracker Launcher

The Cracker Launcher is an item that appears in Super Smash Bros. Brawl. After a player grabs it, they will shoot it upon pressing the attack button. The Cracker Launcher shoots fireworks that explode on contact with opponents or the ground. The players are able to walk and jump while holding the Cracker Launcher, and they can adjust the launcher's angle with the Control Stick (+Control Pad for the horizontal Wii Remote control scheme).

The last shot of a Cracker Launcher will be colored more vividly, and have a longer steam trail, indicating that the item is out of ammo. To change direction, players have to dash the opposite direction, and cannot perform mid-air jumps or use their shields while holding this item. Despite its power, the item is very hard to hold on to; getting hit with even a weak attack will cause the player to drop it.

Names in other languages
Language Name Meaning Notes
Japanese クラッカーランチャー[?]
Kurakkā Ranchā
Cracker Launcher
French Lance-Pétards[?] Firecracker Launcher
German Feuerwerkskanone[?] Fireworks Cannon
Italian Lanciapetardi[?] Firecracker Launcher
Korean 크래커 화염포[?]
Keuraekeo Hwayeompo
Cracker Flame Cannon
Spanish Lanzapetardos[?] Firecracker Launcher

Crate[edit]

Crate in Super Smash Bros. Ultimate
Crate artwork from Super Smash Bros. Ultimate
Main article: Crate

The Crate is an item that appears in all games in the Super Smash Bros. series.

Cucco[edit]

Cucco in Super Smash Bros. Ultimate
Cucco artwork from Super Smash Bros. Ultimate
SmashWiki article: Cucco

Cuccos are a recurring species of chickens featured in The Legend of Zelda series. In the Super Smash Bros. series, they were introduced as an item in Super Smash Bros. for Nintendo 3DS / Wii U and as an enemy in the former game's Smash Run mode. During a fight, once they are spawned on the stage, they will walk around harmlessly until a player attacks one, a stage hazard disrupts it, or one is thrown at another player, regardless if the player is invincible or shields. Once this happens, a flock of Cuccos flies in and attack the player that triggered the flock, similar to their appearances in the original series. Any other player that comes in contact with the flock will also be damaged. If the Cucco was triggered without player involvement, it randomly targets players. Cuccos that attack from a downward motion have a weak meteor smash effect on players. While the Cucco items take their appearance from The Legend of Zelda: Twilight Princess, the Cucco enemies in Smash Run appear in their original sprite form from The Legend of Zelda: A Link to the Past.

Cuccos reappear as items in Super Smash Bros. Ultimate.

Names in other languages
Language Name Meaning Notes
Japanese コッコ[?]
Kokko
From「コケコッコー」(kokekokkō, an onomatopoeia for the peeps of a newborn chick and a childish term for a diminutive breed of chicken)
Chinese 咕咕雞 (Traditional)
咕咕鸡 (Simplified)
[?]

Gūgū jī
Cucco
French Cocotte[?] Onomatopoeia for clucking and a childish term for chicken
German Huhn[?] Chicken
Italian Coccò[?] Similar to "Coccodé" (onomatopoeia for clucking)
Russian Кокко[?]
Kokko
Cucco
Spanish Cuco[?] Cuckoo

Daybreak[edit]

Daybreak Parts in Super Smash Bros. Ultimate
Daybreak artwork from Super Smash Bros. Ultimate
SmashWiki article: Daybreak

The Daybreak is a powerful weapon first appearing in Together mode in Kid Icarus: Uprising, and later appearing as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. Like the Dragoon, the Daybreak is split into three parts that must be collected before the player can use the completed item. When completed, the player can fire a continuous laser across the stage that ignores shields and deals high damage and knockback. The player can walk around and jump before firing, and can drop it by either grabbing a ledge or getting hit enough, allowing another player to pick it up and immediately use it.

Names in other languages
Language Name Meaning Notes
Japanese ジェネシスパーツ[?]
Jeneshisu Pātsu
Genesis Parts
French Morceaux de la Genèse[?] Genesis parts
German Morgenröte-Teile[?] Dawn parts
Russian Рассвет[?]
Raccvet
Daybreak
Spanish Partes de la Aurora[?] Dawn Parts

Death's Scythe[edit]

Death's Scythe
Death's Scythe artwork from Super Smash Bros. Ultimate
SmashWiki article: Death's Scythe

Death's Scythe is a weapon often used by Death in the Castlevania series, appearing as an item in Super Smash Bros. Ultimate. It can be picked up when it is spawned and used as a weapon; when used, the user winds it back for a brief moment before swinging it in front of them. When the user charges a smash attack with this weapon, a dark aura surrounds any players who have taken a lot of damage. The Death's Scythe instantly KOs opponents when struck at the tip of the blade at 70% with a fully-charged smash attack, 80% for an uncharged smash attack, and 120% from a tilt attack.

Names in other languages
Language Name Meaning Notes
Japanese 死神しにがみかま[?]
Shinigami no Kama
Grim Reaper's Scythe
French Faux de la Mort[?] Scythe of Death
German Todessense[?] Death Scythe
Italian Falce della Morte[?] Scythe of Death
Russian Коса Смерти[?]
Kosa Smerti
Death's Scythe
Spanish (NOA) Hoz de la Muerte[?] Death Sickle
Spanish (NOE) Guadaña de la Muerte[?] Death Scythe

Deku Nut[edit]

Deku Nut in Super Smash Bros. Ultimate
Deku Nut artwork from Super Smash Bros. Ultimate
SmashWiki article: Deku Nut

A Deku Nut is an item from the The Legend of Zelda series which appears as an item in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. Like in The Legend of Zelda series, a fighter can throw a Deku Nut at an opponent to stun them for a few seconds. The blast radius can affect several fighters at once. The effect is similar to players breaking other players' shields (or their own). It is possible for the thrower of the item to also be stunned during the explosion of the Deku Nut. If players are in mid-air during the explosion, they will be blasted away, similar to Bob-ombs. Deku Nuts will also explode on their own if left alone for a while. If picked up and held, they will still explode after a short while, stunning the holder of the item.

Names in other languages
Language Name Meaning Notes
Japanese デクの[?]
Deku no Mi
Deku Nut
Chinese 德庫堅果 (Traditional)
德库坚果 (Simplified)
[?]

Dékù jiānguǒ
Deku Nut
Dutch Dekunoot[?] Deku Nut
French Noix Mojo[?] Mojo Nut
German Deku-Nuss
Deku-Nuß
[?]
Deku-Nut
Italian Noce Deku[?] Deku Nut
Korean 데크의 열매[?]
Dekeu-ui Yeolmae
Deku's Nut
Russian Орех Дэку[?]
Oreh Deku
Deku Nut
Spanish Nuez deku[?] Deku nut

Dragoon[edit]

Dragoon Parts in Super Smash Bros. Ultimate
Dragoon artwork from Super Smash Bros. Ultimate
SmashWiki article: Dragoon

The Dragoon is a legendary air ride machine from Kirby Air Ride, appearing as an item in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. It is broken and collected in three parts - the nosecone, hull, and tail, referred to as parts A, B, and C, respectively. Notably, the Smash Ball will not appear with the parts in play, though once it is used up, the remaining parts may appear again.

Any player can collect Dragoon parts, though once a player has all three pieces at one time, they are able to finish assembling the Dragoon, and can then use it to aim and launch into opponents in the battlefield, damaging and potentially knocking them out. However, other variables and factors near these fighters, such as walls and invincibility, may prevent this. If a player is damaged while in possession of a Dragoon part, it is often dropped, allowing a rival to collect the part instead. The Dragoon parts appear rarely and one at a time.

During a team battle in Super Smash Bros. for Nintendo 3DS / Wii U, unlike in Super Smash Bros. Brawl, if both players on a team collect all three Dragoon parts, the player who collects the last required piece is the one to use the Dragoon. In Super Smash Bros. Ultimate, the Dragoon also appears as a spirit.

In the Subspace Emissary (the Super Smash Bros. Brawl story mode), the Dragoon makes one appearance, acting similar to the Warp Star. During the scene in which Ganondorf and Bowser have just blown up the Halberd, all of the heroes arrive in their respective ships. They all continue firing at the enemy ship as it fires back. However, as enemy's ship is so large, the aircrafts are not able to inflict enough damage. Just then, Kirby arrives on his Dragoon and flies straight into the ship's cannon, blowing it up. The other ships resume fire and eventually burst it into flames.

Names in other languages
Language Name Meaning Notes
Japanese ドラグーンパーツ[?]
Doragūn Pātsu
Dragoon Parts
French Morceaux de Dragoon[?] Dragoon parts
German Dragoon-Teile[?] Dragoon Parts
Russian Части Драгуна[?]
Chasti Draguna
Dragoon Parts
Spanish Partes del Dragoon[?] Dragoon Parts

Drill[edit]

Drill in Super Smash Bros. Ultimate
Drill artwork from Super Smash Bros. Ultimate
SmashWiki article: Drill

The Drill is an item appearing in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. When used, the player fires the drill bit as a projectile. The drill flies across the screen, damaging and carrying any fighters that get caught in its path along with it to potentially off-screen and KO them. The projectile can only be used one time; after that, the weapon's base can be thrown at other fighters. Although classified as a Super Smash Bros. item, the Drill's design resembles that of the Drill Arm from Kid Icarus: Uprising.

Names in other languages
Language Name Meaning Notes
Japanese ドリル[?]
Doriru
Drill
Chinese 鑽頭 (Traditional)
钻头 (Simplified)
[?]

Zuàntóu
Drill
French Forreuse[?] Drill
German Bohrer[?] Drill
Russian Бур[?]
Bur
Drill
Spanish Taladro[?] Drill

Fairy Bottle[edit]

Fairy Bottle in Super Smash Bros. Ultimate
Fairy Bottle artwork from Super Smash Bros. Ultimate
SmashWiki article: Fairy Bottle

Fairy Bottles are the result of capturing a fairy by swinging an Empty Bottle or a net near one in The Legend of Zelda series. They appear as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. By picking one up, the player can heal 100% of damage. However, the item only works if the player has at least 100% damage; if not, they just hold it. The Fairy Bottle can be thrown while being held, and if it is thrown at another player that has at least 100% damage then they are healed, otherwise it deals damage upon contact like any other throwable item.

Names in other languages
Language Name Meaning Notes
Japanese 妖精ようせいのビン[?]
Yōsei no Bin
Fairy Bottle
Chinese 妖精之瓶 (Traditional)
Yāojing zhī píng
精灵之瓶 (Simplified)
Jīnglíng zhī píng
[?]
Fairy Bottle
French Fée en Bouteille[?] Fairy in Bottle
German Feenflasche[?] Fairy Bottle
Russian Бутылка феи[?]
Butylka fei
Fairy's bottle
Spanish (NOA) Hada en botella[?] Fairy in bottle
Spanish (NOE) Hada embotellada[?] Fairy in a bottle

Fake Smash Ball[edit]

Fake Smash Ball artwork for Super Smash Bros. Ultimate
Fake Smash Ball artwork from Super Smash Bros. Ultimate
SmashWiki article: Fake Smash Ball

A Fake Smash Ball is an item in Super Smash Bros. Ultimate that resembles a Smash Ball, but with the lines on the Super Smash Bros. logo inverted (the horizontal line being thicker than the vertical line) as a way of deceiving players into thinking it is the real Smash Ball. It appears at a random time in the stage and can be hit similarly to a regular Smash Ball; however, once it is broken, it explodes in an "X" formation and inflicts up to 43.2% damage on nearby fighters, launching them away. A Fake Smash Ball may even appear alongside a genuine Smash Ball, and unlike it, which moves arbitrarily around the stage, the Fake Smash Ball moves towards fighters, increasing their chances of accidentally breaking it.

Names in other languages
Language Name Meaning Notes
Japanese スマッシュボーム[3]
Sumasshu Bōmu
Pun on "Smash Ball" and "bomb"
Chinese 亂鬥彈 (Traditional)
乱斗弹 (Simplified)
[?]

Luàn dòu dàn
Smash Bomb
French Fausse Balle Smash[?] Fake Smash Ball
German Smash-Bombe[?] Smash Bomb
Italian Bomba Smash finta[?] Fake Smash Bomb
Russian Смеш-бомба[?]
Smesh-bomba
Smash Bomb
Spanish Bola Smash falsa[?] Fake Smash ball

Fan[edit]

Artwork of a Fan from Super Smash Bros. Brawl.
Artwork of the Fan from Super Smash Bros. Brawl
SmashWiki article: Fan

A Fan, or Paper Fan,[4] is a weak harisen item in the Super Smash Bros. series, found in the first three games. Much like the more powerful Beam Sword, it would replace many of the player's normal attack moves with quick fan swipes if picked up. Although it does very little damage, its attacks are quick and a smash attack will almost completely destroy a player's shield. If hit by a thrown fan, the player will fly straight up in the air, setting them up for other attacks.

Names in other languages
Language Name Meaning Notes
Japanese はりせん[?]
Harisen
Harisen
French Éventail[?] Fan
German Fächer[?] Fan
Italian Ventaglio[?] Fan
Spanish Abanico[?] Fan

Fire Bar[edit]

Fire Bar in Super Smash Bros. Ultimate
Fire Bar artwork from Super Smash Bros. Ultimate
Main article: Fire Bar

The Fire Baris an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Fire Flower[edit]

Fire Flower in Super Smash Bros. Ultimate
Fire Flower artwork from Super Smash Bros. Ultimate
Main article: Fire Flower

The Fire Flower is an item that appears in all games in the Super Smash Bros. series.

Flipper[edit]

A Flipper from Super Smash Bros. Melee
The Flipper
SmashWiki article: Flipper

Flippers are obstacles in the Balloon Fight series that appear as items in Super Smash Bros. Melee, replacing Bumpers. Players can pick it up and throw it; when thrown, it will hover in the air. Any player who comes in contact with it gets hurt, and the Flipper spins around, hurting other people. After some amount of time, it disappears.

Flippers move along with the stage if it is a moving stage. This can be used by players in stages such as Big Blue to place the Flipper which then hits another character who is standing on the Flipper's route. In Bonus mode, there are special points awarded if an opponent is KO'd using a Flipper.

Retaining its original appearance, Flippers appear as a stage hazard on the Balloon Fight stage in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate.

Names in other languages
Language Name Meaning Notes
Japanese グルグル[?]
Guruguru
Japanese onomatopoeia for spinning; shared with Spinner
Spanish Flipper[?] -

Food[edit]

It has been requested that this section be rewritten and expanded to include more information. Reason: Later games

Food in Super Smash Bros. Ultimate
Food artwork from Super Smash Bros. Ultimate
SmashWiki article: Food

Food is a variety of items that appear in the Super Smash Bros. series, starting with Super Smash Bros. Melee. Food restores a small amount of damage when consumed; the amount of health restored varies depending on the food. It can be recovered from crates, capsules, and other similar containers, and can be found in large quantities inside of Party Balls at a 36% chance. Food heals very small portions of damage compared to other healing items. The food that appears in Super Smash Bros. Brawl is different and may heal anywhere from 1% to 11%.

Names in other languages
Language Name Meaning Notes
Japanese たべもの[?]
Tabemono
Food
Chinese 食物[?]
Shíwù
Food
French Nourriture[?] Food
German Nahrungsmittel[?] Food
Spanish Comida[?] Food

List of food in Super Smash Bros. Melee[edit]

Food % healed
Coffee 2%
Cheese 3%
Ice Cream 3%
Kebab 3%
Strawberry 3%
Juice 3%
Orange 4%
Grapes 4%
Donut 4%
Bunch of Bananas 5%
Tray of Noodles, Drink, and Dessert 5%
Milk 5%
Mushroom 5%
Apple 5%
Watermelon 6%
Melon 6%
Onigiri (rice balls) 6%
Cheeseburger 6%
Spaghetti 6%
Chinese Rice 7%
Beef Bowl 7%
Turkey Dinner 7%
Curry Dinner 7%
Omelette 7%
Chicken 7%
Pizza 8%
Sushi 8%
Meatloaf 9%

Franklin Badge[edit]

Franklin Badge in Super Smash Bros. Ultimate
Franklin Badge artwork from Super Smash Bros. Ultimate
SmashWiki article: Franklin Badge

Franklin Badge is an item in the EarthBound (Mother) series, and an item in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. In the original series, it could deflect electric based attacks back at the enemy, but its effects are slightly altered in Super Smash Bros. series. In Super Smash Bros. Brawl, once it is collected, it will automatically cling to the player that picked it up. If a projectile is shot or thrown at a player wearing the Franklin Badge, it will automatically be deflected right back at the attacker. However, the effects will wear off after a while.

The appearance of the Franklin Badge in Super Smash Bros. Brawl does not match with the appearance of the item in any of the original games. The badge has a background picture of the northern hemisphere on it, as well as a large picture with the Mother series logo. In EarthBound, it did not have any appearance because like most RPG games EarthBound does not have sprites for each item, so instead the item is based off the appearance of the Franklin Badge promotional item that came with the Mother 1+2 compilation that was only released in Japan. In Mother 3, the Franklin Badge reappears, and unlike EarthBound, Mother 3 has sprites for each item, but its appearance is completely different from Super Smash Bros. Brawl, looking like a yellow badge with a grey bolt.

Names in other languages
Language Name Meaning Notes
Japanese フランクリンバッヂ
Furankurin Baddji
フランクリンバッジ (Mother 2)
[?]

Furankurin Bajji
Franklin Badge
Dutch Franklin-badge[?] Franklin Badge
French (NOA) Badge Franklin[?] Franklin Badge
French (NOE) Badge Franklin[?] Franklin Badge
German Franklin Badge[?] Franklin Badge
Italian Medaglia Franklin[?] Franklin Badge
Portuguese Emblema Franklin[?] Franklin Badge / Franklin Emblem
Russian Значок Франклина[?]
Znachok Franklina
Franklin's Badge
Spanish (NOA) Insignia Franklin[?] Franklin Badge
Spanish (NOE) Broche Franklin[?] Franklin Brooch

Freezie[edit]

Freezie in Super Smash Bros. Ultimate
Freezie artwork from Super Smash Bros. Ultimate
Main article: Freezie

The Freezie is an item that appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Golden Hammer[edit]

Golden Hammer in Super Smash Bros. Ultimate
Golden Hammer artwork from Super Smash Bros. Ultimate
Main article: Golden Hammer

The Golden Hammer is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Gooey Bomb[edit]

Gooey Bomb in Super Smash Bros. Ultimate
Gooey Bomb artwork from Super Smash Bros. Ultimate
SmashWiki article: Gooey Bomb

The Gooey Bomb is an explosive item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate as a weapon. It is mentioned that the Gooey Bomb is similar to the Motion-Sensor Bomb from Super Smash Bros. Melee, as, like the Motion Sensor Bomb, players can attach the Gooey Bomb to surrounding terrain; unlike the Motion-Sensor Bomb though, players can also attach the Gooey Bomb to opponents. The only way to remove a Gooey Bomb once it has been affixed to a character is to have that character run into another opponent, causing the Gooey Bomb to stick to them instead. After a few seconds have passed, the Gooey Bomb blows up, dealing damage to the opponent it's stuck to and anyone in its vicinity.

Names in other languages
Language Name Meaning Notes
Japanese チューインボム[?]
Chūin Bomu
Chewing Bomb
Pun on "chewing gum" and "bomb"
Chinese 泡泡糖炸彈 (Traditional)
泡泡糖炸弹 (Simplified)
[?]

Pàopaotáng zhàdàn
Bubble Gum Bomb
French Bombe Gluante[?] Sticky Bomb
German Klebebombe[?] Sticky Bomb
Russian Бомба-липучка[?]
Bomba-lipuchka
Sticky Bomb
Spanish Bomba Gooey[?] Gooey Bomb

Grass[edit]

Grass in Super Smash Bros. Ultimate
Grass artwork from Super Smash Bros. Ultimate
Main article: Grass

Grass is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Green Shell[edit]

Green Shell in Super Smash Bros. Ultimate
Green Shell artwork from Super Smash Bros. Ultimate
Main article: Green Shell

The Green Shell is an item that appears in all games in the Super Smash Bros. series.

Gust Bellows[edit]

Gust Bellows in Super Smash Bros. Ultimate
Gust Bellows artwork from Super Smash Bros. Ultimate
SmashWiki article: Gust Bellows

The Gust Bellows is an item from The Legend of Zelda: Skyward Sword which appears as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. After being picked up, the user can blow a continuous gust of non-damaging wind out of it that pushes away any nearby opponents. Opponents can block the effects by shielding or rolling against it. However, it has limited ammunition and will eventually run out of air. If it is thrown while it still has wind to use, then it starts bouncing around and will continue to blow wind in random directions.

Names in other languages
Language Name Meaning Notes
Japanese まほうのツボ[?]
Mahō no Tsubo
Magic Pot
Chinese 魔法壺 (Traditional)
魔法壶 (Simplified)
[?]

Mófǎ hú
Magic Pot
French Jarre Magique[?] Magic Jar
German Magischer Krug[?] Magic Jug
Russian Ветродув[?]
Vyetroduv
Windblower
Spanish Ánfora de aire[?] Air amphora

Hammer[edit]

Hammer in Super Smash Bros. Ultimate
Hammer artwork from Super Smash Bros. Ultimate
Main article: Hammer

The Hammer is an item that appears in all games in the Super Smash Bros. series.

Healing Field[edit]

Healing Field
Healing Field artwork from Super Smash Bros. Ultimate
SmashWiki article: Healing Field

The Healing Field is an item in Super Smash Bros. Ultimate. It takes the appearance of a large bulb that can be thrown by players, and, once it lands, it will open up and create a small green field that heals players inside of it. It heals the player who threw it for 2% damage per half second, and any other player is healed for 1% damage per half second.

Names in other languages
Language Name Meaning Notes
Japanese 回復かいふくフィールド[?]
Kaifuku Fīrudo
Heal Field
French Champ de Soin[?] Healing Field
Spanish Campo curativo[?] Healing field

Healing Sprout[edit]

Healing Sprout
Healing Sprout artwork from Super Smash Bros. Ultimate
SmashWiki article: Healing Sprout

The Healing Sprout is an item in Super Smash Bros. Ultimate. It is a small orb that can be picked up and heals 2% of the user's damage every set amount of time, with the orb disappearing after a couple of seconds of use. The orbs can be transferred to other fighters via contact, such as throwing the orb at another fighter, giving the benefits of the item to that fighter. When a Healing Sprout is given to a fighter this way, the item is attached to a part of their body instead of being held, thus allowing multiple Healing Sprouts to be used by a fighter at the same time.

Names in other languages
Language Name Meaning Notes
Japanese やすらぎのたま[?]
Yasuragi no Tama
Ball of Serenity
Chinese 康復球 (Traditional)
康复球 (Simplified)
[?]

Kāngfù qiú
Recovery Ball
French Pousse apaisante[5] Soothing sprout
German Linderungssphäre[?] Alleviation Sphere
Italian Sfera della salute[?] Sphere of health
Russian Лекарственный росток[?]
Lyekarstvennyi rostok
Healing Sprout
Spanish Brote curativo[?] Healing sprout

Heart Container[edit]

Heart Container in Super Smash Bros. Ultimate
Heart Container artwork from Super Smash Bros. Ultimate
SmashWiki article: Heart Container

Heart Containers are items featured in every installment of The Legend of Zelda series, which increase Link's maximum health by one unit. Heart Containers also appear as items in the Super Smash Bros. series as recovery items. Heart Containers drift to the ground slowly. In the first two games, they cannot be picked up until they touch the ground. In Super Smash Bros. Brawl onward, however, they can be grabbed in mid-air.

In Super Smash Bros., Heart Containers heal all damage, returning the player's damage level to 0%. Their design is taken from The Legend of Zelda: Ocarina of Time. In Super Smash Bros. Melee onward, however, the Heart Container's effect has been changed to only healing up to 100% of damage. However, the three Heart Containers seen in the All-Star mode still recover all damage. In Super Smash Bros. Brawl, the design of the Heart Container has been changed so as to reflect their appearance in The Legend of Zelda: Twilight Princess, and in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, they take their appearance from The Legend of Zelda: Skyward Sword.

Names in other languages
Language Name Meaning Notes
Japanese ハートのうつわ[?]
Hāto no Utsuwa
Heart Container
Chinese 心之容器[?]
Xīn zhī róngqì
Heart Container
French Réceptacle de Cœur[?] Heart Receptacle
German Herzcontainer[?] Heart Container
Italian Portacuori[?] Heart container
Russian Капсула сердца[?]
Kapsula syerdtsa
Heart Capsule
Spanish Contenedor de corazón[?] Heart container

Hocotate Bomb[edit]

Hocotate Bomb in Super Smash Bros. Ultimate
Hocotate Bomb artwork from Super Smash Bros. Ultimate
SmashWiki article: Hocotate Bomb

The Hocotate Bomb is an explosive item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, based on the Hocotate Ship from the Pikmin series. After it is picked up and thrown, the ship flies into the air; it can carry opponents above the upper blast line. After a while, the ship flies back to the ground, exploding to damage any nearby players.

Names in other languages
Language Name Meaning Notes
Japanese ドルフィン爆弾ばくだん[?]
Dorufin Bakudan
Dolphin Bomb
Chinese 多露芬炸彈 (Traditional)
多露芬炸弹 (Simplified)
[?]

Duōlùfēn zhàdàn
Dolphin Bomb
French Bombe Hocotate[?] Hocotate Bomb
German Hocotate-Bombe[?] Hocotate Bomb
Italian Bomba Hoctate[?] Hoctate Bomb
Russian Бомба «Хокотатэ»[?]
Bomba «Hokotate»
Hocotate Bomb
Spanish Bomba Hocotate[?] Hocotate Bomb

Home-Run Bat[edit]

Home-Run Bat in Super Smash Bros. Ultimate
Home-Run Bat artwork from Super Smash Bros. Ultimate
SmashWiki article: Home-Run Bat

The Home-Run Bat (alternatively spelled Homerun Bat) is a powerful item in the Super Smash Bros. series. Fighters can grab the bat and use it to hit other fighters or throw it at them. The smash attack of the Home-Run Bat is very powerful and deals a large amount of knockback (on normally-sized stages, enough for a one-hit KO at single-digit damage percentages), but takes a long time to execute. It launches players the farthest when hitting with the tip of the bat. In Super Smash Bros. for Nintendo 3DS / Wii U, the Home-Run Bat reflects projectiles.

While the Home-Run Bat does send opponents flying diagonally for most characters, the item operates differently for Captain Falcon and Sheik, but only in Super Smash Bros. Melee; the two will send foes flying upwards with their Home-Run Bats, instead of diagonally. In Super Smash Bros. Brawl, the Home-Run Bat has different animations for each of the different characters.

For the first three Super Smash Bros. titles, the Home-Run Bat takes the appearance of a normal wooden baseball bat. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, the bat is given a redesign: the main part of the bat is black and yellow, while the handle is red and golden. The Super Smash Bros. emblem also appears on it in gold on the handle end of the bat.

The Home-Run Bat is also used in the Home-Run Contest mode since Super Smash Bros. Melee.

To unlock the Home-Run Bat trophy in Super Smash Bros. Brawl, the player must hit the Sandbag in the Home-Run Contest at least 500 meters.

A similar bat can be found in Paper Mario: Sticker Star, as one of the many Things the player can find in the game.

Names in other languages
Language Name Meaning Notes
Japanese ホームランバット[?]
Hōmu Ran Batto
Home Run Bat
Chinese (simplified) 全垒打球棒[?]
Quán lěi dǎ qiú bàng
Home Run Bat
Chinese (traditional) 全壘打球棒[?]
Quán lěi dǎ qiú bàng
Home Run Bat
French Batte de baseball[?] Baseball Bat
German Baseballschläger[?] Baseball Bat
Italian Mazza da fuoricampo[?] Homerun bat
Russian Бейсбольная бита[?]
Beysbol'naya bita
Baseball Bat
Spanish Bate de béisbol[?] Baseball bat

Hothead[edit]

Hothead in Super Smash Bros. Ultimate
Hothead artwork from Super Smash Bros. Ultimate
Main article: Hothead

The Hothead is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Killer Eye[edit]

Killer Eye in Super Smash Bros. Ultimate
Killer Eye artwork from Super Smash Bros. Ultimate
SmashWiki article: Killer Eye

The Killer Eye is a turret item in Kid Icarus: Uprising that can be deployed by a player and targets any opponents in its vicinity, shooting them with lasers. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, the Killer Eye appears as an item. By throwing it, the turret sits in place and automatically shoots lasers in front of it. It can be set onto the ground, walls, and ceilings. Attacking a Killer Eye causes it to shoot in the opposite direction, and can even cause it to flip onto its back, shooting lasers straight up.

Names in other languages
Language Name Meaning Notes
Japanese キラーアイ[?]
Kirā Ai
Killer Eye
French Œil-qui-tue[?] Eye-that-kills
German Killerauge[?] Killer Eye
Russian Бедоглаз[?]
Bedoglaz
From "беда" (beda, disaster) and "глаз" (glaz, eye)
Spanish Ojo asesino[?] Killer eye

Killing Edge[edit]

Killing Edge
Killing Edge artwork from Super Smash Bros. Ultimate
SmashWiki article: Killing Edge

The Killing Edge is a recurring weapon in the Fire Emblem series that has a high chance of dealing a critical hit. It appears as an item in Super Smash Bros. Ultimate that can be picked up and, when used, swung forward in front of the fighter. When the sword glows red, it deals double knockback and damage, and if the player successfully lands a hit with it when it is in this state, the critical hit sound effect from the Game Boy Advance Fire Emblem games can be heard.

Names in other languages
Language Name Meaning Notes
Japanese キルソード[?]
Kiru Sōdo
Kill Sword
Chinese 必殺劍 (Traditional)
必杀剑 (Simplified)
[?]

Bìshā jiàn
Sure-Killing Sword
French Fer létal[6] Lethal Blade
German Schnitter[?] Reaper
Italian Lama Letale[?] Lethal Blade
Russian Клинок погибели[?]
Klinok pogibyeli
Blade of Death
Spanish Espada asesina[?] Killer sword

Lightning[edit]

Lightning in Super Smash Bros. Ultimate
Lightning artwork from Super Smash Bros. Ultimate
Main article: Lightning

Lightning is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Lip's Stick[edit]

Lip's Stick in Super Smash Bros. Ultimate
Lip's Stick artwork from Super Smash Bros. Ultimate
SmashWiki article: Lip's Stick

Lip's Stick is an item originating from the Japanese game Panel de Pon (initially localized as Tetris Attack in the West, a Yoshi-themed game with characters from Super Mario World 2: Yoshi's Island), where it is wielded the game's protagonist, Lip. It appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate, where it is used as a battering item. When a player gets hit by a Lip's Stick, a small flower would be planted on their head, doing gradual damage. Players hit continuously would cause the flower to grow larger, prolonging the duration it is present, thus causing more damage. With a strong or Smash attack, some magic shoots out of the item, slightly extending its range. Eventually this magic runs out, but players hit by the item itself will still suffer its effects.

Names in other languages
Language Name Meaning Notes
Japanese リップステッキ[?]
Rippu Sutekki
Lip Stick
French Scèptre de Lip[?] Lip's scepter
German Lip's Stick[?] Lip's Stick
Russian Дубинка Лип[?]
Dubinka Lip
Lip's Club
Spanish Varita de Lip[?] Lip's wand

Master Ball[edit]

Master Ball in Super Smash Bros. Ultimate
Master Ball artwork from Super Smash Bros. Ultimate
SmashWiki article: Master Ball

The Master Ball is an item from the Pokémon series and is a more powerful version of the Poké Ball. In the games, it is generally given to catch rare and Legendary Pokémon due to its catch rate of 256, allowing it to catch any wild Pokémon it is thrown at. It is introduced as an item in the Super Smash Bros. series in Super Smash Bros. for Nintendo 3DS / Wii U, where it appears as a variant of the normal Poké Ball item, usually only releasing Legendary or Mythical Pokémon (including Zoroark, who does not fit into those categories but was initially event-exclusive like the latter in its debut games Pokémon Black and Pokémon White); occasionally, however, a Master Ball may also release Goldeen as a dud.

Master Balls reappear in Super Smash Bros. Ultimate.

Names in other languages
Language Name Meaning Notes
Japanese マスターボール[?]
Masutā Bōru
Master Ball
Chinese 大師球 (Traditional)
大师球 (Simplified)
[?]

Dàshī qiú
Master Ball
German Meisterball[?] Master Ball
Russian Мастер-Болл[?]
Master-Boll
Master Ball
Spanish Master Ball[?] -

Maxim Tomato[edit]

Maxim Tomato in Super Smash Bros. Ultimate
Maxim Tomato artwork from Super Smash Bros. Ultimate
SmashWiki article: Maxim Tomato

The Maxim Tomato, or Maximum Tomato,[7] is an item in the Kirby series that can heal the player's health entirely. It also appears as an item in every installment in the Super Smash Bros. series, also healing a larger amount of damage than normal food. In Super Smash Bros., if a character eats a Maxim Tomato, it heals them for 100% of damage. In any later games, however, the tomato only heals for 50% of damage.

Names in other languages
Language Name Meaning Notes
Japanese マキシムトマト[?]
Makishimu Tomato
Maxim Tomato
Chinese M番茄[?]
M fānqié
M Tomato
French Maxi Tomate[?] Maxi Tomato
German Maxi-Tomate[?] Maxi Tomato
Italian Pomodoro Maxim[?] Maxim Tomato
Korean 맥시멈 토마토[?]
Maeksimeom Tomato
Maximum Tomato
Russian Макси-томат[?]
Maksi-tomat
Maxi Tomato
Spanish Maxi Tomate[?] Maxi Tomato

Metal Box[edit]

Metal Box in Super Smash Bros. Ultimate
Metal Box artwork from Super Smash Bros. Ultimate
Main article: Cap Block

The Metal Box is an item that appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Motion-Sensor Bomb[edit]

Motion-Sensor Bomb in Super Smash Bros. Ultimate
Motion-Sensor Bomb artwork from Super Smash Bros. Ultimate
SmashWiki article: Motion-Sensor Bomb

The Motion-Sensor Bomb, or Motion Mine,[8] is an item used in the Super Smash Bros. series. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.

In Super Smash Bros., the Motion Sensor Bomb was based on the Proximity Mine that appeared in Rare's GoldenEye 007.

In the Japanese version of Super Smash Bros. Melee, the Motion-Sensor Bomb is actually a Proximity Mine from Perfect Dark. However, in the North American and PAL versions, it is still the Proximity Mine from GoldenEye 007 (although in the English-language trophy description, its game of origin is listed as "Top Secret").

In Super Smash Bros. Brawl, the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the GoldenEye 007 design due to Rare being bought out by Microsoft. In Super Smash Bros. Brawl, unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.

The Motion-Sensor Bomb reappears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, with another redesign: the item now looks like a small bright-red dome with what appears to be an eye design on top and purple frame. In the latter game, when someone activates the bomb, it beeps while the camera zooms in on it before it explodes.

Names in other languages
Language Name Meaning Notes
Japanese センサー爆弾ばくだん[?]
Sensā Bakudan
Sensor Bomb
Chinese 感應炸彈 (Traditional)
感应炸弹 (Simplified)
[?]

Gǎnyìng zhàdàn
Sensor Bomb
Dutch Sensorbom[?] Sensor Bomb
French Bombe à détection[?] Detection Bomb
German Sensorikbombe[?] Sensor Bomb
Italian Bomba di prossimità[?] Proximity Bomb
Korean 모션 센서 폭탄[?]
Mosyeon Senseo Poktan
Motion-Sensor Bomb
Russian Сенсорная бомба[?]
Sensornaya bomba
Sensor Bomb
Spanish Mina de proximidad[?] Proximity mine

Mr. Saturn[edit]

Mr. Saturn in Super Smash Bros. Ultimate
Mr. Saturn artwork from Super Smash Bros. Ultimate
SmashWiki article: Mr. Saturn

Mr. Saturns are alien-like creatures from the EarthBound (Mother) series. In both games, they reside in a location called "Saturn Valley", and speak their own language.

In the Super Smash Bros. series, beginning with Super Smash Bros. Melee, Mr. Saturns appear as weak tossable items. While they normally walk around on the stage, they can be picked up and thrown at another player for minor damage. However, they deal a great amount of shield damage; in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, a thrown Mr. Saturn can instantly break another player's shield. Peach (and Daisy in Super Smash Bros. Ultimate), when doing her Vegetable move, has a small (1/166) chance of pulling up a Mr. Saturn instead of a vegetable. In the Onett mission of Adventure Mode in Super Smash Bros. Melee, Mr. Saturns are the only items that appear.

In Super Smash Bros. Ultimate, a Mr. Saturn hat that Mii Fighters can wear, can be unlocked for 450 G.

In Super Mario Maker, a Mr. Saturn can be unlocked as a Mystery Mushroom costume, via the Event Course Welcome to Saturn Valley. Their appearance is based on the original Mr. Saturn sprites from EarthBound.

Names in other languages
Language Name Meaning Notes
Japanese どせいさん[?]
Dosei san
Mr. Saturn
German Mr. Saturn[?] Mr. Saturn
Korean 토성씨[?]
Toseong-ssi
Mr. Saturn
Russian Господин Сатурн[?]
Gospodin Saturn
Mister Saturn
Spanish Mr. Saturn[?] -

Orange cube[edit]

An orange cube
SmashWiki article: Cube § Orange cubes

An orange cube[9] is an object found in The Subspace Emissary of Super Smash Bros. Brawl. The cubes contain valuable items, like trophies and healing items, and most will not reappear once the player gets them and re-enters the level. Finding the boxes and getting their treasures is another way to increase the clear percentage.

A more common blue variant also appears, containing items and occasionally stickers.

Names in other languages[edit]

Language Name Meaning Notes
Japanese オレンジボックス[10]
Orenji bokkusu
Orange box
French cube-orange[11] orange-cube
German orange Würfel[12] Orange cube
Italian cubo arancione[13] Orange cube
Spanish cubo naranja[14] Orange cube

Ore Club[edit]

Ore Club in Super Smash Bros. Ultimate
Ore Club artwork from Super Smash Bros. Ultimate
SmashWiki article: Ore Club

The Ore Club is a club weapon from Kid Icarus: Uprising that appears as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. Like the Star Rod, it functions as both a battering item and a shooting item; its slow strikes deal high damage, and its smash attack produces a tornado that travels across the stage to damage opponents and juggle items; the tornado can only be produced six times from a club. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character and can travel the length of Final Destination.

Names in other languages
Language Name Meaning Notes
Japanese 巨塔きょとう[?]
Kyotō
Japanese name for clubs in general in Kid Icarus: Uprising
Literally "giant tower"
French Massue Minerai[?] Ore Club
German Erzkeule[?] Ore Mace
Russian Каменная палица[?]
Kamyennaya palitsa
Stone Club
Spanish Maza de hierro[?] Iron club

Parasol[edit]

"Parasol" redirects here. For other parasols, see Parasol (disambiguation).
Captain Falcon using a Parasol in Super Smash Bros. Melee
The Parasol
SmashWiki article: Parasol

A Parasol is an item from the Kirby series that appears in Super Smash Bros. Melee. Players can use it to attack, dealing moderate damage, and to slow the fighter's decent while falling. To stop floating while in mid-flight, the player has to tilt down on the control stick. If Peach uses the Peach Parasol move while holding this item, she will use it in place of her usual Parasol.

Names in other languages
Language Name Meaning Notes
Japanese パラソル[?]
Parasoru
Parasol
Spanish Sombrilla[?] Parasol

Party Ball[edit]

Party Ball in Super Smash Bros. Ultimate
Party Ball artwork from Super Smash Bros. Ultimate
Main article: Party Ball (item)

The Party Ball is an item in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Pellet[edit]

Mario in the "Distant Planet" stage of Super Smash Bros. Brawl.
A blue pellet being thrown at a red Onion by Mario, with a yellow Pellet Posy on the left
SmashWiki article: Pellet

Pellets are items from the Pikmin series that appear in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate on the stage Distant Planet. They grow on Pellet Posies, which they can be knocked off of by attacking them, at which point they function like normal throwing items, allowing them to picked up and thrown at opponents to cause some damage. There are three possible colors pellets can have (namely red, blue and yellow), and each has a number on it that determines its size, although these factors make no difference to any damage they may deal. When a pellet is thrown into an Onion that may appear on the stage, the Onion will use up the pellet to release items. In addition to their appearance on the Distant Planet, pellets have a trophy in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

In WarioWare: Get It Together!, the microgame Pikmin 2 requires the player to harvest a pellet.

Names in other languages
Language Name Meaning Notes
Japanese ペレット[?]
Peretto
Pellet
French Pallet[?] Pellet
Spanish Píldora[?] Pellet

Pitfall[edit]

Pitfall in Super Smash Bros. Ultimate
Pitfall artwork from Super Smash Bros. Ultimate
SmashWiki article: Pitfall
Not to be confused with Pitifall.

A Pitfall (known as a Pitfall Seed in the Animal Crossing series) is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, bearing the same appearance as it had in the Animal Crossing series, from which it originated. Pitfalls are white balls with a single red exclamation mark on them. They are used in a similar manner as they are in the Animal Crossing games; once a pitfall is thrown on the ground, it will be buried and become completely invisible, with no change in the terrain. If a player walks over the spot in which the pitfall is hidden, a pit will open up under them and they will fall in, immobilizing them and leaving them open to attack.

Pitfalls can also be set in suspended platforms. In this case, if a player walks over the spot where the Pitfall is hidden, they will fall through the platform. However, they will not be buried if the main platform is below them. If a Pitfall is thrown at an opponent while they are in the air, the Pitfall will send them straight down.

Pitfalls will not affect the player that set them. They also do not have any effect on Giga Bowser, who is resistant to flinching, and Wario-Man, since he is invincible.

Names in other languages
Language Name Meaning Notes
Japanese おとしあなのタネ[?]
Otoshiana no Tane
Pitfall Seed
Chinese 陷阱種子 (Traditional)
陷阱种子 (Simplified)
[?]

Xiànjǐng zhǒngzi
Pitfall Seed
French Piège[?] Trap
German Falle[?] Pitfall
Italian Trappola[?] Trap
Russian Западня[?]
Zapadnya
Pitfall
Spanish Trampa[?] Trap

Poison Mushroom[edit]

Poison Mushroom in Super Smash Bros. Ultimate
Poison Mushroom artwork from Super Smash Bros. Ultimate
Main article: Poison Mushroom

The Poison Mushroom is an item that appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Poké Ball[edit]

Poké Ball in Super Smash Bros. Ultimate
Poké Ball artwork from Super Smash Bros. Ultimate
SmashWiki article: Poké Ball

Poké Balls are items originating from the Pokémon series; their purpose is to store and mobilize Pokémon within the ball when they are not in battle. They have appeared in all six installments of the Super Smash Bros. series as items, and serve as the Pokémon series emblem. When thrown, the Poké Ball releases a random Pokémon out of the ball, which says its cry and attacks or moves around. In Super Smash Bros. Brawl and Super Smash Bros. Ultimate, the Pokémon Trainer uses a Poké Ball to change between his three different Pokémon: Charizard, Squirtle and Ivysaur.

In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, the Master Ball variant of Poké Ball appears as an item. They specifically release only rare and Legendary Pokémon, while the regular Poké Ball can release any Pokémon.

Poké Ball Pokémon[edit]

List of Poké Ball Pokémon
Image Character 64 Melee Brawl 3DS/
Wii U
Ultimate Description
Abomasnow in Super Smash Bros. Ultimate
Abomasnow
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Abomasnow attacks by using Blizzard, releasing a blast of freezing wind around itself that draws opponents towards it and deals minor damage, then charges across the arena with Ice Punch, attacking the nearest opponent with a punch that freezes them in its path and deals severe damage if it hits.
Abra in Super Smash Bros. Ultimate
Abra
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Abra uses Teleport, warping opponents to a random part of the stage.
Alolan Exeggutor in Super Smash Bros. Ultimate
Alolan Exeggutor
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Alolan Exeggutor acts as a stage barrier, preventing fighters from going through with its long neck, which also doubles as a wall.
Alolan Raichu in Super Smash Bros. Ultimate
Alolan Raichu
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Alolan Raichu surfs across the stage, dealing electric damage to opponents it hits.
Alolan Vulpix in Super Smash Bros. Ultimate.
Alolan Vulpix
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Alolan Vulpix attacks using Frost Breath, freezing opponents it hits.
Arceus in Super Smash Bros. Ultimate
Arceus
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Arceus creates a pulse of Gravity, a circular shockwave that smashes opponents downward if they are in the air, though it deals no damage.
Pokémon
Articuno
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Articuno releases a continuous wave of ice from its body using Icy Wind, which freezes anyone close to it and deals moderate damage. This also launches them up, occasionally far enough off the screen for a KO.
Pokémon
Beedrill
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Beedrill attacks by using Take Down, which involves a single Beedrill flying off the stage, followed by a swarm of Beedrill flying horizontally through the stage and damaging anyone who comes into contact with them.
Bellossom in Super Smash Bros. Ultimate
Bellossom
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Bellossom uses Sweet Scent to put any nearby opponents to sleep.
Bewear in Super Smash Bros. Ultimate
Bewear
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Bewear slowly moves across the stage and uses Hammer Arm when it gets close to opponents, uppercutting them and sending them flying.
Pokémon
Blastoise
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Blastoise attacks with Hydro Pump, which has it firing blasts of water from the cannons on its shoulders that push away opponents. Despite not appearing as a Poké Ball Pokémon, it appears as a trophy in Super Smash Bros. for Wii U, whereas a Mega Blastoise trophy appears in Super Smash Bros. for Nintendo 3DS. According to a datamine, Blastoise was meant to be playable in the Pokémon Trainer's trio, but it was replaced by Squirtle to balance the size and evolutionary stages of the Pokémon.
Bonsly
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Bonsly acts like an item; it can be picked up and carried around like an item - although it is very heavy, and can only be carried around with ease when held by strong characters. When tossed, it does not go far, but it can deal damage exceeding 30%, and knockback comparable to a Home-Run Bat. It can be deflected, or used by players who did not summon it. After being thrown about three times, it disappears, or disappear after being unused for some time.
Celebi, as it appears in Super Smash Bros. Brawl.
Celebi
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In Super Smash Bros. Melee, Celebi can only appear if every character and stage has been unlocked, every event has been cleared, and the score display has been unlocked. It has a one in 251 chance of appearing, and if it does the player earns an extra 8,000 points at the end of the match. In Super Smash Bros. Brawl, Celebi can appear at any point without needing to unlock it, and when it appears it drops a trophy before flying away; in this game it has a one in 493 chance of appearing.
Pokémon
Chansey
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Chansey uses its signature move Soft-Boiled, in which it drops eggs that can either contain items, heal the player, or explode. It also appears in Saffron City, where it can heal the player if they touch it (although its eggs no longer heal), and as one of the floats on the Poké Floats stage.
Pokémon
Charizard
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Charizard attacks by turning from side to side while using Flamethrower. In Super Smash Bros. Brawl, Charizard became a playable fighter, both as a part of the Pokémon Trainer and (only in Super Smash Bros. for Nintendo 3DS / Wii U) as an individual.
Chespin in Super Smash Bros. Ultimate
Chespin
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Chespin attacks by using Seed Bomb, releasing explosive seeds from its body. These moderately damage any opponents who are caught in the blast.
Chikorita in Super Smash Bros. Brawl
Chikorita
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Chikorita attacks using Razor Leaf, flinging leaf blades at opponents to damage them. In Super Smash Bros. for Nintendo 3DS / Wii U, Chikorita is replaced by Snivy, which also attacks using Razor Leaf. It also appears as one of the Poké Floats floats.
Clefairy from Super Smash Bros. Melee
Clefairy
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Clefairy attacks by using Metronone In Super Smash Bros., this move involves copying and using the move of any other Poké Ball Pokémon at random. In Super Smash Bros. Melee, Clefairy uses one of several attacks at random that cause various effects, including: Explosion, which hits any opponents caught in the blast; Blizzard, which freezes any nearby opponents; Fire Spin, which creates a horizontal blast of fire that damages opponents; and Whirlwind, which traps opponents in a whirlwind and damages them.
Pokémon
Cyndaquil
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Cyndaquil attacks by using Flamethrower, which involves it jumping up and releasing a small blast of fire from its back; the effect is similar to Charizard, but only in one direction. This deals constant weak damage to any opponent caught in it. Cyndaquil is one of the few Pokémon in Super Smash Bros. Melee that can be knocked off the stage.
Darkrai in Super Smash Bros. Ultimate
Darkrai
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Darkrai attacks by using its signature move Dark Void, creating a large dark sphere around itself that puts any opponent that enters it to sleep and deals minor damage to them.
Dedenne in Super Smash Bros. Ultimate
Dedenne
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Dedenne attacks by using Discharge, which involves it hovering in the air and releasing electricity that rotates in four beams around it. The electricity hits opponents multiple times, and the final burst does medium knockback.
Deoxys in Super Smash Bros. Ultimate
Deoxys
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Deoxys appears in its Attack Forme and attacks by using Hyper Beam, which involves it floating into the air (smashing any opponent it touches as it does so) and firing a giant laser beam, dealing large damage and huge knock to anyone that it comes into contact with.
Ditto in Super Smash Bros. Ultimate
Ditto
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Ditto uses Transform to turn into its summoner and fights alongside them. Ditto copies the character's attributes and moveset, but keeps its purple hue.
Eevee in Super Smash Bros. Ultimate
Eevee
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Eevee uses Take Down to slam itself into nearby opponents, making them take below average damage. Eevee does nothing if no opponents are nearby.
Electrode in Super Smash Bros. Ultimate
Electrode
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Electrode uses Explosion to damage any fighters in its blast radius, including the player that summons it. Electrode can also be picked up and thrown like an item just before it explodes. Starting with Super Smash Bros. Brawl, it may occasionally be a dud, failing to explode after having charged up for a few seconds, but exploding immediately after. In Super Smash Bros., Electrode does not appear as a Poké Ball Pokémon, but instead as a hazard in Saffron City.
Entei in Super Smash Bros. Ultimate
Entei
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Entei uses Fire Spin (Fire Blast in Super Smash Bros. Melee) to create a large pillar of flame around itself that damages opponents.
Fennekin in Super Smash Bros. Ultimate
Fennekin
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Fennekin spits a fireball in front of it that creates a pillar of fire. If the fire hits an opponent, they become stunned and continuously take damage until the fire disappears.
Fletchling in Super Smash Bros. Ultimate
Fletchling
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Fletchling attacks by using Peck, which involves it hopping across the stage and pecking any nearby opponents, dealing weak damage and knockback. It can fly back to the stage if it falls off.
Gardevoir in Super Smash Bros. Ultimate
Gardevoir
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Gardevoir uses Reflect to create a large circular barrier around itself and wanders around the battlefield. Despite being harmless, the shield can deflect projectiles back at the foes, although it does not affect those who summoned Gardevoir.
Genesect in Super Smash Bros. Ultimate
Genesect
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Genesect attacks by using its signature move Techno Blast, which involves it firing four small laser bursts before following it up with a large, continuous beam. The beam is significantly stronger than the bursts, and both attacks can pass through walls.
Giratina in Super Smash Bros. Ultimate
Giratina
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Giratina attacks by using Dragon Breath, blowing a horizontal vortex that shoots across the entire stage, repeatedly dealing weak damage while stuck in the whirlwind. Coming in contact with Giratina deals slightly stronger damage with knockback.
Gogoat in Super Smash Bros. Ultimate
Gogoat
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Gogoat attacks using Take Down, represented as charging from one side of the stage to the other and ramming any opponents in its path. Anyone, whether its summoner or other fighters, can jump on top of it and attack from it as it is moving. If it runs into a wall, it becomes momentarily stunned.
Goldeen in Super Smash Bros. Ultimate
Goldeen
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Goldeen uses Splash, flailing around in one area with no effect on the battlefield. In the Pokémon franchise, Goldeen is actually unable to learn Splash, which is a move more commonly associated with Magikarp. Goldeen, alongside Zoroark, are the only non-legendary Pokémon that can be summoned from a Master Ball in Super Smash Bros. for Nintendo 3DS / Wii U (although it rarely appears).
Groudon artwork
Groudon
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Groudon attacks by using Overheat; after being summoned, it exerts a glowing aura around it, knocking back opponents and dealing light damage to them. Groudon's size prevents opponents from easily avoiding it, and it can occasionally turn to the other side of the stage.
Gulpin in Super Smash Bros. Brawl
Gulpin
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Gulpin sits stationary where it is released. If an opponent gets close, Gulpin Swallows them, causing damage as long as they are inside. Others can damage whoever is swallowed, but eventually Gulpin spits out the opponent and disappear.
Pokémon
Hitmonlee
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Hitmonlee jumps in the air and attacks by using Jump Kick; this involves Hitmonlee extending its leg and leaping towards an opponent, dealing heavy damage and knockback if it connects. This jump has a large arc, which often leads to it simply jumping off the stage.
Ho-Oh, as it appears in Super Smash Bros. Brawl.
Ho-Oh
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Ho-Oh flies up into the background and attacks with its signature move Sacred Fire, creating a massive burst of fire in the area where it was summoned and dealing massive damage to any opponents caught in it. It can also damage opponents as it flies up. In Super Smash Bros. for Nintendo 3DS / Wii U, Ho-Oh occasionally appears in the background on the Kalos Pokémon League stage when it transitions to the Fire-type room. When the fire pillars are active, Ho-Oh causes them to rise even higher.
Inkay in Super Smash Bros. Ultimate
Inkay
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Inkay attacks by using its signature move Topsy-Turvy, which involves it flipping upside down before slamming into the ground, tripping any opponents in its vicinity.
Jirachi.jpg
Jirachi
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Jirachi drops stickers for players to grab. It has as a 1 in 493 chance of being spawned from any given Poké Ball, in line with the number of Pokémon that existed at the time of Super Smash Bros. Brawl's release.
Keldeo in Super Smash Bros. Ultimate
Keldeo
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Keldeo emerges from the Poké Ball in its Resolute Form and attacks by using its signature move, Secret Sword, by running around the stage and occasionally jumping to slash at opponents with its horn, dealing strong damage with each swipe.
Pokémon
Koffing
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Koffing uses Poison Gas, which continuously damages any opponents near it. It also damages any opponents that touch it. While Koffing does not appear in Super Smash Bros. Melee, it is replaced by its evolution Weezing, which uses the same attack with the same effect.
Kyogre in Super Smash Bros. Ultimate
Kyogre
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Kyogre attacks by using Hydro Pump, which involves it floating into the air and shooting large bursts of water towards either side of the screen. The water does not do damage (though Kyogre itself has contact damage), but it pushes opponents off of the stage. Opponents can resist the water by shielding or rolling against it.
Kyurem in Super Smash Bros. Ultimate
Kyurem
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Kyurem attacks by using Icy Wind, shooting spirals of cold on both sides that freeze any opponents that come into contact with them and deal moderate damage.
Latias and Latios in Super Smash Bros. Ultimate
Latias and Latios
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Latias and Latios are summoned separately, but after one of them flies off-screen, both appear fly diagonally across the screen one at a time to strike opponents with Steel Wing multiple times.
Lugia in Super Smash Bros. Ultimate
Lugia
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Lugia flies up into the background and attacks with its signature move Aeroblast, releasing large whirlwinds onto the stage to damage opponents. It can also damage opponents as it flies up.
Lunala in Super Smash Bros. Ultimate
Lunala
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Lunala enters its Full Moon phase and attacks with its signature move Moongeist Beam, in which it fires a beam from the background.
Artwork of Manaphy from Super Smash Bros. Brawl.
Manaphy
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Manaphy uses Heart Swap, its signature move, which temporarily swaps the body of two players. The players' damage and stocks carry between stocks, and self-destruction causes the dying player to lose a life and not the opponent. Manaphy also occasionally appears as a stage hazard in the Flood Chamber of the Kalos Pokémon League stage in Super Smash Bros. for Wii U, where it uses Whirlpool to create one in the middle of the stage that sucks players down to the bottom of the stage.
Pokémon
Marill
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Marill attacks by using Tackle, which involves it running in a single direction, launching back any opponent who gets in its way. Marill continues in the opposite direction if it hits a wall; if it ends up in an enclosed space, it continues to bounce back and forth until it disappears.
Marshadow in Super Smash Bros. Ultimate
Marshadow
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Marshadow hides under opponents, stuns them with shadows, and attacks using Spectral Thief to punch them.
Meloetta in Super Smash Bros. Ultimate
Meloetta
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Meloetta attacks by using Echoed Voice, shooting a pair of melodic projectiles that bounce from walls and reflect off the stage's perimeter, dealing moderate damage and knockback to any opponents that come into contact with them. In Super Smash Bros. for Nintendo 3DS, it is unlocked by having the game on for at least eight hours, while in Super Smash Bros. for Wii U, it can be unlocked by clearing All-Star mode with Lucario on Normal or Hard difficulty.
Meowth in Super Smash Bros. Ultimate
Meowth
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Meowth attacks by using Pay Day, shooting out coins that damage opponents. In Super Smash Bros., it shoots coins in four directions, whereas in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, it instead shoots coins to the left or right, turning to the direction of the nearest opponent when necessary.
Metagross in Super Smash Bros. Ultimate
Metagross
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Metagross attacks by using Earthquake, in which it stomps its feet into the ground, causing any fighters near it to be buried and launching them with another stomp.
Mew in Super Smash Bros. Ultimate
Mew
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When Mew is summoned, it cries out its name and flies up off the screen. It gives the player a score bonus at the end of a match in Super Smash Bros. and Super Smash Bros. Melee, and has a one in 251 chance of appearing. In Super Smash Bros. Brawl, it drops a CD (or a Sticker if the player has every CD) and has a one in 493 chance of appearing. Finally, it drops a custom part or a trophy in Super Smash Bros. for Nintendo 3DS / Wii U, though it can also drop a CD in the Wii U version.
Mimikyu in Super Smash Bros. Ultimate
Mimikyu
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Mimikyu uses its signature Z-Move Let's Snuggle Forever, grabbing opponents and trapping them inside its disguise. The captured opponents repeatedly take damage, and if they are at 100% damage or higher, they will be instantly KO'd.
Moltres in Super Smash Bros. Ultimate
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Moltres sits in place before flying away, damaging any players on contact. In Super Smash Bros., Moltres makes a cameo appearance flying in the background on the Saffron City stage.
Munchlax
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Munchlax wanders around the stage, eating any items it comes across and removing them from play. Munchlax cannot eat Trophies, CDs, Stickers, Poké Balls or Smash Balls.
Pokémon
Onix
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Onix jumps to the top of the stage and uses Rock Throw to drop many boulders in one area. Onix can damage opponents itself while dropping rocks, and the rocks launch away opponents if they hit. If opponents touch Onix before it rises upward, they also take damage.
Oshawott in Super Smash Bros. Ultimate
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Oshawott attacks by using Surf, riding a wave towards the stage's edge and beyond, dragging any opponents caught in the path with it.
Palkia in Super Smash Bros. Ultimate
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Palkia uses its signature move, Spacial Rend, which involves it slashing across the screen and flipping the camera. This affects nothing other than the player's viewpoint. Coming into contact with it does minor damage. Eventually, the screen tilts back to normal and Palkia disappears. Palkia also appears as a stage hazard within Spear Pillar in Super Smash Bros. Brawl.
Piplup's artwork from Super Smash Bros. Brawl
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Piplup attacks by using Surf; when summoned, it slides across the ground on a wave of water, pushing any opponent that gets caught along with it. It moves in the other direction if it hits a wall, and does not stop moving even if it falls off the stage. In later games, Oshawott occupies the same role with the same behavior.
Pokémon
Porygon2
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Porygon2 attacks by using Tackle; as soon as it is spawned, it dashes a short distance horizontally before disappearing, dealing moderate damage and a huge amount of knockback, in the opposite direction of Porygon2's tackle, to any opponents caught by it.
Pyukumuku in Super Smash Bros. Ultimate
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Pyukumuku uses Counter on an opponent who touches it. It can also be picked up and thrown like an item.
Pokémon
Raikou
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Raikou attacks with Spark, releasing electricity around itself that shocks and deals multiple hits to opponents who are on the ground.
Scizor in Super Smash Bros. Ultimate
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Scizor attacks by using Metal Claw, which involves it running forward for a short while before jumping up and falling off the stage, dealing heavy damage to opponents and launching them towards the top of the stage. In Super Smash Bros. for Wii U, Scizor makes a background appearance on the Kalos Pokémon League stage, appearing alongside various other Steel-type Pokémon in the Steel-type room.
Snivy in Super Smash Bros. Ultimate
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Snivy attacks by using Razor Leaf, firing a stream of sharp leaves towards one side of the screen, dealing moderate damage to any opponent that it hits. In reality, Snivy cannot learn this move.
Snorlax in Super Smash Bros. Ultimate
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Snorlax leaps up into the air and attacks with Body Slam, falling down onto the battlefield at a larger size and smashing any opponents in its path, sending them flying. It can also attack opponents when flying up after being summoned. Snorlax also appears as one of the balloons in the Poké Floats stage in Super Smash Bros. Melee.
Solgaleo in Super Smash Bros. Ultimate
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Solgaleo enters its Radiant Sun phase and attacks with its signature move Sunsteel Strike, in which it charges at opponents while encased in flames.
Spewpa in Super Smash Bros. Ultimate
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Spewpa, if left undisturbed, sits unmoving for the entire duration of its summon. If attacked, however, it releases a Stun Spore cloud which causes any opponent which comes into contact with the spores to become momentarily paralyzed.
Pokémon
Starmie
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Starmie positions itself to the nearest foe and uses Swift; after being spawned, it hovers towards an opponent and shoots a barrage of stars at them, dealing minor damage but trapping them in the blast. Damage can also be taken by coming into contact with Starmie itself. Unlike Staryu in the later games, it lines up its attack on the opponent's position the moment it is released and will not follow opponents.
Staryu in Super Smash Bros. Ultimate
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Staryu attacks by using Swift, which involves it floating towards an opponent and firing a series of stars, dealing minor damage while locking them in the shots. Staryu itself deals direct contact damage as well.
Suicune in Super Smash Bros. Ultimate
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In Super Smash Bros. Melee, Suicune uses Blizzard, creating an icy whirlwind around itself that freezes any nearby opponents. In later games, Suicune attacks with Aurora Beam; Suicune fires a horizontal laser across the screen that heavily damages any opponents in its path.
Swirlix in Super Smash Bros. Ultimate
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Swirlix attacks by using Cotton Spore, releasing a continuous bunch of spores that heavily slow any opponents caught in the cloud. Swirlix is otherwise motionless.
Tapu Koko in Super Smash Bros. Ultimate
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Tapu Koko surrounds itself with an electric field that stuns opponents, as well as shooting out electricity.
Togedemaru in Super Smash Bros. Ultimate
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Togedemaru uses Zing Zap, surrounding itself with electricity after a bolt zaps it.
Togepi in Super Smash Bros. Ultimate
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Togepi attacks with Metronome, in which it uses a random attack that causes one of several various effects to occur, including Magnitude, which causes an earthquake which traps opponents in the ground; Night Shade, which covers the stage in darkness; Hypnosis, which puts opponents to sleep; Leech Seed, which causes a flower to sprout on opponents' heads, similar to Lip's Stick; and Ice Beam, which freezes opponents on contact.
Torchic in Super Smash Bros. Brawl
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Torchic attacks by using Fire Spin, which involves it engulfing itself in flames, trapping opponents in the fire while accumulating damage. At the end of the attack, the trapped opponents get launched back a far distance.
Pokémon
Unown
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Unown attacks by using Take Down; a single Unown is spawned and flies off-screen, dealing moderate knockback and damage if it hits an opponent. After it flies away, a swarm of Unown soon flies diagonally across the screen, juggling opponents who come into contact with them. The original Unown that was released cannot be blocked, but the Unown swarm can be blocked.
Pokémon
Venusaur
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Venusaur attacks by using Earthquake, which involves Venusaur stomping on the ground, creating shockwaves that do strong damage and knockback to any opponent caught in it.
Victini in Super Smash Bros. Ultimate
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Victini does not directly attack when summoned, instead it temporarily makes the summoner immune to knockback and gives them a boost to their attacks. In Super Smash Bros. for Nintendo 3DS, it is unlocked by playing 100-Man Smash for the first time, and in Super Smash Bros. for Wii U, it is unlocked by clearing All-Star Mode for the first time. In Super Smash Bros. Ultimate, it instead gives the summoner a Final Smash.
Vulpix in Super Smash Bros. Ultimate
Vulpix
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Vulpix attacks using Ember, burning opponents it hits.
Weavile in Super Smash Bros. Brawl
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Weavile performs False Swipe. It attacks foes by dashing back and forth in one defined area. Foes hit by this attack are stunned, as if their Shield has been broken. However, if the player is hit while in the air by Weavile (even though it stays on the ground), the player goes flying straight up.
Pokémon
Weezing
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Weezing attacks by using Smog, which involves it continuously emitting gas out of its body, dealing low damage and knockback to any opponents that comes into contact with it. If they end up at Weezing's center, they become stuck and steadily take damage.
Wobbuffett, as it appears in Super Smash Bros. Brawl.
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Wobbuffet uses Counter during the battle, though it does not attack directly; it instead recoils due to being attacked. The stronger the attack, the faster Wobbuffet wobbles, and while it wobbles, both the summoner and their opponents takes reciprocal damage.
Xerneas in Super Smash Bros. Ultimate
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Xerneas uses its signature move, Geomancy, which involves it stepping on the ground and causing all players to glow. During this state, all of their attacks have increased knockback, though the summoner gets a bigger benefit from the move. In Super Smash Bros. for Nintendo 3DS it is unlocked after playing Target Blast for the first time, and in Super Smash Bros. for Wii U it is unlocked by destroying 200 blocks in one single player Trophy Rush game as Pikachu. In Super Smash Bros. Ultimate, it instead turns the summoner gold, increasing their attack power and making them immmune to flinches.
Pokémon
Zapdos
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Zapdos attacks by using Thunder Shock, which involves Zapdos discharging sparks around it, dealing weak damage and knockback to opponents that end up near it. It is possible for them to get stuck in the sparks, racking up damage. In Super Smash Bros. for Nintendo 3DS, Zapdos occasionally appears in the background of the Prism Tower stage.
Zoroark in Super Smash Bros. Ultimate
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Zoroark attacks by using Fury Swipes, grabbing a single opponent and launching them in the air, then swiping at them multiple times for moderate damage before smashing them back to the ground. However, the move fails if the targeted opponent is being grabbed by another fighter; instead Zoroark keeps slashing at the grabbed opponent until it disappears. Zoroark is one of only two non-Legendary or Mythical Pokémon who can be released from a Master Ball, the other being Goldeen.
Names in other languages
Language Name Meaning Notes
Japanese モンスターボール[?]
Monsutā Bōru
Monster Ball
Chinese 精靈球 (Traditional)
精灵球 (Simplified)
[?]

Jīnglíng qiú
Poké Ball
German Pokéball[?] Poké Ball
Russian Поке-Болл[?]
Poke-Boll
Poké Ball
Spanish Poké Ball[?] -

POW Block[edit]

POW Block in Super Smash Bros. Ultimate
POW Block artwork from Super Smash Bros. Ultimate
Main article: POW Block

The POW Block is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Rage Blaster[edit]

Rage Blaster
Rage Blaster artwork from Super Smash Bros. Ultimate
SmashWiki article: Rage Blaster

The Rage Blaster is an item which appears in Super Smash Bros. Ultimate. It fires single shots similar to the Ray Gun, but deals more damage on opponents the more damaged the user is. For example, at 24% damage, a user is able to inflict only 6% of damage per shot on an opponent; at 146% damage, however, a single shot is able to cause 23% damage.

Names in other languages
Language Name Meaning Notes
Japanese リベンジシューター[?]
Ribenji Shūtā
Revenge Shooter
Chinese 復仇射手 (Traditional)
复仇射手 (Simplified)
[?]

Fùchóu shèshǒu
Revenge Shooter
German Vergeltungsknarre[?] Retribution Ratchet
Italian Raggio Rabbioso[?] Rabid Ray
Russian Бластер ярости[?]
Blaster yarosti
Rage Blaster
Spanish Pistola vengativa[?] Revenge gun

Ramblin' Evil Mushroom[edit]

Ramblin' Evil Mushroom
Ramblin' Evil Mushroom artwork from Super Smash Bros. Ultimate
SmashWiki article: Ramblin' Evil Mushroom

A Ramblin' Evil Mushroom is an enemy seen in the EarthBound (Mother) series that often Mushroomizes Ness and other party members. It appears as an item in Super Smash Bros. Ultimate. It walks around and can be picked up and used to shoot spores, reversing the hit players' controls while giving them a tiny mushroom on their head, similar to being Mushroomized in their game of origin. The Ramblin' Evil Mushroom also appears as a novice support spirit in said game.

Names in other languages
Language Name Meaning Notes
Japanese あるくキノコ[?]
Aruku Kinoko
Walking Mushroom
French Champinocif ambulant[?] Harmful Walking Mushroom
German Gemeiner Laufpilz[?] Mean Walking Mushroom
Italian Fungo malvagio vagante[?] Rambling Evil Mushroom
Russian Злобный проходиновик[?]
Zlobnyy prokhodinovik
From "злобный" (zlobnyy, evil), "проходить" (prokhodit, to pass by) and "-овик", which is used to identify a mushroom.
Spanish (NOA) Hongo andante maligno[?] Walking evil mushroom
Spanish (NOE) Seta andante maligna[?] Walking evil mushroom

Ray Gun[edit]

Ray Gun in Super Smash Bros. Ultimate
Ray Gun artwork from Super Smash Bros. Ultimate
SmashWiki article: Ray Gun

Ray Guns are items seen in the Super Smash Bros. series.

In the original Super Smash Bros., the Ray Gun takes the appearance of a small, gray gun capable of shooting lasers. The lasers travel quickly, with an audible bang, and deal low damage; however it is very easy to juggle opponents with timed blasts from the gun. It has enough power for sixteen shots, after which the Ray Gun becomes almost useless, only able to cause damage when thrown.

The Ray Gun returns in Super Smash Bros. Melee, with its appearance upgraded to a more futuristic look. The lasers travel more slowly, though they do the same amount of damage. There are still sixteen shots in a Ray Gun. Also, the loud bang accompanying the shots is replaced by a more laser-like sound.

In Super Smash Bros. Brawl, Ray Guns remain largely unchanged from their Super Smash Bros. Melee incarnation, aside from their appearance, which is much more highly detailed. They still fire their characteristic green shots and still have sixteen shots.

The Ray Gun also returns in Super Smash Bros. for Nintendo 3DS / Wii U. The gun has been completely redesigned for this installment, so as not to appear like an actual gun, and featuring an inverse Smash Bros. emblem inside the barrel.[15] The gun largely functions identically to previous installments. The Ray Gun reappears in Super Smash Bros. Ultimate, retaining its appearance from Super Smash Bros. for Nintendo 3DS / Wii U.

Names in other languages
Language Name Meaning Notes
Japanese レイガン[?]
Rei Gan
Ray Gun
Chinese 射線槍 (Traditional)
射线枪 (Simplified)
[?]

Shèxiàn qiāng
Ray Gun
French Pistolet laser[?] Laser Gun
German Laserknarre[?] Laser Gun
Italian Pistola a raggi[?] Ray gun
Russian Лучевой пистолет[?]
Luchevoy pistolet
Ray Gun
Spanish Pistola de rayos[?] Ray gun

Red Shell[edit]

Main article: Red Shell

The Red Shell is an item that appears in Super Smash Bros. and Super Smash Bros. Melee.

Rocket Belt[edit]

Rocket Belt in Super Smash Bros. Ultimate
Rocket Belt artwork from Super Smash Bros. Ultimate
SmashWiki article: Rocket Belt

The Rocket Belt is one of the several flight modes available in the Pilotwings series which also appears as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. When equipped, it allows players to continuously fly as long as the jump button is held down, similar to R.O.B.'s Robo Burner move. If the player flies for too long, however, the player is unable to fly for a short time; in that case, instead of blue flame, black smokes come out from the vent of the Rocket Belt. After the Rocket Belt is used up, it flies straight into the air, which can also hit and carry opponents with it.

Names in other languages
Language Name Meaning Notes
Japanese ロケットベルト[?]
Roketto Beruto
Rocket Belt
Spanish Mochila propulsora[?] Jetpack

Rolling Crate[edit]

Rolling Crate in Super Smash Bros. Ultimate
Rolling Crate artwork from Super Smash Bros. Ultimate
SmashWiki article: Crate § Rolling Crates

A Rolling Crate is a crate featured in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. Although it is technically a crate, its effects greatly differ. Once hit, instead of being destroyed and expelling items, the Rolling Crate will begin to travel about on its wheels. It will run over any player in the way, damaging them. Players can stand on top of it as it rolls by, unlike regular crates. If attacked with enough force, they can be broken open to release items.

Names in other languages
Language Name Meaning Notes
Japanese キャリアーつきはこ[?]
Kyariā Tsuki Hako
Carrier with Crate
German Rollkiste[?] Rolling Crate
Russian Ящик на колесах[?]
Yaschik na kolyosakh
Crate on wheels
Spanish Caja rodante[?] Rolling crate

Sandbag[edit]

Sandbag in Super Smash Bros. Ultimate
Sandbag artwork from Super Smash Bros. Ultimate
SmashWiki article: Sandbag

Sandbag is a punching bag in the Super Smash Bros. series. First appearing in Super Smash Bros. Melee, it is the target in the Home-Run Contest.

Sandbag also makes three appearances in Super Smash Bros. Brawl. In the Wi-Fi connection mode, as players are waiting for the game to load, or other players to connect, they are able to attack Sandbag on the waiting screen. It also appeared in the Home-Run Contest once again. It also appears as a container, but can "lose" several items unlike other containers.

In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, aside from appearing in the Home-Run Contest, it is also introduced as a regular item during fighting matches.

Sandbag reappears as an item in Super Smash Bros. Ultimate. In this game, it is animated, occasionally showing a happy expression. The Sandbag also appears as a Novice-class support spirit that takes up one support slot. Fighters equipped with this spirit will have increased defense after taking a large amount of damage during battles. The spirit can be obtained by clearing the Smash challenge in which the player has to reach 250% or more damage in a battle. Although the Home-Run Contest was originally missing from Super Smash Bros. Ultimate, as part of the September 5th, 2019 update that added Banjo and Kazooie as DLC, the Home-Run Contest made its return. Sandbag was updated to blush after being hit across the field.

Names in other languages
Language Name Meaning Notes
Japanese サンドバッグくん[?]
Sandobaggu-kun
「サンドバッグ」("sandbag") is a loanword that refers to punching bags in Japanese, and「くん」(-kun) is a Japanese honorific for kiddish and teen people
Chinese 沙包哥[?]
Shābāo Gē
Sandbag Brother
Dutch Sandbag[?] -
French Sac de Sable[?] Sandbag
German Sandsack[?] Sandbag
Italian Sacco da allenamento[?] Training Bag
Korean 샌드백[?]
Saendeubaek
Sandbag
Russian Боксерский мешок[?]
Boksyorskiy meshok
Punching bag
Spanish Saco de arena[?] Sandbag

Screw Attack[edit]

Screw Attack in Super Smash Bros. Ultimate
Screw Attack artwork from Super Smash Bros. Ultimate
SmashWiki article: Screw Attack (item)

The Screw Attack in a recurring item in the Metroid series, allowing Samus to attack enemies with a spinning move while jumping. They are also used as weak items in the game Super Smash Bros. Melee. If the players press A Button near a Screw Attack, they pick it up. If the players jump while equipped with one, the jump is very similar to Samus's up special move, which is also named Screw Attack, jumping with a spin attack that damages opponents are nearby

These items can also be thrown at another player for minor damage, though the jumps often lead to combos. Also, when thrown, anyone it hits automatically performs a Screw Attack. Although this hurts them, if they are close to other players when hit, they hurt them as well. Afterwards, the target that got hit by the thrown Screw Attack enters a helpless state.

The item returns in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. However, when it is picked up, it attaches itself to the player, much like the Franklin Badge. This allows players to use the Screw Attack's powers while using another item, but it does not allow players to throw it at others.

Names in other languages
Language Name Meaning Notes
Japanese スクリューアタックかい[?]
Sukuryū Atakku Kai
Screw Attack Mod
Chinese 旋轉攻擊(改) (Traditional)
Xuánzhuǎn gōngjí (gǎi)
团身攻击(改) (Simplified)
Tuán shēn gōngjí (gǎi)
[?]
Spin Attack (Modified)

Ball-Roll Attack (Modified)
German Screw Attack[?] -
Russian Шаровая атака[?]
Sharovaya ataka
Ball Attack
Spanish (NOA) Ataque espiral[?] Spiral attack
Spanish (NOE) Ataque Espiral[?] Spiral Attack

Smart Bomb[edit]

Smart Bomb in Super Smash Bros. Ultimate
Smart Bomb artwork from Super Smash Bros. Ultimate
SmashWiki article: Smart Bomb

The Smart Bomb is an item found in the Star Fox games, and appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate. When the item is thrown or attacked, it explodes on the spot, dealing constant damage to any players caught in the expanding explosion, and finally dealing knockback as it disappears. Unlike in the actual Star Fox games, the Smart Bomb does not possess the homing abilities.

On occasion, the Smart Bomb fails to explode, indicating by their distinct sound and failure to detonate, and it simply lies on the ground until, finally, it explodes unexpectedly. Players can still pick up a failed Smart Bomb and throw it, and it does not detonate while the player is holding it. However, if a set amount of time passes, the bomb explodes as soon as the player throws it. In Super Smash Bros. for Nintendo 3DS / Wii U, the bomb always explodes the second time it is thrown, unlike the failed Smart Bombs in Super Smash Bros. Brawl, where it explodes only after a set amount of time or if it is attacked. Some Smart Bombs will only explode once they hit the ground, as seen occasionally when thrown upward, as regular Smart Bombs are thrown a set distance depending on the throw power before they explode.

Names in other languages
Language Name Meaning Notes
Japanese スマートボム[?]
Sumāto Bomu
Smart Bomb
Chinese (simplified) 高能炸弹[?]
Gāonéng Zhàdàn
Powerful Bomb
Chinese (traditional) 智慧型炸彈[?]
Zhìhuìxíng Zhàdàn
Smart Bomb
French Bombe intelligente[?] Intelligent Bomb
German Smart Bomb[?] -
Italian Bomba radioguidata[?] Radio-guided bomb
Russian Смарт-бомба[?]
Smart-bomba
Smart Bomb
Spanish Bomba inteligente[?] Intelligent bomb

Smash Ball[edit]

Smash Ball in Super Smash Bros. Ultimate
Smash Ball artwork from Super Smash Bros. Ultimate
SmashWiki article: Smash Ball

The Smash Ball is an item found in the Super Smash Bros. series, first appearing in Super Smash Bros. Brawl. It is a brightly colored, shining ball with the Smash Bros. logo on it.

During battles, the Smash Ball may appear at a random time and will begin flying around the stage. By attacking the Smash Ball and breaking it, the character that broke it will begin glowing and will be able to use their Final Smash. The amount of times needed to attack it differs each time it appears and is also dependent on the character's strength. If the players do not break it in time (or neglect it entirely), the Smash Ball will leave the stage. In Super Smash Bros. for Nintendo 3DS / Wii U, the screen will flash and a gasp will sound when the Smash Ball appears, and the screen will dim slightly when the Smash Ball is collected.

If there are any Dragoon or Daybreak pieces on the stage, the Smash Ball will not appear, and vice versa. When a player is falling behind by a significant amount, they will act as if they have the Smash Ball when returning to the stage, called a Pity Final Smash. Additionally, the player can lose the Smash Ball if they are attacked enough times, which will have the Smash Ball begin flying around the stage again after being dropped.

Before the official announcement on Miiverse that Smash Balls would return, a Smash Ball is shown in the Villager's newcomer illustration.

The Smash Ball reappears in Super Smash Bros. Ultimate with the same design as in Super Smash Bros. for Nintendo 3DS / Wii U. This time, occasionally after appearing, the Smash Ball becomes affected by gravity and rolls along the stage like an actual ball, though it can still be broken in this state.[16] If the Smash Ball rolls off the stage, it reappears a second later, similar to Soccer Balls in the previous installment. A character can also directly steal the Smash Ball from another character who has the Final Smash on standby through a powerful enough attack, granting the former the ability to use it instead.[17] A fake version of the Smash Ball with the lines inverted known as the Fake Smash Ball also appears in the game, and may even appear alongside a genuine Smash Ball.

Names in other languages
Language Name Meaning Notes
Japanese スマッシュボール[?]
Sumasshu Bōru
Smash Ball
Chinese 亂鬥球 (Traditional)
乱斗球 (Simplified)
[?]

Luàn dòu qiú
Smash Ball
French Balle Smash[?] Smash Ball
German Smash-Ball[?] Smash Ball
Italian Sfera Smash[?] Smash Orb
Korean 스매시 볼[?]
Seumasi Bol
Smash Ball
Russian Смеш-сфера[?]
Smesh-sfera
Smash Orb
Spanish Bola Smash[?] Smash Ball

Smash Coin[edit]

Artwork of many Smash Coins in Super Smash Bros. Brawl.
A group of Smash Coins in Super Smash Bros. Brawl
SmashWiki article: Smash Coins and Bills

Smash Coins are special types of coins found in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS / Wii U. They appear primarily in special matches known as Coin Battles. Players deal damage to each other, earning Smash Coins that fly out of the struck opponents in the process; players will only lose coins if they are KO'd. The amount of damage and knockback the move deals determines the amount and type of coins produced, which can be bronze, silver, gold, bills (from Brawl onward), or any mixture thereof. If a player KO'd on the side blast lines of the stage, the player drops some of their coins on the stage, which opponents and teammates can collect. If the player is KO'd or KO'd on the top or bottom blast line, no coins can be snatched, although in Super Smash Bros. Melee, coins appear if the player is Star KO'd or hits the screen.

In Super Smash Bros. Melee, gold Smash Coins are worth ten, silver are worth five, and bronze are worth one. Whenever a player gets KO'ed, they lose half of their coins (rounded down). The player or team with the most Smash Coins when time runs out wins. If a tie occurs, then it will go to Sudden Death.

Smash Coins reappear in the Coin Battle mode for Super Smash Bros. Brawl, which adds Smash Bills[citation needed] to the mix. The values of the Smash Coins are different in this game: Gold coins are worth six Smash Coins, silver coins are worth three, and bronze coins are worth one, while the Smash Bills are worth ten Smash Coins each. If KO'd, players lose half their coins as in Melee, but only up to a maximum of 100.

Coin Battle returns only in Super Smash Bros. for Wii U, with the coins and bills serving the same purpose as they did in previous games. In the British English text of Super Smash Bros. for Nintendo 3DS, however, the trophy description for the gold earned in various modes of the game refers to them as "Smash Coins", despite both serving different functions.

Names in other languages
Language Name Meaning Notes
Japanese コイン[?]
Koin
Coin
Italian Moneta[?] Coin Super Smash Bros. Melee
Moneta Smash[?] Smash Coin Super Smash Bros. Brawl
Gettone[?] Token Super Smash Bros. for Nintendo 3DS / Wii U
Spanish Moneda Smash[?] Smash Coin

Smoke Ball[edit]

Smoke Ball in Super Smash Bros. Ultimate
Smoke Ball artwork from Super Smash Bros. Ultimate
SmashWiki article: Smoke Ball

The Smoke Ball is an item in Super Smash Bros. Brawl that returns in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. Although it does not do much damage, it emits colorful smoke into the air, which can be very distracting to the players. It is also hard to see what moves are being used, and it makes it difficult to see what's going on. Players can pick up the item, and take it, or throw it somewhere else. It can also be thrown onto players, in a similar fashion to a Gooey Bomb.

Names in other languages
Language Name Meaning Notes
Japanese ケムリだま[?]
Kemuridama
Smoke Bomb
Chinese 煙霧球 (Traditional)
烟雾球 (Simplified)
[?]

Yānwù qiú
Smoke Ball
German Rauchkugel[?] Smoke ball
Russian Дымовой шар[?]
Dymovoi shar
Smoke Ball
Spanish Bola de humo[?] Smoke ball

Soccer Ball[edit]

Soccer Ball in Super Smash Bros. Ultimate
Soccer Ball artwork from Super Smash Bros. Ultimate
Main article: Soccer Ball

The Soccer Ball is an item that appears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Special Flag[edit]

Special Flag in Super Smash Bros. Ultimate
Special Flag artwork from Super Smash Bros. Ultimate
SmashWiki article: Special Flag

The Special Flag is a recurring item throughout several Namco games, originally from Rally X. It appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate as an item. When used, the player holding it will hold it up in the air and become immobile. If used successfully and held in the air for three seconds without being hit, the Special Flag will grant the holding player either an extra K.O. in a timed match or an additional stock in a stock match. When the player is hit while holding the Special Flag, they will automatically drop it. Any neutral attack will activate the holding animation, except a dash neutral.

Because of their function, Special Flags do not appear in coin or stamina battles regardless of item settings, nor do they appear in Smash Tour matches.

Names in other languages
Language Name Meaning Notes
Japanese スペシャルフラッグ[?]
Supesharu Furaggu
Special Flag
German Spezial-Flagge[?] Special Flag
Russian Особый флаг[?]
Osobyi flag
Special Flag
Spanish Bandera especial[?] Special flag

Spiny Shell[edit]

Spiny Shell in Super Smash Bros. Ultimate
Spiny Shell artwork from Super Smash Bros. Ultimate
Main article: Spiny Shell (blue)

The Spiny Shell is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Spring[edit]

Artwork of a Spring from Super Smash Bros. Brawl.
Spring artwork from Super Smash Bros. Brawl
Main article: Trampoline

The Spring is an item that appears in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U.

Staff[edit]

Staff (Kid Icarus)
Staff artwork from Super Smash Bros. Ultimate
SmashWiki article: Staff

The Staffs are a class of projectile weapon in Kid Icarus: Uprising. The Insight Staff, a staff which is said to be good for beginners, appears as an item in Super Smash Bros. Ultimate, though it is simply named "Staff". It can fire a beam that deals more damage the farther away the target is.

Names in other languages
Language Name Meaning Notes
Japanese 狙杖そじょう[?]
Sojō
Aiming Staff
Chinese 狙杖[?]
Jū zhàng
Spying Staff
French Bâton[?] Staff
German Stab[?] Staff
Russian Посох[?]
Posokh
Staff
Spanish Báculo[?] Crosier

Star Rod[edit]

Star Rod in Super Smash Bros. Ultimate
Star Rod artwork from Super Smash Bros. Ultimate
Main article: Star Rod (Kirby)

The Star Rod is an item that appears in all games in the Super Smash Bros. series.

Steel Diver[edit]

Steel Diver in Super Smash Bros. Ultimate
Steel Diver artwork from Super Smash Bros. Ultimate
SmashWiki article: Steel Diver

The Steel Diver is a long-range projectile weapon introduced in Super Smash Bros. for Nintendo 3DS / Wii U and reappearing in Super Smash Bros. Ultimate. This weapon is based off the appearance of the Blue Shark submarine from Nintendo's Steel Diver game for the Nintendo 3DS. It launches hard-to-see torpedoes, that start out slowly before they speed up and explode upon contact with an opponent, an item or if they reach their maximum distance.

Names in other languages
Language Name Meaning Notes
Japanese スティールダイバー[?]
Sutīru Daibā
Steel Diver
Chinese 鋼鐵潛艇 (Traditional)
钢铁潜艇 (Simplified)
[?]

Gāngtiě Qiántǐng
Steel Diver (literally "steel submarine")
German Steel Diver[?] -
Russian Стальной дайвер[?]
Stal'noy dayver
Steel Diver
Spanish Steel Diver[?] -

Stock Ball[edit]

Artwork of a Stock Ball from Super Smash Bros. Brawl.
A Stock Ball
SmashWiki article: Stock Ball

A Stock Ball is an item in Super Smash Bros. Brawl. In the Adventure Mode of the game, the Subspace Emissary, Stock Balls increase the number of total lives the player has left.

Each Stock Ball is surrounded by a bright purple and yellow glowing aura. In the center is what seems to be a human silhouette, indicating the extra life.

Names in other languages
Language Name Meaning Notes
Japanese 生命いのちたま[?]
Inochi no Tama
Life Ball
Spanish Bola de vida[?] Life ball

Super Launch Star[edit]

Launch Star artwork for Super Smash Bros. Ultimate
Super Launch Star artwork from Super Smash Bros. Ultimate
Main article: Launch Star

The Super Launch Star is an item that appears in Super Smash Bros. Ultimate.

Super Leaf[edit]

Super Leaf in Super Smash Bros. Ultimate
Super Leaf artwork from Super Smash Bros. Ultimate
Main article: Super Leaf

The Super Leaf is an item that appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate.

Super Mushroom[edit]

Super Mushroom in Super Smash Bros. Ultimate
Super Mushroom artwork from Super Smash Bros. Ultimate
Main article: Super Mushroom

The Super Mushroom is an item that appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Super Scope[edit]

Super Scope in Super Smash Bros. Ultimate
Super Scope artwork from Super Smash Bros. Ultimate
Main article: Super Scope

The Super Scope is an item that appears in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate.

Super Star[edit]

Super Star in Super Smash Bros. Ultimate
Super Star artwork from Super Smash Bros. Ultimate
Main article: Super Star

The Super Star is an item that appears in all games in the Super Smash Bros. series.

Superspicy Curry[edit]

Superspicy Curry in Super Smash Bros. Ultimate
Superspicy Curry artwork from Super Smash Bros. Ultimate
SmashWiki article: Superspicy Curry

Superspicy Curry is an item from the Kirby series that appears as an item in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. It is incredibly spicy, with flames emitting from the food. When eaten, the player will keep breathing out either tiny fire balls in Super Smash Bros. Brawl or a stream of fire in Super Smash Bros. for Nintendo 3DS / Wii U that causes damage to foes, in addition to the consumer being able to run faster. The effects wear off over time. Superspicy Curry is also an effect that can be turned on permanently for all fighters in Special Brawl and Special Smash.

When idle, the fighter under its effect is shown to be suffering the effects of its spiciness, jumping around and waving at their mouth. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, characters under the effect of Superspicy Curry have their cheeks colored red (in Mega Man's case in the former, his entire face turns red). While this only applies to their idle pose in the former games, characters maintain their expressions until the curry runs out in the latter.

Names in other languages
Language Name Meaning Notes
Japanese 激辛けきからカレーライス[?]
Gekikara Karē Raisu
Super-Spicy Curry Rice
Chinese 超辣咖哩飯 (Traditional)
超辣咖喱饭 (Simplified)
[?]

Chāo là gālí fàn
Super-Spicy Curry Rice
German Superscharfes Curry[?] Superspicy Curry
Russian Жгучее карри[?]
Zhguchee karri
Spicy Curry
Spanish Curry superpicante[?] Superspicy curry

Team Healer[edit]

Team Healer
Team Healer artwork from Super Smash Bros. Brawl
SmashWiki article: Team Healer

Team Healers are items introduced in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U that only works in team battles. In normal free-for-all battles, the item is useless. When collected, the Team Healer does absolutely nothing to the collector. However, the player can toss it at their teammate, which recovers that player's health. The more damage the player has taken, the more health recovered. By throwing it at an opponent, it may either damage them or heal them.

Names in other languages
Language Name Meaning Notes
Japanese チーム回復かいふくだま[?]
Cīmu Kaifukudama
Team Heal Ball
Italian Sfera amica[?] Firend sphere
Spanish Bálsamo aliado[?] Ally balsam

Timer[edit]

Timer in Super Smash Bros. Ultimate
Timer artwork from Super Smash Bros. Ultimate
SmashWiki article: Timer

A Timer is an item in Super Smash Bros. Brawl and later appears in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. The player can pick up this item to slow down the flow of time for all other players for a short time. Occasionally, the Timer has a different effect and only slows down the one who grabbed it, or it may slow down everyone. In Super Smash Bros. Ultimate, the background turns purple, while players that are slowed down are surrounded by a spiralling effect. The trophy information states that the timer always benefits the user, even though it is possible for it to backfire.

Names in other languages
Language Name Meaning Notes
Japanese タイマー[?]
Taimā
Timer
Chinese 緩時器 (Traditional)
缓时器 (Simplified)
[?]

Huǎn shí qì
Slow Timer
German Stoppuhr[?] Stopwatch
Russian Секундомер[?]
Sekundomer
Stopwatch
Spanish Cronómetro[?] Stopwatch

Trophy Stand[edit]

Trophy Stand artwork from Super Smash Bros. Brawl
SmashWiki article: Trophy Stand

Trophy Stands are items in Super Smash Bros. Brawl, in the adventure mode of the game, The Subspace Emissary. They are basically the bottom part of a trophy. Since the player cannot get certain Subspace Emissary enemy trophies by other means, the player needs this item to turn them into collectible trophies.

The player has to find an enemy, and pay attention to its health meter. Then when the health meter is low, the player must throw the trophy stand at the enemy, and the enemy becomes a trophy that can be taken and seen in the Trophy Gallery. Some weak enemies can be captured regardless of how much damage it has taken.

Trophy Stands can also be used on bosses, although the player has to weaken the boss's health low enough that throwing the stand will defeat the boss. When capturing one, a lower-pitched version of the capture sound effect plays instead, signifying that it captured a much larger and more powerful enemy. Once the boss is captured, the screen will still eventually fade out as if it was defeated normally; failing to claim its trophy before the battle ends will not include it into the Vault. Not all enemies can be turned into trophies with Trophy Stands. Also, some bosses have alternate forms, which cannot be earned through Trophy Stands; they are earned by clearing certain challenges instead.

Names in other languages
Language Name Meaning Notes
Japanese スマッシュプレート[?]
Sumasshu Purēto
Smash Plate
Spanish Pedestal[?] Pedestal

Unira[edit]

Unira in Super Smash Bros. Ultimate
Unira artwork from Super Smash Bros. Ultimate
SmashWiki article: Unira

Unira (known as Sea Urchins in the localized manual for Clu Clu Land and Bubbles' trophy in Super Smash Bros. Melee) are a type of sea urchin serving as the main antagonists of Clu Clu Land. In the game, they have taken all of Clu Clu Land's gold bars and try to stop the game's protagonist, Bubbles, from getting them back.

The first appearance of Unira in a Super Mario-related game is in WarioWare: Twisted!, in the microgame Clu Clu Land. They later appear in WarioWare: Smooth Moves, which features another microgame of the same name.

Unira later appear as items in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate, which refer to them under their Japanese name. Unira can be picked up and tossed at opposing players. After being thrown, its spikes pop out damaging all except the one who threw it. When players stand close enough to it, it draws them toward itself. An Unira can change who it is pulling if it is attacked. For example, if a player throws it, the Unira harms the player; however, if an opponent attacks the Unira, it then causes harm to the player while not damaging the opponent.

Names in other languages
Language Name Meaning Notes
Japanese ウニラ[?]
Unira
Shared with Urchin
German Unira[?] Unira
Italian Pungifix[?] From "pungere" (to sting) and an alterate form of "fissare" (to fix, to attach)
Russian Унира[?]
Unira
Unira
Spanish Unira[?] -

Warp Star[edit]

Warp Star in Super Smash Bros. Ultimate
Warp Star artwork from Super Smash Bros. Ultimate
SmashWiki article: Warp Star

The Warp Star is a common item in the Kirby series. It first appears in Super Mario-related games as an item in the Super Smash Bros. series, starting with Super Smash Bros. Melee. When a character grabs one, it takes its rider flying into the air, and then crashes down to the ground, making an explosion that damages other players (except the player who used the Warp Star).

A Warp Star also appears in the Subspace Emissary mode of Super Smash Bros. Brawl. Kirby and Peach or Zelda use it to escape from the stadium right before it is swallowed by Subspace. However, they are chased by the Halberd, and are forced to land on it.

In the Adventure Mode for Super Smash Bros. Ultimate, World of Light, Kirby uses a Warp Star to escape Galeem's attack in the introductory cutscene.

Names in other languages
Language Name Meaning Notes
Japanese ワープスター[?]
Wāpu Sutā
Warp Star
Chinese 傳送之星 (Traditional)
传送之星 (Simplified)
[?]

Chuánsòng zhī xīng
Delivery Star
French Étoile Warp[?] Warp Star
German Warp-Stern[?] Warp Star
Russian Гиперзвезда[?]
Giperzvyezda
Hyper-star
Spanish Estrella remolque[?] Trailer star

X Bomb[edit]

X Bomb in Super Smash Bros. Ultimate
X Bomb artwork from Super Smash Bros. Ultimate
SmashWiki article: X Bomb

The X Bomb is an item from the Kid Icarus title, Kid Icarus: Uprising. It appears as an explosive item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. Upon detonation, the bomb explodes in two lines of flames that span across the stage in either an X-shaped or cross-shaped formation. The explosion does not hurt the players or their team if they throw it. If they activate it with other means, however, the bomb hits everyone. Bowser Jr.'s Final Smash, Shadow Mario Paint, paints an X over the screen to harm other players in a nearly identical fashion to this item's function.

Masahiro Sakurai stated on Nintendo's Miiverse network that the X Bomb is from Kid Icarus: Uprising, and is not to be confused with an item of the same name from Meteos. Though the design for the X Bomb in the game is definitely based off Kid Icarus: Uprising, it actually behaves more like its Meteos equivalent. Furthermore, the Japanese name for the X Bomb, Cross Bomb, is actually the name of an item in Meteos, and the name is completely irrelevant to Kid Icarus.

Names in other languages
Language Name Meaning Notes
Japanese 十文字爆弾じゅうもんじばくだん[?]
Jūmonji Bakudan
Cross Bomb
German X-Bombe[?] X Bomb
Russian X-бомба[?]
X-bomba
X Bomb
Spanish Bomba X[?] X Bomb

References[edit]

  1. ^ Official American Super Smash Bros. website (Internet Archive: Wayback Machine). Retrieved May 17, 2018.
  2. ^ Official UK Nintendo Magazine Issue 78, page 11. "Light sabre"
  3. ^ Nintendo. (June 12, 2018). 大乱闘スマッシュブラザーズ SPECIAL [E3 2018]. YouTube. Retrieved June 16, 2018.
  4. ^ Official American Super Smash Bros. website (Internet Archive: Wayback Machine). Retrieved May 17, 2018.
  5. ^ https://www.smashbros.com/fr_CA/item/index.html
  6. ^ https://www.smashbros.com/fr_CA/item/index.html
  7. ^ Official American Super Smash Bros. website (Internet Archive: Wayback Machine). Retrieved May 17, 2018.
  8. ^ Official American Super Smash Bros. website (Internet Archive: Wayback Machine). Retrieved May 17, 2018.
  9. ^ Nintendo (February 27, 2008). Clear %. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  10. ^ Nintendo (February 27, 2008). クリア% 『スマブラ拳!!』 Retrieved August 29, 2022.
  11. ^ Nintendo (February 27, 2008). % de stage parcouru. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  12. ^ Nintendo (February 27, 2008). Fertig %. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  13. ^ Nintendo (February 27, 2008). % completata. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  14. ^ Nintendo (February 27, 2008). Porcentaje completado. Smash Bros. DOJO!!. Retrieved August 29, 2022.
  15. ^ http://mariopartylegacy.com/2013/11/week-25-super-smash-bros-official-site-updates/
  16. ^ GameXplain (June 12, 2018). Super Smash Bros. Ultimate Gameplay - Ice Climbers, Marth, Ganondorf, Inkling on Kongo Falls. YouTube. Retrieved June 14, 2018.
  17. ^ Cyber Shaman (September 11, 2018). Zelda vs. Link "Pro Gameplay" - Smash Bros. Ultimate. YouTube. Retrieved September 17, 2018.