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During battles, the Smash Ball may appear at a random time and will begin flying around the stage. By attacking the Smash Ball and breaking it, the character that broke it will begin glowing and will be able to use their Final Smash. The amount of times needed to attack it differs each time it appears and is also dependent on the character's strength. If the players do not break it in time (or neglect it entirely), the Smash Ball will leave the stage. In Super Smash Bros. for Nintendo 3DS / Wii U, the screen will flash and a gasp will sound when the Smash Ball appears, and the screen will dim slightly when the Smash Ball is collected.
If there are any Dragoon or Daybreak pieces on the stage, the Smash Ball will not appear, and vice versa. When a player is falling behind by a significant amount, they will act as if they have the Smash Ball when returning to the stage, called a Pity Final Smash. Additionally, the player can lose the Smash Ball if they are attacked enough times, which will have the Smash Ball begin flying around the stage again after being dropped.
The Smash Ball will reappear in Super Smash Bros. Ultimate with the same design as in Super Smash Bros. for Nintendo 3DS / Wii U. This time, occasionally after being hit, the Smash Ball becomes affected by gravity and rolls along the stage like an actual ball, though it can still be broken in this state. If the Smash Ball rolls off the stage, it reappears a second later, similar to Soccer Balls in the previous installment. A fake version of the Smash Ball with the lines inverted known as the Fake Smash Ball also appears in the game, and may even appear alongside a genuine Smash Ball.
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS / Wii U
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