Ally Buff: Difference between revisions

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(→‎Names in other languages: Needs to be corrected, but should be found on any piece of media that shows the main menu)
(Again needs to be fixed. Just the JP pronunciation would be needing that though.)
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|JapR=nakama BONAASU
|Jap=なかまボーナス
|JapR=nakama BOONASU
|JapM=Friend Bonus
|JapM=Friend Bonus
|Ita=Bonus gruppo
|Ita=Bonus gruppo

Revision as of 15:50, December 6, 2023

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

“Each member of your active party gives a different kind of Ally Buff. the level of the buff changes based on the Chain count. At 2 there's a small stat boost, at 3-4 there's a regular stat boost, and at 5+ there's a big stat boost. There are no buffs until the Chain reaches 2.”
Help description, Super Mario RPG
Bowser's Ally Buff reducing damage VS Mallow (base PDEF of 98, for result PDEF of 122, as indicated by source stream video) by Axem Black's regular attack (140 PATK); intended for Ally Buffs
Bowser's Ally Buff significantly reducing damage to Mallow from Axem Black

Ally Buffs are a mechanic in Super Mario RPG for the Nintendo Switch. They are provided when a Timing Chain is maintained with Action Commands. Each character has their own Ally Buffs as follows:

  • Mario: Action Gauge (2 points at 2~4 Chain, 4 points at 5+ Chain)
  • Mallow: Magic Attack (+10% at 2 Chain (overriden by Shooting Star Shot's +12%), +20% at 3~4 Chain, +25% at 5 Chain)
  • Geno: Physical Attack (+3% at 2 Chain, +6% at 3~4 Chain, +12% at 5+ Chain; all always overriden by Shooting Star Shot's +12%) and Speed (+10% at 2 Chain, +20% at 3~4 Chain, +24% at 5 Chain; all always overriden by Shooting Star Shot's +24%)
  • Bowser: Physical Defense (+10% at 2 Chain, +20% at 3~4 Chain, +25% at 5 Chain)
  • Peach: Magic Defense (+10% at 2 Chain, +20% at 3~4 Chain, +25% at 5 Chain)

A character's Ally Buffs are provided as long as the character is in the active party and not downed.

An action where mistiming happens and causes the Timing Chain to be broken as a result still receives the extra Action Gauge points and the relevant stat benefit of the Timing Chain, but the Timing Chain itself will be reset and have to be rebuilt from the ground up for any further stat benefits.

Names in other languages

Language Name Meaning
Japanese なかまボーナス
nakama BOONASU
Friend Bonus

Italian Bonus gruppo
Bonus party [members]