Valor Up: Difference between revisions

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{{SMRPG Moves|[[Magmus]]<br>[[Axem Red]]<br>[[Jinx]]<br>[[Jonathan Jones]]<br>[[Hammer Bro]]<br>[[Boomer (boss)|Boomer]]<br>[[Director]]|Magic| |Increase defence| |User|No|[[Image:RPG_Valor_Up.png]]}}
{{SMRPG move infobox
 
|image=[[File:RPG_Valor_Up.png]]
'''Valor Up''' is a special move used by enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that increases one's physical and magical defense. For Mario and his allies, this means the battle is about to get a lot harder and a lot longer. The animation for the move is a blue column of light that surrounds the caster. Many bosses will use it after losing a set amount of HP. When [[Jonathan Jones]] and [[Boomer (boss)|Boomer]] use it, it causes their sprite to change color (Jones changes from blue to brown, while Boomer changes from red to blue). Some bosses are capable of using both this and [[Vigor Up]] in a single turn (Axem Red, Director, and Jinx are all capable of this), which results in an increase in attack power as well.
|used_by=[[Magmus]]<br>[[Axem Red]]<br>[[Jinx]]<br>[[Hammer Bro]]<br>[[Director]]
 
|type=Magic
|power=
|effect=Increase defense
|element=
|range=User
|mitigation=No
}}
'''Valor Up''' is a special move used by enemies and bosses in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its [[Super Mario RPG (Nintendo Switch)|remake]] that increases one's physical and magical defense. The animation for the move is a blue column of light that surrounds the caster. Many bosses will use it after losing a set amount of HP. Some bosses ([[Axem Red]], [[Director]], and [[Jinx]]) are capable of using both this and [[Vigor Up]] in a single turn, resulting in an increase in attack power as well.
==Names in other languages==
==Names in other languages==
{{foreignname|
{{foreign names|
|Jap=こんじょうアップ<br>''Konjou Appu''
|Jap=こんじょうアップ
|JapM=Guts Up}}
|JapR=Konjō Appu
{{BoxTop}}
|JapM=Grit Up
{{Super Mario RPG}}
|Chi=毅力提升
[[Category:Super Mario RPG: Legend of the Seven Stars Moves]]
|ChiR=Yìlì Tíshēng
|ChiM=Grit Boost
|Dut=Veerkracht
|DutM=Resilience
|FreA=Résilience ↑
|FreAM=Resilience ↑
|FreE=Résilience +
|FreEM=Resilience +
|Ita=Coraggio +
|ItaM=Valor +
|Ger=Mutschub
|GerM=Valor Boost
|Kor=근성업
|KorR=Geunseong Eob
|KorM=Grit Up
|Spa=Valor +
}}
{{SMRPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Latest revision as of 22:48, May 12, 2024

Super Mario RPG: Legend of the Seven Stars move
RPG Valor Up.png
Valor Up
Used by Magmus
Axem Red
Jinx
Hammer Bro
Director
Type Magic
Magic power
Effect Increase defense
Element
Target User
Damage reduced No

Valor Up is a special move used by enemies and bosses in Super Mario RPG: Legend of the Seven Stars and its remake that increases one's physical and magical defense. The animation for the move is a blue column of light that surrounds the caster. Many bosses will use it after losing a set amount of HP. Some bosses (Axem Red, Director, and Jinx) are capable of using both this and Vigor Up in a single turn, resulting in an increase in attack power as well.

Names in other languages[edit]

Language Name Meaning
Japanese こんじょうアップ
Konjō Appu
Grit Up

Chinese 毅力提升
Yìlì Tíshēng
Grit Boost

Dutch Veerkracht
Resilience
French (NOA) Résilience ↑
Resilience ↑
French (NOE) Résilience +
Resilience +
German Mutschub
Valor Boost
Italian Coraggio +
Valor +
Korean 근성업
Geunseong Eob
Grit Up

Spanish Valor +
-