List of Super Smash Bros. Brawl glitches: Difference between revisions

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{{italic title|List of ''Super Smash Bros. Brawl'' glitches}}
{{italic title|List of ''Super Smash Bros. Brawl'' glitches}}
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{{more images|Illustrate all applicable glitches}}
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This is a list of glitches in ''[[Super Smash Bros. Brawl]]''. Unless otherwise noted, all names are conjectural.
This is a list of glitches in the game ''[[Super Smash Bros. Brawl]]''.


==Glitches==
==Glitches==
{{main-external|SmashWiki|Category:Glitches (SSBB)}}
{{main-external|SmashWiki|Category:Glitches (SSBB)}}
'''NOTE:''' Unless otherwise noted, all names are conjectural.
===Banging glitch===
This is a relatively simple glitch to perform. First, the player must get a Smash Ball for Kirby. Then, a different player has to grab an assist trophy. Once they have grabbed one, the other player must use Kirby's final smash while that person still has the assist trophy, but before the trophy is actually used. He will start banging his utensils like usual, but will continue banging them indefinitely.


===Bang, Bang, Bang===
===Disappearing hat glitch===
This is a relatively simple glitch to perform. First, the player must get a Smash Ball for Kirby. Then, a different player has to grab an assist trophy. Once they have grabbed one, the other player must use Kirby's final smash while that person still has the assist trophy, but before the trophy is actually used. He will start banging his utensils like usual, but Kirby will never stop banging.
The player must play as [[List of fighters debuting in Super Smash Bros.#Captain Falcon|Captain Falcon]] and fight [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]] with a green nightcap. Then the player has to get a Smash Ball and hit Jigglypuff with the Blue Falcon. When Jigglypuff lands, it will not have a hat on.


===Disappearing Hat===
===Double glass breaking glitch===
The player must play as [[Captain Falcon]] and fight [[Jigglypuff]] with a green nightcap. Then the player has to get a Smash Ball and hit Jigglypuff with the Blue Falcon. When Jigglypuff lands, it won't have a hat on.
 
===Double Glass Breaking===
The player goes down with the bat at a close range while the other player hits the sandbag down (not far) and if done correctly one player breaks the glass hitting sandbag down and the other player hits sandbag (close) and if sandbag hits the platform then the glass will break again.
The player goes down with the bat at a close range while the other player hits the sandbag down (not far) and if done correctly one player breaks the glass hitting sandbag down and the other player hits sandbag (close) and if sandbag hits the platform then the glass will break again.


===Earthquake Glitch===
===Earthquake glitch===
One will have to use Kirby and select PictoChat. Then, they must go to the right edge of the platform where it is slanted, and use Stone. The whole stage will be shaking and Kirby will be acting as if he just landed from Stone over and over again with dust all around him and stars above him. If a player comes within range, they will be repeatedly hit with Stone until it automatically wears off. This does not work if Kirby does it on the left side of the stage.
One will have to use Kirby and select PictoChat. Then, they must go to the right edge of the platform where it is slanted, and use Stone. The whole stage will be shaking and Kirby will be acting as if he just landed from Stone over and over again with dust all around him and stars above him. If a player comes within range, they will be repeatedly hit with Stone until it automatically wears off. This does not work if Kirby does it on the left side of the stage.


===[[Final Smash]] Disappearing Character Glitch===
===Final Smash disappearing character glitch===
In any stage, the player has to be [[Link]], [[Toon Link]], or [[Ike]] and there has to be 1 CPU. The CPU has to be [[Ice Climbers]] in order to do the glitch. The player has to break a Smash Ball then KO the leader of the Ice Climbers without the other Ice Climber following. Quickly Link/Ike/Toon Link has to use their Final Smash on the remaining Ice Climber. Midway through the Final Smash, the Ice Climber will disappear. It will then look like Link/Ike/Toon Link is doing their Final Smash on nothing.
In any stage, the player has to be [[List of fighters debuting in Super Smash Bros.#Link|Link]], [[List of fighters debuting in Super Smash Bros.#Toon Link|Toon Link]], or [[List of fighters debuting in Super Smash Bros.#Ike|Ike]] and there has to be 1 CPU. The CPU has to be [[List of fighters debuting in Super Smash Bros.#Ice Climbers|Ice Climbers]] in order to do the glitch. The player has to break a Smash Ball then KO the leader of the Ice Climbers without the other Ice Climber following. Quickly Link/Ike/Toon Link has to use their [[Final Smash]] on the remaining Ice Climber. Midway through the Final Smash, the Ice Climber will disappear. It will then look like Link/Ike/Toon Link is doing their Final Smash on nothing.


===Final Stucker===
===Final Cutter glitch===
The only platform this will work on is the tree from the original Pokemon Stadium. It's similar to the Kirby Earthquake, only with the player requiring to press {{button|wii|Padup}}+{{button|wii|1}}. Kirby must go on the ledge mentioned before. Then, the player must use Kirby's Final Cutter on it. Kirby should get stuck on it and he will release himself in a few seconds.
The only platform this will work on is the tree from the original Pokémon Stadium. It's similar to the Kirby Earthquake, only with the player requiring to press {{button|wii|Padup}}+{{button|wii|1}}. Kirby must go on the ledge mentioned before. Then, the player must use Kirby's Final Cutter on it. Kirby should get stuck on it and he will release himself in a few seconds.
 
===Get Stuck In Walls===
The player will need a custom stage with any shape with a hole in it but no opening. They can pick any character and make it a player or CPU (player works best). Now they must pick Fox, Falco or Wolf and set them as player. The player will need one Smash Ball roaming around the stage. One must make the random player next to the shape. They must have Fox, Falco or Wolf get the Smash Ball and peform their Final Smash on that random character. The player now has to make Fox, Falco, or Wolf use the cannon repeatedly until the end up in the shape. To free the enemy, the player must shoot a couple times more.


===Giant KO'd [[Jigglypuff]]===
===Giant KO'd Jigglypuff glitch===
The player must play as Jigglypuff, have the appearance of [[Smash Ball]]s turned on, and select the ''Melee'' stage [[Rainbow Cruise]]. Jigglypuff must break a Smash Ball, and when the stage gets to the part when the screen scrolls down back to the flying ship, Jigglypuff must be at the top of the screen as it scrolls and execute its [[Final Smash]], [[Puff Up]]. After doing so, when Jigglypuff is off-screen, it will be KO'd into the background ([[smashwiki:Star KO|star KO'd]]) while in its giant form. When Jigglypuff re-appears on the stage (if it has more stocks left if the match is a stock match or if the match is a time match), it will be in its normal size.
The player must play as Jigglypuff, have the appearance of [[Smash Ball]]s turned on, and select the ''Melee'' stage [[Rainbow Cruise]]. Jigglypuff must break a Smash Ball, and when the stage gets to the part when the screen scrolls down back to the flying ship, Jigglypuff must be at the top of the screen as it scrolls and execute its Final Smash, [[Final Smash#Puff Up|Puff Up]]. After doing so, when Jigglypuff is off-screen, it will be KO'd into the background ([[smashwiki:Star KO|star KO'd]]) while in its giant form. When Jigglypuff re-appears on the stage (if it has more stocks left if the match is a stock match or if the match is a time match), it will be in its normal size.


===Giga Trouble===
===Giga Bowser glitch===
First, the player should transform into Giga Bowser. Then, the Kirby Earthquake should be done, but Giga Bowser should be put right next to the corner. The result is that Kirby will get stuck there forever, and Giga Bowser will continuously take damage.
First, the player should transform into Giga Bowser. Then, the Kirby Earthquake should be done, but Giga Bowser should be put right next to the corner. The result is that Kirby will get stuck there forever, and Giga Bowser will continuously take damage.
{{br}}
===Go Through The Pillar===
The player must go to [[Shadow Moses Island]] and get a [[Warp Star]] next to a tower. The player should get on it and hold the Control Stick/Control Pad in the direction the it is in. The Warp Star should crash on the other side of the it, and the player can behave normally, as if it wasn't there. The tower is still solid from the other side, however.
{{br}}


===Invincible Opponent Glitch===
===Invincible opponent glitch===
The player must select the [[Bridge of Eldin]] and play as [[Meta Knight]] ([[Smash Ball]]s must be turned on in the item settings). Meta Knight must break a Smash Ball and wait until the bridge's middle area regenerates (after it has exploded). Just before the bridge becomes fixed, Meta Knight must be in the bridge's missing section and use his [[Final Smash]] on an opponent who is near him. After the bridge has been fixed, the opponent who was caught in Meta Knight's Final Smash will be invincible, but frozen in place.<ref>http://www.youtube.com/watch?v=wVhpZ6Q8EiY&feature=feedu</ref>
The player must select the [[List of stages debuting in Super Smash Bros. Brawl#Bridge of Elden|Bridge of Elden]] and play as [[List of fighters debuting in Super Smash Bros.#Meta Knight|Meta Knight]] ([[Smash Ball]]s must be turned on in the item settings). Meta Knight must break a Smash Ball and wait until the bridge's middle area regenerates (after it has exploded). Just before the bridge becomes fixed, Meta Knight must be in the bridge's missing section and use his [[Final Smash]] on an opponent who is near him. After the bridge has been fixed, the opponent who was caught in Meta Knight's Final Smash will be invincible, but frozen in place.<ref>http://www.youtube.com/watch?v=wVhpZ6Q8EiY&feature=feedu</ref>


===King Dedede Fan Glitch===  
===King Dedede fan glitch===  
Go to rules selection and turn every item off besides the fan. Then set it to high and go to Brawl Mode, select any player 1 character and then choose one com which will be King Dedede. Go to the pictochat level and wait for the fan to fall, then grab it and get very close to him and start pressing 2 rapidly and the fan will fly and keep hitting him until cease pressing the {{button|
Go to rules selection and turn every item off besides the fan. Then set it to high and go to Brawl Mode, select any player 1 character and then choose one com which will be King Dedede. Go to the pictochat level and wait for the fan to fall, then grab it and get very close to him and start pressing 2 rapidly and the fan will fly and keep hitting him until cease pressing the {{button|
wii|2}} button.
wii|2}} button.


===[[Kirby]] Punch===
===Kirby punch glitch===
Kirby should copy [[Captain Falcon]] and use the Falcon Punch. The best strategy to use Falcon Punch with Captain Falcon is to face away from the other opponents, short jump forward or backward then the Falcon Punch should be used and the player should turn to their opponents. But if they use this with Kirby, what will happen is when Kirby does a short jump and does a Falcon Punch and turns in the other direction, Kirby will all of a sudden be really high in the air.
[[List of fighters debuting in Super Smash Bros.#Kirby|Kirby]] should copy Captain Falcon and use the Falcon Punch. The best strategy to use Falcon Punch with Captain Falcon is to face away from the other opponents, short jump forward or backward then the Falcon Punch should be used and the player should turn to their opponents. But if they use this with Kirby, what will happen is when Kirby does a short jump and does a Falcon Punch and turns in the other direction, Kirby will all of a sudden be really high in the air.


===Lots of Items Glitch===
===Magnetic wall glitch===
To activate this glitch, Kirby and Olimar should be on a large enough stage. Then the player should get the Final Smash ball for Kirby and place Olimar far away from him. Then, Olimar should continuously pluck out Pikmin. If Olimar is far enough away, he won't get sucked into Kirby's pot, but his Pikmin will. As such, players can keep plucking Pikmin until the pot has reached the max amount of items it can hold and the result is a bunch of items (this trick also works with Fox's blaster).
While playing the level The Lake in the game's adventure mode, having completing the [[Rayquaza]] battle and traversing through the section above the lake the player must walk up to the wall on the far right of the screen, the player must hold right and make a small jump. This will cause the player to be drawn to the wall. The player can walk away, but they will move very slowly and if they stop or jump, they will quickly move toward the wall and once again be stuck.


===Magnetic Wall===
===Many items glitch===
While playing the level The Lake in the game's adventure mode, having completing the [[Rayquaza]] battle and traversing through the section above the lake the player must walk up to the wall on the far right of the screen, the player must hold right and make a small jump. This will cause the player to be drawn to the wall. The player can walk away, but they will move very slowly and if they stop or jump, they will quickly move toward the wall and once again be stuck.
To activate this glitch, Kirby and Olimar should be on a large enough stage. Then the player should get the Final Smash ball for Kirby and place Olimar far away from him. Then, Olimar should continuously pluck out Pikmin. If Olimar is far enough away, he won't get sucked into Kirby's pot, but his Pikmin will. As such, players can keep plucking Pikmin until the pot has reached the max amount of items it can hold and the result is a bunch of items (this glitch also works with Fox's blaster).


===Music Continues===
===Music continuation glitch===
In Classic Mode, in the beginning of the battle against [[Master Hand]], if the player presses the {{button|wii|Home}} button in the small cutscene of Master Hand coming into the battlefield and waits a few seconds and press the button again, the player will notice that the music has continued even though the game was paused with the Home ({{button|wii|Home}}) button.
In Classic Mode, in the beginning of the battle against [[List of Super Smash Bros. series bosses#Master Hand|Master Hand]], if the player presses the {{button|wii|Home}} button in the small cutscene of Master Hand coming into the battlefield and waits a few seconds and press the button again, the player will notice that the music has continued even though the game was paused with the Home ({{button|wii|Home}}) button.


===[[Negative Zone]] Glitch===
===Negative Zone glitch===
This glitch happens in the [[Home-Run Contest]] in Co-op Mode.
This glitch happens in the [[Home-Run Contest]] in Co-op Mode.
If at a specific time when one player gets off the platform with the bat and the other player hits the [[Sandbag]] down then the player with the bat (who is off the platform) hits the Sandbag, and if used at a specific time the Sandbag will go backwards and the camera will follow it, if done right the player will see there is no distance or floor and the music and cheering will stop and if the Sandbag is thrown far enough he will hit an invisible glass wall (which can be told because if contact is made, the sound of a breaking mirror will be heard) then sandbag will slide and while sliding will stand up.
If at a specific time when one player gets off the platform with the bat and the other player hits the [[List of Super Smash Bros. series items#Sandbag|Sandbag]] down then the player with the bat (who is off the platform) hits the Sandbag, and if used at a specific time the Sandbag will go backwards and the camera will follow it, if done right the player will see there is no distance or floor and the music and cheering will stop and if the Sandbag is thrown far enough he will hit an invisible glass wall (which can be told because if contact is made, the sound of a breaking mirror will be heard) then sandbag will slide and while sliding will stand up.
 
===No metal glitch===
In Classic Mode, if Captain Falcon performs his final smash against a metal character (permanently metal, not characters who use the [[Cap Block#Super Smash Bros. series|Metal Box]]) the character will be normal, with no metal, and usually with a different color outfit in the cutscene of the Blue Falcon.


===No Metal===
===Pillar clip===
In Classic Mode, if [[Captain Falcon]] performs his final smash against a metal character (permanently metal, not characters who use the [[Metal Box]]) the character will be normal, with no metal, and usually with a different color outfit in the cut scene of the Blue Falcon.
The player must go to [[List of stages debuting in Super Smash Bros. Brawl#Shadow Moses Island|Shadow Moses Island]] and get a [[List of Super Smash Bros. series items#Warp Star|Warp Star]] next to a tower. The player should get on it and hold the Control Stick/Control Pad in the direction the it is in. The Warp Star should crash on the other side of the it, and the player can behave normally, as if it wasn't there. The tower is still solid from the other side, however.


===Play as [[Puff Up|Giant Jigglypuff]]===
===Play as Giant Jigglypuff glitch===
First, the player must select the [[Bridge of Eldin]] stage. The player should also have a [[Final Smash]] prepared. King Bulbin will eventually come and destroy part of the bridge with a bomb. Soon after, a portal will restore that part of the bridge. When the matter begins to rebuild the bridge, the player has to use the final smash in midair in the gap. Jigglypuff will begin to inflate while the bridge is getting mended. When the bridge is completely fixed, Jigglypuff should bounce up onto the bridge and remain giant; interrupting the final smash animation. Its attacks are completely the same, only that they have a much longer reach. Its movement seems to have slowed somewhat as well. It also becomes a very easy target and is simple to KO, as the slightest touch of the KO range will take it out. With this glitch activated, having [[Yoshi]] perform his Egg Lay attack will make Jigglypuff grow even bigger. This glitch can also be exploited with other characters. With most characters that have a transformation type final smash, they will stay in their final smash form and they will retain the stats and attributes of their final smash form until KO'd; for example, [[R.O.B.]] will have an infinite final smash and/or be impervious to all harm, until KO'd. For the other transformation type characters and all other characters, they will have the glowing aura (from obtaining the smash ball) around them until they are KO'd. Fighters which when activating their final smash the camera zoom up on them, with timing, will stay zoomed up to the fighter until KO'd. This glitch also works on the Pirate Ship stage.
First, the player must select the [[Bridge of Eldin]] stage. The player should also have a [[Final Smash]] prepared. King Bulbin will eventually come and destroy part of the bridge with a bomb. Soon after, a portal will restore that part of the bridge. When the matter begins to rebuild the bridge, the player has to use the final smash in midair in the gap. Jigglypuff will begin to inflate while the bridge is getting mended. When the bridge is completely fixed, Jigglypuff should bounce up onto the bridge and remain giant; interrupting the final smash animation. Its attacks are completely the same, only that they have a much longer reach. Its movement seems to have slowed somewhat as well. It also becomes a very easy target and is simple to KO, as the slightest touch of the KO range will take it out. With this glitch activated, having [[Yoshi]] perform his Egg Lay attack will make Jigglypuff grow even bigger. This glitch can also be exploited with other characters. With most characters that have a transformation type final smash, they will stay in their final smash form and they will retain the stats and attributes of their final smash form until KO'd; for example, [[R.O.B.]] will have an infinite final smash and/or be impervious to all harm, until KO'd. For the other transformation type characters and all other characters, they will have the glowing aura (from obtaining the smash ball) around them until they are KO'd. Fighters which when activating their final smash the camera zoom up on them, with timing, will stay zoomed up to the fighter until KO'd. This glitch also works on the Pirate Ship stage.
<gallery>
<gallery>
Giant_Jiggly_Puff.PNG|Giant Jigglypuff in action.
Giant_Jiggly_Puff.PNG|Giant Jigglypuff in action
Giant Jigglypuff Biggest.PNG|Using a hack to show Jigglypuff at about its biggest.
Giant Jigglypuff Biggest.PNG|Using a hack to show Jigglypuff at about its biggest
</gallery>
</gallery>


===Porky Beaten in Seconds===
===Porky beaten in seconds glitch===
One must go to Boss Battles and play as Kirby. During the fight with Porky's spider machine, the player has to use Kirby's Stone move (Down + B) on Porky. If they hit him in the right spot, Kirby will not fall but sit on him, repeatedly attacking him as damage sparks fly. Porky's health bar will be depleted in a matter of seconds.
One must go to Boss Battles and play as Kirby. During the fight with Porky's spider machine, the player has to use Kirby's Stone move (Down + B) on Porky. If they hit him in the right spot, Kirby will not fall but sit on him, repeatedly attacking him as damage sparks fly. Porky's health bar will be depleted in a matter of seconds.


===[[Princess Peach]] and [[Luigi]] "Merged"===
===Princess Peach and Luigi merging glitch===
This glitch appears during the end of a team battle. Any player is the blue team, who must knock their opponents out in one hit. Two players are the red team, being [[Princess Peach]] as part of the team. The fourth player will be [[Luigi]] for the green team. Once the member of the blue team has blown their opponents, the results score will show Luigi merged to Peach while they congratulate the winner. Players can actually do this glitch with many other characters.
This glitch appears during the end of a team battle. Any player is the blue team, who must knock their opponents out in one hit. Two players are the red team, being [[Princess Peach]] as part of the team. The fourth player will be [[Luigi]] for the green team. Once the member of the blue team has blown their opponents, the results score will show Luigi merged to Peach while they congratulate the winner. Players can actually do this glitch with many other characters.


===Same character, same color===
===Same character and color glitch===
Without glitches, in Free for All mode, the player cannot choose the same outfit/color scheme for the same character multiple times, however to do so the player can:
Without glitches, in Free for All mode, the player cannot choose the same outfit/color scheme for the same character multiple times, however to do so the player can:
#Select the same character for all the players.
#Select the same character for all the players.
#Change the first player's outfit to the desired outfit.
#Change the first player's outfit to the desired outfit.
Line 89: Line 80:
#Switch to Team Battle then switch all players on again.
#Switch to Team Battle then switch all players on again.
#Switch back to Free For All mode.
#Switch back to Free For All mode.
Once the player switches back to Free For All mode, all players will be the same character and with the same outfit/color scheme.
Once the player switches back to Free For All mode, all players will be the same character and with the same outfit/color scheme.


===[[Solid Snake|Snake]] Glitch===
===Snake glitch===
Occasionally when [[Solid Snake|Snake]] pulls out his walkie-talkie during his Final Smash, when he jumps into the air, the walkie-talkie will be stuck to his face. When he is on the ladder though, it won't be there.
Occasionally when [[List of fighters debuting in Super Smash Bros. Brawl#Solid Snake|Snake]] pulls out his walkie-talkie during his Final Smash, when he jumps into the air, the walkie-talkie will be stuck to his face. When he is on the ladder though, it will not be present.


===Steal and Warp===
===Steal and warp glitch===
Players must do this glitch on a stage where there are two solid platforms one above the other. Not including custom stages, there are three: Skyworld, Mario Bros., Big Blue, and two parts of Flat Zone 2. Also, the match must be on team stamina mode. Kirby is by himself on one team, two other cpus on another team. Both of them need to have 1 stamina. Now pick a stage that meets the requirements above. Go on top of a solid platform with another solid platform below it and steal someone's power. Kirby should have somehow warped the other character to ''under'' the platform.
Players must do this glitch on a stage where there are two solid platforms one above the other. Not including custom stages, there are three: Skyworld, Mario Bros., Big Blue, and two parts of Flat Zone 2. Also, the match must be on team stamina mode. Kirby is by himself on one team, two other cpus on another team. Both of them need to have 1 stamina. Now pick a stage that meets the requirements above. Go on top of a solid platform with another solid platform below it and steal someone's power. Kirby should have somehow warped the other character to ''under'' the platform.


===Through The Wall===
===Stuck in walls glitch===
The player will need a custom stage with any shape with a hole in it but no opening. They can pick any character and make it a player or CPU (player works best). Now they must pick Fox, Falco or Wolf and set them as player. The player will need one Smash Ball roaming around the stage. One must make the random player next to the shape. They must have Fox, Falco or Wolf get the Smash Ball and peform their Final Smash on that random character. The player now has to make Fox, Falco, or Wolf use the cannon repeatedly until the end up in the shape. To free the enemy, the player must shoot a couple times more.
 
===Through the wall glitch===
This is easiest to do with [[Mario]]. First, the player should make a level and put a block near a platform. Then, Mario should perform his B+Up move near the corner of the platform to the side of the block. If it is successful, Mario should go through the block.
This is easiest to do with [[Mario]]. First, the player should make a level and put a block near a platform. Then, Mario should perform his B+Up move near the corner of the platform to the side of the block. If it is successful, Mario should go through the block.


===Undead Glitch===
===Undead glitch===
If the player plays a stamina battle and they play as Bowser, when Bowser gets a [[Smash Ball]] and has 1 HP Left when using it, and the opposing player attacks, Bowser will have 0 HP, and will still be alive. If one plays as Wario, they should get a Smash Ball to transform into Wario-Man. After that, the player should either eat explosives or go offscreen to gain damage. Once his HP count reaches zero, then Wario will lie on the terrain. However, if the time runs out, Wario will change back into his original form, and he'll still live.
If the player plays a stamina battle and they play as Bowser, when Bowser gets a [[Smash Ball]] and has 1 HP Left when using it, and the opposing player attacks, Bowser will have 0 HP, and will still be alive. If one plays as Wario, they should get a Smash Ball to transform into Wario-Man. After that, the player should either eat explosives or go offscreen to gain damage. Once his HP count reaches zero, then Wario will lie on the terrain. However, if the time runs out, Wario will change back into his original form, and he'll still live.


===Walk Through Walls===
===Walk through walls===
The player should create a stage where a bunch of solid stone blocks are bunched up next to each other.  They should then have Kirby jump right between the tiny space between the blocks. Kirby will now be inside the blocks. He can escape by flying to the top.
The player should create a stage where a bunch of solid stone blocks are bunched up next to each other.  They should then have Kirby jump right between the tiny space between the blocks. Kirby will now be inside the blocks. He can escape by flying to the top.
===Yoshi's grab release freeze===
Normally, a character cannot escape [[Yoshi]]'s tongue attack, but if they manage to escape before being eaten, the game freezes.<ref>https://youtu.be/kBHGBrRbueQ?si=VgNzNfPWQHQ5quMq</ref>


==References==
==References==
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{{Glitches}}
{{Glitches}}
{{SSBB}}
[[Category:Glitches|Super Smash Bros. Brawl]]
[[Category:Glitches|Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl|*]]
[[Category:Super Smash Bros. Brawl|*]]

Revision as of 01:24, April 5, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Illustrate all applicable glitches

This is a list of glitches in Super Smash Bros. Brawl. Unless otherwise noted, all names are conjectural.

Glitches

SmashWiki article: Category:Glitches (SSBB)

Banging glitch

This is a relatively simple glitch to perform. First, the player must get a Smash Ball for Kirby. Then, a different player has to grab an assist trophy. Once they have grabbed one, the other player must use Kirby's final smash while that person still has the assist trophy, but before the trophy is actually used. He will start banging his utensils like usual, but will continue banging them indefinitely.

Disappearing hat glitch

The player must play as Captain Falcon and fight Jigglypuff with a green nightcap. Then the player has to get a Smash Ball and hit Jigglypuff with the Blue Falcon. When Jigglypuff lands, it will not have a hat on.

Double glass breaking glitch

The player goes down with the bat at a close range while the other player hits the sandbag down (not far) and if done correctly one player breaks the glass hitting sandbag down and the other player hits sandbag (close) and if sandbag hits the platform then the glass will break again.

Earthquake glitch

One will have to use Kirby and select PictoChat. Then, they must go to the right edge of the platform where it is slanted, and use Stone. The whole stage will be shaking and Kirby will be acting as if he just landed from Stone over and over again with dust all around him and stars above him. If a player comes within range, they will be repeatedly hit with Stone until it automatically wears off. This does not work if Kirby does it on the left side of the stage.

Final Smash disappearing character glitch

In any stage, the player has to be Link, Toon Link, or Ike and there has to be 1 CPU. The CPU has to be Ice Climbers in order to do the glitch. The player has to break a Smash Ball then KO the leader of the Ice Climbers without the other Ice Climber following. Quickly Link/Ike/Toon Link has to use their Final Smash on the remaining Ice Climber. Midway through the Final Smash, the Ice Climber will disappear. It will then look like Link/Ike/Toon Link is doing their Final Smash on nothing.

Final Cutter glitch

The only platform this will work on is the tree from the original Pokémon Stadium. It's similar to the Kirby Earthquake, only with the player requiring to press +Control Pad up+One Button. Kirby must go on the ledge mentioned before. Then, the player must use Kirby's Final Cutter on it. Kirby should get stuck on it and he will release himself in a few seconds.

Giant KO'd Jigglypuff glitch

The player must play as Jigglypuff, have the appearance of Smash Balls turned on, and select the Melee stage Rainbow Cruise. Jigglypuff must break a Smash Ball, and when the stage gets to the part when the screen scrolls down back to the flying ship, Jigglypuff must be at the top of the screen as it scrolls and execute its Final Smash, Puff Up. After doing so, when Jigglypuff is off-screen, it will be KO'd into the background (star KO'd) while in its giant form. When Jigglypuff re-appears on the stage (if it has more stocks left if the match is a stock match or if the match is a time match), it will be in its normal size.

Giga Bowser glitch

First, the player should transform into Giga Bowser. Then, the Kirby Earthquake should be done, but Giga Bowser should be put right next to the corner. The result is that Kirby will get stuck there forever, and Giga Bowser will continuously take damage.

Invincible opponent glitch

The player must select the Bridge of Elden and play as Meta Knight (Smash Balls must be turned on in the item settings). Meta Knight must break a Smash Ball and wait until the bridge's middle area regenerates (after it has exploded). Just before the bridge becomes fixed, Meta Knight must be in the bridge's missing section and use his Final Smash on an opponent who is near him. After the bridge has been fixed, the opponent who was caught in Meta Knight's Final Smash will be invincible, but frozen in place.[1]

King Dedede fan glitch

Go to rules selection and turn every item off besides the fan. Then set it to high and go to Brawl Mode, select any player 1 character and then choose one com which will be King Dedede. Go to the pictochat level and wait for the fan to fall, then grab it and get very close to him and start pressing 2 rapidly and the fan will fly and keep hitting him until cease pressing the Two Button button.

Kirby punch glitch

Kirby should copy Captain Falcon and use the Falcon Punch. The best strategy to use Falcon Punch with Captain Falcon is to face away from the other opponents, short jump forward or backward then the Falcon Punch should be used and the player should turn to their opponents. But if they use this with Kirby, what will happen is when Kirby does a short jump and does a Falcon Punch and turns in the other direction, Kirby will all of a sudden be really high in the air.

Magnetic wall glitch

While playing the level The Lake in the game's adventure mode, having completing the Rayquaza battle and traversing through the section above the lake the player must walk up to the wall on the far right of the screen, the player must hold right and make a small jump. This will cause the player to be drawn to the wall. The player can walk away, but they will move very slowly and if they stop or jump, they will quickly move toward the wall and once again be stuck.

Many items glitch

To activate this glitch, Kirby and Olimar should be on a large enough stage. Then the player should get the Final Smash ball for Kirby and place Olimar far away from him. Then, Olimar should continuously pluck out Pikmin. If Olimar is far enough away, he won't get sucked into Kirby's pot, but his Pikmin will. As such, players can keep plucking Pikmin until the pot has reached the max amount of items it can hold and the result is a bunch of items (this glitch also works with Fox's blaster).

Music continuation glitch

In Classic Mode, in the beginning of the battle against Master Hand, if the player presses the HOME Button button in the small cutscene of Master Hand coming into the battlefield and waits a few seconds and press the button again, the player will notice that the music has continued even though the game was paused with the Home (HOME Button) button.

Negative Zone glitch

This glitch happens in the Home-Run Contest in Co-op Mode. If at a specific time when one player gets off the platform with the bat and the other player hits the Sandbag down then the player with the bat (who is off the platform) hits the Sandbag, and if used at a specific time the Sandbag will go backwards and the camera will follow it, if done right the player will see there is no distance or floor and the music and cheering will stop and if the Sandbag is thrown far enough he will hit an invisible glass wall (which can be told because if contact is made, the sound of a breaking mirror will be heard) then sandbag will slide and while sliding will stand up.

No metal glitch

In Classic Mode, if Captain Falcon performs his final smash against a metal character (permanently metal, not characters who use the Metal Box) the character will be normal, with no metal, and usually with a different color outfit in the cutscene of the Blue Falcon.

Pillar clip

The player must go to Shadow Moses Island and get a Warp Star next to a tower. The player should get on it and hold the Control Stick/Control Pad in the direction the it is in. The Warp Star should crash on the other side of the it, and the player can behave normally, as if it wasn't there. The tower is still solid from the other side, however.

Play as Giant Jigglypuff glitch

First, the player must select the Bridge of Eldin stage. The player should also have a Final Smash prepared. King Bulbin will eventually come and destroy part of the bridge with a bomb. Soon after, a portal will restore that part of the bridge. When the matter begins to rebuild the bridge, the player has to use the final smash in midair in the gap. Jigglypuff will begin to inflate while the bridge is getting mended. When the bridge is completely fixed, Jigglypuff should bounce up onto the bridge and remain giant; interrupting the final smash animation. Its attacks are completely the same, only that they have a much longer reach. Its movement seems to have slowed somewhat as well. It also becomes a very easy target and is simple to KO, as the slightest touch of the KO range will take it out. With this glitch activated, having Yoshi perform his Egg Lay attack will make Jigglypuff grow even bigger. This glitch can also be exploited with other characters. With most characters that have a transformation type final smash, they will stay in their final smash form and they will retain the stats and attributes of their final smash form until KO'd; for example, R.O.B. will have an infinite final smash and/or be impervious to all harm, until KO'd. For the other transformation type characters and all other characters, they will have the glowing aura (from obtaining the smash ball) around them until they are KO'd. Fighters which when activating their final smash the camera zoom up on them, with timing, will stay zoomed up to the fighter until KO'd. This glitch also works on the Pirate Ship stage.

Porky beaten in seconds glitch

One must go to Boss Battles and play as Kirby. During the fight with Porky's spider machine, the player has to use Kirby's Stone move (Down + B) on Porky. If they hit him in the right spot, Kirby will not fall but sit on him, repeatedly attacking him as damage sparks fly. Porky's health bar will be depleted in a matter of seconds.

Princess Peach and Luigi merging glitch

This glitch appears during the end of a team battle. Any player is the blue team, who must knock their opponents out in one hit. Two players are the red team, being Princess Peach as part of the team. The fourth player will be Luigi for the green team. Once the member of the blue team has blown their opponents, the results score will show Luigi merged to Peach while they congratulate the winner. Players can actually do this glitch with many other characters.

Same character and color glitch

Without glitches, in Free for All mode, the player cannot choose the same outfit/color scheme for the same character multiple times, however to do so the player can:

  1. Select the same character for all the players.
  2. Change the first player's outfit to the desired outfit.
  3. Switch off the player.
  4. Change the next player's outfit.
  5. Repeat the steps 3 and 4 until there are no players left.
  6. Switch to Team Battle then switch all players on again.
  7. Switch back to Free For All mode.

Once the player switches back to Free For All mode, all players will be the same character and with the same outfit/color scheme.

Snake glitch

Occasionally when Snake pulls out his walkie-talkie during his Final Smash, when he jumps into the air, the walkie-talkie will be stuck to his face. When he is on the ladder though, it will not be present.

Steal and warp glitch

Players must do this glitch on a stage where there are two solid platforms one above the other. Not including custom stages, there are three: Skyworld, Mario Bros., Big Blue, and two parts of Flat Zone 2. Also, the match must be on team stamina mode. Kirby is by himself on one team, two other cpus on another team. Both of them need to have 1 stamina. Now pick a stage that meets the requirements above. Go on top of a solid platform with another solid platform below it and steal someone's power. Kirby should have somehow warped the other character to under the platform.

Stuck in walls glitch

The player will need a custom stage with any shape with a hole in it but no opening. They can pick any character and make it a player or CPU (player works best). Now they must pick Fox, Falco or Wolf and set them as player. The player will need one Smash Ball roaming around the stage. One must make the random player next to the shape. They must have Fox, Falco or Wolf get the Smash Ball and peform their Final Smash on that random character. The player now has to make Fox, Falco, or Wolf use the cannon repeatedly until the end up in the shape. To free the enemy, the player must shoot a couple times more.

Through the wall glitch

This is easiest to do with Mario. First, the player should make a level and put a block near a platform. Then, Mario should perform his B+Up move near the corner of the platform to the side of the block. If it is successful, Mario should go through the block.

Undead glitch

If the player plays a stamina battle and they play as Bowser, when Bowser gets a Smash Ball and has 1 HP Left when using it, and the opposing player attacks, Bowser will have 0 HP, and will still be alive. If one plays as Wario, they should get a Smash Ball to transform into Wario-Man. After that, the player should either eat explosives or go offscreen to gain damage. Once his HP count reaches zero, then Wario will lie on the terrain. However, if the time runs out, Wario will change back into his original form, and he'll still live.

Walk through walls

The player should create a stage where a bunch of solid stone blocks are bunched up next to each other. They should then have Kirby jump right between the tiny space between the blocks. Kirby will now be inside the blocks. He can escape by flying to the top.

Yoshi's grab release freeze

Normally, a character cannot escape Yoshi's tongue attack, but if they manage to escape before being eaten, the game freezes.[2]

References