Lockjaw's Locker (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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{{level
{{italic title|id=yes}}
|title=Lockjaw's Locker
{{level infobox
|image=[[File:LockjawsLocker.jpg|230px]]
|image=[[File:LockjawsLockerSNES1.png]]
|code=1 - 4
|code=1 - 4
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', ''[[Donkey Kong Land 2]]''
|world=[[Gangplank Galleon (world)|Gangplank Galleon]]
|notes=This is the first underwater level and the first to feature Enguarde in the games.
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|before=[[Gangplank Galley|<<]]
|track=Lockjaw's Saga
|after=[[Topsail Trouble|>>]]
|before=[[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|after=[[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
}}
}}
'''Lockjaw's Locker''' is the fourth level of the classic ''[[Donkey Kong (series)|Donkey Kong]]'' games, ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is located within the [[Gangplank Galleon]].
'''Lockjaw's Locker''' is the fourth level in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as well as of [[Gangplank Galleon (world)|Gangplank Galleon]]. It is the first underwater level of the game. As such, it is also the first level with underwater enemies, such as [[Flotsam]]s, [[Lockjaw]]s, and [[Shuri]]s. Lockjaw's Locker takes place in a flooded ship cargo. There are two [[animal crate]]s containing [[Enguarde]], which is coincidentally also the case in ''[[Donkey Kong Country]]''{{'}}s [[Coral Capers]]. While Enguarde is not required for completing the level, he does assist [[Diddy Kong]] and [[Dixie Kong]] with defeating underwater foes, and is required to enter Lockjaw Locker's single [[Bonus Area]]. There are items such as [[banana]]s placed between the walls, and the [[Kong]]s can optionally swim to them through hidden paths to obtain them.


This is the first underwater level of the game, which takes place in the ship's flooded cargo hold. Similar to [[Coral Capers]] of the original ''[[Donkey Kong Country]]'', the [[Kong]]s can discover [[Enguarde]] (in two separate areas), as well as the aquatic foes, [[Flotsam]]s, [[Lockjaw]]s, and [[Shuri]]s. [[Klomp]]s also appear in areas above the water. Enguarde can be useful to [[Diddy Kong|Diddy]] and [[Dixie Kong]] throughout this level, as he is needed to enter a [[Bonus Level]] in ''Donkey Kong Country 2'', and because he can take out enemies.
The first Enguarde Box is located down a path just beneath the first Lockjaw. The second Enguarde Box is found by swimming down a path just after the first Shuri. Unlike Coral Capers, the two Enguardes cannot appear together because of a [[No Animal Sign]] which appears some place between their locations.
==Level Layout==
==Layout==
===''Donkey Kong Country 2===
[[File:Lockjaws Locker DKC2 GBA.png|thumb|left|Lockjaw's Locker in the Game Boy Advance version]]
[[File:LockjawLockerofDOOM.jpg|thumb|180px|Dixie Kong falls between the crates at the beginning of the level.]]
When the Kongs begin the level, they find themselves falling downwards between many large crates and barrels in the ship's cargo hold. As they fall, they come up to a long, curvy trail of bananas, until they eventually land on some solid crates that they can walk along. If they press to the right against the wall as they fall, they can also access a hidden passage containing two [[Banana Coin]]s and a [[Banana Bunch]]. Once the Kongs reach the ground area, they can find a Klomp ahead of them, who walks near an alcove full of water and some bananas. On the other side of the alcove, they can find a [[DK Barrel]] and two Klomps that march on a crate and a treasure chest full of banana peels. A wider alcove full of water is ahead of here with the [[KONG Letters|letter K]] and a Flotsam above it. A Banana Bunch also hovers over the water. Once they cross the alcove, the water begins to rise, allowing them to travel upwards over a higher piece of sunken luggage. As they swim through this area, they come past a few Flotsams and a Lockjaw, who are followed by a line of bananas and another DK Barrel.
When the Kongs begin the level, they find themselves falling downwards between many large crates and barrels in the ship's cargo hold. As they fall, they come up to a long, curvy trail of bananas, until they eventually land on some solid crates that they can walk along. If they press to the right against the wall as they fall, they can also access a hidden passage containing two [[Banana Coin]]s and a [[Banana Bunch]]. Once the Kongs reach the ground area, they can find a Klomp ahead of them, who walks near an alcove full of water and some bananas. On the other side of the alcove, they can find a [[DK Barrel]] and two Klomps that march on a crate and a treasure chest full of banana peels. A wider alcove full of water is ahead of here with the [[K-O-N-G Letters|letter K]] and a Flotsam above it. A Banana Bunch also hovers over the water. Once they cross the alcove, the water begins to rise, allowing them to travel upwards over higher piece of sunken luggage. As they swim through this area, they come past a few Flotsams and a Lockjaw, who are followed by a line of bananas and another DK Barrel.


A hidden passage between some crates is also in this area, and it contains a long trail of bananas and two Banana Coins. There is another hidden passage under a crate found below the aforementioned DK Barrel, and if the primates swim through it, they can find a room containing an [[Animal Crate]] with Enguarde inside of it. An additional area is above the DK Barrel as well that contains a group of bananas that form the letter A and the entrance to a Bonus Level. If the primates travel forward from the DK Barrel, they come up to some more Flotsams and another Lockjaw, whom the letter O can be found under amongst some bananas in an alcove. After they pass this foe, they find a pathway leading upwards past a few Flotsams that swim in a horizontal path across the area. At the top this pathway, the water begins to lower. A [[No Animal Sign]] sits on some of the luggage to the left of here, and the primates can only get Enguarde over to it if they swim towards it before the water becomes too shallow. Otherwise, they have to dismount from the helper and continue past the sign on foot. If they manage to reach the sign with the swordfish, the helper disappears and they are given a red [[Extra Life Balloon]]. An area full of water follows the sign, and if the Kongs swim to the bottom of it, they can find a [[Star Barrel]].
A hidden passage between some crates is also in this area, and it contains a long trail of bananas and two Banana Coins. There is another hidden passage under a crate found below the aforementioned DK Barrel, and if the primates swim through it, they can find a room containing an [[animal crate]] with Enguarde inside of it. An additional area is above the DK Barrel as well that contains a group of bananas that form the letter A and the entrance to a Bonus Level. If the primates travel forward from the DK Barrel, they come up to some more Flotsams and another Lockjaw, whom the letter O can be found under amongst some bananas in an alcove. After they pass this foe, they find a pathway leading upwards past a few Flotsams that swim in a horizontal path across the area. At the top this pathway, the water begins to lower. A [[No Animal Sign]] sits on some of the luggage to the left of here, and the primates can only get Enguarde over to it if they swim towards it before the water becomes too shallow. Otherwise, they have to dismount from the helper and continue past the sign on foot. If they manage to reach the sign with the swordfish, the helper disappears and they are given a red [[Extra Life Balloon]]. An area full of water follows the sign, and if the Kongs swim to the bottom of it, they can find a [[Star Barrel]].


[[File:LockjawLocker165.PNG|thumb|left|180px|The Kongs swim past a Flotsam.]]
After the two friends pass the Star Barrel, they find a passage leading upwards past a DK Barrel and a Flotsam. As they continue past the Flotsam, the water begins to rise again, allowing them to travel higher into a wide area with the letter N in the corner of it. If they head west from the letter N, they come past a Shuri and then past a few Flotsams. Another Shuri follows these enemies, and if the primates feel along the ground below it, they can find a hidden passage on the other side of the crates that contains many bananas and two Banana Coins. A room containing another animal crate with Enguarde is at the end of this passage, along with a single Lockjaw. If the heroes head north from the aforementioned Shuri, they come up to a trail of bananas and past a few Flotsams to reach a wide area full of Lockjaws. An alcove is above the first Lockjaw that contains several bananas and the letter G.
After the two friends pass the Star Barrel, they find a passage leading upwards past a DK Barrel and a Flotsam. As they continue past the Flotsam, the water begins to rise again, allowing them to travel higher into a wide area with the letter N in the corner of it. If they head west from the letter N, they come past a Shuri and then past a few Flotsams. Another Shuri follows these enemies, and if the primates feel along the ground below it, they can find a hidden passage on the other side of the crates that contains many bananas and two Banana Coins. A room containing another Animal Crate with Enguarde is at the end of this passage, along with a single Lockjaw. If the heroes head north from the aforementioned Shuri, they come up to a trail of bananas and past a few Flotsams to reach a wide area full of Lockjaws. An alcove is above the first Lockjaw that contains several bananas and the letter G.


In a lower part of the area, they can also find more bananas and a Banana Coin in some alcoves. Once the heroes travel past all of the Lockjaws, they come through a wide passage containing a few Shuris and then access a large area, where the water begins to lower. They can find a hidden area above some crates containing many bananas and a [[DK Coin]] if they quickly travel to the east before the water lowers too much. If they do not reach this section of the level, the water lowers them down to a passage that contains a few Flotsams. After passing the foes, the group reaches a No Animal Sign on top of some large barrels. If the sign is reached with Enguarde, who disappears before passing it, they are given a Banana Bunch. An [[End of Level Target]] is ahead of here, and the Kongs successfully complete the level when it is hit. If they shoot to the target from a nearby [[Barrel Cannon]], they win a prize after completing the level.
In a lower part of the area, they can also find more bananas and a Banana Coin in some alcoves. Once the heroes travel past all of the Lockjaws, they come through a wide passage containing a few Shuris and then access a large area, where the water begins to lower. They can find a hidden area above some crates containing many bananas and a [[DK Coin|Video Game Hero Coin]] if they quickly travel to the east before the water lowers too much. If they do not reach this section of the level, the water lowers them down to a passage that contains a few Flotsams. After passing the foes, the group reaches a No Animal Sign on top of some large barrels. If the sign is reached with Enguarde, who disappears before passing it, they are given a Banana Bunch. An [[End of Level Target]] is ahead of here, and the Kongs successfully complete the level when it is hit. If they shoot to the target from a nearby [[Barrel Cannon]], they win a prize after completing the level. The prizes include a Banana Bunch, red Extra Life Balloon, or a Banana Coin.
===''Donkey Kong Land 2===
The Kongs begin the level on some large crates that are followed by a trail of bananas that lead into the water. On the other side of the water, the heroes can find a Klomp and a small alcove with a single banana in it. They must swim through the water to progress; as they lower themselves in the water, they approach a few bananas, a Flotsam, and a DK Barrel. A wider area is southwest from the barrel that contains a two more Flotsams and a crate that the primates can swim through to reach a hidden room full of bananas and a Banana Coin. A group of bananas are between two Flotsams, and they are arranged to form an arrow pointing to the south. If they follow the bananas, they come down to a third Flotsam and another arrow made of bananas that points downwards. The letter K and an additional Flotsam are under the bananas, and a trail of bananas placed along a wall is to the right of them. If the heroes continue south from here, they encounter a few more Flotsams and then a slightly smaller area containing a DK Barrel. The area below this barrel consists of an alcove containing an [[Animal Barrel]], which can turn the Kongs into Enguarde when entered, a Lockjaw, and a formation of bananas that create and arrow pointing to the west.


If the arrow is followed, the two friends make their way through a wide passage that contains a few Flotsams. Eventually, they find themselves in an area with a Lockjaw and a Banana Bunch. Another Flotsam and a formation of bananas that create an arrow pointing upwards are above here. As the primates follow this arrow, they come past a crate that they can travel through to reach an enclosed area with a DK Coin in it. After they swim slightly farther north from here, they reach another formation of bananas that create an arrow directing the heroes to the right. A Shuri is located to the left of this arrow, and it guards a crate that the heroes can swim through in order to access a hidden area with a Flotsam, some bananas, and a Banana Coin. If the group follows this arrow and heads to the right, they reach a DK Barrel that is surrounded by some bananas and another arrow that is formed by a set of bananas. Above this DK Barrel, the heroes can find the way into a hidden area that contains a Flotsam and the letter O. A Shuri is also in this area around the DK Barrel, being followed by a Lockjaw and then a Flotsam as the heroes travel north. After they pass the Flotsam, they reach a No Animal Sign that can turn Enguarde back into the Kongs, if they had transformed into him earlier in the level. A group of crates that stick out of the water are near here, and the level's Star Barrel sits on them.
==Enemies==
The following enemies appear in the following quantities, and enemies marked in '''bold''' make their debut in the level:
<gallery>
Flotsam DKC2 blue.png|'''[[Flotsam]] (blue)''' (10)
Flotsam DKC2 green.png|'''Flotsam (green)''' (5)
Klomp DKC2.png|[[Klomp]] (3)
Lockjaw DKC2.png|'''[[Lockjaw]]''' (6)
Shuri DKC2.png|'''[[Shuri]]''' (4)
</gallery>


[[File:LockjawLockerL165.PNG|thumb|180px|Dixie Kong approaches a set of bananas that form an arrow.]]
==Items and objects==
If the Kongs head backwards from here onto some additional crates, they can find a hidden Barrel Cannon above them that can blast them to a banana, some other Barrel Cannons, and a Banana Bunch. The last Barrel Cannon here shoots them back to the ground on top of a DK Barrel, which is located immediately after a Neek and the Star Barrel. If the heroes continue from here, they come past a Klomp and another large body of water that they must jump into. As they swim down through here, they encounter some Flotsams and a few bananas, eventually reaching a group of bananas that form the shape of an arrow pointing to the left. Lockjaws, Flotsams, and a Shuri are around the arrow, as well as a crate that the heroes can travel through in the east side of the area to access a hidden section of the level, which contains a Banana Bunch. An Animal Barrel that contains Enguarde is also in the northwest part of the area, and the Kongs turn into the swordfish if they enter it. If the primates head southwest from this large area, they soon reach a formation of bananas that create an arrow pointing down. A wide passage leading to the south is to the left of this arrow, and if the two friends travel through it, they come up to more Flotsams, Lockjaws, and Shuris, as well as a DK Barrel. They can also find a crate on the way down that they can swim through to access a hidden area that consists of several bananas, a few Banana Coins, and the letter N.
The following items and objects appear in the following quantities:
<gallery>
Banana Coin.png|[[Banana Coin]] (6)
DK Barrel.png|[[DK Barrel]] (4)
</gallery>
===KONG Letters===
*'''K:''' Floating above the first Flotsam in the level.
*'''O:''' After the Kongs pass the second DK Barrel in the level, they must swim beneath a Lockjaw to obtain the letter O in an alcove.
*'''N:''' After passing the Star Barrel, the Kongs must swim up. When they encounter a Flotsam, they must swim up-right to find the letter N.
*'''G:''' Near the end of the level, the Kongs enter an area with a few Lockjaws. The letter G is located in an upper-left alcove, which is guarded by a Lockjaw.
 
===Key items===
[[File:LockjawsLockerSNES5.png|thumb|The location of the Video Game Hero Coin in Lockjaw Locker]]
*[[DK Coin|Cranky's Video Game Hero Coin]]: After the letter G, the Kongs must continue going right until they pass two Shuri. Just when they reach a wide, open path leading below, the Kongs must quickly swim right and follow a trail of bananas. The bananas lead them to a floating platform and down to the Video Game Hero Coin. They can also use Enguarde's [[super move|Superstab]] to get onto the platform more easily. If the Kongs miss the platform, they can use [[team up]] from the No Animal Sign just before the [[End of Level Target]].
*[[Golden feather]] (Game Boy Advance version only): After passing the first Bonus Area, the Kongs must continue onward and travel up past two yellow Flotsams. After reaching the end of the vertical path, the Kongs must swim through a wall to the right to obtain the golden feather in a small, enclosed area.
*[[Photograph]] (Game Boy Advance version only): With Enguarde, the Kongs must approach the last No Animal Sign, just after the Video Game Hero Coin. The Kongs and Enguarde must then backtrack and swim through a pathway at the leftmost side. This leads into an enclosed area with a Flotsam. Enguarde must defeat the Flotsam, which rewards Kongs with a photograph of Flotsam for the fourth page of their [[Scrapbook (Donkey Kong Country series)|Scrapbook]].
{{br}}
 
==Bonus Level==
[[File:LockjawsLockerSNES3.png|thumb|The Bonus Level of Lockjaw Locker]]
Lockjaw Locker has only one Bonus Level, listed by its type:
*'''Find the Token!''': After breaking the first Enguarde Box, the Kongs must swim to a nearby DK Barrel and move straight up. In the enclosed space, Enguarde must use his Superstab move, which is hinted at by a group of bananas in an 'A' formation (or 'R' the Game Boy Advance version), and charge into a breakable wall, with a lone banana on its surface. The objective is to find the [[Kremkoin]] at the end of the maze within 40 seconds.
 
==Warp Barrel==
At the very start, after the Kongs fall down into the level, they encounter a Klomp. They must use team up to reach a cranny found above the center of the platform and enter the [[Warp Barrel]]. The warp zone takes place in a tight room featuring a large group of bananas arranged in the shape of an exclamation mark. This area is flooded with water, which drops just after the Kongs move forward. By exiting the warp room, the Kongs are dropped off at the No Animal Sign just before the End of Level Target.


There is another set of bananas that are positioned to form that shape of an arrow nearby. It points to the east, where there are most Flotsams, Lockjaws, and Shuris. As they travel across the area, they come past an additional arrow formed by bananas that directs them to the east. Eventually, the primates find a passage leading to the north, which consists of a Flotsam and an arrow made of bananas that points upwards. If the arrow is followed, they enter a wide area containing more Lockjaws, Flotsams, and Shuris. The letter G is located in a small alcove in the top-right corner of the room, and a Banana Bunch is located in a different alcove in the bottom-left corner of it. As the heroes travel to the northwest part of the area, they come up to an arrow composed of bananas that points to the right towards the letter G. If they continue north from here, they reach a smaller room with more underwater foes in it, as well as four bananas that line a wall to the left. A DK Barrel wobbles in an alcove in the bottom-right corner of this area, and an arrow mode of bananas is above it that directs the heroes farther north, where a No Animal Sign can be found on some crates. If Enguarde passes it, he is turned back into the Kongs, who then earn a Banana Bunch for leading him to the sign. Some larger crates stick out of the water ahead near here that the primates can climb on to discover a spring that they can bounce on to complete the level successfully. A hidden area of water containing a floating Extra Life Balloon and a Banana Coin are to the left of the spring.
==Secrets==
===''Donkey Kong Country 2===
====K-O-N-G Letters====
*K: The Kongs can find the letter K in the second alcove full of water in the level, which is located after some Klomps.
*O: After the Kongs pass the second DK Barrel in the level, they can find an hidden alcove that contains the letter O under a Lockjaw.
*N: After passing the third DK Barrel in the level, the Kongs can find the letter N in a corner at the top of the area.
*G: Near the end of the level, the group enters an area full of Lockjaws. The letter G is located in an alcove above the first Lockjaw here.
====Bonus Levels====
[[File:EnguardeExpress65.jpg|thumb|180px|The group positions themselves in front of the Bonus Level's entrance.]]
*To get to the first and only Bonus Level, Diddy and Dixie must have Enguarde with them. Above the room where they find the swordfish, they should feel around the crates at the top of the area to find a small crate that they can go through. Once they pass through it, they can find some [[banana]]s in the shape of the letter A, as well as a crate sticking out out the side of the room with a lone banana next to it. Using Enguarde's special move, they can break the crate open and enter the Bonus Level. Here, the group must travel through a small maze in order to find a [[Kremkoin]]. If they grab the coin within the time limit of 40 seconds, they complete the Bonus Level successfully.
====DK Coin====
*To find the [[DK Coin]], the Kongs must travel near the end of the level, where the water drains. When this happens, the must keep swimming east and get on some crates and barrels. As they make their way along the objects, they come up the the DK Coin, which is located under a trail of bananas.
====Warp Barrel====
*Near the beginning of the level, a [[Warp Barrel]] is located in a small alcove next to the location of a Banana Bunch and two Banana Coins. If the Kongs are to go backwards after the water rises, they should feel along the top of the area. One of the alcoves in the ceiling contains an invisible Warp Barrel, which appears after they swim into its located. The barrel takes them to a small area with bananas in the shape of an exclamation mark. Afterward, the Kongs can leave the area and land near the exit of the level.
====Golden Feather (Game Boy Advance version only)====
*To find the [[Golden Feather]], the Kongs must travel to the second No Animal Sign, which is located near the end of the level. From the sign, they must travel west until they find themselves going through some crates. After swimming through one large crate, they must jump upwards through a smaller crate to reach a small, enclosed area with the feather in it.
====Photograph (Game Boy Advance version only)====
*With Enguarde, the heroes must head up to the final No Animal Sign in the level. Without passing it, they should head left and swim through some crates at the leftmost side of the room to find a Flotsam. If they defeat it, they are given the level's [[photograph]]. It can be used to give the Kongs a picture of a Flotsam for the fourth page of their [[scrapbook]].
===''Donkey Kong Land 2===
====K-O-N-G Letters====
[[File:LockjawLockerL265.PNG|thumb|180px|Dixie Kong finds the letter G in a small alcove.]]
*K: Near the beginning of the level, as the Kongs swim south, they can find a line of bananas against a wall to the right. The letter K is on the opposite side of the area in an alcove.
*O: A hidden area is located above the second DK Barrel in the level that contains a Flotsam and the letter O.
*N: After passing the second Animal Barrel in the level, the heroes must head farther west into a lower area. Before heading too far south, they should feel along some small crates to find one that they can travel through in order to reach an enclosed room with the letter N and other collectibles.
*G: Shortly before the final DK Barrel in the level, which is located just before the end of the level, the heroes access a large, open area full of Lockjaws, Flotsams, and Shuris. If they head to the top-right side of this room, they can find the letter G in a small alcove.
====Bonus Level====
*This Bonus Level is different from most Bonus Levels, as it grants the heroes a shortcut through the level, and not a Kremkoin. Therefore, they do not have to find it to complete the game 100%. To find it, the Kongs, immediately after beginning the level, must jump into the water and feel along the walls to the right. Eventually, they should go through a crate. If they continue through the luggage, they eventually reach a small, open space with a hidden [[Bonus Barrel]] in it. If they enter it, they are transported to a Bonus Level, where they are free to collect some bananas, which are placed to create the shape of an arrow, in an underwater area. If they swim to the right of the bananas, they exit the bonus and end up near the end of the level next to the final No Animal Sign.
====DK Coin====
*Starting from the Star Barrel, the Kongs should travel west and jump into the water, swimming towards a dead-end where the luggage is located. They should continue east there, until they find a Shuri against a wall. When it moves away, they should investigate the wall and move down a little more to eventually go through a small crate. If they continue through tiny space, they can find the DK Coin.
==Gallery==
==Gallery==
<center><gallery>
===Super Nintendo Entertainment System===
File:Randomhuzzah65.jpg|Diddy Kong attacks some [[Kremling]]s.
<gallery>
File:GetTheKoin65.jpg|The Kongs stand above the level's DK Coin.
LockjawsLockerSNES2.png|Dixie Kong falls between the crates at the beginning of the level
File:LockjawsLockerL365.PNG|Dixie Kong swims past a Shuri.
LockjawsLocker-SNES-K.png|The location of the letter K
File:LockjawsLockerL465.PNG|Dixie Kong encounters a Lockjaw.
LockjawsLockerSNES4.png|Diddy Kong defeats two [[Klomp]]s with his [[Cartwheel Attack]]
</gallery></center>
Lockjaw's Locker DKC2 Flotsams.png|The Kongs and Enguarde beneath two Flotsams
==Names in Other Languages==
[[File:Lockjaw Locker DKC2.png|The Kongs swim past a Flotsam
{{foreignname
Lockjaw's Locker DKC2 trail.png|Diddy and Enguarde find two Banana Coins down a narrow path
Lockjaw's Locker DKC2 Enguarde Crate 2.png|The location of the second Enguarde Box
Lockjaw's Locker DKC2 stab.png|Enguarde stabs a Lockjaw just before the letter G
</gallery>
 
===Game Boy Advance===
<gallery>
Lockjaw's Locker GBA Klomp.png|Diddy approaching a Klomp
Lockjaw's Locker GBA Enguarde Crate 1.png|The Kongs find the first Enguarde Box
Lockjaw's Locker GBA Bonus Area entrance.png|Enguarde breaks open the first Bonus Area's entrance
Lockjaw's Locker GBA Golden Feather.png|The location of the golden feather
LockjawsLocker-GBA-N.png|Location of the letter N
Lockjaw's Locker GBA end.png|The [[End of Level Target]] at the end of the level
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=船ぞこダイビング
|JapR=Funazoko Daibingu
|JapM=Ship-Bottom Diving
|Spa=Sala del Trismo
|Spa=Sala del Trismo
|SpaM=Lockjaw's Chamber
|SpaM=Lockjaw's Chamber
|Ger=Sinkender Holländer (SNES)<br />Lockjaws Revier (GBA)
|Fre=Casier de Lockjaw
|GerM=Sinking Dutchman (reference to the ''[[wikipedia:Flying Dutchman|Flying Dutchman]]'')<br />Lockjaw's Territory}}
|FreM=Lockjaw's Locker
<br clear=all>
|Ger=Sinkender Holländer (SNES)<br>Lockjaws Revier (GBA)
|GerM=Sinking Dutchman (reference to the ''{{wp|Flying Dutchman}}'')<br>Lockjaw's Territory
|Ita=Stiva a Mollo
|ItaM=Soaked Ship Cellar
}}
{{DKC2}}
{{DKC2}}
{{DKL2}}
[[Category:Pirate areas]]
[[Category:Aquatic areas]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Bodies of Water]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]]
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Places]]
[[category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Levels with Enguarde]]
[[Category:Donkey Kong Land 2]]

Latest revision as of 13:13, March 30, 2024

Level
Lockjaw's Locker
Lockjaw's Locker
Level code 1 - 4
World Gangplank Galleon
Game Donkey Kong Country 2: Diddy's Kong Quest
Music track Lockjaw's Saga
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Lockjaw's Locker is the fourth level in Donkey Kong Country 2: Diddy's Kong Quest, as well as of Gangplank Galleon. It is the first underwater level of the game. As such, it is also the first level with underwater enemies, such as Flotsams, Lockjaws, and Shuris. Lockjaw's Locker takes place in a flooded ship cargo. There are two animal crates containing Enguarde, which is coincidentally also the case in Donkey Kong Country's Coral Capers. While Enguarde is not required for completing the level, he does assist Diddy Kong and Dixie Kong with defeating underwater foes, and is required to enter Lockjaw Locker's single Bonus Area. There are items such as bananas placed between the walls, and the Kongs can optionally swim to them through hidden paths to obtain them.

The first Enguarde Box is located down a path just beneath the first Lockjaw. The second Enguarde Box is found by swimming down a path just after the first Shuri. Unlike Coral Capers, the two Enguardes cannot appear together because of a No Animal Sign which appears some place between their locations.

Layout[edit]

Lockjaw's Locker
Lockjaw's Locker in the Game Boy Advance version

When the Kongs begin the level, they find themselves falling downwards between many large crates and barrels in the ship's cargo hold. As they fall, they come up to a long, curvy trail of bananas, until they eventually land on some solid crates that they can walk along. If they press to the right against the wall as they fall, they can also access a hidden passage containing two Banana Coins and a Banana Bunch. Once the Kongs reach the ground area, they can find a Klomp ahead of them, who walks near an alcove full of water and some bananas. On the other side of the alcove, they can find a DK Barrel and two Klomps that march on a crate and a treasure chest full of banana peels. A wider alcove full of water is ahead of here with the letter K and a Flotsam above it. A Banana Bunch also hovers over the water. Once they cross the alcove, the water begins to rise, allowing them to travel upwards over a higher piece of sunken luggage. As they swim through this area, they come past a few Flotsams and a Lockjaw, who are followed by a line of bananas and another DK Barrel.

A hidden passage between some crates is also in this area, and it contains a long trail of bananas and two Banana Coins. There is another hidden passage under a crate found below the aforementioned DK Barrel, and if the primates swim through it, they can find a room containing an animal crate with Enguarde inside of it. An additional area is above the DK Barrel as well that contains a group of bananas that form the letter A and the entrance to a Bonus Level. If the primates travel forward from the DK Barrel, they come up to some more Flotsams and another Lockjaw, whom the letter O can be found under amongst some bananas in an alcove. After they pass this foe, they find a pathway leading upwards past a few Flotsams that swim in a horizontal path across the area. At the top this pathway, the water begins to lower. A No Animal Sign sits on some of the luggage to the left of here, and the primates can only get Enguarde over to it if they swim towards it before the water becomes too shallow. Otherwise, they have to dismount from the helper and continue past the sign on foot. If they manage to reach the sign with the swordfish, the helper disappears and they are given a red Extra Life Balloon. An area full of water follows the sign, and if the Kongs swim to the bottom of it, they can find a Star Barrel.

After the two friends pass the Star Barrel, they find a passage leading upwards past a DK Barrel and a Flotsam. As they continue past the Flotsam, the water begins to rise again, allowing them to travel higher into a wide area with the letter N in the corner of it. If they head west from the letter N, they come past a Shuri and then past a few Flotsams. Another Shuri follows these enemies, and if the primates feel along the ground below it, they can find a hidden passage on the other side of the crates that contains many bananas and two Banana Coins. A room containing another animal crate with Enguarde is at the end of this passage, along with a single Lockjaw. If the heroes head north from the aforementioned Shuri, they come up to a trail of bananas and past a few Flotsams to reach a wide area full of Lockjaws. An alcove is above the first Lockjaw that contains several bananas and the letter G.

In a lower part of the area, they can also find more bananas and a Banana Coin in some alcoves. Once the heroes travel past all of the Lockjaws, they come through a wide passage containing a few Shuris and then access a large area, where the water begins to lower. They can find a hidden area above some crates containing many bananas and a Video Game Hero Coin if they quickly travel to the east before the water lowers too much. If they do not reach this section of the level, the water lowers them down to a passage that contains a few Flotsams. After passing the foes, the group reaches a No Animal Sign on top of some large barrels. If the sign is reached with Enguarde, who disappears before passing it, they are given a Banana Bunch. An End of Level Target is ahead of here, and the Kongs successfully complete the level when it is hit. If they shoot to the target from a nearby Barrel Cannon, they win a prize after completing the level. The prizes include a Banana Bunch, red Extra Life Balloon, or a Banana Coin.

Enemies[edit]

The following enemies appear in the following quantities, and enemies marked in bold make their debut in the level:

Items and objects[edit]

The following items and objects appear in the following quantities:

KONG Letters[edit]

  • K: Floating above the first Flotsam in the level.
  • O: After the Kongs pass the second DK Barrel in the level, they must swim beneath a Lockjaw to obtain the letter O in an alcove.
  • N: After passing the Star Barrel, the Kongs must swim up. When they encounter a Flotsam, they must swim up-right to find the letter N.
  • G: Near the end of the level, the Kongs enter an area with a few Lockjaws. The letter G is located in an upper-left alcove, which is guarded by a Lockjaw.

Key items[edit]

Diddy Kong and Enguarde the Swordfish find the DK Coin of Lockjaw's Locker
The location of the Video Game Hero Coin in Lockjaw Locker
  • Cranky's Video Game Hero Coin: After the letter G, the Kongs must continue going right until they pass two Shuri. Just when they reach a wide, open path leading below, the Kongs must quickly swim right and follow a trail of bananas. The bananas lead them to a floating platform and down to the Video Game Hero Coin. They can also use Enguarde's Superstab to get onto the platform more easily. If the Kongs miss the platform, they can use team up from the No Animal Sign just before the End of Level Target.
  • Golden feather (Game Boy Advance version only): After passing the first Bonus Area, the Kongs must continue onward and travel up past two yellow Flotsams. After reaching the end of the vertical path, the Kongs must swim through a wall to the right to obtain the golden feather in a small, enclosed area.
  • Photograph (Game Boy Advance version only): With Enguarde, the Kongs must approach the last No Animal Sign, just after the Video Game Hero Coin. The Kongs and Enguarde must then backtrack and swim through a pathway at the leftmost side. This leads into an enclosed area with a Flotsam. Enguarde must defeat the Flotsam, which rewards Kongs with a photograph of Flotsam for the fourth page of their Scrapbook.

Bonus Level[edit]

The Bonus Level of Lockjaw Locker

Lockjaw Locker has only one Bonus Level, listed by its type:

  • Find the Token!: After breaking the first Enguarde Box, the Kongs must swim to a nearby DK Barrel and move straight up. In the enclosed space, Enguarde must use his Superstab move, which is hinted at by a group of bananas in an 'A' formation (or 'R' the Game Boy Advance version), and charge into a breakable wall, with a lone banana on its surface. The objective is to find the Kremkoin at the end of the maze within 40 seconds.

Warp Barrel[edit]

At the very start, after the Kongs fall down into the level, they encounter a Klomp. They must use team up to reach a cranny found above the center of the platform and enter the Warp Barrel. The warp zone takes place in a tight room featuring a large group of bananas arranged in the shape of an exclamation mark. This area is flooded with water, which drops just after the Kongs move forward. By exiting the warp room, the Kongs are dropped off at the No Animal Sign just before the End of Level Target.

Gallery[edit]

Super Nintendo Entertainment System[edit]

Game Boy Advance[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 船ぞこダイビング
Funazoko Daibingu
Ship-Bottom Diving

French Casier de Lockjaw
Lockjaw's Locker
German Sinkender Holländer (SNES)
Lockjaws Revier (GBA)
Sinking Dutchman (reference to the Flying Dutchman)
Lockjaw's Territory
Italian Stiva a Mollo
Soaked Ship Cellar
Spanish Sala del Trismo
Lockjaw's Chamber